Heroes of Primal Might and Ancient Power!
From the bright towns and darkened wilderness they come: mighty heroes intent on exploring dungeons, slaying monsters, and battling evil.
This companion to the Player's Handbook® core rulebook introduces the primal power source, which draws on the spirits that preserve and sustain the world. Player's Handbook 2 includes four classes... [click here for more]
3 The Food Issue by Steve Winter Apparently, no one around here likes food.
4 History Check: Dark Arrow Keep by R. A. Salvatore and Bryan Salvatore Dark Arrow Keep is a forbidding sight for those whose travels bring them to the land of the Many-Arrows tribe.
10 Winning Races: Half-Orcs of the May-Arrows Tribe by Shawn Merwin No group benefited more from the peace between orcs and dwarves... [click here for more]
Editorial: Time Tinkerer, by Greg Bilsland
Shake Your World, by Steve Townshend
Unearthed Arcana: Time Travel, by Robert J. Schwalb
Ghost of the Past, by Robert van Wijk/Robert J. Schwalb
It’s About Time, by Peter Schaefer
River Rats, by Jeff Morgenroth
Harpers Of Waterdeep, by Erin M. Evans
Ecology of the Kruthik, by Tim Eagon
The... [click here for more]
"My God, It's Full of Stars . . ." by Steve Winter: Change is in the wind. It’s more like a slight breeze, really.
Origin Stories by Steve Townshend: A compelling origin story can drive your character’s adventures through an entire career.
Fiction: Blood Oasis by Kevin J. Anderson: An escaped gladiator and a heartsick preserver... [click here for more]