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Skarbiec al-Asturlabi

Skarbiec al-Asturlabi


Przenosimy się w klimaty baśni z tysiąca i jednej nocy, na pustynie gdzie nieprzebrane skarby czekają na awanturników, śpiąc w starożytnych podziemiach. Gdzie żebracy targują się z potężnymi dżinami, a nieumarli pilnują ukrytych grobowców. Skarbiec to prosty lecz klimatyczny loch dla postaci na 3 poziomie. Zapewnia 4 godziny gry wypełnionych walką, zagadkami i eksploracją. Kiedy...   [click here for more]
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Delver's Helper: DM's Reference Sheets for Dungeon of the Mad Mage

Delver's Helper: DM's Reference Sheets for Dungeon of the Mad Mage


Delver’s Helper is a collection of reference sheets for a Dungeon Master to use while running the first four levels of Undermountain and the criminal underground refuge of Skullport as they appear in the adventure product Waterdeep: Dungeon of the Mad Mage. Each reference sheet provides space so the DM can include their own notes about named NPCs. The product also includes a blank reference...   [click here for more]
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Way of the Owlbear

Way of the Owlbear


Monks of the Way of the Owlbear revere the mighty beast, practicing ancient traditions which slowly transform them, giving them physical aspects of the owlbear. The traditions are passed from generation to generation, as the bonds of family are strong with owlbears.   While many practitioners of this tradition study it in their natural racial form, some choose to follow the teachings...   [click here for more]
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Eberron: Salvation Expanded

Eberron: Salvation Expanded


Salvation Expanded Explore the frontier town were it all begins in even greater detail! In Salvation Expanded, you'll gain valuable insight into the world of Eberron along with expanded, non-AL rules for salvage and how one can use it.  This product also comes with over a dozen unique NPCs that flavor the town, each with their own statblocks and side quests (perfect for expanding into Salvage...   [click here for more]
Dungeon Masters Guild  $4.99

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Mike's Free Encounters #21-30

Mike's Free Encounters #21-30


This combines encounters 21 to 30 of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs can experience the deathly chill of the Frostcursed, the fire of the burning beasts, and the desiccation of desert undead. The encounters include: History/Background for each encounter. Encounter guide for each encounter. New Monsters New Spells New Magic Items New...   [click here for more]
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So, Here's What Happens Next - Combat

So, Here's What Happens Next - Combat


Do you want to offer more than “You succeed!” or “You fail!” to your players? Do you sometimes struggle to come up with narrative outcomes on the fly? The So, Here’s What Happens Next… series offers prompts designed to help fledgling DMs and players add detail to success and failure. Each table includes prompts for major failure to major success! The Combat...   [click here for more]
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So, Here's What Happens Next - Saving Throws

So, Here's What Happens Next - Saving Throws


Do you want to offer more than “You succeed!” or “You fail!” to your players? Do you sometimes struggle to come up with narrative outcomes on the fly? The So, Here’s What Happens Next… series offers prompts designed to help fledgling DMs and players add detail to success and failure. Each table includes prompts for major failure to major success! The Saving...   [click here for more]
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DC-PoA Journey to Adventure: Icewind Dale

DC-PoA Journey to Adventure: Icewind Dale


Journey to Adventure is the new Introduction to D&D series presented at Virtual D&D Weekends! Take your first steps into a new setting or D&D in general with these ready-made mini-adventures that tie into existing AL campaigns.  What's Included: Adventure, applicable monster stat blocks, pregen characters, VTT tokens/map.  Adventure...   [click here for more]
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Eberron: Kalashtar Expanded

Eberron: Kalashtar Expanded


Kalashtar Expanded Increase your knowledge and player options for the kalashtar race! This product was lovingly created by DMs invested in the world of Eberron. Explore unique kalashtar backgrounds, feats, subraces, magic items, and even 4 new sublclasses: Spirit Warden Artificer Silvertongue Bard Atavist Monk & Quori Patron Warlock Check out these other...   [click here for more]
Dungeon Masters Guild  $2.99

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41 Feats 5e

41 Feats 5e


41 Feats 5e includes 41 new feats for 5e. They include weapon property, weapon type, and general combat feats. It also includes skill mastery feats to add a level depth to the skill system. Weapon Property Feats include feats for heavy, light, finesse weapons, and reach. Weapon Type include feats for slashing, piercing, and bludgeoning damage. General combat feats expand how dexterity can be used...   [click here for more]
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Warlock Patron: The Lord of Blades

Warlock Patron: The Lord of Blades


You have been recruited into a select unit within the ranks of the Lord of Blades and have formed a pact with your tyrant ruler. For your undying devotion he has bestowed upon you godsends of both physical and magical might. As long as you remain in his service, your power will increase alongside his. The inverse is also true. Your ascension will parallel his own. This product offers...   [click here for more]
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Way of the Owlbear (Fantasy Grounds)

Way of the Owlbear (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Monks of the Way of the Owlbear revere the mighty beast, practicing ancient traditions which slowly transform them, giving them physical aspects of the owlbear. The traditions are passed from generation to generation, as the bonds of family are strong with owlbears.   While many practitioners...   [click here for more]
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Chilled Secrets

Chilled Secrets


Bite-Sized Gaming has created 36 new player secrets to use in your Rime of the Frostmaiden campaign!  As we looked through the secrets offered in the book, we found many of them to be lackluster or detracting from the intended mood of the adventure. To that end, we set ourselves the task of replacing the secrets found in Appenix B with our own. Each new secret has a dark undertone and...   [click here for more]
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For Academic Purposes

For Academic Purposes


Delve into the ruined library of a lost city in search of ancient texts. A quiet, atmospheric stroll through the halls of learning escalates into a race against fire, time, rival delvers, and the security systems of old that are still very much functional... Introduction History is written by the victor. But sometimes rewriting history yourself is the best way to...   [click here for more]
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Temple of the Primordials

Temple of the Primordials


Solve the mysteries of the ancients in this adventure for the world's greatest role-playing game! This 3-hour adventure for 1st-level characters challenges heroes to be wise, not just strong, as they must defeat trials of not just the body, but the mind. The adventure is designed to advance characters from 1st to 3rd level. And if a 9-page adventure wasn’t enough...   [click here for more]
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Undead Races

Undead Races


For players who want to dabble in the fringes of life or to provide options to continue playing a character who has met an untimely demise, these undead races provide new and interesting options for players. The Bound Spirit - your soul has been ripped away and stored in an inanimate form. The Vampire - gifted with uncanny speed and strength, cursed to feed off the lives of others. The Specter - filled...   [click here for more]
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The Linguist Class

The Linguist Class


A gnome clutching an ancient parchment utters manifestations and ripples of arcane protection sweep out to caress his allies. A gaunt human female steps in front of the smug politician and begins to speak dark tidings upon the man. Within moments, he is a crumpled figure. Completely undone. Linguists are masters of verbal arcane energy. In ages past, an entire language existed...   [click here for more]
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MAGIC: Gnoll Edition

MAGIC: Gnoll Edition


Sometimes you have an itch to add a bit more magic into your world. The MAGIC monthly series helps scratch that itch in a way that assists in making the individual creatures inside your world feel unique one from another. No two creatures of separate origins should act identically in battle, nor should the magical items and rituals associated with one race be of twin nature to those...   [click here for more]
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MAGIC: Eladrin Edition

MAGIC: Eladrin Edition


Sometimes you have an itch to add a bit more magic into your world. The MAGIC monthly series helps scratch that itch in a way that assists in making the individual creatures inside your world feel unique one from another. No two creatures of separate origins should act identically in battle, nor should the magical items and rituals associated with one race be of twin nature to those...   [click here for more]
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MAGIC: Orc Edition

MAGIC: Orc Edition


Sometimes you have an itch to add a bit more magic into your world. The MAGIC monthly series helps scratch that itch in a way that assists in making the individual creatures inside your world feel unique one from another. No two creatures of separate origins should act identically in battle, nor should the magical items and rituals associated with one race be of twin nature to those...   [click here for more]
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Lairs: Xvart

Lairs: Xvart


Running a monster and looking for some inspiration? The LAIRS series is the place for you! Each PDF offers an in depth look at an individual monster and acts as a perfect supplement to you what you will find in the official WotC material. LAIRS: Xvart dives into the clones of a self-created demi-god and investigates what makes them tic. This product includes: Lair Descriptions...   [click here for more]
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MAGIC: Hobgoblin Edition

MAGIC: Hobgoblin Edition


Sometimes you have an itch to add a bit more magic into your world. The MAGIC monthly series helps scratch that itch in a way that assists in making the individual creatures inside your world feel unique one from another. No two creatures of separate origins should act identically in battle, nor should the magical items and rituals associated with one race be of twin nature to those...   [click here for more]
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Lairs: Meenlock

Lairs: Meenlock


Running a monster and looking for some inspiration? The LAIRS series is the place for you! Each PDF offers an in depth look at an individual monster and acts as a perfect supplement to you what you will find in the official WotC material. LAIRS: Meenlock dives into these dark fey and what exactly one might find in their maze-like tunnels. This product includes: Lair...   [click here for more]
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A Dilemma of Humans and Yuan ti

A Dilemma of Humans and Yuan ti


Here is your day's chultan adventure for the price of a small coffee! DM or play in this adventure of thrill as adventurers are forced to make difficult choices, slay dangerous creatures, explore a fortress, and save Chultans! This adventure comes with: 1. Two maps designed for the purpose of the plot! 2. A plot that makes player decision important! 3. Memorable NPC's and an immersive plot! This...   [click here for more]
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Lairs: Quickling

Lairs: Quickling


Running a monster and looking for some inspiration? The LAIRS series is the place for you! Each PDF offers an in depth look at an individual monster and acts as a perfect supplement to you what you will find in the official WotC material. LAIRS: Quickling dives into these hazardous tricksters and their love of dark magic and bad omens. This product includes: Lair Descriptions...   [click here for more]
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Chronal Watchman - 5e Ranger Subclass

Chronal Watchman - 5e Ranger Subclass


Want a new Ranger sub class to go with Tasha's new Class options? Want to harness the power of time and enhance your Rangers spellcasting ability? (The most important third thing) Do you actually want to play Ranger? Well, the Chronal Watchman Subclass is for you!  Product includes- *Ranger Subclass *Conclave Lore ...   [click here for more]
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MAGIC: Wood Woad Edition

MAGIC: Wood Woad Edition


Sometimes you have an itch to add a bit more magic into your world. The MAGIC monthly series helps scratch that itch in a way that assists in making the individual creatures inside your world feel unique one from another. No two creatures of separate origins should act identically in battle, nor should the magical items and rituals associated with one race be of twin nature to those...   [click here for more]
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Lairs: Chitine

Lairs: Chitine


Running a monster and looking for some inspiration? The LAIRS series is the place for you! Each PDF offers an in depth look at an individual monster and acts as a perfect supplement to you what you will find in the official WotC material.  LAIRS: Chitine explores the obscenities surrounding these drow manifestations that have been commandeered by the Lust Mother herself....   [click here for more]
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[5e] The Relic Bearer Class

[5e] The Relic Bearer Class


The Relic Bearer: The Relic Bearer is a powerful tank and support class capable of protecting teammates and dishing out powerful attacks with it's unique weapon, the relic. It is a class that can be manipulated heavily through role-playing to be incredibly interesting and dynamic. It comes with three subclasses: The Order of Legends- The Order of Legends consists...   [click here for more]
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The Bulwark

The Bulwark


Introducing the Bulwark, a new class for Dungeons & Dragons 5th edition rules. Psionically enhanced knightly warriors trained in both combat and the psychic arts, the Bulwark creates sheilds of kinetic energy using its mind to shield itself or its allies from harm while dominating the battlefield with its martial prowess. Choose from two main archetypes: the incredibly defensive playstyle of...   [click here for more]
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Rage from Beyond - two barbarian subclasses

Rage from Beyond - two barbarian subclasses


THE WHOLE. MULTIVERSE. WOULD LIKE. TO RAAAGE!!! Fuel your barbarian rage with the power of the Inner and Outer Planes in this supplement for 5th Edition Dungeons & Dragons. The product includes: The Path of the Harbinger, a barbarian subclass that draws its power from the demons and devils of the Blood War. Command authority or relish chaos as you become a beacon of fiendish...   [click here for more]
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Hero's Codex

Hero's Codex


Do you find yourself looking for more options for your character? Are the options for each class feeling stale and repetitive? The Hero's Codex contains three new options for each of the classes contained in the original Player's Handbook. These options aim to provide a new experience for you and your new character. Examples of what you will find within: The Druid Circle of...   [click here for more]
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The Temple Guard: A Fighters Martial Archetype

The Temple Guard: A Fighters Martial Archetype


"The Temple Guard is a bastion of faith and a blade of the devout, a fighter who wields the power of the divine to smite and to protect" Wield weapons both mortal and divine, and cleave a path for the faithful as you go. This PDF is a full 1-20 Martial Archetype for the Fighter class of the fifth edition of the worlds greatest roleplaying game. WARNING: this may cause you to knock on peoples door...   [click here for more]
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Vampire Monk

Vampire Monk


What would happen if a monk turned into a vampire? The answer is the funnest brawler/utility character you could play with unlimited role playing and quest line potential. Teleportation, turning invisible, immortality, turning your enemies into vampires, charming/dominating, climbing over walls/ceilings, walking on water, regenerating limbs, calling bats/rats/wolves to aid you in battle, over 50ft+...   [click here for more]
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College of Improv Bard

College of Improv Bard


This is an additional sublass option for the Bard class in D&D 5th edition. This is my first shot at making any hombrew class/subclass. ...   [click here for more]
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[5e] The Blooded Slayer Class

[5e] The Blooded Slayer Class


The Blooded Slayer: The Blooded Slaughterer is what remains from a warrior who was exposed to a terrible ritual known as the Sanguine Pact. Within, the subject of the ritual finds their humanity yanked away, leaving only a shell of the person they once were. In the place of a soul is a greater understanding of how what lies inside the body works: the organs, muscles, tendons, and...   [click here for more]
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Dungeons and Dragons 5th Edition: The Bastion

Dungeons and Dragons 5th Edition: The Bastion


Evil roams the land, unnatural creatures that plunder and destroy everything in their way. Most people cower and pray for salvation from these horrid beings but there are a few who choose to stand against the darkness. Shedding their fear and honing their hatred into a weapon, these exceptional individuals rise above their terror. Fiends, giants and renegade magi find themselves on the defensive...   [click here for more]
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Battle of the Bards

Battle of the Bards


The party finds themselves in an abandoned hamlet that has been ‘pied pipered’ by the powerful fey musician, Dephkon. In a nearby glade, Dephkon has ensnared the villagers in a perpetual dance that can’t be escaped. The party has seven days to bring the greatest bards in the land to challenge Dephkon to a Battle of the Bards. Battle of the Bards is an adventure for characters...   [click here for more]
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Cat-folk (playable race)

Cat-folk (playable race)


This is the cat-folk playable race that is fully balanced out, and comes with two subraces. (Some flavour text mentions "Falenrun" which is just a custom world - ignore it if you want or just change it to what you want). ...   [click here for more]
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Interrogation

Interrogation


Through chance or design, PCs sometimes find they have prisoners who might have valuable information. This brief, apolitical work is intended to provide enhanced interrogation rules for D&D. That is a pun; I am morally obligated to point that out because this is 2020. In addition to being an experienced DM, I am also a philosophy professor who has written on the ethics of interrogation, especially...   [click here for more]
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Mike's Free Encounter #24: Dividuicorporis

Mike's Free Encounter #24: Dividuicorporis


This is the 24th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the divided flesh of the dividuicorporis. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters. The encounter includes: History/Background...   [click here for more]
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Mike's Free Encounter #25: Frostcursed Queen

Mike's Free Encounter #25: Frostcursed Queen


This is the 25th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the ruler of the Frostcursed. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters. The encounter includes: History/Background for the...   [click here for more]
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Mike's Free Encounter #26: Cult of the Bat

Mike's Free Encounter #26: Cult of the Bat


This is the 26th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the cult of the bat. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters. The encounter includes: History/Background for the encounter. New...   [click here for more]
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Mike's Free Encounter #27: Burning Beasts

Mike's Free Encounter #27: Burning Beasts


This is the 27th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against burning beasts, elemental infused animals from an arcane disaster. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters. The encounter...   [click here for more]
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Mike's Free Encounter #29: Sand Gnark Horse

Mike's Free Encounter #29: Sand Gnark Horse


This is the 29h in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the desiccated badness of the sand Gnark Horse. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters. The encounter includes: History/Background...   [click here for more]
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Mike's Free Encounter #33: Tomb of the Desiccated

Mike's Free Encounter #33: Tomb of the Desiccated


This is the 33rd in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs enter a tomb to face the dry undeath of the desiccated. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters. The encounter includes: History/Background...   [click here for more]
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Mike's Free Encounter #34: The Bath of Pelthonus

Mike's Free Encounter #34: The Bath of Pelthonus


This is the 34th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs stumble across the ruins of a cursed bathhouse and must clean up the undead haunting the pools. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters. The...   [click here for more]
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Mike's Free Encounter #37: The Pool of Pelthonus

Mike's Free Encounter #37: The Pool of Pelthonus


This is the 37th  in an ongoing series aimed to provide the overworked DM with ready-to run encounters.  The adventures go for a dip in the Pool of Pelthonus. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters.   The encounter includes: History/Background for...   [click here for more]
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Mike's Free Encounter #39: SANGUINEM VOLANT

Mike's Free Encounter #39: SANGUINEM VOLANT


This is the 39h in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The adventurers find the ruins of a wizard’s ancient dungeon and face the buzzing horror of the Sanguinem Volant. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters....   [click here for more]
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Mike's Free Encounter #40: Gladiomortuus

Mike's Free Encounter #40: Gladiomortuus


This is the 40h in an ongoing series aimed to provide the overworked DM with ready-to run encounters. Wandering across an ancient battlefield, the PCs awaken a galdiomortuus: a tormented undead created from the remains of a defeated army.  It includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid),...   [click here for more]
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