Title |
Publisher ▲ |
Price |
The players find themselves in Telcharn wanting to purchase a pair of boots from the famous cobbler, Hundrar Thornspur. Afterwards they find work as an escort for some merchants travelling along the notorious Trade-Route and make their way to Forest's Edge to aid the village in finding some missing travellers but discover that not all is... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Continuing on from Kobolds in the Open, the party are ready to enter the cave and investigate it's tunnels and corridors. They have been tasked with stopping the attacks on travellers and a third party wishes to have the caves explored and mapped. The further they go, the more they find. The more they find, the more they realise that this is no ordinary cave system...
Set in The... [click here for more] |
Dungeon Masters Guild |
$2.00
|
CREATE NARRATIVELY INTRIGUING VILLAINS THAT CONFOUND, FOIL, AND INTEREST YOUR PLAYERS WITH THIS DIABOLICAL SUPPLEMENT.
Absolute Villainy is a comprehensive guide that provides a framework to create villains that better serve the overall narrative of your game, rather than just being bags of hit points waiting at the end of a dungeon.
In this book are four villain... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Absolute Villainy
Now available for Fantasy Grounds Unity!
CREATE NARRATIVELY INTRIGUING VILLAINS THAT CONFOUND, FOIL, AND INTEREST YOUR PLAYERS.
Absolute Villainy is a comprehensive guide that provides a framework to create villains that better serve the overall narrative of your game, rather than just being bags of hit points waiting at the end of a dungeon. ... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Everything you wanted to know about creating a Zakharan character in 5e but were afraid to ask! In this short Player's Guide, we walk through making a Fifth Edition character based on the classic Al-Qadim setting - a setting based in equal parts on classic tales from The Arabian Nights and 1950s Hollywood glamor. Following the format of the 5e Player's Handbook, this guide walks... [click here for more] |
Dungeon Masters Guild |
FREE
|
Add 260 new magic items into your Dungeons & Dragons 5e game, including 10 all-new Artifacts!
Artifacts of the Guild is a DMs Guild community project that gives you more magic items to use at your table. From minor trinkets to ancient relics, these items will enthrall your players, power up your NPCs, and inspire your campaigns.
Written by 58 of the Guild's most talented and exciting creators,... [click here for more] |
Dungeon Masters Guild |
$14.99
|
Introducing Astonishing Adventures! A compilation of six critically acclaimed 5th Edition D&D best sellers for one low price.
When you purchase Astonishing Adventures you get each of the following books:
Killer Kobolds! - THE action packed adventure for 8th-12th level characters.
Hunted! Who's hunting who? Find out in this exciting adventure... [click here for more] |
Dungeon Masters Guild |
$8.95
|
Bale's Outfitting Outpost can easily be placed in any campaign setting, but it feels right at home in the Forgotten Realms, especially somewhere within The Savage Frontier. The included adventure could also be broken up into several random encounters to be used in your Storm King's Thunder campaign.
This module includes:
20+ New Magical Items
A description of Bale the gnome - who you can use as... [click here for more] |
Dungeon Masters Guild |
$1.95
|
An adventure for 4-5 characters of level 1.
Designed for beginning Dungeon Masters
This adventure is designed for beginning Dungeon Masters but can also be easily run by a more experienced DM. It is designed to be playable using only the Dungeons and Dragons 5th Edition Basic Rules which are available to download for free from the Wizards of the Coast website.
For use at the table or using Fantasy... [click here for more] |
Dungeon Masters Guild |
$1.49
|
This products is a Roll20 Add-On adventure
"Awesome for new players." - Iron Emblem Gaming.
"a perfect adventure for new players and DMs. Easy to follow, great storyline and amusing NPCs. What more could you want?!" - The Scrollarium
Bale, the kind gnome and owner of Bale's Outfitting Outpost, requests that the adventurers track down a group of youngsters... [click here for more] |
Dungeon Masters Guild |
$4.95
|
"Awesome for new players." - Iron Emblem Gaming.
"a perfect adventure for new players and DMs. Easy to follow, great storyline and amusing NPCs. What more could you want?!" - The Scrollarium
Bale, the kind gnome and owner of Bale's Outfitting Outpost, requests that the adventurers track down a group of youngsters that rented horses from him. The horses are overdue and Bale believes... [click here for more] |
Dungeon Masters Guild |
$4.95
|
!!!! THIS PRODUCT IS INCLUDED WITH THE GREAT DALE CAMPAIGN GUIDE !!!!
Do not purchase if you already own the Great Dale Campaign Guide, or the Great Dale Creature Codex.
The Demon Lord Eltab
This product details the Demon Lord Eltab updated to its 5e glory. To truly terrorize your players, Eltab is presented with Mythic Encounter... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Dunwood Extracts: Demons of Dunwood
An overview of lore surrounding Dunwood and a detailed exploration of three areas - The Great Road, Forest Blood Dale, and The Depths of Dunwood
Comprehensive encounter tables to kick start your ideas for adventuring in these lands
Five detailed NPC threats around which to build campaigns in the region
This .pdf was written by Joe Raso with contributions... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Among the rarer and more insidious traps that adventurers might run into are those that are generally referred to as "devious traps." These are magical traps of a specific nature, placed by perverted, demented, or just plain evil individuals. Traps like these are not meant solely for titilation, but are designed to leave characters in a vulnerable state deep in a dungeon or in the middle of... [click here for more] |
Dungeon Masters Guild |
$0.99
|
"Once the action kicks off, the adventurers are in for a rough night."
"A perfect mix of horror and fantasy, with some truly unexpected encounters!"
It’s been a long few days of travel and the adventurers are tired of eating rations and sleeping on the ground. The road opens to a small town with an inviting tavern. The smells of grilling meat and ale... [click here for more] |
Dungeon Masters Guild |
$6.95
|
*This verison requires the use of the Fantasy Grounds virtual tabletop* Click here for the PDF version!
It’s been a long few days of travel and the adventurers are tired of eating rations and sleeping on the ground. The road opens to a small town with an inviting... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Welcome To Dunwood - A land filled with Demons, Druids, and Danger!
This Forgotten Realms sourcebook provides nine new adventures and plenty of background lore to start adventuring in and around the forest once known as Rawlinswood.
Even if you're not interested in the Forgotten Realms, the adventure's contained within can easily be dropped into most campaign settings.
This book details the ancient... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity
Welcome To Dunwood - A land filled with Demons, Druids, and Danger!
This Forgotten Realms for Fantasy Grounds supplement provides nine new adventures and plenty of background lore to start adventuring in and around the forest once known as Rawlinswood.
Even if you're not interested in the Forgotten Realms, the adventures contained... [click here for more] |
Dungeon Masters Guild |
$17.95
|
"Incredibly useful encounters...", "Very useful book!"
What could happen while traveling the vast Savage Frontier? Just about anything!
This 72-page supplement contains encounters written by Seven Best-Selling Dungeon Masters Guild writers and two new writers!
*This is the PDF version. Looking for the Fantasy Grounds version? Click HERE!*... [click here for more] |
Dungeon Masters Guild |
$14.95
|
This is a Fantasy Grounds VTT module. If you are looking for the PDF - click here.
Now with Unity
"Incredibly useful encounters..."
"Very useful book!"
What could happen while traveling the vast Savage Frontier? Just about anything!
This complete FANTASY GROUNDS MODULE faithfully replicates the 72 page PDF of the same name. This supplement contains encounters... [click here for more] |
Dungeon Masters Guild |
$19.95
|
For too long, Spellcasting Focuses have been relegated to a footnote on character sheets. The iconic implements of magic users have done nothing to set one character apart from another. Sure, magic staffs and wands give a caster more spells but are no different in the hands of a master or an initiate. Enhanced Focuses increase a spell caster’s magical powers, in the same way a flaming longsword does... [click here for more] |
Dungeon Masters Guild |
$2.95
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
For too long, Spellcasting Focuses have been relegated to a footnote on character sheets.
The iconic implements of magic users have done nothing to set one character apart from another.
Sure, magic staffs and wands give a caster more spells but are no different in the hands of a master or an initiate.
Enhanced... [click here for more] |
Dungeon Masters Guild |
$4.95
|
An adventure for 4-5 characters of level 2. Designed to be run in a single session of around 3 hours.
Designed for beginning Dungeon Masters
This adventure is designed for beginning Dungeon Masters but can also be easily run by a more experienced DM. It is designed to be playable using only the Dungeons and Dragons 5th Edition Basic Rules which are available to download for free from the Wizards... [click here for more] |
Dungeon Masters Guild |
$1.49
|
"En definitiva, Gritos al Ocaso es una excelente aventura. Lo considero uno de los mejores productos de Jeff".
"...teje el misterio, el combate dinámico, los PNJ intrigantes y tramas atractivas para crear un producto tremendo".
Una aventura de +4 horas para un grupo de 4 a 5 PJ de nivel 2 a 4 usando criaturas en del Manual de Monstruos de la 5ta edición... [click here for more] |
Dungeon Masters Guild |
$1.95
|
This is the PDF module. For the Fantasy Grounds VTT module - go here.
"Another great piece of writing from one of the guilds leading writers!!!" ***NOTE - The preview shows several maps and is really for DM's eyes only.***
Into the Belly of the Beast is a swamp adventure for four to five... [click here for more] |
Dungeon Masters Guild |
$6.95
|
This is a Fantasy Grounds VTT module. For the PDF version - go here.
Now with Unity
"Another great piece of writing from one of the guilds leading writers!!!" ***NOTE - The preview shows several maps and is really for DM's eyes only.***
Into the Belly of the Beast is a swamp adventure... [click here for more] |
Dungeon Masters Guild |
$7.50
|
Are your player's going fishing in the Underdark? Booked a ride with the Kua Toa Travel Agency? Taking a cruise on the Darklake? Well then Journey Through the Center of the Underdark 2 - The Darklake Strikes Back is just what the Leemooggoogon ordered! Like the first Journey, The Darklake Strikes Back contains several encounters designed with Out of the Abyss traveling... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Two critically acclaimed Platinum best sellers - Journey Through the Center of the Underdark and Journey Through the Center of the Underdark 2 - The Darklake Strikes Back now available for one low price!
"What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Devilish Desserts: Baking in the Nine Hells!
Stuck for a year on the infernal plane, our author experiments with new dishes in this companion title to Joy of Monster Cooking.
Contained within are rules and recipes for baking sweet treats:
Variant Cooking Rules for the Nine Hells
Infernal Substitutions for Mundane Ingredients
8 (almost) Real Dessert Recipes
This... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Yonder lies the Shrine of Lucien Harpell, greatest mage of this or any other age. In the arts of golemancy, artificery and necromancy, his equal has never been known, nor will be again.
Cursed are those who enter this tomb. Cursed are those who look upon this statue. Cursed are those who seek his riches. Know that your demise is certain – your lives will be short, and your deaths slow.
Read this,... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Magic Item Shopping - A DMs Resource is packed with 70 Magic Item shops and travelling merchants. Each shop has a name, the name of the shop owner, a shop description, and lists of potential magic items, carefully priced and hand-picked from the 5th edition Dungeon Master's Guide.
Using the suggested guidelines in this product, you can allow a limited amount of magic items for sale... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Slam, Sunder, Batter and Cleave your foes with this combat enhancement that introduces techniques, a new way to wield weapons and utilize fighting styles.
Each weapon and fighting style now has an active component, making them more than a static bonus or hit die, and giving more options and tactical opportunities for you and your allies. The weapon techniques make each weapon useful in different... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Announcing the Martial Arms Training Manual, which contains new fighting styles, updated weapon techniques for existing 5th edition weapons and new exotic weapons, now for Fantasy Grounds!
Slam, Sunder, Batter and Cleave your foes with this combat enhancement that introduces techniques, a new way to wield weapons and utilize fighting styles.
Each weapon and fighting style now has an active... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
AN OOZING ADVENTURE FOR 3-5 ADVENTURERS OF 3rd-4th LEVEL! NOW PWYW!
Alchemists all across Baldur's Gate's Lower City are being robbed in the dark of night, but nobody knows who, how, or why! Jaspra Smokeyflagon and Blistrid Sweetbottle, owners of one of the few businesses not yet raided, need a squad of intrepid adventurers to defend their shop from an imminent burglary! Are... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Great Goddess gazes upon all the world's suffering and strife with stoic sorrow. Rarely, however, she sees need to annoint her own champion: one who will stand tall and stalwart against the world's darkness and bring compassionate succor to those in need. Become a warrior for peace with this, the Oath of Peace, a homebrew Paladin Oath of Dungeons & Dragons 5th Edition. Oath of Peace characters... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Even the Lord of Spellcraft has need of a strong sword arm in his service. Heed his call and wield the powers arcane and divine at once with this Oath of the Mysteries, a homebrew Paladin Oath for Dungeons & Dragons 5th edition. Oath of the Mysteries characters thrive in parties that lack traditional ritual casters thanks to their unique ability to utilize Arcane Rituals through the blessings of... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
„Mówiąc krótko, to jedna najniezwyklejszych przygód, jakie czytałem.”
„...zwrot akcji, który wywraca do góry nogami ograny motyw ataku na obóz bandytów...”
Przypływ mroku to nietypowy dla gatunku scenariusz, w którym gracze nie muszą walczyć z każdą napotkaną istotą. Zamiast tego oferuje dużo miejsca na odgrywanie postaci. Gracze odkryją, że ich... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Puzzles, Riddles and Traps Set 1 By Patrick E. Pullen
* BONUS *
*These can be used in your products & adventures!!!*
Set 2 NOW AVAILABLE! Click below to get it!
Tired of the same old puzzles, riddles and traps that you can find all over the internet?
The ones all your players know by heart?!?
How about some ORIGINAL content?... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Imagine a world where Tiamat was summoned successfully. Where the Princes of Elemental Evil tread unfettered. Where Demogorgon prowls the Underdark with the Wand of Orcus, leaving an army of undead in his wake. Where the storm giants have been cast to the bottom of the Ordning. Where Baldur's Gate has been banished to the Nine Hells. . . .
Imagine a world where good has lost and evil prevailed. ... [click here for more] |
Dungeon Masters Guild |
$9.99
|
This is the Spanish translation of 'Blood on the Trail'. For the English version click here.
Una aventura del Puesto avanzado de equipamiento de Bale
El modulo Puesto Avanzado de Equipamiento de Bale no es requerido para dirigir esta aventura.
Introducción: Bale, el gnomo amable dueño... [click here for more] |
Dungeon Masters Guild |
$1.95
|
"Ultimately, Screams at Sunset is an excellent adventure. I consider it one of Jeff’s best products."
"...weaves together mystery, dynamic combat, intriguing NPCs and engaging plots to create a cracking product!"
There are two versions of this adventure available at checkout. You get all of the below: A 4-hour+ adventure for a party... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Skarby Faerunu
Magiczne przedmioty i broń Zapomnianych Krain
Bestsellerowy autor Gildii Mistrzów Gry R.P. Davis prezentuje zbiór ponad 140 magicznych przedmiotów!
Ten dodatek konwertuje magiczne przedmioty z trzecioedycyjnej "Magii Faerunu" na zasady piątej edycji najpopularniejszej gry fabularnej na świecie. Każdy przedmiot dokładnie przeanalizowano by bez... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Masters of battlefield control, strategists regard combat the way most people would consider a puzzle to be solved. Relying on guile and cunning to outwit their enemies and best aid their allies, the greatest strength of the strategist is in their tactical thinking. They are the champions of plots and ploys, of gambits and fianchettos, of pronged attacks and of victories won through sacrifice. With... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The forest by Sinner’s Pact has always been quiet and peaceful, until Treesmasher’s ogres started a logging expedition. Trees and bushes weren’t the only thing they found in the wood…
This adventure is designed for 4 2nd-3rd level characters ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
"Wow! Nicely done!"
"A great change of pace from traditional wilderness and dungeon crawls"
"awesome... another winner"
Ahoy, mateys! Join Captain Moonlight and her crew aboard the Dawn Chaser for swashbuckling adventures on the high seas. You'll fight pirates, tangle with storms, explore a ship wreck and confront an ancient power on a lost island! This easy-to-run adventure is designed... [click here for more] |
Dungeon Masters Guild |
$1.95
|
!!!!! THIS BOOK IS AN EXTRACT OF CHAPTERS 1, 2, 3, 4, and 5 of The Great Dale Campaign Guide. !!!!!!!!
Do not purchase if you already own the Great Dale Campaign Guide.
Welcome to The Great Dale - Character Options!
The Great Dale is a land in the Forgotten Realms found within the Unapproachable East, a long journey from the Sword Coast. It is a land filled with ancient and terrible... [click here for more] |
Dungeon Masters Guild |
$6.95
|
!!!!! THIS BOOK IS AN EXTRACT OF CHAPTERS 6, 7, 8, 9, and 11 of The Great Dale Campaign Guide. !!!!!!!!
Do not purchase if you already own the Great Dale Campaign Guide.
Welcome to The Great Dale - LANDS AND LORE!
The Great Dale is a land in the Forgotten Realms found within the Unapproachable East, a long journey from the Sword Coast. It is a land filled with ancient and terrible... [click here for more] |
Dungeon Masters Guild |
$6.95
|
Welcome to the Great Dale!
This book provides all of the setting, story, and character options needed for adventures in the Great Dale.
The Great Dale is a land in the Forgotten Realms found within the Unapproachable East, a long journey from the Sword Coast. It is a land filled with ancient and terrible secrets waiting to be discovered. Here, powerful druids clash with the fiendish taint left behind... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Welcome to the Great Dale!
This book provides all of the setting, story, and character options needed for adventures in the Great Dale, now for Fantasy Grounds!
The Great Dale is a land in the Forgotten Realms found within the Unapproachable East, a long journey from the Sword Coast. It is a land filled with ancient and terrible secrets waiting to be discovered. Here, powerful druids clash... [click here for more] |
Dungeon Masters Guild |
$19.95
|
The Joke's on You! is now available in Fantasy Grounds! If you would like to purchase this version, follow the link below:
dmsguild.com/product/378118/The-Jokes-on-You-Fantasy-Grounds?term=The+Joke%27
What could possibly go wrong?
It all starts like your typical assignment: break into the mansion, retrieve the treasure, get out, and get paid.... [click here for more] |
Dungeon Masters Guild |
$2.99
|