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Artifacts of the Guild

Artifacts of the Guild


Add 260 new magic items into your Dungeons & Dragons 5e game, including 10 all-new Artifacts! Artifacts of the Guild is a DMs Guild community project that gives you more magic items to use at your table. From minor trinkets to ancient relics, these items will enthrall your players, power up your NPCs, and inspire your campaigns. Written by 58 of the Guild's most talented and exciting creators,...   [click here for more]
Dungeon Masters Guild  $14.99

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Puzzles Riddles and Traps Set 1

Puzzles Riddles and Traps Set 1


Puzzles, Riddles and Traps Set 1 By Patrick E. Pullen  * BONUS * *These can be used in your products & adventures!!!* Set 2 NOW AVAILABLE! Click below to get it! Tired of the same old puzzles, riddles and traps that you can find all over the internet? The ones all your players know by heart?!? How about some ORIGINAL content?...   [click here for more]
Dungeon Masters Guild  $2.95

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Absolute Villainy - Narratively Intriguing Villains

Absolute Villainy - Narratively Intriguing Villains


CREATE NARRATIVELY INTRIGUING VILLAINS THAT CONFOUND, FOIL, AND INTEREST YOUR PLAYERS. Absolute Villainy is a comprehensive guide that provides a framework to create villains that better serve the overall narrative of your game, rather than just being bags of hit points waiting at the end of a dungeon.  In this book are four villain archetypes; The Eldritch, Overlord,...   [click here for more]
Dungeon Masters Guild  $4.95

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Encounters in the Savage Frontier

Encounters in the Savage Frontier


"Incredibly useful encounters...", "Very useful book!" What could happen while traveling the vast Savage Frontier?  Just about anything! This 72-page supplement contains encounters written by Seven Best-Selling Dungeon Masters Guild writers and two new writers! *This is the PDF version.  Looking for the Fantasy Grounds version?  Click HERE!*...   [click here for more]
Dungeon Masters Guild  $14.95

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Journey Through the Center of the Underdark 2 - The Darklake Strikes Back

Journey Through the Center of the Underdark 2 - The Darklake Strikes Back


Are your player's going fishing in the Underdark? Booked a ride with the Kua Toa Travel Agency? Taking a cruise on the Darklake? Well then Journey Through the Center of the Underdark 2 - The Darklake Strikes Back is just what the Leemooggoogon ordered! Like the first Journey, The Darklake Strikes Back contains several encounters designed with Out of the Abyss traveling...   [click here for more]
Dungeon Masters Guild  $2.95

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Treasures of the Realms - Magic items & Weapons of Faerûn

Treasures of the Realms - Magic items & Weapons of Faerûn


Treasures of the Realms Magic items & Weapons of Faerûn Fantasy Grounds version out now! Click here to get it! From the experienced pen of Mithral-best-selling Guild author R P Davis comes Treasures of the Realms, a collection of more than 140 magic items! This work converts the magic items found in the book Magic of Faerûn...   [click here for more]
Dungeon Masters Guild  $2.95

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The Dawn Chasers - Adventure

The Dawn Chasers - Adventure


"Wow! Nicely done!" "A great change of pace from traditional wilderness and dungeon crawls" "awesome... another winner" Ahoy, mateys! Join Captain Moonlight and her crew aboard the Dawn Chaser for swashbuckling adventures on the high seas. You'll fight pirates, tangle with storms, explore a ship wreck and confront an ancient power on a lost island! This easy-to-run adventure is designed...   [click here for more]
Dungeon Masters Guild  $1.95

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Journeys Through the Center of the Underdark - the Bundle!

Journeys Through the Center of the Underdark - the Bundle!


Two critically acclaimed Platinum best sellers - Journey Through the Center of the Underdark and Journey Through the Center of the Underdark 2 - The Darklake Strikes Back now available for one low price!    "What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really...   [click here for more]
Dungeon Masters Guild  $3.95

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Dragon's Breath Tavern - Adventure

Dragon's Breath Tavern - Adventure


"Once the action kicks off, the adventurers are in for a rough night." "A perfect mix of horror and fantasy, with some truly unexpected encounters!" It’s been a long few days of travel and the adventurers are tired of eating rations and sleeping on the ground.  The road opens to a small town with an inviting tavern.  The smells of grilling meat and ale...   [click here for more]
Dungeon Masters Guild  $5.95 $4.17

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Tome of Adventures

Tome of Adventures


M.T. Black, Tony Petrecca, Patrick E. Pullen and Jeff C. Stevens present The Tome of Adventures, a fantastic collection of twelve critically acclaimed 5th Edition Dungeons and Dragons modules. Within these 296 pages your heroes will fight the legendary Killer Kobolds, save Neverwinter from a plummeting wizard's tower, uncover the mysteries of Dragon's Breath Tavern, confront a powerful undead beholder...   [click here for more]
Dungeon Masters Guild  $14.95

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The Great Dale Campaign Guide

The Great Dale Campaign Guide


Welcome to the Great Dale! This book provides all of the setting, story, and character options needed for adventures in the Great Dale. The Great Dale is a land in the Forgotten Realms found within the Unapproachable East, a long journey from the Sword Coast. It is a land filled with ancient and terrible secrets waiting to be discovered. Here, powerful druids clash with the fiendish taint left behind...   [click here for more]
Dungeon Masters Guild  $19.95

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Weird Stuff I Found In The Planar Vortex

Weird Stuff I Found In The Planar Vortex


This is the PDF. If you are looking for the Fantasy Grounds VTT - click here. It's miserably hot in this place, you knew it would be like this. Planar travel is rarely fun, especially the first time you enter a new place. You and your party have collected some really odd things since the wizard decided to start plane jumping. A shield that becomes a massive wall, a fountain that might grant your...   [click here for more]
Dungeon Masters Guild  $4.95

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Little Shrine of Horrors - Adventure

Little Shrine of Horrors - Adventure


Yonder lies the Shrine of Lucien Harpell, greatest mage of this or any other age. In the arts of golemancy, artificery and necromancy, his equal has never been known, nor will be again. Cursed are those who enter this tomb. Cursed are those who look upon this statue. Cursed are those who seek his riches. Know that your demise is certain – your lives will be short, and your deaths slow. Read...   [click here for more]
Dungeon Masters Guild  $1.95

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The Night of the Rise - Adventure

The Night of the Rise - Adventure


"Simply put, this is one of the most unique adventures I've ever read." "...twists that turn the classic bandit clearing cliche on its head,..." The Night of the Rise is a unique adventure that offers the party an alternative to the "hack & slash" approach. The opportunity for role play is high and it is sure to tap into skills and abilities most of your characters never...   [click here for more]
Dungeon Masters Guild  $4.95

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Astonishing Adventures!

Astonishing Adventures!


Introducing Astonishing Adventures! A compilation of six critically acclaimed 5th Edition D&D best sellers for one low price. When you purchase Astonishing Adventures you get each of the following books:  Killer Kobolds! - THE action packed adventure for 8th-12th level characters.  Hunted!  Who's hunting who? Find out in this exciting adventure...   [click here for more]
Dungeon Masters Guild  $8.95

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Martial Arms Training Manual

Martial Arms Training Manual


Slam, Sunder, Batter and Cleave your foes with this combat enhancement that introduces techniques, a new way to wield weapons and utilize fighting styles. Each weapon and fighting style now has an active component, making them more than a static bonus or hit die, and giving more options and tactical opportunities for you and your allies. The weapon techniques make each weapon useful in different...   [click here for more]
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Bale's Outfitting Outpost & 20 New Magic Items

Bale's Outfitting Outpost & 20 New Magic Items


Bale's Outfitting Outpost can easily be placed in any campaign setting, but it feels right at home in the Forgotten Realms, especially somewhere within The Savage Frontier.  The included adventure could also be broken up into several random encounters to be used in your Storm King's Thunder campaign. This module includes: 20+ New Magical Items A description of Bale the gnome - who you can use as...   [click here for more]
Dungeon Masters Guild  $1.95

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Dunwood - Demons, Druids, & Danger

Dunwood - Demons, Druids, & Danger


Welcome To Dunwood - A land filled with Demons, Druids, and Danger! This Forgotten Realms sourcebook provides nine new adventures and plenty of background lore to start adventuring in and around the forest once known as Rawlinswood.  Even if you're not interested in the Forgotten Realms, the adventure's contained within can easily be dropped into most campaign settings. This book details the ancient...   [click here for more]
Dungeon Masters Guild  $14.95 $11.96

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Blood on the Trail - Adventure

Blood on the Trail - Adventure


"Awesome for new players." - Iron Emblem Gaming. "a perfect adventure for new players and DMs. Easy to follow, great storyline and amusing NPCs. What more could you want?!" - The Scrollarium Bale, the kind gnome and owner of Bale's Outfitting Outpost, requests that the adventurers track down a group of youngsters that rented horses from him. The horses are overdue and Bale believes...   [click here for more]
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Magic Item Shopping - A DMs Resource

Magic Item Shopping - A DMs Resource


Magic Item Shopping - A DMs Resource is packed with 70 Magic Item shops and travelling merchants. Each shop has a name, the name of the shop owner, a shop description, and lists of potential magic items, carefully priced and hand-picked from the 5th edition Dungeon Master's Guide. Using the suggested guidelines in this product, you can allow a limited amount of magic items for sale...   [click here for more]
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Dunwood - Demons, Druids, & Danger (Fantasy Grounds)

Dunwood - Demons, Druids, & Danger (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Welcome To Dunwood - A land filled with Demons, Druids, and Danger! This Forgotten Realms for Fantasy Grounds supplement provides nine new adventures and plenty of background lore to start adventuring in and around the forest once known as Rawlinswood.  Even if you're not interested in the Forgotten Realms, the adventures contained...   [click here for more]
Dungeon Masters Guild  $17.95 $14.36

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Joy of Monster Cooking: Devilish Desserts

Joy of Monster Cooking: Devilish Desserts


Devilish Desserts: Baking in the Nine Hells! Stuck for a year on the infernal plane, our author experiments with new dishes in this companion title to Joy of Monster Cooking. Contained within are rules and recipes for baking sweet treats: Variant Cooking Rules for the Nine Hells Infernal Substitutions for Mundane Ingredients 8 (almost) Real Dessert Recipes This...   [click here for more]
Dungeon Masters Guild  $1.95

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Into the Belly of the Beast - Adventure

Into the Belly of the Beast - Adventure


This is the PDF module.  For the Fantasy Grounds VTT module - go here. "Another great piece of writing from one of the guilds leading writers!!!" ***NOTE - The preview shows several maps and is really for DM's eyes only.*** Into the Belly of the Beast is a swamp adventure for four to five...   [click here for more]
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Treasures of the Realms - Magic items & Weapons of Faerûn (Fantasy Grounds)

Treasures of the Realms - Magic items & Weapons of Faerûn (Fantasy Grounds)


Treasures of the Realms Magic items & Weapons of Faerûn From the experienced pen of Mithral-best-selling Guild author R P Davis comes Treasures of the Realms, a collection of more than 140 magic items, now in Fantasy Grounds! This work converts the magic items found in the book Magic of Faerûn from the 3rd Edition of Dungeons...   [click here for more]
Dungeon Masters Guild  $2.95

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Beneath The Ruins - A Basic Rules Adventure

Beneath The Ruins - A Basic Rules Adventure


An adventure for 4-5 characters of level 1. Designed for beginning Dungeon Masters This adventure is designed for beginning Dungeon Masters but can also be easily run by a more experienced DM. It is designed to be playable using only the Dungeons and Dragons 5th Edition Basic Rules which are available to download for free from the Wizards of the Coast website. For use at the table or using Fantasy...   [click here for more]
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Skarby Faerunu - Magiczne przedmioty i broń Zapomnianych Krain

Skarby Faerunu - Magiczne przedmioty i broń Zapomnianych Krain


Skarby Faerunu Magiczne przedmioty i broń Zapomnianych Krain Bestsellerowy autor Gildii Mistrzów Gry R.P. Davis prezentuje zbiór ponad 140 magicznych przedmiotów! Ten dodatek konwertuje magiczne przedmioty z trzecioedycyjnej "Magii Faerunu" na zasady piątej edycji najpopularniejszej gry fabularnej na świecie. Każdy przedmiot dokładnie przeanalizowano by bez...   [click here for more]
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Screams at Sunset - Adventure

Screams at Sunset - Adventure


"Ultimately, Screams at Sunset is an excellent adventure. I consider it one of Jeff’s best products." "...weaves together mystery, dynamic combat, intriguing NPCs and engaging plots to create a cracking product!" There are two versions of this adventure available at checkout. You get all of the below: A 4-hour+ adventure for a party...   [click here for more]
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Encounters in the Savage Frontier (Fantasy Grounds)

Encounters in the Savage Frontier (Fantasy Grounds)


This is a Fantasy Grounds VTT module. If you are looking for the PDF - click here. Now with Unity  "Incredibly useful encounters..." "Very useful book!" What could happen while traveling the vast Savage Frontier?  Just about anything! This complete FANTASY GROUNDS MODULE faithfully replicates the 72 page PDF of the same name. This supplement contains encounters...   [click here for more]
Dungeon Masters Guild  $19.95

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The Great Dale Campaign Guide (Fantasy Grounds)

The Great Dale Campaign Guide (Fantasy Grounds)


Welcome to the Great Dale! This book provides all of the setting, story, and character options needed for adventures in the Great Dale, now for Fantasy Grounds! The Great Dale is a land in the Forgotten Realms found within the Unapproachable East, a long journey from the Sword Coast. It is a land filled with ancient and terrible secrets waiting to be discovered. Here, powerful druids clash...   [click here for more]
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Strategist Class

Strategist Class


Masters of battlefield control, strategists regard combat the way most people would consider a puzzle to be solved. Relying on guile and cunning to outwit their enemies and best aid their allies, the greatest strength of the strategist is in their tactical thinking. They are the champions of plots and ploys, of gambits and fianchettos, of pronged attacks and of victories won through sacrifice. With...   [click here for more]
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Unsettled Ground

Unsettled Ground


Deep Gnome Proverb: “Unsettled ground brings trouble.” Unsettled Ground is a 4 to 6-hour adventure for 4th level characters. Content warning: Spiders. The ruins of Castle Hermitage are shrouded in mystery after the disappearance of Lord Soulis Hermitage some 50 years ago. In the time since, the thriving village...   [click here for more]
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Przypływ mroku

Przypływ mroku


„Mówiąc krótko, to jedna najniezwyklejszych przygód, jakie czytałem.” „...zwrot akcji, który wywraca do góry nogami ograny motyw ataku na obóz bandytów...” Przypływ mroku to nietypowy dla gatunku scenariusz, w którym gracze nie muszą walczyć z każdą napotkaną istotą. Zamiast tego oferuje dużo miejsca na odgrywanie postaci. Gracze odkryją, że ich...   [click here for more]
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Dragon's Breath Tavern - Fantasy Grounds

Dragon's Breath Tavern - Fantasy Grounds


*This verison requires the use of the Fantasy Grounds virtual tabletop*  Click here for the PDF version! It’s been a long few days of travel and the adventurers are tired of eating rations and sleeping on the ground.  The road opens to a small town with an inviting...   [click here for more]
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Enhanced Focuses (Fantasy Grounds)

Enhanced Focuses (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. For too long, Spellcasting Focuses have been relegated to a footnote on character sheets. The iconic implements of magic users have done nothing to set one character apart from another. Sure, magic staffs and wands give a caster more spells but are no different in the hands of a master or an initiate. Enhanced...   [click here for more]
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Weird Stuff I Found In The Planar Vortex (Fantasy Grounds)

Weird Stuff I Found In The Planar Vortex (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. It's miserably hot in this place, you knew it would be like this. Planar travel is rarely fun, especially the first time you enter a new place. You and your party have collected some really odd things since the wizard decided to start plane jumping. A shield that becomes a massive wall, a fountain that might...   [click here for more]
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Demon Lord Eltab - Great Dale Extracts

Demon Lord Eltab - Great Dale Extracts


!!!! THIS PRODUCT IS INCLUDED WITH THE GREAT DALE CAMPAIGN GUIDE !!!! Do not purchase if you already own the Great Dale Campaign Guide, or the Great Dale Creature Codex. The Demon Lord Eltab This product details the Demon Lord Eltab updated to its 5e glory. To truly terrorize your players, Eltab is presented with Mythic Encounter...   [click here for more]
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Enhanced Focuses

Enhanced Focuses


For too long, Spellcasting Focuses have been relegated to a footnote on character sheets. The iconic implements of magic users have done nothing to set one character apart from another. Sure, magic staffs and wands give a caster more spells but are no different in the hands of a master or an initiate. Enhanced Focuses increase a spell caster’s magical powers, in the same way a flaming longsword...   [click here for more]
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Trip to Town

Trip to Town


Written for a party of 1st level characters “Trip to Town” is a starter adventure to get the party together. It avoids the usual tavern meet-up and throws the disparate party members together on the road and then brings them together with an unnatural storm and…murder. This adventure provides encounters suitable for diverse play styles. For those who enjoy role-playing, there are opportunities...   [click here for more]
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The Joke's on You!

The Joke's on You!


What could possibly go wrong? It all starts like your typical assignment: break into the mansion, retrieve the treasure, get out, and get paid. Easy peasy, right? After all, the owner of the mansion has been missing for weeks, so no one is watching the place. What's the worst it could happen? Yet, when the adventurers enter the manor, they become assailed by nefarious...   [click here for more]
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Flames on the Wall - A Basic Rules Adventure

Flames on the Wall - A Basic Rules Adventure


An adventure for 4-5 characters of level 2. Designed to be run in a single session of around 3 hours. Designed for beginning Dungeon Masters This adventure is designed for beginning Dungeon Masters but can also be easily run by a more experienced DM. It is designed to be playable using only the Dungeons and Dragons 5th Edition Basic Rules which are available to download for free from the Wizards...   [click here for more]
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Martial Arms Training Manual (Fantasy Grounds)

Martial Arms Training Manual (Fantasy Grounds)


Announcing the Martial Arms Training Manual, which contains new fighting styles, updated weapon techniques for existing 5th edition weapons and new exotic weapons, now for Fantasy Grounds! Slam, Sunder, Batter and Cleave your foes with this combat enhancement that introduces techniques, a new way to wield weapons and utilize fighting styles. Each weapon and fighting style now has an active...   [click here for more]
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Into the Belly of the Beast - Adventure (Fantasy Grounds)

Into the Belly of the Beast - Adventure (Fantasy Grounds)


This is a Fantasy Grounds VTT module.  For the PDF version - go here. Now with Unity  "Another great piece of writing from one of the guilds leading writers!!!" ***NOTE - The preview shows several maps and is really for DM's eyes only.*** Into the Belly of the Beast is a swamp adventure...   [click here for more]
Dungeon Masters Guild  $7.50

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The Great Dale - Character Options

The Great Dale - Character Options


!!!!! THIS BOOK IS AN EXTRACT OF CHAPTERS 1, 2, 3, 4, and 5 of The Great Dale Campaign Guide. !!!!!!!! Do not purchase if you already own the Great Dale Campaign Guide. Welcome to The Great Dale - Character Options! The Great Dale is a land in the Forgotten Realms found within the Unapproachable East, a long journey from the Sword Coast. It is a land filled with ancient and terrible...   [click here for more]
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Oozebringer

Oozebringer


AN OOZING ADVENTURE FOR 3-5 ADVENTURERS OF 3rd-4th LEVEL!   Alchemists all across Baldur's Gate's Lower City are being robbed in the dark of night, but nobody knows who, how, or why!  Jaspra Smokeyflagon and Blistrid Sweetbottle, owners of one of the few businesses not yet raided, need a squad of intrepid adventurers to defend their shop from an imminent burglary!  Are your...   [click here for more]
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Temple of the Turtle God

Temple of the Turtle God


The forest by Sinner’s Pact has always been quiet and peaceful, until Treesmasher’s ogres started a logging expedition. Trees and bushes weren’t the only thing they found in the wood… This adventure is designed for 4 2nd-3rd level characters ...   [click here for more]
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02 - The Caves at Forest's Edge

02 - The Caves at Forest's Edge


Continuing on from Kobolds in the Open, the party are ready to enter the cave and investigate it's tunnels and corridors. They have been tasked with stopping the attacks on travellers and a third party wishes to have the caves explored and mapped. The further they go, the more they find. The more they find, the more they realise that this is no ordinary cave system... Set in The...   [click here for more]
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01 - Kobolds in The Open

01 - Kobolds in The Open


The players find themselves in Telcharn wanting to purchase a pair of boots from the famous cobbler, Hundrar Thornspur. Afterwards they find work as an escort for some merchants travelling along the notorious Trade-Route and make their way to Forest's Edge to aid the village in finding some missing travellers but discover that not all is...   [click here for more]
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The Great Dale - Land and Lore

The Great Dale - Land and Lore


!!!!! THIS BOOK IS AN EXTRACT OF CHAPTERS 6, 7, 8, 9, and 11 of The Great Dale Campaign Guide. !!!!!!!! Do not purchase if you already own the Great Dale Campaign Guide. Welcome to The Great Dale - LANDS AND LORE! The Great Dale is a land in the Forgotten Realms found within the Unapproachable East, a long journey from the Sword Coast. It is a land filled with ancient and terrible...   [click here for more]
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Demons of Dunwood

Demons of Dunwood


Dunwood Extracts: Demons of Dunwood An overview of lore surrounding Dunwood and a detailed exploration of three areas - The Great Road, Forest Blood Dale, and The Depths of Dunwood Comprehensive encounter tables to kick start your ideas for adventuring in these lands Five detailed NPC threats around which to build campaigns in the region This .pdf was written by Joe Raso with contributions...   [click here for more]
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Gritos al Ocaso (Spanish)

Gritos al Ocaso (Spanish)


"En definitiva, Gritos al Ocaso es una excelente aventura. Lo considero uno de los mejores productos de Jeff". "...teje el misterio, el combate dinámico, los PNJ intrigantes y tramas atractivas para crear un producto tremendo". Una aventura de +4 horas para un grupo de 4 a 5 PJ de nivel 2 a 4 usando criaturas en del Manual de Monstruos de la 5ta edición...   [click here for more]
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