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The Blackstaff's Book of 1000 Spells

The Blackstaff's Book of 1000 Spells


The Blackstaff’s Book of 1,000 Spells is the largest compilation of 5E spells ever released, over 300 pages, from the creators behind such titles as Elminster's Guide to Magic, the Player's Companion, Faiths of the Forgotten Realms (I and II), and the Ravenloft Archetypes series (which Critical Role creator Matt Mercer praised as "Really...   [click here for more]
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Settlement Sheet

Settlement Sheet


This is an extensive, form-fillable PDF for the creation of towns and cities for your worlds! This settlement sheet invites you to think about some of the smaller details of city creation, to a degree that is likely way more than necessary for play. Hopefully after spending time with this tool, your civilizations will feel more immersive and ready for any situation that may arise! The sheet...   [click here for more]
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Elminster's Guide to Magic

Elminster's Guide to Magic


“This is an incredible supplement full of clever writing that made me think Ed Greenwood had contributed. Every spellcaster, from wizards to clerics to eldritch knights, needs a copy of this book. Sure, this book has hundreds of balanced, creative, fun, new spells to fill your arsenal and is brimming with magic items both sinister and hilarious, but it also is chock full of story bits. Names...   [click here for more]
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Old School Hacks Vol. 1: Hexcrawling - Wilderness Exploration and Random Encounters

Old School Hacks Vol. 1: Hexcrawling - Wilderness Exploration and Random Encounters


Additional exploration and travel mechanics to bring back the mystery of wilderness exploration! Comprehensive guide and examples for building evocative random encounter tables! Ideas for hazards, roleplay, mapping, player-facing goals and roles to make hexcrawling a blast! Old School Hacks Vol 1: Hexcrawling dives deep into the Dungeon Master's Guide rules on wilderness exploration,...   [click here for more]
Dungeon Masters Guild  $4.95

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The Second Black Dawn

The Second Black Dawn


"The FANTASY GROUNDS version is now available!" "This adventure is written in an excellent manner, full of engaging narrative elements and with great care to detail. I find the narrative intertwines perfectly with the combats to create a good balance of story beats, without the presence of empty encounters. Personally, I consider this adventure to be of better quality than...   [click here for more]
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Shaman Class (5e)

Shaman Class (5e)


Between Worlds "Shamans serve as intermediaries between the mortal world and the realms of spirits, called by the spirits to speak for them among mortals. These spirits come in a variety of forms, ranging from elemental nature spirits to the souls of fallen ancestors, and often take on animalistic shapes. While most shamans revere the spirits for which they speak, they rarely...   [click here for more]
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D&D Solo Adventure: Tyrant of Zhentil Keep

D&D Solo Adventure: Tyrant of Zhentil Keep


This is the pdf version. For the Fantasy Grounds module, click here. 5e Solo Gamebooks presents Tyrant of Zhentil Keep by Paul Bimler, a 160+ page solo adventure for Dungeons and Dragons Fifth Edition. This adventure is designed for one 3rd-level PC of any race or class, without a DM. Tyrant of Zhentil Keep continues the narrative of The Death Knight’s Squire (the first...   [click here for more]
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Journey Through the Center of the Underdark

Journey Through the Center of the Underdark


"What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really wish more adventures I read were as good as this one." - Merric B https://merricb.com/2016/03/30/5e-adventure-review-journey-through-the-center-of-the-underdark/ Are your player's moving out of Velkenvelve? Enjoying a stroll...   [click here for more]
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Journey into the Feywild

Journey into the Feywild


The green trees sway, and a fresh breeze greets you as you walk past the ring of trees, you have stepped into a strange and fantastical realm ruled by ancient creatures where nature reigns supreme. This book contains materials and inspiration to run your adventures in the Feywild, home of the faeries, under the Dungeons & Dragons 5th Edition ruleset. Chapter 1: All...   [click here for more]
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{WH} Batfolk! The Nycter and the Desmodu, Two Character Races of Darkness and Blood!

{WH} Batfolk! The Nycter and the Desmodu, Two Character Races of Darkness and Blood!


In the depths of the Underdark lie many secrets never dreamt of by those on the surface world. Lurking in the abyss beneath are histories and nations long forgotten, cultures shattered by conquest and diaspora, flung to far caverns to create themselves anew. Learning from their mistakes, and evolving. Or, seeking the eternal, dread and sanguine power of the past. Unearthing the chiropteran lore of...   [click here for more]
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Journeys Through the Center of the Underdark - the Bundle!

Journeys Through the Center of the Underdark - the Bundle!


Two critically acclaimed Platinum best sellers - Journey Through the Center of the Underdark and Journey Through the Center of the Underdark 2 - The Darklake Strikes Back now available for one low price! "What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really...   [click here for more]
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Curse of Strahd DM's Kit & Screen

Curse of Strahd DM's Kit & Screen


Expand or narrow the focus of Curse of Strahd to make it as long or as short as you want! Three fully detailed player factions: The Dark Powers, the Order of the Silver Dragon, and the Keepers of the Feather! An extensive NPC index and Dungeon Master Screen inserts! The Curse of Strahd imperils the player characters at every turn when they enter The Mists and find themselves in the haunted...   [click here for more]
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The Flying Misfortune - a Storm King's Thunder Adventure

The Flying Misfortune - a Storm King's Thunder Adventure


The Flying Misfortune This adventure is designed for the Storm King’s Thunder campaign, and is meant to enhance your party’s connection to important events and NPCs. While it is intended for a party of around 6th level, the nature of the quest is such that it fits easily with a higher level as well. It will put your players in contact with Felgolos, the bronze dragon that is encountered...   [click here for more]
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Baldur's Gate - People, Places, and Shops

Baldur's Gate - People, Places, and Shops


Within these pages you will find bars, thieves' hideouts, restaurants, and more. All of them designed to breath life into your adventures in Baldur's Gate. Includes Full Color PDF Printer Friendly PDF 22 locations Map of the Red Fence Slaughterhouse and Thieves Hideout, ready for printing or your digital tabletop of choice. 5 NPC stat blocks Every location includes descriptive...   [click here for more]
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Tome of Adventures

Tome of Adventures


M.T. Black, Tony Petrecca, Patrick E. Pullen and Jeff C. Stevens present The Tome of Adventures, a fantastic collection of twelve critically acclaimed 5th Edition Dungeons and Dragons modules. Within these 296 pages your heroes will fight the legendary Killer Kobolds, save Neverwinter from a plummeting wizard's tower, uncover the mysteries of Dragon's Breath Tavern, confront a powerful undead beholder...   [click here for more]
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{OAP} The Accursed Class

{OAP} The Accursed Class


Outlandish Adventure Productions presents: The Accursed, a halfcaster class that has taken control of the curse that ailed it! At some point in their past, each accursed was afflicted with a permanent curse designed to make them endlessly suffer. Not content with accepting their fate, the accursed found a way to bring the curse under their control, utilizing its magic while mitigating the...   [click here for more]
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A Small Problem

A Small Problem


A cavern network about a quarter-mile to the south-west of the sargh village of Kernguarn has become the home of a group of psychotic, mutated kobolds. These kobolds have been twisted in body and mind by exposure to the demonic taint of Jubilex. As the maddened monsters stage raids on the sargh settlement, it falls to the party to bring an end to the kobold threat. A Small Problem...   [click here for more]
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Multiversatility - Player's Options Pack

Multiversatility - Player's Options Pack


UPDATED: Now with a new race, new subclasses, and new spells! Multiversatility – Player’s Options Pack is, by far, my most daring 5th edition project. It comes as a bundle of nearly all my previous Dungeon Masters Guild works, but also includes new character options specifically...   [click here for more]
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{WH} Tabaxi Variants! Five subraces for your tabaxi characters

{WH} Tabaxi Variants! Five subraces for your tabaxi characters


No two cats are alike. Anyone can tell you that. It should be no surprise, then, that many tabaxi differ radically from each other, both in appearance and ability. Some may be large, powerful and strong, with a courageous heart and a lion’s roar, while others can be small, affable, yet remarkably furtive. Where a handful quest after magical secrets and crave forbidden knowledge, still others act...   [click here for more]
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{WH} Awakened Undead! A character race with six subraces: Skeletons, Ghosts, Revenants, Ghouls, Mummies, and Necropolitans!

{WH} Awakened Undead! A character race with six subraces: Skeletons, Ghosts, Revenants, Ghouls, Mummies, and Necropolitans!


In cursed lands, forgotten tombs, and ancient temples to dead gods, the undead hold court, waiting to fell any traveller foolish enough to venture beyond the world of the living. You are not like the others, however. Though your curse may be the same, within your mind dwells a shadow of the mortal soul you once had, a glimmer of hope, a flicker of self awareness. Your former life is over, the lands...   [click here for more]
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Astonishing Adventures!

Astonishing Adventures!


Introducing Astonishing Adventures! A compilation of six critically acclaimed 5th Edition D&D best sellers for one low price. When you purchase Astonishing Adventures you get each of the following books: Killer Kobolds! - THE action packed adventure for 8th-12th level characters. Hunted! Who's hunting who? Find out in this exciting adventure...   [click here for more]
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Yearning to Breathe Free

Yearning to Breathe Free


This is the PDF and POD product! Thanks to the talented Rob Twohy, it is ALSO available for Fantasy Grounds here! Yearning to Breathe Free is a Dungeons and Dragons campaign for characters of levels 5-15.      When a prominent Waterdhavian Noble is murdered in what appears to be a ritual designed to empower the Order of the Hellfire Hearth,...   [click here for more]
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{OAP} The Elementalist Class

{OAP} The Elementalist Class


Outlandish Adventure Productions presents: The Elementalist, a half-caster class of primordial power with a martial arts flair! Elementalists control the raw energies of the four Prime Elements through forming a connection to the Elemental Planes. With their Elemental Strike, a versatile blast of raw elemental energy that acts as a weapon, an elementalist can strike from nearly...   [click here for more]
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Curse of the Sea Witch - Adventure

Curse of the Sea Witch - Adventure


AN AQUATIC ADVENTURE, WITH A PLANAR TWIST! The characters are welcomed into a planar castle as guests of a powerful water genie whose skin is broken and scarred by painful looking barnacles. The genie has been afflicted by a dreadful curse and is willing to bestow a small fortune upon anyone brave enough to aid him. To save the genie the characters will need to dive into the ocean...   [click here for more]
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{WH} The Commoner, a level 0 character class for aspiring adventurers

{WH} The Commoner, a level 0 character class for aspiring adventurers


You never wanted trouble. You’ve lived an honest life, doing honest work, keeping well away from the danger you hear lurks in the far corners of the world. But now, danger has found you, and you have been thrust into a world of deadly adventure for which you are not prepared. Will you survive the coming trials? Will you learn to adapt, discovering new strengths and overcoming your crippling...   [click here for more]
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D&D Solo Adventure: Tyrant of Zhentil Keep (Fantasy Grounds)

D&D Solo Adventure: Tyrant of Zhentil Keep (Fantasy Grounds)


This is a Fantasy Grounds VTT Module! For the PDF version click here. This is contained in the "Solo Adventure Bundle 1", please consider acquiring that first at a discount... 5e Solo Gamebooks presents Tyrant of Zhentil Keep by Paul Bimler, a 160+ page solo adventure for Dungeons and Dragons Fifth Edition. This adventure is designed for one 3rd-level PC of any race...   [click here for more]
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Midnight in the City of Brass (Al-Qadim and Forgotten Realms "Digital Sourcebox")

Midnight in the City of Brass (Al-Qadim and Forgotten Realms "Digital Sourcebox")


Genies! Lovers! Monsters! Assassins! Fire! It's all here! "Midnight in the City of Brass is possibly one of the best modules we’ve read, and may be in the running for 'best module of the year'. We are rating it 5 Stars [out of 5] and giving it a Must Have!" - Ryan Langr of Realmwarp Media "The best adventure I've played in years!"...   [click here for more]
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Dragon Heist Battle Maps

Dragon Heist Battle Maps


This is the collection of maps I made for Waterdeep: Dragon Heist. Cover art by David Revoy (CC-BY-3.0) This is currently a work in progress and the price is according to the content present. As I add more maps, I will raise the price so, if you want them, it's best to get in early. All maps are presented with grid and without and have day and dark versions if applicable. They are either 70 or...   [click here for more]
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La Seconda Alba Nera

La Seconda Alba Nera


"Campagna veramente ottima. la sto giocando con un gruppo di nuovi giocatori e la stiamo trovando molto divertente e accattivante, grazie anche alle atmosfere cupe e dark. Consigliatissima." Omar P. "Un'avventura scritta in maniera ottima ricca di aspetti narrativi e con grande cura per i particolari. Trovo che la storia si intrecci perfettamente con gli scontri in modo da ottenere un...   [click here for more]
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Honor & Devotions {OAP}

Honor & Devotions {OAP}


Outlandish Adventure Productions and David Adams present: Honor & Devotions: Traditions and Legends of the Far East Honor & Devotions is five chapters of Kara-Tur character options and magic items inspired by the cultures, myths, and history of the real-world Eastern continent! Chapter 1: The Races of Kara-Tur - The Korobokuru Subrace for Dwarf...   [click here for more]
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Elminster Takes Initiative

Elminster Takes Initiative


DMs, are you tired of the bookkeeping that goes into determining initiative order? Players, are you tired of your DM screwing up initiative order? Are you looking for new and exciting ways to spice up your combat order? Elminster has heard your cries and taken the initiative. In this supplement, you'll find five new ways to approach initiative. From the streamlined (Convention Initiative, Monster...   [click here for more]
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Pacts & Patrons (and eldritch invocations!), new class options for the warlock - now with kittens

Pacts & Patrons (and eldritch invocations!), new class options for the warlock - now with kittens


NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack. And here comes the greatest of major updates, for Pacts & Patrons just hit its 250th sale! With new art, minor tweaks, the addition of my previous Familiar Faces work, and many new contents,...   [click here for more]
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La Città dei Morti

La Città dei Morti


La Città dei Morti è un’avventura per D&D 5a edizione giocabile da un gruppo di personaggi di 5° - 10° livello. I PG partiranno da Neverwinter indagando sulla scomparsa di un giovane aristocratico, seguendo le sue tracce fino ad una città maledetta situata sul Piano delle Ombre. Il modulo è incentrato sull'investigazione e sull'interazione...   [click here for more]
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Trinkets, Treasures, and Weapons

Trinkets, Treasures, and Weapons


   A collection of magic items, odd trinkets, and flavorful drinks to enrich any campaign or adventure      Includes 100 Trinkets 38 kinds of Beer, Tea, Wine, and Spirits 38 Magic Items Includes both Full Color and Printer Friendly PDFs Example Items ...   [click here for more]
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Backgrounds of Faerûn

Backgrounds of Faerûn


From Aglarond to Vaasa, the realms are varied and enormous. But why settle for a "Bounty Hunter" or "Noble" as your background when you can dabble and mix with the backgrounds presented here? Certainly a Noble from the Moonshae Isles, friend of the Ffolk and foe of Malar is far more interesting! Or a Thayan Bounty Hunter, sent to recover slaves who have found themselves liberated. The combinations...   [click here for more]
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The Sylvan Harp

The Sylvan Harp


The Thorn Hag, an ancient evil thought vanquished by the Elf Queen and her heroic companions many years ago, has arisen from the dead. A fey harp, created from the heart of the treant that perished in the battle, has gone missing from Satyrs' Glen and the Thorn Hag seems to be behind it. The PCs must track the missing harp through a warped and eerie wood and into an unseelie area of the Feywild to...   [click here for more]
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Feats of the Forgotten Realms

Feats of the Forgotten Realms


Feats for every occasion!!! The folks of the Forgotten Realms are varied and diverse, there's no reason your character should be any different. Inside you'll find 55 feats, each representing a different culture. These feats are balanced across the three pillars of play, and present different approaches to combat, exploration, and social encounters. While these feats have each been carefully designed...   [click here for more]
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Love's Fickle Arrow

Love's Fickle Arrow


Someone wants Landon Rigolo dead, and they have a poetic plan for vengeance. Thwart a theatrical assassination in the City of Splendors. Your adventurers are tasked with protecting the bard Landon Rigolo from harm while working to apprehend a would-be assassin and their patron. Love’s Fickle Arrow can be run as part of Waterdeep: Dragon Heist, or adapted for...   [click here for more]
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Backgrounds of Faerûn: The Elven Kingdoms

Backgrounds of Faerûn: The Elven Kingdoms


Enrich your characters with this supplement containing backgrounds for ten of the Forgotten Realms elven subraces: The friendly aquatic elves, the free spirited avariel, the distrustful drow, the foreign llewyrr, the lycanthropic lythari, the carefree moon elves, the endangered star elves, the superior sun elves, the feral wild elves, and the aloof wood elves! Inside you'll find: - 4 New...   [click here for more]
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Tides of Fate Collection - Adventure Bundle

Tides of Fate Collection - Adventure Bundle


AN AQUATIC ADVENTURE COLLECTION, COMPATIBLE WITH GHOSTS OF SALTMARSH! Tides of Fate Master Collection is a bundle of one-shot adventures that can be played individually, or connected to each other to create a longer story. Although they were written with Forgotten Realms in mind, some notes have been provided on adapting the material for other campaigns and settings. The...   [click here for more]
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Backgrounds of Faerûn: The Small Folk

Backgrounds of Faerûn: The Small Folk


Enrich your characters with this supplement containing backgrounds for six of the Forgotten Realms gnome and halfling subraces: the hidden deep gnomes, the wily forest gnomes, the inventive rock gnomes, the ethereal ghostwise halflings, the friendly lightfood halflings, and the sturdy stout halflings! Inside you'll find: - 3 Gnomish Backgrounds - 3 Halfling Backgrounds - 2 Sub-race...   [click here for more]
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Forgotten Characters of the Realms

Forgotten Characters of the Realms


NOW HALF PRICE! Only $5.00 for 101 pages of polished material. A reincarnated avenger, having lived a hundred lives, returns again to battle the wicked assassins of Set among the Plains of Purple Dust. A lone wolf scout in the Forest of Tethir tracks down his marauding prey among the dark boughs. In the Underdark, an ooze takes on humanoid form to converse with a marble-skinned human woman, who is...   [click here for more]
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Mirrored Thrones

Mirrored Thrones


A group of disparate heroes have been brought together to decide the fate of the city of Neverwinter. This is a tale of battle and intrigue. The heroes must learn who they can trust as they stir events that will bring the city to a turning point. Who is the new Lord Protector of Neverwinter? Are the tales of deception, corruption, and assassination true? As for the rebels that toil against the Lord...   [click here for more]
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50 Quick Human NPCs

50 Quick Human NPCs


Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale! Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with? Either way this document will help!...   [click here for more]
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Spells from Elsewhere

Spells from Elsewhere


If you seek the strange, the fantastic, the phantasmagoric, and the puzzling, you have chosen wisely. Spells from Elsewhere is a spell supplement designed to spice up your D&D 5th Edition roleplaying with an array of otherworldly spellcraft. If you have ever wondered what magic is wrought upon other planes or worlds, this product gives a glimpse into many...   [click here for more]
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City Generator

City Generator


Contianed herein are two documents, one to help generate realistic sounding city names and another to help produce some general features of the city. City Names: In order to make the names seem as authentic as possible elements that might be used for city names in six languages are represented: English, French, German, Norse, Slavic, and Arabic. These tables can produce 36,000 unique names for cities,...   [click here for more]
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Ritual Magic (Codex Six of the Enchiridia Mysteria)

Ritual Magic (Codex Six of the Enchiridia Mysteria)


Oh great, the warlock is casting another ritual. While the fighter might get bored and the rogue might wander ahead to do some scouting, the power of rituals cannot be denied. In this collection of 25 new ritual spells of 1st through 9th level, some fresh new takes on what rituals can accomplish stand alongside of the traditional utility and information-gathering rituals are known...   [click here for more]
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Elminster's Guide to Magic (Fantasy Grounds)

Elminster's Guide to Magic (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the original, Mithril-bestselling PDF, click here. If you want both this FG module AND the PDF, you can buy both with this bundle for just an extra $2.00 (total of $21.95) by clicking here. “This is an incredible supplement full of clever writing that made me think Ed Greenwood had contributed. Every spellcaster, from wizards...   [click here for more]
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Into the Witchwood

Into the Witchwood


Many of the local lords had gathered for a peace moot. A perfect opportunity for the demon-possessed Aeldrith Forkbeard to murder them all in cold blood. The PCs, attending the moot, must now flee for their lives. Harried by a Northlander warband, the party is forced to flee into the dreaded Witchwood. To reach the safety of the Kingdom of Marshes they must traverse the depths of the forest, avoiding...   [click here for more]
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Bloodlines & Birthrights

Bloodlines & Birthrights


Bloodlines & Birthrights is a collection of human variants and half-races for use with Dungeons and Dragons Fifth Edition Humans are one of the most well traveled and prolific races in the multiverse. As such, they interact with various races on a regular basis, forming frindships, rivalries, romantic entanglements, and marriages of political convenience. Bloodlines & Birthrights...   [click here for more]
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