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Products found in this section... Sort by: 
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Blood of the Oracle: Sorcerer Origin

Blood of the Oracle: Sorcerer Origin


This is a new Sorcerous Origin that focuses on divination magic. All feedback and reviews are extremely helpful and encouraged!! ...   [click here for more]
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Lolth's Web - A Menzoberranzan Card Game

Lolth's Web - A Menzoberranzan Card Game


Lolth's Web is a casino card game created for Devious Designs, the second act of the Menzoberranzan Excursion Trilogy. If you love Menzoberranzan and the scheming ways of the drow, check out Devious Designs and The Drider's Revenge, the first act of the trilogy! ...   [click here for more]
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Pain Domain: Cleric Subclass

Pain Domain: Cleric Subclass


The pain domain is a sadistic, almost ritualistic domain that is centered around causing and receiving pain—both physical and mental. Deities such as Loviatar, Luz, Asmodeus, and Cyric are patron to sadists, psychopaths, and killers. These clerics are usually cultists in underground covens dedicated to sharing in each other’s torment. ...   [click here for more]
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Guardian City

Guardian City


The immaculate city of Ledophas stands secluded in the bowl of a mountain range, cut off from the rest of the world. A curfew is put in place and Its citizens die each night with no one seemingly knowing anything. With its Guardians standing strong, how can this happen?  This is a standalone city to insert into your adventure with plot hooks and a mystery to solve. I just uploaded the map, I am...   [click here for more]
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Sewers of the Rat King (5e Adventure)

Sewers of the Rat King (5e Adventure)


Sewers of the Rat King is an urban adventure designed for a party of three to five players of level 1-3. The adventure was intended to take place in Waterdeep, but can easily be changed to set in any urban location. The Story A group of adventurers find themselves in Waterdeep where five different people disappear nightly never to come back, yet the lords of Waterdeep struggle to take action....   [click here for more]
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Heroes from the Dark Realm Vol. 2

Heroes from the Dark Realm Vol. 2


Discover four new races and three new subclasses to create an epic character. This book is available as both a PDF and HTML document and includes Blight (Race) Ceremoprh (Race) Illithid (Race) Troglodyte (Race) Barbarian: Bloodrager (Subclass) Druid: Circle of Blight (Subclass) Fighter: Demonsoul Archetype (Subclass) ...   [click here for more]
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The Healing

The Healing


Can you save the dragon from certain death? This fun solo adventure for 4th level adventurers is the second in three one-shots. It is the second installment in the Frozen Gold Trilogy, and it will feature a dragon, a tricky encounter with a Night Hag in the Feywild, traps and puzzles and a mystery unraveling as the player tries to gather the ingredients that will save the life of Ganest,...   [click here for more]
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Call of the Kraken: Waterdeep

Call of the Kraken: Waterdeep


CALL OF THE KRAKEN: WATERDEEP Continue your adventures after completing Waterdeep Dragon Heist! In this adventure for levels 5 to 7, one of Waterdeep's factions reaches out with a special assignment: locate their missing agent! SHARK FINS AND TENTACLES The investigation quickly leads to a trading house in the Southern Ward and then to a sea cave linked to the city...   [click here for more]
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Dark Mother's Retribution

Dark Mother's Retribution


While traveling through a shortcut in the Underdark to an isolated moon elf city, the party encounters a dying elven soldier who begs them to save his comrades. Little do they know that this simple hero's quest will drag them into the newly minted lair of horrific creatures: the results of terrible arcane experiments and the Dark Mother's creative touch... This five hour one-shot horror-mystery adventure...   [click here for more]
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Opening the Guild Vault

Opening the Guild Vault


A collection of magic items for all sorts of adventurers! ...   [click here for more]
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The Dragon's Bane

The Dragon's Bane


A dragon has been terrorizing the mountains raiding villages and killing without taking anything. Discover the secrets of Johatal the blue dragon who's treasure hoard is not filled with silver or gold but rather captured souls bound in service to him. Slay the dragon and put the captured souls to rest. ...   [click here for more]
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Solo Adventure Resource: The Dungeon Oracle

Solo Adventure Resource: The Dungeon Oracle


Contained in this small supplement is a method for converting published party adventures for solo (DM-less) play. In our product The Solo Adventurer's Toolbox, we introduced a method for creating freeform, self-generating solo adventures that reveal themselves as they go. But through conversations with other solo players, it has become evident that many soloists desire to take advantage...   [click here for more]
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Waterdeep Revisited: A-3 Whitecap Shark

Waterdeep Revisited: A-3 Whitecap Shark


Welcome back to Waterdeep! Waterdeep Revisited is a series of five related products for the Dungeon Master’s Guild — each one supports game play around a single theme. A-3 Whitecap Shark and other sea terrors. New monsters to add a nautical flavor to your games. Make way for Tidepool Goblins, Shipwreck Guardians, the elemental Wavespawn and, of course, the product’s namesake,...   [click here for more]
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Power and Its Price: Five New Archetypes for Those Willing to Sacrifice Everything

Power and Its Price: Five New Archetypes for Those Willing to Sacrifice Everything


'Greatness, at any cost.' Within you will find 5 new archetypes that express how great power brings with it not only great responsibility but more often than not, sacrifice. The provided archetypes each explore this theme from a distinct angle, ranging from devoting oneself to others to literal blood sacrifice and a feeling of alienation from one's own body. The...   [click here for more]
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Devious Designs - Menzoberranzan Excursion Act 2

Devious Designs - Menzoberranzan Excursion Act 2


Close a gate to Avernus, steal a powerful mind flayer artifact, and risk it all in a drow casino in the exciting second act of the Menzoberranzan Excursion Trilogy! Devious Designs immediately follows the the surprise attack on House Freth's gladiatorial arena at the end of The Drider's Revenge. As they learn about the devious designs of House Freth's nobility,...   [click here for more]
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Lords of the Earth

Lords of the Earth


Lords of the Earth is an adventure that can be played as part of the Elemental Evil storyline or as a stand-alone element. It is designed for Level 2, but with adjustments, can be played for Levels 1-6. In a Sword Mountain sanctuary to an elder primordial power: A demoted priest thinks constructing a colossal elemental golem will enable him to regain his status. An orc priestess...   [click here for more]
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Ritual of the Blood Crown

Ritual of the Blood Crown


Will you be able to stop the Ritual of the Blood Crown before it is too late? Pick up your weapons and gear, because you'll be delving deep into the forest of illusions Delve into the Ylliran forest to save the realm from eternal eclipse. As you find your way through the forest - and to the hut of the Harrowed Hunter - you begin to realize that everything is not as it seems, and...   [click here for more]
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Solo Adventure Resource: The Dungeon Oracle (Fantasy Grounds)

Solo Adventure Resource: The Dungeon Oracle (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. Contained in this small supplement is a method for converting published party adventures for solo (DM-less) play. In our product The Solo Adventurer's Toolbox, we introduced a method for creating freeform, self-generating solo adventures that reveal themselves as they...   [click here for more]
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Tutorial Isle

Tutorial Isle


The heroes land on an Island unlike any other ... Our unfortunate heroes find themselves stuck on a hellish island in which all people seemingly speak in too simple sentences. They are forced to learn combat anew before embarking on their adventure. Because something brews atop the mountain; an ancient ritual made by a tabaxi much like the heroes themselves – a ritual so powerful that it might...   [click here for more]
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Otherworldly Patrons: Primordial Patrons

Otherworldly Patrons: Primordial Patrons


Primordial Patrons Four new Otherworldly Patron options are included in this offering from The Copper Sanctum: The Ancestors, The Everstorm, The Formless, and The Mother Fungus. Update: Now includes a new pact boon and several eldritch invocations specifically designed for the Primordial Patrons. The Ancestors Connect with those who came before and channel the power of your heritage. The...   [click here for more]
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Kardiff's Tattered Notes

Kardiff's Tattered Notes


Kardiff's Tattered Notes is a compendium of options for players and DMs that want something a bit outside of the norm. The book has options that span across campaign settings, from the mists of Ravenloft, to the high spires of Eberron, to the endless city of Ravnica, and to the magic-rich Faerun.  15+ New Race Options Subraces like Dreamsight Shifters and Scarecrow...   [click here for more]
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Kardiff's Tattered Notes (Fantasy Grounds)

Kardiff's Tattered Notes (Fantasy Grounds)


Now for Fantasy Grounds! Kardiff's Tattered Notes is a compendium of options for players and DMs that want something a bit outside of the norm. The module has options that span across campaign settings, from the mists of Ravenloft, to the high spires of Eberron, to the endless city of Ravnica, and to the magic-rich Faerun.  15+ New Race Options Subraces...   [click here for more]
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The Gifting

The Gifting


Do you dare venture into the Frozen Wild? Following a tradition spanning hundreds of years, our hero must seek out the mighty dragon, Ganest the Victorious on a harrowing journey into the frozen wild. But all is not as it seems, and while the adventurer faces druids and goliaths, they uncover that something is very, very wrong.  The once mighty dragon is nowhere to be seen, instead ice trolls...   [click here for more]
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Bastion in the Badlands

Bastion in the Badlands


The map is a classic!  Since 1979 you’ve seen it rendered in three separate editions of the Dungeon Masters Guide — including 5E.  But have you used it?  Now’s your chance! Bastion in the Badlands is an adventure for Tier 2 characters, optimized for party level 5. Long ago, the bastion fell into ruin during a war between the forces of light and dark. But...   [click here for more]
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The Riftweaver Class

The Riftweaver Class


Have you ever wanted to play a class focused on teleporting? The Riftweaver is a new character class where the character has the questionable luck of becoming forever bound to a planar rift. This rift was leading somewhere, and you become exposed to this plane and mutated by it for the rest of your life, granting you teleportation among other abilities. This class uses the psionic dice mechanic proposed...   [click here for more]
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D&D Solo Adventure: Caught In A Wizard's Web

D&D Solo Adventure: Caught In A Wizard's Web


5e Solo Gamebooks presents Caught In A Wizard’s Web, the sixth gamebook-style adventure in this series, set in the Forgotten Realms. This adventure is designed for a solo level 6 PC of any race or class, and is playable without a dungeon master. A multi-choice narrative guides you through this adventure. This series of adventures (which began with Death Knight’s Squire)...   [click here for more]
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D&D Solo Adventure: Caught In A Wizard's Web (Fantasy Grounds)

D&D Solo Adventure: Caught In A Wizard's Web (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. 5E Solo Gamebooks presents Caught In A Wizard’s Web, the sixth gamebook-style adventure in this series, set in the Forgotten Realms. This adventure is designed for a solo level 6 PC of any race or class, and is playable without a dungeon master. A multi-choice...   [click here for more]
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The Solo Adventurer's Toolbox Part Two: The Toolbox Expanded

The Solo Adventurer's Toolbox Part Two: The Toolbox Expanded


5e Solo Gamebooks presents The Solo Adventurer’s Toolbox Part Two: The Toolbox Expanded.  This book was written as a companion to the first Solo Adventurer’s Toolbox. It builds on the first, providing a wealth of extra tables, generators, whole new random non-combat encounter tables, new systems for playing solo, and many other resources.  Part One available here....   [click here for more]
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The Solo Adventurer's Toolbox Part Two: The Toolbox Expanded (Fantasy Grounds)

The Solo Adventurer's Toolbox Part Two: The Toolbox Expanded (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. 5e Solo Gamebooks presents The Solo Adventurer’s Toolbox Part Two: The Toolbox Expanded.  This book was written as a companion to the first Solo Adventurer’s Toolbox. It builds on the first, providing a wealth of extra tables, generators, whole...   [click here for more]
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