Do you ever wanted to play an ancient greek elf? Your world is a low tech one but you have no clue how to make the equipment on your own? Do you want to flesh out your Dark Suns or Old Empires in Forgotten Realms campaign? Good news! I did it for you!
Here you will find a comprehensive list of ancient armors and weapons, as well as their descriptions and a few optional rules to complete... [click here for more]
When the armies march, all the earth trembles.
D&D has a long history on troops and massive combat and warfare adventures, but 5th edition is the first one to achieve that armies keep being relevant even when heroes achieve high levels. The beauty of this edition is that numbers matter: high quantities of low level mooks can stand a chance to overpower a group of adventurers, and smart PCs will... [click here for more]
Equipment Duration Rules!
Although most campaigns don’t bother with damaged equipment and duration, it can be interesting to do this.
It can give the chance to spend the precious money earned in the adventures, it can also remark the importance of good quality equipment, or of dwarven craftsmanship. It can cement the friendship with a cranky blacksmith NPC. It can also enhance the importance... [click here for more]
The Swift and the Dark
Two new domains for the Cleric class of the most famous RPG game.Divine Domains: The Swift and the Dark is a short file featuring two brand-new archetypes to play with the clerics: The Night Domain and the Traveler Domain, with a lot of background both in the mythology and the D&D game. These archetypes are carefully balanced, with few powerful features... [click here for more]
Nueva Clase: El Trotamundos
Estos buscavidas ingeniosos y versátiles personifican al espíritu de la aventura. Aunque no son tan físicamente poderosos como el Luchador ni están tan específicamente entrenados como el Pícaro, esta nueva clase confía en el poder de la inteligencia y de la suerte para superar todos los obstáculos. La clase intenta... [click here for more]
While I liked the concept of the Mystic introduced in the Unearthed Arcana by the official Dungeons&Dragons crew, I see a lot of problems in its implementation. Right now, the official playtest is highly unbalanced class with a lot of rough edges in it. It doesn't also adjust well to the psionics history, and most disciplines don't even work properly. Nevertheless, the class has potential I started... [click here for more]