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Monster Manual Expanded II (5E)

Monster Manual Expanded II (5E)


Monster Manual Expanded II is the sequel to the MITHRAL-best selling Monster Manual Expanded.  Just like the first book, this aims to provide Dungeon Masters more options and flexibility in designing adventures and dressing up their dungeons with a wider variety of creatures and characters that are based on the Monster Manual, Volo's Guide to Monsters, Mordenkainen's Tome of Foes,...   [click here for more]
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Monster Manual Expanded (5E)

Monster Manual Expanded (5E)


Monster Manual Expanded is a 330-page source of content that supplements the Monster Manual.  It aims to provide Dungeon Masters more options and flexibility in designing adventures and dressing up their dungeons with a wider variety of creatures and characters that are based on the Monster Manual.  Finally, it also adds variants that provide a nostalgic and classic...   [click here for more]
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DM Options: Monster Talents II (5E)

DM Options: Monster Talents II (5E)


DM Options: Monster Talents II is the follow up to the PLATINUM best selling Monster Talents. It contains over 200 pages of monstrous 'talents,' or features you can add to a creature's existing repertoire with the intent of making it a unique or a more challenging encounter. This time the book covers the official follow-up bestiaries Volo's Guide to Monsters and...   [click here for more]
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Extra Metallic Dragons

Extra Metallic Dragons


Want some extra Metallic Dragons outside of the traditional five offered in the Monster Manual, this supplement has you covered. Includes 46 Monster Statblocks for Low-Level to High-Level encounters! 44 of which are Dragons! 2 are supplemental entities for dragons! Also, check out these for more dragons: Extra Chromatic Dragons: https://www.dmsguild.com/product/326086/Extra-Chromatic-Dragons...   [click here for more]
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Gem Dragons

Gem Dragons


The gem dragons are the third strongest family of dragons and they are missing in Dungeons & Dragons, here they are in their full glory! Learn all about them and their statistics in this supplement. Includes 24 Monster Statblocks for Low-Level to High-Level encounters! Also, check out these for more dragons: Extra Chromatic Dragons: https://www.dmsguild.com/product/326086/Extra-Chromatic-Dragons...   [click here for more]
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Monster Manual Expanded II (Fantasy Grounds)

Monster Manual Expanded II (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Monster Manual Expanded II is the sequel to the best selling Monster Manual Expanded.  Just like the first book, this aims to provide Dungeon Masters more options and flexibility in designing adventures and dressing up their dungeons with a wider variety of creatures and characters that are...   [click here for more]
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Extra Chromatic Dragons

Extra Chromatic Dragons


Want some extra Chromatic Dragons outside of the traditional five offered in the Monster Manual, this supplement has you covered. Includes 24 Monster Statblocks for Low-Level to High-Level encounters! Also, check out these for more dragons: Extra Metallic Dragons: https://www.dmsguild.com/product/329120/Extra-Metallic-Dragons Gem...   [click here for more]
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Twilight Dragons

Twilight Dragons


What's stronger than an ancient dragon, actually what is the strongest dragon in general? The answer is twilight dragons, a dragon right before they go into their decline. Learn all about them and their statistics in this supplement. Includes 10 Twilight Dragon Statblocks! Also, check out these two for more dragons: Extra Chromatic Dragons: https://www.dmsguild.com/product/326086/Extra-Chromatic-Dragons...   [click here for more]
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Racial Feats for Volo's Races

Racial Feats for Volo's Races


Racial Feats exist for all the races in the Player's Handbook but there are near to none for the races outside of the book. Here are some original feats for the races contained in Volo's Guide to Monsters. Notice: If you have any ideas or complaints, to better balance the feats, feel free to bring them up and I'll work to fix them. ...   [click here for more]
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DM Options: Monster Talents II (Fantasy Grounds)

DM Options: Monster Talents II (Fantasy Grounds)


DM Options: Monster Talents II is the follow up to the PLATINUM best selling Monster Talents, now for Fantasy Grounds! It contains a massive number of monstrous 'talents,' or features you can add to a creature's existing repertoire with the intent of making it a unique or a more challenging encounter. This time the book covers the official follow-up bestiaries Volo's Guide to Monsters and Mordenkainen's...   [click here for more]
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Dragon Hydras

Dragon Hydras


Why aren't hydras dragons? I don't have an answer but, I do have a solution. Includes 12 Monster Statblocks for High-Level encounters! If you want Metallic Dragon Hydras check out this add-on: https://www.dmsguild.com/product/324832/Metallic-Dragon-Hydras Notice: If you have any ideas or complaints, to better balance the hydras, feel free to bring them up and I'll work to fix them....   [click here for more]
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Lesser Gem Dragons

Lesser Gem Dragons


The gem dragons are the third strongest family of dragons and they are missing in Dungeons & Dragons, here they are their absent lesser counterparts! Learn all about them and their statistics in this supplement. Includes 24 Monster Statblocks for Low-Level to High-Level encounters! Also, check out these for more dragons: Extra Chromatic Dragons: https://www.dmsguild.com/product/326086/Extra-Chromatic-Dragons...   [click here for more]
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Metallic Dragon Hydras

Metallic Dragon Hydras


An add-on for Dragon Hydras ( https://www.dmsguild.com/product/324833/Dragon-Hydras ) consisting of Metallic Dragon Hydras to add into your game along side your Chromatic Dragon Hydras. Includes 10 Monster Statblocks for High-Level encounters! Notice: If you have any ideas or complaints, to better balance the hydras, feel free to bring them up and I'll work to fix them. ...   [click here for more]
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Lizardfolk Subraces

Lizardfolk Subraces


Lizardfolk are too plain as they stand and could do with a little diversification and some extra subraces as they are aready a very interesting race. Notice: If you have any ideas or complaints, to better balance the subraces, feel free to bring them up and I'll work to fix them. ...   [click here for more]
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Oath of Destiny - Paladin Oath

Oath of Destiny - Paladin Oath


There is not really a feature in Dungeons & Dragons for a martial character to be able to exactly tell what an enemy will do in combat and overcome that. This subclass works to fill in that groove while not stepping on the toes of full casters. Notice: If you have any ideas or complaints, to better balance the subclass, feel free to bring them up and I'll work to fix them. ...   [click here for more]
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Orc Subraces

Orc Subraces


Orcs can be just as diverse as any other race and deserve some subrace options. Here are what I feel like they could be. Notice: If you have any ideas or complaints, to better balance the subraces, feel free to bring them up and I'll work to fix them. ...   [click here for more]
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Abolethkin - Player Race

Abolethkin - Player Race


Aboleths surprisingly have no race or anything tied to them that shows that they in some way are actively trying to fight back against the gods. With how important to the lore and legends of the multiverse this is a supplement that remedies that small dilemma and adds a way where aboleths are actively resisting against their celestial oppression.  Notice: If you have any ideas or complaints, to...   [click here for more]
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Eldorian Sorenduar's Book of Bedlam

Eldorian Sorenduar's Book of Bedlam


"The world is wide and wild, and all the more beautiful for it." - Eldorian Sorenduar, Taming the Weave Eldorian Sorenduar's Book of Bedlam presents wild magic options for players and Dungeon Masters including: Variant wild magic surge tables New feats A variant wild magic sorcerous origin These options are intended to ease the...   [click here for more]
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The Giant Patron - Warlock Subclass

The Giant Patron - Warlock Subclass


Warlocks don't have a very large variety of patrons and even some overlap in their Patrons between the Sourcebooks and Unearthed Arcanas. This is a take on a Giant Patron as giants are a strong enough creature to be a patron for warlocks and have a ton of neat abilities. Notice: If you have any ideas or complaints, to better balance the subclass, feel free to bring them up and I'll work to fix them....   [click here for more]
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The Kobold Revised

The Kobold Revised


A small problem found within D&D lies within the Kobold; as it stands Kobolds are the only race that have a negative modifier. This document is a revised version of the Kobold where the Kobold is just as powerful as any other race and may even add incentive to play them. Notice: If you have any ideas or complaints, to better balance the race, feel free to bring them up and I'll work to fix them....   [click here for more]
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Attack Types

Attack Types


Attacks are kind of bland and repetitive in the game as they stand. This supplement allows you to do different kinds of attacks that have different effects. Notice: If you have any ideas or complaints, to better balance the attacks, feel free to bring them up and I'll work to fix them. ...   [click here for more]
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Flavorful Eldritch Blasts

Flavorful Eldritch Blasts


Eldritch Blasts get bland after a while as there isn't much you can do to vary them from Warlock to Warlock, this supplement is a way to add some variety to Eldritch Blast based on your Patron. Notice: If you have any ideas or complaints, to better balance the cantrips, feel free to bring them up and I'll work to fix them. ...   [click here for more]
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Goblin Subraces

Goblin Subraces


Goblins can be just as diverse as any other race and deserve some subrace options. Here are what I feel like they could be. Notice: If you have any ideas or complaints, to better balance the subraces, feel free to bring them up and I'll work to fix them. ...   [click here for more]
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Way of the Glacier - Monastic Tradition

Way of the Glacier - Monastic Tradition


In preparation for "Icewind Dale: Rime of the Frostmaiden" I figured I'd give Monks a shot in this new cold climate and give them a subclass suited to it. This is just my take on what would work best but if you have other ideas and just want to use this as a basis, feel free to change it up. This was more meant to generate some additional hype and furthermore get some fresh new ideas and concepts...   [click here for more]
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Rangers - A Different Approach

Rangers - A Different Approach


Rangers are a broken class in D&D, and not in the good way. It's severely underpowered compared to other classes and no matter how many times they seem to be patched it doesn't quite work. This is a different approach to the Ranger, presenting it as a Martial Archetype as opposed to a full class. This may infuriate some people but just because this option exists doesn't mean you can't play the...   [click here for more]
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Sprite It Up

Sprite It Up


Sprites are a small creature that has a stat block that all other monstrous races that have a player race have an equivalent for. Therefore why not have a player race for them as they can be very versatile especially with their warrior culture. This Project Has Moved To Here: New Product: https://www.dmsguild.com/product/322001/Tiny-Fey-Races Notice: If you have any ideas or complaints,...   [click here for more]
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Pixie Up The Pace

Pixie Up The Pace


Pixies are a small creature that has a stat block that all other monstrous races that have a player race have an equivalent for. Therefore why not have a player race for them as they can be very versatile even with their reclusive nature. TL;DR: One of my players wanted to play a pixie so I made a pixie race as they had a logical reason behind it. This Project Has Moved To Here: New...   [click here for more]
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Abyssal Tieflings Revived

Abyssal Tieflings Revived


Abyssal Tieflings were initially in "Unearthed Arcana: That Old Black Magic", this is a slight streamline of them and then some options for changes that would make them a bit easier to play in a game today. For example, an ability that the race has makes it roll after every long rest, a tweak for it I propose is roll for the whole session instead of after every rest to minimize book-keeping and to...   [click here for more]
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Arcane Archer Revised

Arcane Archer Revised


As it currently stands the Arcane Archer is a weak Fighter Martial Archetype. This slight revision aims to make it a more viable subclass. Notice: If you have any ideas or complaints, to better balance the subclass, feel free to bring them up and I'll work to fix them. ...   [click here for more]
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Circle of Spirits - Druidic Circle

Circle of Spirits - Druidic Circle


Druids do not have enough love in Dungeons and Dragons and have the least subclasses of every class in the Player's Handbook. Furthermore, they only have one more subclass than Artificer which came out years later. This is a druidic circle that my table seemed to enjoy. Notice: If you have any ideas or complaints, to better balance the subclass, feel free to bring them up and I'll work to fix them....   [click here for more]
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Crusader - Martial Archetype

Crusader - Martial Archetype


A fighter subclass (martial archetype) that is loosely based off of a Eldritch Knight but with a more clerical approach without encroaching too far on Paladin territory and retaining some of those divine qualities. Notice: If you have any ideas or complaints, to better balance the subclass, feel free to bring them up and I'll work to fix them. ...   [click here for more]
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Gnoll It Over

Gnoll It Over


Gnolls are a very common race in D&D, similar to Goblins and Orcs which have a player race, so they should have a player race as well. Notice: If you have any ideas or complaints, to better balance the race, feel free to bring them up and I'll work to fix them. ...   [click here for more]
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Half-Goliaths and Quarterlings

Half-Goliaths and Quarterlings


Half-Goliaths and Quarterlings are half-breeds between humans and a goliath or halfling respectively. Both of these races have an interesting dynamic with a human where they are essentially the same but one is larger than the other with slightly differing abilities. Therefore it only seems logical that they should both a half-breed player race for players who can't decide which to play as they share...   [click here for more]
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Thri-kreen Race

Thri-kreen Race


Many people want to play a Thri-kreen, here is a take on the race that does them justice for a player but doesn't make them overpowered compared to every other race in the game. Notice: If you have any ideas or complaints, to better balance the race or subraces, feel free to bring them up and I'll work to fix them. ...   [click here for more]
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Tiny Fey Races

Tiny Fey Races


Pixies & Sprites are very similar races that should have their own definitive yet similar Player Races. I've done them before separately but here they are combined and slightly refined. Pixie Up The Pace: https://www.dmsguild.com/product/321264/Pixie-Up-The-Pace Sprite It Up: https://www.dmsguild.com/product/321698/Sprite-It-Up If you paid for either of these do not pay for the new product. Notice:...   [click here for more]
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Warlocks Unlocked

Warlocks Unlocked


Warlocks are somewhat underpowered in their early levels compared to other classes. This aims to fix that by adding a spell slot at early levels and a few other quality of life improvements and options. Notice: If you have any ideas or complaints, to better balance the class, feel free to bring them up and I'll work to fix them. ...   [click here for more]
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Xvart Race

Xvart Race


Xvarts are a really cool race that split off of Gnomes long in the past an evolved into their own race. They are pretty cool for a ton of reasons so here is a race for them.   Notice: If you have any ideas or complaints, to better balance the race, feel free to bring them up and I'll work to fix them. ...   [click here for more]
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