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Blackstaff's Tome of Wizardry

Blackstaff's Tome of Wizardry


Explore the versitile applications of magic in the Forgotten Realms with two of the greatest wizards on Toril as your guides! Blackstaff’s Tome of Wizardry presents 31 new archetypes for the wizard class, each with tailored spells to add depth and flavor to you game experience - for a total of 139 new spells. Included are 10 new creatures to create or summon. This exploration...   [click here for more]
Dungeon Masters Guild  $14.99

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Faiths of the Forgotten Realms 2

Faiths of the Forgotten Realms 2


Soar into the Heavens! Faiths of the Forgotten Realms is back with volume 2! 50 gods have been selected from the various peoples of the realms, including the pantheons of the dragons, drow, dwarves, elves, gnomes, halflings and orcs. Each has a Deeper Faiths section detailing the religion and character motivations for devoting themselves faithfully to their chosen...   [click here for more]
Dungeon Masters Guild  $19.95

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Grazilaxx's Guide to Plant Ancestries

Grazilaxx's Guide to Plant Ancestries


Grazilaxx's Guide to Plant Ancestries converts some of the most popular plant races into the ground-breaking, best selling system Grazilaxx's Guide to Ancestry -- a modular, customizable race-building system that gets rid of the baggage of the core system. Included in this product: - A quick summary of the "Grazilaxx System" (you don't have to buy the original). - NINE plant races from...   [click here for more]
Dungeon Masters Guild  $4.95

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Call from the Deep: Races & Feats

Call from the Deep: Races & Feats


Races & Feats This supplementary material is taken from the Call from the Deep Campaign. It contains four new aquatic races and 11 new nautical feats for your campaigns. These races and feats work best when used in a seafaring adventure or campaign, and could be difficult to play in a more terrestrial setting. All of the options presented should...   [click here for more]
Dungeon Masters Guild  $0.95

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Dragon Relics

Dragon Relics


The Devourer Awakens A 5th edition Dungeons & Dragons campaign for characters from 1st to 12th level When a cloud giant castle comes tumbling from the sky right into the characters’ path, they are confronted with the horrifying realisation that an ancient blue dragon named Rah-Ziel the Devourer has woken from his centuries of slumber, and is making his presence...   [click here for more]
Dungeon Masters Guild  $34.95

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Faiths of the Forgotten Realms 3

Faiths of the Forgotten Realms 3


Faiths in the Frozen North! Faiths of the Forgotten Realms returns with Volume 3! 11 gods have been selected with thematic ties to Icewind Dale and the Frozenfar. Each includes a lore snapshot of the faith and its activities in the frozen north, plus character motivations and roleplaying hooks. Within you will find 24 new archetypes spread across all the classes, 12 shared...   [click here for more]
Dungeon Masters Guild  $11.99

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101 Ioun Stones

101 Ioun Stones


101 Ioun Stones expands classical options for one of the most classic magic items in D&D. The options are split up into the following categories, and have a variety of rarity: - Abjuration and Defense: including the ability to intercept incoming attacks. - Divination and Language: including the ability to read other's emotions. - Enchantment and Control Effects: including the ability to become...   [click here for more]
Dungeon Masters Guild  $5.95

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Unearthed Tips and Tricks: Volume I

Unearthed Tips and Tricks: Volume I


"This is the honest truth, I really like that book(UTT) too. I don't buy a lot of newer stuff off the guild...That's actually one of things I deliberately bought when it came out and I thought it was really well done. That's no bulls***! Go and buy it if you haven't bought it already!" -Guild Adept: M.T. Black  NOW AVAILABLE ON FANTASY...   [click here for more]
Dungeon Masters Guild  $12.95

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Faiths of the Forgotten Realms 3 (Fantasy Grounds)

Faiths of the Forgotten Realms 3 (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Faiths in the Frozen North! Faiths of the Forgotten Realms returns with Volume 3! 11 gods have been selected with thematic ties to Icewind Dale and the Frozenfar. Each includes a lore snapshot of the faith and its activities in the frozen north, plus character motivations and roleplaying hooks. Within you will...   [click here for more]
Dungeon Masters Guild  $17.99

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Planar - 5e class

Planar - 5e class


Channel the power of the Multiverse, with the Planar, a class for 5e D&D. If you check out the class and enjoyed it, be sure to leave some feedback or a review! It really helps us! Thank you! Other classes draw their magic from various sources, but few draw their magic from the other planes of existence throughout the Multiverse. The Planar ritually...   [click here for more]
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Dragon Relics: The Appendixes

Dragon Relics: The Appendixes


The Appendixes This supplementary material is taken from the Dragon Relics campaign. It contains 23 creatures, over half of which are entirely new! It also presents 3 magic items that appear in the campaign! Finally, it contains 3 new feats for adventurers making a name for themselves in the Great Desert, and 3 new subraces based on the peoples of Anauroch. All of the...   [click here for more]
Dungeon Masters Guild  $1.95

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Faiths of the Forgotten Realms 2 Fantasy Grounds

Faiths of the Forgotten Realms 2 Fantasy Grounds


This is the FANTASY GROUNDS version. If you are seeking the PDF or Print version they are found HERE. Soar into the Heavens! Faiths of the Forgotten Realms is back with volume 2! 50 gods have been selected from the various peoples of the realms, including the pantheons of the dragons, drow,...   [click here for more]
Dungeon Masters Guild  $24.99

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The Complete Works

The Complete Works


Update: As of 18 Feb 2021, 95% of all revenue from this title is automatically donated to Doctors Without Borders - https://www.msf.org/. A fantastic humanitarian charity, dispersing medical aid to those most in need. That means, for your $13.95, $13.25 goes directly to charity, and a meagre 70c goes to DMsGuild, barely covering their operation costs. Not bad. Come on in! This guide is jam packed...   [click here for more]
Dungeon Masters Guild  $13.95

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Blackstaff's Tome of Wizardry - FANTASY GROUNDS

Blackstaff's Tome of Wizardry - FANTASY GROUNDS


This is the FANTASY GROUNDS version. The PDF can be found HERE  Explore the versitile applications of magic in the Forgotten Realms with two of the greatest wizards on Toril as your guides! Blackstaff’s Tome of Wizardry presents 31 new archetypes for the wizard class, each with tailored spells to add depth and flavor to you game experience - for a total of 139 new spells. Included...   [click here for more]
Dungeon Masters Guild  $14.99

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Unearthed Tips and Tricks: Volume I (Fantasy Grounds)

Unearthed Tips and Tricks: Volume I (Fantasy Grounds)


"This is the honest truth, I really like that book(UTT) too. I don't buy a lot of newer stuff off the guild...That's actually one of things I deliberately bought when it came out and I thought it was really well done. That's no bulls***! Go and buy it if you haven't bought it already!" -Guild Adept: M.T. Black Unearthed Tips and Tricks: Volume...   [click here for more]
Dungeon Masters Guild  $9.95

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Iconic NPCs - Good vs. Evil

Iconic NPCs - Good vs. Evil


As a DM with more than 20 years of experience, one of my favorite things to do is design interesting NPCs to challenge the players. I love to use them as rivals, boss-type enemies, and occasionally to flesh out the entire roster of an opposing party. In Iconic NPCs - Good vs. Evil, you'll find statistics for powerful champions of light and darkness. Aligned with the divine and unholy powers...   [click here for more]
Dungeon Masters Guild  $1.00

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Dragon Mother (Boss Fight: Issue #4)

Dragon Mother (Boss Fight: Issue #4)


A friendly wizard is in need of a brave band of adventurers to travel to the Feywild to gather rare resource materials for an experiment that could save lives but they will need to take the eggs of an Ancient Faerie Dragon! Not only will the characters have a tough fight on their hands, but they will have a moral dilemma that will have them questioning their own motivations! “Boss Fight!”...   [click here for more]
Dungeon Masters Guild  $2.00

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The Swamp Beast (Boss Fight: Issue #3)

The Swamp Beast (Boss Fight: Issue #3)


The Black-Tooth Tribe is in trouble! An ancient monstrosity has been reawakened and threatens all of civilization if it’s allowed to return to full strength. Explore the swamps and encounter fun and interesting characters on the way to destroy Simunga, the Swamp Beast! “Boss Fight!” is a series of monthly short one-shot adventures that each feature a new and unique boss monster. Every installment...   [click here for more]
Dungeon Masters Guild  $2.00

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The Siege of Stillbend (Boss Fight: Issue #2)

The Siege of Stillbend (Boss Fight: Issue #2)


The second issue of Boss Fight! tells of the struggle between the Northern town of Stillbend and the hobgoblin army led by Doknar, the Proud. The characters must defeat the army in several choke points to raise the town’s morale and take the fight to Doknar himself! “Boss Fight!” is a series of monthly short one-shot adventures that each feature a new and unique boss monster. Every installment...   [click here for more]
Dungeon Masters Guild  $2.00

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The Complete Works Free Preview

The Complete Works Free Preview


A stylish free preview of my full 130 page document   https://www.dmsguild.com/product/311871/The-Complete-Works. Inside, you'll find the Thri-Kreen race, a barbarian that summons a battle mech, a bard that mimes its spells stylishly into existence, and a cleric that revels in chance, luck, and exploration. That comes alongside two great spells from the document, a set of intriguing desert encounters,...   [click here for more]
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