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Psychopomp Class (ENG/ITA)

Psychopomp Class (ENG/ITA)


Psychopomp (v1.5) A man whispers soothing words while holding the hand of a dying warrior, helping its soul in the travel to afterlife. An elf ventures in remotest and gloom sylvan woods infested with banshees. Aided by kind spirits of the ethereal plane, the elf fights the tormented souls and put an end to their misery. A group of dwarves explore an ancient stronghold to clash against...   [click here for more]
Dungeon Masters Guild  $2.00

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Trollskull Tavern Management (ENG/ITA)

Trollskull Tavern Management (ENG/ITA)


Before running chapter 2 in Waterdeep Dragon Heist my interest was about the Trollskull tavern management and so i created this supplement that provides: Tavern renown system; 10 upgrades; Renown based events; Renown milestone events; Carousing table events. Evening Events Business Rival:Emmek Frewn in details Rats Infestation Consequences Inn Patrons Encounters Side Quest NPCs...   [click here for more]
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Trollskull Alley Noire [ENG/ITA]

Trollskull Alley Noire [ENG/ITA]


T.A. Noire Someone threatens the detective Vincent Trench who drags the party into a story that includes intrigue, jealousy, theft and subterfuge in a series of deductive challenges to catch the culprit. T.A. Noire is a short adventure that will keep busy your players for 1-2 hours, there is no level requirements cause fights are not required to resolve the case. If the party has not met Vincent...   [click here for more]
Dungeon Masters Guild  $1.00 $0.75

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Starbringer

Starbringer


Starbringer Starbringers guard dark places against threats that originate from darkness, where the Shadowfell touches the material plane. They find strength under the nocturnal sky where they patrol and live. Most of these ranger are elves worshipers of Sehanine Daughter of the Night Skies or drow of Elistraee, the Dark Maiden. These rangers are extremely stealthy and hardly to come out of their woods...   [click here for more]
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Archaeologist's Tools

Archaeologist's Tools


Archaeologist's Tools One of my campaigns puts players in the role of a group of archaeologists and explorers in an advanced world that has an eye on the past. This system was developed to be simple and at the same time useful for players to step into the shoes of an archaeologist delving in dungeons full of secrets, enigmas and forgotten or never discovered stories. This tools is divided into 8...   [click here for more]
Dungeon Masters Guild  $0.99 $0.74

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Desert Marauder

Desert Marauder


Desert Marauder Desert Marauders travel through deserts and work as scout to defend city boundaries or to hunt dangerous creatures that inhabit these lands. These rangers endure extreme heat thanks to their ability to control body heat, they are capable to channel body heat into weapons and survive in places of extreme heat. ...   [click here for more]
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Enchanter's Tools [ENG/ITA]

Enchanter's Tools [ENG/ITA]


Enchanter's Tools There are endless magical objects, weapons and armors in the world of d&d;, how are they created? How do you become an enchater? These tools allow a spellcaster to enchant weapons and armor,s from the simple +1 bonus to other powerful enchantments. This pdf is based on the Xanathar's Guide to Everything tools. Strumenti da Incantatore Ci sono infiniti oggetti, armi e armature...   [click here for more]
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Artificer - Electrobinder

Artificer - Electrobinder


Electrobinder, an Artificer subclass Electrobinders study the power of electricity, they are capable of channeling their magic through their weapons and unleashing the terror of the thunder. These artificers are excellent explorers and transmuters The concept focuses on electrical energy and electromagnetic waves and is strongly inspired by Nikola Tesla. Created by me and my cousin...   [click here for more]
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College of Shanties [ENG/ITA]

College of Shanties [ENG/ITA]


College of Shanties College of Shanties is on board ships, taverns and sea. Legends, choirs and battle songs are handed down from ship to ship, tavern to tavern from these intrepid bards who manage to turn most dangerous battles and storms into dances or songs that inspire their fellow travelers. Bards who survive this life sometimes open taverns in docks to create places where these bards can meet,...   [click here for more]
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Otherworldly Patron: Primus

Otherworldly Patron: Primus


Otherworldly Patron: Primus Primus is the God of Law, creator of modrons and ruler of Mechanus. Primus main goal is to export the Mechanus model of law and order throughout the cosmos through its agents. Warlocks of this pact are considered as an extension of the will of Primus in the material plane. Your patron expects cold and calculating thought, and holds that none should place their desires over...   [click here for more]
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Winter Stalker

Winter Stalker


Winter Stalker Winter Stalkers live in cold places that has tempered their mind and body. They are at home in high mountains or frozen steppes and wolves and other creatures of these lands are familiar to them. But animals aren't the only enemies: cold winters and snow storms are the main enemies of these lands but they have learned to know and exploit them to survive. These rangers are the borders...   [click here for more]
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Leviathan Hunter

Leviathan Hunter


Leviathan Hunter The leviathan hunter revels in the chase more than most hunters. For him, there is no thrill in pursuing mere beasts, or even monsters of the usual sort. He is an adventurer for whom only the most dangerous prey presents sufficient challenge. He is dedicated to hunting down creatures of the perilous depths. Most folk regard leviathan hunters as reckless or even mad, not understanding...   [click here for more]
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