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{WH} Fortresses, Temples, & Strongholds, rules for building and customizing player-owned structures!

{WH} Fortresses, Temples, & Strongholds, rules for building and customizing player-owned structures!


The world is a wild and scary place, full of monsters, malevolence, and myriad evils to be expunged. Wouldn't it be wonderful to have a place to unwind? A place to hang your hat, build and customize, and to call your home? Wouldn't it be nice to leave your mark in the world? To build a permanent edifice as a testament to the ages, a bulwark of safety against the ravages of time? Would you build...   [click here for more]
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{WH} Traders & Merchants! Inventories for 28 different types of merchant, indexed by quality.

{WH} Traders & Merchants! Inventories for 28 different types of merchant, indexed by quality.


For those unafraid of death, adventure is a profitable profession, paying gold for feats of blood and heroism. What, then, do adventurers spend their money on? Where can they part with their hard-earned coin? And, should they track one down, what goods could a given merchant be expected to have? Initially conceived of as an expansion to the Fortresses, Temples, & Strongholds...   [click here for more]
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Adventure: Reign of the Ice King

Adventure: Reign of the Ice King


Reign of the Ice King is a 10th level Adventure for 4-6 players Icewind Dale; The mad mage Akar Kessell has long been defeated, along with his evil army. Most of the dwarves of clan Battlehammer have migrated east to their ancient home of Mithral Hall after the death of Shimmergloom and her dark-dwarf minions. The Ten Towns valley has prospered over the years but has also seen the leaving...   [click here for more]
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The Mourning Lord

The Mourning Lord


Tell the greatest story no one ever told... A tantalizing tale; in which a bold group of heroes braves the depths of Fort Morninglord, a long forgotten ruin. Therein, their mettle is tested by cruelty, suffering, and no small-measure of mischief. Will their courage -and their stomachs- hold steady? Will they banish the wicked presence that holds dominion here? Can...   [click here for more]
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The Warlord

The Warlord


The Warlord Class with 6 Archetypes for 5th Edition Restore Hit Points, resuscitate the recently 'killed' and spur your allies to action. A non-magical support class for campaigns or players looking for a less magical means of aiding their allies. The full Warlord class with subclasses for Skald - a battle musician, Diplomat - a director of others, Chevalier - steed and soldier acting...   [click here for more]
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JoLydee's Beasts of Battle

JoLydee's Beasts of Battle


Beasts of Battle contains 5th edition rules for animal training and beast advancement options. It also includes a Challenge 1/4 Bear for Rangers. There are also templated beasts for increased strength and durability some of which have Challenge ratings of 1/4 or lower. Paladins, Cavalier, Chevaliers, and Knights can find their steeds here. New options include Elemental Kirin and Guardian lions while...   [click here for more]
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All My Products (Sebastian Baar)

All My Products (Sebastian Baar)


Get three products at a reduced price, including two adventures and one supplement! This bundle includes two adventures and one supplement: Beneath the Surface (an adventure for characters 1-4th level), Birds of Prey (an adventure for characters 5-10th level) and Crit & Miss (a supplement for critical hits and misses). While the actual cost of these three products...   [click here for more]
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Crit & Miss (Supplement)

Crit & Miss (Supplement)


Spice up your combat with these critical fumble tables! Slice off an orc's head, cut the wings off of a demon or sever a Kraken's tentacle. This is a critical success and fail supplement for DMs who want to add some extra depth and/or danger to their encounters. It uses several different rulesets to try and accomodate every type of player, from the veterans down to new players. It...   [click here for more]
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Subrace Compendium

Subrace Compendium


From the ashes of two of my first Guild works here comes the Subrace Compendium, a collection of variants and options for the most common of D&D nonhuman races (dwarf, elf, halfling, and orc), ranging from the unusual to the mundane and yet undistinguished by rules – till now. The Subrace Compenium, as shown by the preview, is completely...   [click here for more]
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The Tomb of Char

The Tomb of Char


The Tomb of Char - a side quest or a Cult of the Nine Eyes supplement for 2nd level characters. In this short dungeon, the characters must get past puzzles, traps, and monsters to reach the end of the tomb - where Char, now re-animated as a mummy, is waiting for them. If they defeat him, then his treasure is theirs. If not, their bodies will lie in the tomb until they crumble into dust. If you...   [click here for more]
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Guide to Alchemy

Guide to Alchemy


I've been a bit frustrated with the crafting options that I've been able to find, especially when it comes to alchemy. They either seem to bring in a complete new system that is far too complicated or they seem to be too specific for general use. That's why I created my own. It is a system based primary on the existing crafting system and brings in specific elements that can be used in it. Included...   [click here for more]
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JoLydee's Obvious Arcana

JoLydee's Obvious Arcana


Contains a 5th edition version of the 3rd edition Marshal and 4th edition Warlord. In addition there are alternate rules covering combat options, non-player characters, general rule changes, site based magic options, and a quiz as food for thought. The Marshal has archetypes for the Chevalier, Beast Handler, Diplomat, Skald, Healer, and Commander. The general flavor of these alternate and additional...   [click here for more]
Dungeon Masters Guild  $1.50 $1.28

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Ashes of Evensong

Ashes of Evensong


They say the legendary Ashes of Evensong have been found! In the year 689 DR, the song dragon Evensong was incinerated by Kallurous, a red dragon. In the wake of her death, Evensong’s ashes were gathered into a hundred urns by members of the Harpers. Originally intended as mere relics, the urns fell out of the Harpers’ possession when the caravan transporting them...   [click here for more]
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Artifacts of the Ancients

Artifacts of the Ancients


Artifacts and Magic Items of Heroes long dead. This is a collection of artifacts and magic items created by me. It is a Work In Progress and is subject to change over time. These are made to function within the Forgotten Realms but you can change what you like to serve your campaign or setting. Please leave a comment or rating, any feedback is appreciated. I use a paper texture available at...   [click here for more]
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The Arcane Barrager

The Arcane Barrager


This subclass is for ranged fighters that want to add some magical flair to their abilities and really make use of the fighter's proficiency with all weapons. Part of my inspiration for making this subclass is that I felt the crossbow master feat granting the ability to ignore the loading property, which essentially single-handedly makes crossbows viable for a player with more than one attack,...   [click here for more]
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Forgotten Realms: Akadlahja Starter

Forgotten Realms: Akadlahja Starter


“…In the spring of 1381 DR, a freak cold snap froze the ground in much of northern Faerûn, ruining food crops and animal forage in many places. Death by starvation and malnutrition visited every community…”   With those words starts the campaign described in this supplement, a Forgotten Realms story spanning Northern Faerûn and diabolical Stygia…...   [click here for more]
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Spell Caster Alternate Rules

Spell Caster Alternate Rules


I've always felt that there should be more variation in the results of spell casting. I have here purposed rules to do just that, without resorting to wild magic for everything. The exact results depends of the kind of spell being cast in some way. Currently included are rules for the following spell types: - Summoning - Healing or Harming Spells - Identify Other titles from this author can...   [click here for more]
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