Title |
Publisher |
Price |
"The story really captures your imagination and the layout is beautiful." - Neal S.
"Wow!...I am super impressed, it is laid out beautifully, with detailed explanations and history." - Si. M
"[I]t looks amazing! The art and format looks great and looks as professional as an official campaign book." - Steven E.
"The writing is both captivating and near perfect, flowing from the pages in a succinct,... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Theros Adventure Planner is a reference sheet and accompanying suggestions to help a Dungeon Master to assemble a thematic campaign and roleplaying sessions by making selections from the more than 240 adventure ideas and more than 300 suggestions for villains and monsters within Mythic Odysseys of Theros. The planning sheet provides space so the DM can include their own notes about adventure elements... [click here for more] |
Dungeon Masters Guild |
$1.99
|
A print friendly 2-4hr adventure for 3-4 level 1 players. Designed with new Dungeon Masters in mind.
In a far away village, an anxious priest sends out ravens, requesting aid from anyone willing to help the gaurdian of his village. The reward, well not much, the village is poor but can offer what little gold it has. More importantly though, is the promise of a bards tale and the first step on the... [click here for more] |
Dungeon Masters Guild |
$1.00
|
"Very well designed start to a campaign that makes great use early game monsters a lot of players don't typically see. Any one of the three adventures is among the best I've seen on the DM's Guild." - Charles T.
"Twilight at Eventide is an excellent collection of adventures to begin a new campaign, as well as to introduce new players to the game." - The Kind GM Review
"The well-designed... [click here for more] |
Dungeon Masters Guild |
$4.95
|
"...I enjoyed the story very much! I fell in love with Astarte..."
"...This was great! ..."
"...It was tres epic. Worth 24 hours for both books..." (Minotaur's Bargain & Minotaur's Betrayal)
Minotaur's Betrayal
Written by Josh Parry (JVC Parry) and Phil Beckwith (P.B. Publishing)
Minotaur’s Betrayal is the second adventure of The Minotaur Trilogy by P.B. Publishing. It is a Dungeons & Dragons... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This product is a PDF—if Fantasy Grounds is more your speed, here you go!
If you want to rock both a PDF and the FG version—check out this discounted bundle!
The Wayfinder Foundation was founded by Lord Boroman ir’Dayne as a philanthropic trust—but it is essentially a professional networking service for adventurers. As such,... [click here for more] |
Dungeon Masters Guild |
$9.95
|
"Korvidas is the perfect DLC companion to Van Richten's Guide to Ravenloft, adding an additional lycanthropy-centric domain of dread with a brooding darklord and several fun story hooks and ideas." - Eric Watson (review)
"A guided tour, by Rudolph van Richten himself, of a fascinating expansion realm in Ravenloft. Fight lycanthropes, or choose to join them in staving off extinction at the hands of... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Enter the desert ridden yuan-ti temple to discover an evil plot for power in this adventure for the world’s greatest roleplaying game!
P.B. Publishing & Loot The Room present:
Tremors in the Sand!
Maps by 2017 Ennie nominated Chris Bissette of loottheroom.uk
Tremors have been heard and felt in the hot sands of a desolate and dangerous desert. A gifted... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Fun Fact: Cats in 5e can't high jump, don't have darkvision, and can't land on their feet. BEAST fixes this and so much more, with new and imagined Beast creatures for D&D 5e!
BEAST - 5e Animals Reimagined offers the following new content for DMs and players alike:
Over 50 reimagined Beast statistics Over 20 new Beast creatures Guidance for running all kinds of Beast creatures... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Do you have a friend who is interested in playing Dungeons & Dragons but intimidated at the thought of joining an established group?
Have you tried and tried to get your significant other to play but they don't want to commit to a 3+ hour session?
Crimson Hood was written for these moments. This a bite sized introduction to Dungeons & Dragons, clocking in at just over an hour of play time... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A FAST AND FURIOUS AQUATIC ADVENTURE!
When the body of a murdered sailor reanimates as a vengeful revenant, the party is sucked into his quest for revenge. Can they help lay his spirit to rest for good?
To succeed, The Hound, a steampunk treasure ship will have to brave an endlessly churning storm and deliver the characters to the dark waters of Skeleton Atoll.
The revenant’s ship lay broken... [click here for more] |
Dungeon Masters Guild |
$1.00
|
When a wizard is first learning his art his teacher will spend a great deal of time training him in the ways of Cantrips. These, the least powerful of spells, are the building blocks of more potent sorcery. These are the spells that a mage must cast so often during his training that they become second nature.
In this tome you will discover the secret cantrips used to teach students of the eight major... [click here for more] |
Dungeon Masters Guild |
$1.00
|
In this collection, we present a total of 2 new classes, boons and rewards of Ordning; the sacred giant hierarchy, 83 new spells, and 25 runic rituals that are inspired by the Forgotten Realms' giant lore, and they can be used with all established and homebrew campaign settings and adventures with little changes.
This product is designed to seamlessly work with D&D 5e materials, and notably complements... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Storm King's Thunder in Eberron, is a guidebook for moving the Storm King's Thunder published adventure from the Forgotten Realms to the world of Eberron.
The guidebook includes:
A brief narrative walk through of the adventure set in Eberron to provide a framework for DMs.
Lore information about the Giant civilization and Dragon civilization of Eberron to augment... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Background & Subclasses
Inside this volume you'll find:
2 Backgrounds. The Knight of Myth Drannor and Member of the Elemental Tribes.
2 Subclasses. The Oath of Eradication for paladins and Path of the Earthlord.
One Page Encounter. A side quest—special task connecting this volume to other related products.
Get... [click here for more] |
Dungeon Masters Guild |
$4.99
|
In this collection, we present a total of 30 archetypes that are inspired by Eberron Campaign Setting, and they can be used with all established and homebrew campaign settings and adventures with little changes.
Have fun using these diverse archetypes!
If you want to see a sample of our products:
100 Random Encounters for Spelljammer Adventures (Pay What You Want)
In this collection,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
You awaken in a decrepit chateau, unsure of how you came to be there. Upon opening the front door, you are besieged by zombies on all sides. Do you have what it takes to survive the horde, or will you become another body in their army? This one-shot comes with a 20 page PDF containing a 28 room dungeon (the titular Zombie Chateau), special rules for the horde mode, and 9 new types of zombies, along... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Under A Desert Sky
A group of adventures has been hired to escort a caravan across the desert. It should be a simple job, but under the barren sands, something is stirring
Under A Desert Sky is a one-page encounter for level 2-3 characters.
Written as part of the Storytelling Collective Write Your First D&D Encounter Spring 2021 Workshop and is published in Collective Encounters Vol. II Additional... [click here for more] |
Dungeon Masters Guild |
$0.69
|
Residential pricing is just insane in Salvation. Why pay anything when you live on the edge of a barren wasteland just full of housing opportunities?
House Hunting is a salvage mission for AL games set in Eberron. It is optimized for 5 character of APL 3.
This is a beta test. There might be small errors, and I haven't included any images in the main rulebook yet. If you spot an error,... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Wrap up warm because your players will have to scale mountains and trudge through knee high snow (or waist high if you're a halfling) in this adventure for players of any level, from 1 to 16!
Using MASys, our "Modular Adventure System," this adventure breaks encounters down by Average Party Level, and allows you to easily swap enemies if an adventure isn't going your way.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
WINTER IS HERE!
Winter has come to the Forgotten Realms! In Deadwinter Disappearance, our heroes are tasked to aid a village where the children have been vanishing in the middle of the night. What horrors await the adventurers in the haunted woods of the winter-witch? Can the characters track down her candy cottage before it’s too late?
A colorful winter story, loosely based on... [click here for more] |
Dungeon Masters Guild |
$0.99 $0.50
|
The Shield of the Traveller has a mission, and you've been picked to do it! Old Salty is a creature that has lived in the Gray since before the Day of Mourning. Your job is to kill it and bring back its shell!
Snail Tale is a salvage mission for AL games set in Eberron. It is optimized for 5 character of APL 3.
This is a beta test. There might be small errors, and I haven't included... [click here for more] |
Dungeon Masters Guild |
$1.99
|
This collection contains 74 NPCs between CR 1 and 12 that belong to two evil organizations. These NPCs can be adapted to your Ravenloft or any other setting-based campaign. These NPCs have different roles and challenge ratings (CR 1-3-6-9-12) in order for you to challenge your players in low and mid-levels. As all characters are between CR 1 to CR 12, you can use those NPCs as encounters for both new... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Wilderness survival comes down to more than just how many spells you know.
Because you don't have enough options to fix the ranger yet, I'm offering another one. Trust me though, this is one you'll want to see because it will either make you furious about what I have done or make you fall in love with the ranger all over again.
This variant on the ranger class very nearly... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Conquer the Frozen Wastes With the three barbarian archetypes in this supplement for the world's greatest roleplaying game, be one of the archetypes that hail from Icewind Dale of Forgotten Realms Campaign Setting. You can be a member of a winter wolf pack, call the magical powers of frost to strike down your enemies, or harness your fury to defeat your enemies with the might of... [click here for more] |
Dungeon Masters Guild |
$0.99
|
As Wintermere Wood undergoes spring thaw, grotesques return to the mortal world in a dark mimicry of life. The Woodsman of Wintermere is a one-shot mysetery adventure for 5th Edition D&D with a party of 3-5, 5th level adventurers.
I'm pleased to announce a re-issue of the perfect Spring-time module; The Woodsman of Wintermere! Thaw out your home... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Background & Subclasses
Inside this volume you'll find:
2 Backgrounds. The Knight of Myth Drannor and Member of the Elemental Tribes.
2 Subclasses. The Oath of Eradication for paladins and Path of the Earthlord.
One Page Encounter. A side quest—special task connecting this volume to other related products.
Interactive... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This product is for the Fantasy Grounds virtual tabletop—click here if you prefer an old school PDF!
If you want to rock both a PDF and the FG version—check out this discounted bundle!
The Wayfinder Foundation was founded by Lord Boroman ir’Dayne as a philanthropic trust—but it is essentially a professional networking service... [click here for more] |
Dungeon Masters Guild |
$9.95
|
This is a time sensitive adventure lv 1-4, for those DM's that want your players to be time aware. To the passer by, this year’s Festival of Rain in Somberre may look the same as any other year, but there is something stirring beneath the surface. As time goes on signs begin to show that something isn’t quite right. Dark clouds slowly begin to cover the sky as a storm begins creeping in from the... [click here for more] |
Dungeon Masters Guild |
$1.00
|
An Evil Adventure, the Duchess of DragonFist.
Designed for a group of 4 player characters at level 6 or7, playing as Evil Goblins (or another monstrous race) this single session (4hrs ish) adventure sets them out on a mission to Kidnap the Dwarven Duchess of Dragonfist. Guarded by some tough allies the players will find things are not quite as easy as they first thought. A strong personality,... [click here for more] |
Dungeon Masters Guild |
$1.50
|
A Chult Adventure to hunt the "Unicorn Bunny."
Not all of the adventurers flocking to Chult are great adventurers. Some of them are just trying to make a living, the same as their families have for generations. When one of them is captured while hunting the almiraj, or the "Unicorn Bunny" as they are called by the youth of Waterdeep, it is up to the characters to mount a rescue mission in the jungle.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
GIANTS presents a way to incorporate giants as player characters in your campaign world. Gain new insights to giants whether you run a giant-centered campaign, or run them as adversaries for your toughest PCs. Introducing the specialized class of runegraver---a unique perspective on how runes work, particular to giants. Includes over 170 runes, and hundreds of tattoos, totems, fetishes, and new... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Introducing the Iridium Bladestinger, the fierce protector of the Fey Court! With its shimmering iridescent insectoid body, this creature is not only a sight to behold but also a force to be reckoned with. Tasked with guarding sacred locations in the Feywild, the Iridium Bladestinger takes its duty seriously.
In battle, this creature wields a blade for its left arm that delivers a corrosive acid,... [click here for more] |
Dungeon Masters Guild |
FREE
|
An enigmatic new playable race suitable for any campaign setting.
Lurking in the swamps and hidden corners of the world, the Gissht are an ancient race of shapeshifting inteligent lizards that evolved on another world. After a great calaclysm the Gissht refugees that escaped distruction settled throughout the multiverse. They hide themselves in quiet corners and obsessively... [click here for more] |
Dungeon Masters Guild |
$1.00
|
All you need to adapt the races of 5e D&D to Chut! Also includes knew location for the Tomb of Annihilation adventure and a new NPC stat block! ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A demon cult has summoned monstrous minions of Zuggtmoy. Stop them with the aid of an Emerald Enclave emmisary in this Forgotten Realms 5th Edition Dungeons & Dragons adventure for 1st level characters. ... [click here for more] |
Dungeon Masters Guild |
$1.25
|
Psionic, body-snatching warlocks despearte to rebuild a dying multiverse...
Psionic Lords from the far future; the Jennara are a super-evolved species on the brink of absolute destruction. In their native time the Multiverse is dying. The Jennara are on the edge of oblivion. In a last, desperate bid for survival, the few surviving Jennara must cast their minds back through time, taking over the... [click here for more] |
Dungeon Masters Guild |
$1.00
|
A selection of fiery encounters for a range of character levels:
Firenewt Patrol A simple encounter with a firenewt patrol.
Red Dragon Wyrmling A ruined tower in the wilderness offers temporary refuge to a red dragon wyrmling and its kobold followers.
Infernal Champion An encounter on the road with a tiefling warlock and his hellish pets.
Cult of Fire A bare-bones dungeon filled with fire cultists... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The creatures of the forest have risen up and are attacking the citizens of Ore Town! The characters have been hired to find out why and to resolve the problem if at all possible. What will the characters find? Is there a malignant force at play or have the citizens of Ore Town simply gone too far with their hunting and resource harvesting in the surrounding area?
Find out in Forest Rising,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Follow intrepid explorer Gelerain Greytome as he wanders the world and beyond documenting all he sees in his trusty journal
In Wilds of the Dale, Gelerain has journeyed North into the frozen wastes that are the realm of Aurial the Frostmaiden and her eternal winter.
Within this excerpt of his journal you will find:
The different dangerous terrains encountered in his journey
Documented counts... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The Succession of Queens
Challenge your tier one team to complete a simple job which just might turn into the fight of their lives! This module features:
Compelling storyline
Comprehensive Maps New Magic Items Imaginative takes on several classic monsters Play as part of a series of modules set on the fabled island of Kairdomak (see my other listings), or easily plug-and-play... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Chapters 1 & 2 can be run combined for a 6-8 hour one-shot adventure optimized for 5 players at APL 7
~
Chapter 1
An artifact tied to the heart of the season has been stolen and our heroes have been tasked with recovering it.
When they discover a dark presence seeks to taint the artifact, and in turn the hearts and minds of people
throughout all the realms, it will be up to them... [click here for more] |
Dungeon Masters Guild |
$3.99
|
In this collection, we present a total of 12 archetypes, 13 magic items and 8 spells that are inspired by oceans and deep sea, and they can be used with all established and homebrew campaign settings like Forgotten Realms, Ravenloft or Eberron and adventures. Although these magical items and spells are especially useful in an aquatic environment, most of them are still useful at landlocked adventures.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Hijinks in Hihearth is the first adventure a larger campaign set in the Forgotten Realms mythos. Adventurers will find themselves caught up in the affairs of a small village under the protection of Lord several days travel away. This is a story of village life amid goblins, orcs, deception, and intrigue. Total play time is estimated at 5 hours. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
THE LEGEND OF CINDERSTRIKE
Behold the stallion of glory! Steed of divine might! Lord and king of all horses!
The Legend of Cinderstrike is a 1st-level introductory adventure suitable for new players and experienced one, giving players new information on the legend of the most splendid of all horses, and the goal of finding the prized stallion that his lbessing... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is a free preview copy of Twilight at Eventide.
Twilight at Eventide is a 32-page collection of three short adventures designed for characters of level 1-3. In the village of Eventide, the walls separating the settlement from the Feywild are weak. And strange creatures stalk the surrounding forests. Dark forms worship their demigod in hidden caves. A darkling elder... [click here for more] |
Dungeon Masters Guild |
FREE
|
Background & Subclasses
Inside this volume you'll find:
2 Backgrounds. The Knight of Myth Drannor and Member of the Elemental Tribes.
2 Subclasses. The Oath of Eradication for paladins and Path of the Earthlord.
One Page Encounter. A side quest—special task connecting this volume to other related products.
Get... [click here for more] |
Dungeon Masters Guild |
$4.99
|