You came together out of survival, and formed a bond that made your body.
As you amassed, your mind grew powerful and strong. You began to think fully-formed thoughts, to see the world in ways your constituent parts could never imagine.
Now you hunger for more. A wider world means greater threats you must survive, and you must become stronger to face them. Adding more bodies to your roiling form... [click here for more]
And here comes the greatest of major updates, for Pacts & Patrons just hit its 250th sale!
With new art, minor tweaks, the addition of my previous Familiar Faces work, and many new contents, Pacts & Patrons is now an ultimate collection of all the class option you could ask for your warlock character, and ever those you didn't know... [click here for more]
MONSTERS & MALADIESWhat makes vampires and werewolves so interesting and iconic enemies, fundamental in every proper fantasy bestiary and cornerstones of the horror genre itself? Tradition, surely, put a good effort in shaping our unconscious around those creatures: folklore, legends, literature, and more recently games had a strong influence on us all. ... [click here for more]
A quick, funny and PWYW contribution for all the Dungeon Masters out there on the Guild, Decors for Dungeons offers a list of pieces of furniture and the like to use in order to make dungeon rooms less anonymous, to make the players feel them like a reals place, a place with strange and intriguing clutter left there by the subterranean’s denizens – who themselves will then... [click here for more]