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The Locrian Way: Uncaged Vol. II Conversion Document

The Locrian Way: Uncaged Vol. II Conversion Document


The world of Theros is steeped in magic, mystery and mythology—and it's yours to explore! Taken from the award-winning Uncaged anthology, the heroes take some of their first steps into Theros with this adventure for four to six 3rd level characters. You are headed back to Meletis after a successful adventure at the edge of the world. Driven off course by a devastating storm, you crash land on an...   [click here for more]
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Way of Mindful Fist

Way of Mindful Fist


UPDATE: Fantasy Grounds version available! click here Monks of the Way of Mindful Fist are highly trained in the martial arts and mindful execution in every pursuit. They have been taught to enter the state of Mushin when training and in combat. This practice allows the monks to flawlessly execute their movements with incredible speed and precision. In this document you will find...   [click here for more]
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A Call to Action! Robust Rules for Action Points in 5th Edition

A Call to Action! Robust Rules for Action Points in 5th Edition


Do you need more action in your life? Have you ever needed to push your luck so you can score an attack? Have you ever needed to twist your blade to slay your foes? Have you ever needed to push yourself to dash and dive out of the way of a fireball blast? You just might need action points! Action points have been a staple of D&D since 2004 with the first publication of the Eberron...   [click here for more]
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Way of Mindful Fist (Fantasy Grounds)

Way of Mindful Fist (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Monks of the Way of Mindful Fist are highly trained in the martial arts and mindful execution in every pursuit. They have been taught to enter the state of Mushin when training and in combat. This practice allows the monks to flawlessly execute their movements with incredible speed and precision. In this module...   [click here for more]
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Reanimator - Artificer Specialization

Reanimator - Artificer Specialization


The powers of life and death are yours to command with this cunning new subclass for artificers. Choose one of two powerful reanimated assistants to aid in your adventures. Harvest biological samples from fallen foes and use them to empower your assistant. Control the battlefield by increasing the range of your spells. Channel vital energy between yourself and your assistant, protecting you or harming...   [click here for more]
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The Locrian Way: A Mythic Odyssey of Theros

The Locrian Way: A Mythic Odyssey of Theros


The world of Theros is steeped in magic, mystery and mythology—and it's yours to explore! Taken from the award-winning Uncaged anthology, the heroes take some of their first steps into Theros with this adventure for four to six 3rd level characters. You are headed back to Meletis after a successful adventure at the edge of the world. Driven off course by a devastating storm, you crash land on an...   [click here for more]
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Vile Traditions

Vile Traditions


UPDATE: Fantasy Grounds version now available! click here Plan on descending into Avernus? With the Vile Magic in this book you will be able to: Summon tortured souls from the hells to grab your victims! Conjure the winds of Cania & unholy flames to inflict hellish pain on your foes! ...   [click here for more]
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Vile Traditions (Fantasy Grounds)

Vile Traditions (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Plan on descending into Avernus? With the Vile Magic in this book you will be able to: Summon tortured souls from the hells to grab your victims! Conjure the winds of Cania & unholy flames to inflict hellish pain on your foes! Many...   [click here for more]
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Grappler's Handbook

Grappler's Handbook


Update: Grappler's Handbook is now Expanded! See details in the description below. UPDATE: Fantasy Grounds version now available! click here The Grappler's Handbook has been largely re-written, and given a fresh look from the original to serve as more of a guide for how to use and expand grappling in fifth edition Dungeons & Dragons. This handbook...   [click here for more]
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The Deep One

The Deep One


The time has come. Apocalypse. Everything will be decided now, at this place in time. The horror. The silence. The pain. The darkness. The death. And everything After. It’s all coming back one final time. The world’s very principles – Time, Space, light, sound, life, death, and many more – will disappear soon. Can anyone stop it? Who knows? But they certainly can try... It all started...   [click here for more]
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Backgrounds & Subclasses

Backgrounds & Subclasses


Background & Subclasses Inside this volume you'll find: 2 Backgrounds. The Knight of Myth Drannor and Member of the Elemental Tribes. 2 Subclasses. The Oath of Eradication for paladins and Path of the Earthlord. One Page Encounter. A side quest—special task connecting this volume to other related products. Interactive...   [click here for more]
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Backgrounds & Subclasses for Fantasy Grounds

Backgrounds & Subclasses for Fantasy Grounds


Background & Subclasses Inside this volume you'll find: 2 Backgrounds. The Knight of Myth Drannor and Member of the Elemental Tribes. 2 Subclasses. The Oath of Eradication for paladins and Path of the Earthlord. One Page Encounter. A side quest—special task connecting this volume to other related products. Get...   [click here for more]
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Backgrounds & Subclasses for Roll20

Backgrounds & Subclasses for Roll20


Background & Subclasses Inside this volume you'll find: 2 Backgrounds. The Knight of Myth Drannor and Member of the Elemental Tribes. 2 Subclasses. The Oath of Eradication for paladins and Path of the Earthlord. One Page Encounter. A side quest—special task connecting this volume to other related products. Get...   [click here for more]
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Sacred Alliances

Sacred Alliances


SACRED ALLIANCES Over the years, the gods formed alliances to increase their power and area of influence, but none would be possible without devotees. Although not all gods have formed alliances, since  many of them are extremely chaotic in their essence, which makes such pacts impossible to be formed. Taking that in consideration, only the most organized religions have created...   [click here for more]
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Sacred Alliances for Fantasy Grounds

Sacred Alliances for Fantasy Grounds


SACRED ALLIANCES Over the years, the gods formed alliances to increase their power and area of influence, but  none would be possible without devotees. Although not all gods have formed alliances, since  many of them are extremely chaotic in their essence, which makes such pacts impossible to be  formed. Taking that in consideration, only the most organized religions have...   [click here for more]
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Sacred Alliances for Roll20

Sacred Alliances for Roll20


SACRED ALLIANCES Over the years, the gods formed alliances to increase their power and area of influence, but  none would be possible without devotees. Although not all gods have formed alliances, since  many of them are extremely chaotic in their essence, which makes such pacts impossible to be  formed. Taking that in consideration, only the most organized religions have...   [click here for more]
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Underdark Rescue

Underdark Rescue


“They came in the night. The elves with skin like obsidian, their hair stark white. They were gone before a proper alarm could be raised, descending back into their darkness, but with them they carried much of what we held dear. And who we held dear." -        Cappernip Nackle Venture into the Underdark on a rescue operation. Better move quickly, because your way out is...   [click here for more]
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The Ashen Grimoire (Fantasy Grounds)

The Ashen Grimoire (Fantasy Grounds)


The Ashen Grimoire combines these great subclasses into a single easy to use module now for Fantasy Grounds Demonic Bloodline - Sorcerous Origin Unleash the power of the Abyss with this chaotic, destructive new subclass for sorcerers. Empower your spells with Demonic Fury, but beware, for the more you use this power, the more you risk losing control. Feed the demon within by harvesting...   [click here for more]
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Grappler's Handbook Expanded (Fantasy Grounds)

Grappler's Handbook Expanded (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Update: Grappler's Handbook is now Expanded! See details in the description below. The Grappler's Handbook has been largely re-written and given a fresh look from the original to serve as more of a guide for how to use and expand grappling in fifth edition Dungeons & Dragons....   [click here for more]
Dungeon Masters Guild  $7.50

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Backgrounds & Subclasses PDF + VTTs [BUNDLE]

Backgrounds & Subclasses PDF + VTTs [BUNDLE]


This special bundle product contains the following titles. Backgrounds & Subclasses Regular price: $4.99 Bundle price: $2.50 Format: PDF Background & Subclasses Inside this volume you'll find: 2 Backgrounds. The Knight of Myth Drannor and Member of the Elemental Tribes. 2 Subclasses. The Oath of Eradication for paladins and Path of the Earthlord....   [click here for more]
Dungeon Masters Guild  $14.97 $7.49

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Sacred Alliances PDF + VTTs [BUNDLE]

Sacred Alliances PDF + VTTs [BUNDLE]


This special bundle product contains the following titles. Sacred Alliances Regular price: $4.99 Bundle price: $2.50 Format: PDF SACRED ALLIANCES Over the years, the gods formed alliances to increase their power and area of influence, but none would be possible without devotees. Although not all gods have formed alliances, since  many of them are extremely...   [click here for more]
Dungeon Masters Guild  $14.97 $7.49

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