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THE FATE OF THE MULTIVERSE HANGS IN THE BALANCE!
From the bowels of a cursed swamp, an ancient evil has been unearthed. Now, only the world's most powerful heroes can stop the multiverse from collapsing into a plane of shadow and death.
To save existence itself, they must adventure into the heart of darkness and uncover a secret, centuries in the making.
Their journey will take them into... [click here for more] |
Dungeon Masters Guild |
$3.95
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Beneath the moorlands of Thar, hidden from all for centuries, lies the Broken Halls of Goldahroud. It seems to have been inhabited until recently as the blood marks on the walls are only a few weeks old. What mysteries lie beyond the doorway from the Tomb of Kered? Fear of the markings have forced the SALT Consortium to turn again to hiring adventurers to face what horrors await them in the Broken... [click here for more] |
Dungeon Masters Guild |
$4.99
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After the first expedition to locate an ancient tomb was prematurely ended by monsters, the Search and Locate Treasure Consortium is doubling down. Camp established, they are looking for adventurers to make their dreams come true, but the leader of the Consortium is hiding something. Will the characters be able to avoid the Man Slayer tribe that destroyed the first expedition, help Larazmu settle his... [click here for more] |
Dungeon Masters Guild |
$1.99
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Whether in the dark recesses of religious paranoia, or blasting across the pages of a fairy tale, the witch is a staple of fantasy storytelling^ Combining arcane might with devotion to hidden, eldritch forces and old gods, witches are versatile spell casters, both revered and reviled^
This supplement provides a fully playable witch class for the D&D 5e game^ Combining divine and arcane magic... [click here for more] |
Dungeon Masters Guild |
$1.00
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The Egg Hunt is an Easter-themed adventure with plenty of surprises in store!
The quest was written for use with D&D 5th edition and made to fit into any campaign setting of the DM’s choosing. The encounters are set up for both a low level (1-4) and medium level (5-8) party of adventurers.
This quest includes the following elements:
Approximately 4 hours of gaming
DM instructions and... [click here for more] |
Dungeon Masters Guild |
$2.97
|
DOMAIN: VERBREK
Return to the Mists with the Ravenloft Gazetteer
This atlas updates and brings forward to 5th edition some of the Domains of Dread from past editions. Join the Scholar "S" as she travels the wolf-ravaged domain of Verbreak, where humans cower in terror from the werewolves that infest every dark corner and shadowed glade.
RAVENLOFT GAZETTEER: VERBREK is a 24 page campaign guide... [click here for more] |
Dungeon Masters Guild |
$4.95
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Channel the power of the Multiverse, with the Planar, a class for 5e D&D.
If you check out the class and enjoyed it, be sure to leave some feedback or a review! It really helps us! Thank you!
Other classes draw their magic from various sources, but few draw their magic from the other planes of existence throughout the Multiverse. The Planar ritually... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Part of designing NPCs is making them combat-ready. This version of the character creation process doesn’t rely on classes or a spell slot progression, which can be cumbersome for the DMs, both in creation and managing NPCs. This provides NPCs with a unique set of skills that are easy for the DM to manage and will make combat less predictable for players.
The idea was inspired by a time... [click here for more] |
Dungeon Masters Guild |
$1.99
|
A magical carriage perfect for WATERDEEP: DRAGON HEIST or EBERRON
A mystical carriage for use in high magic settings, heist adventures or spy campaigns. Packed with gizmos and utility the arcane carriage is sure to result in some epic moments and create fun role-playing opportunities at your table for players and DMs alike!
Included Inside...
A short guide on using the carriage... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Many campaigns and one-shots use taverns for their setting, which makes sense as it is often a place for common folk – be they humans or otherwise – to gather and share news over nourishing refreshments. But how do you make your next tavern feel authentic and not another cookie-cutter bar with the same tables, patrons and the mead for sale?
One fun way to keep your players interested is to create... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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When the armies march, all the earth trembles.
D&D has a long history on troops and massive combat and warfare adventures, but 5th edition is the first one to achieve that armies keep being relevant even when heroes achieve high levels. The beauty of this edition is that numbers matter: high quantities of low level mooks can stand a chance to overpower a group of adventurers, and smart PCs will... [click here for more] |
Dungeon Masters Guild |
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O Guia de Bestas para Druidas é um grande compêndio que apresenta 86 bestas oficiais de D&D 5ª Edição (D&D 5E), sendo o companheiro ideal para personagens da classe Druida. O guia já está atualizado com a última errata (Versão 2.0).
Além do bloco de estatísticas, o guia é ilustrado com as mais diversas bestas presentes no compêndio e possui algumas dicas de regras e explicações... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Behold, the Compendium of Odd Creatures! A collaborative process between ourselves and the Adventuring Guild, we bring to you 20 new monsters to use in your Dungeons and Dragons games! The following monsters are included in the document: Aberrant Eye, Arcane Ballista, Bellacara the Bride, Bully Goat, Carnival Hag, Cheeky Monkey, Corrupted Crop - Pumpking & Pumpkill,... [click here for more] |
Dungeon Masters Guild |
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 I recently found myself wanting to create new magical items for my players to interact with that would surprised them but also have meaning to them. This was my solution.
Creating Unique Magical Items is a collection of tables that allows the Dungeon Master and players to roll for strange, quirky or highly useful items. The items are description based, meaning the Dungeon Master (and players,... [click here for more] |
Dungeon Masters Guild |
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 The quest was written for use with D&D 5th edition and made to fit into any campaign setting of the DM’s choosing. The quest is intended for four 5th level characters although the difficulty of the encounters can be altered as the DM sees fit.
The objective of this quest is to claim a magical staff belonging to a powerful mage.
The following elements are included:
4-6 hours of gameplay
DM... [click here for more] |
Dungeon Masters Guild |
$3.97
|
"The jungle is a horrendous, hazardous, horrific environment not suitable for any matter of study. My time there was informative, yes, but my lost pride and valuables will never allow me to forget the treacherous terrain. Next time, I'm sending Volo. He can put up with these primitive beasts, at least."
- Kalimor Kalimorious, Transmuter Extraordinaire
Welcome to Explorer's Guide... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Ever wanted a tool, kit, or proffession that 5e didn't have? Have you wanted your character to Role Play a profession like a miner, farmer, or chandler? Expanded tool options is here for you! This supplement contains a dozen new tool options, including:
-Chandling supplies
-Gunsmith tools
-Silversmith tools
-Seer's tools
-Tamer's kit
- and more!
Be sure to check out our other products!... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
O Guia de Bestas para Druidas é um grande compêndio que apresenta 86 bestas oficiais de D&D 5ª Edição (D&D 5E), sendo o companheiro ideal para personagens da classe Druida. O guia já está atualizado com a última errata (Versão 2.0). Essa versão é a ideal para quem quer imprimir em P&B!
Além do bloco de estatísticas, o compêndio possui algumas dicas de regras e explicações... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Is it possible that a single mage could be curious enough or capable enough to capture the essence of a dying creature’s energy? No one knows for certain if it was one master mage or a group of arcane collectors who had both the knowledge and curiosity, but the ancient artefacts known as the Boxes of the Magi are now highly sought after and extremely valuable.
Each contains the essence of a creature... [click here for more] |
Dungeon Masters Guild |
$3.97
|
In this pack, you will find six fiendish characters based on creatures from the D&D 5th edition books; the Monster Manual or Volo’s Guide to Monsters. They have then been customised by adding 8 levels in a character class and given a backstory which explains why they choose the path they did.
When 8 class levels are added to their natural abilities the resultant characters are significantly... [click here for more] |
Dungeon Masters Guild |
$2.97
|
 This warlock path is meant to have a divine/weapon theme, with a focus on versatility in support and damage. "You have made your pact with a mysterious entity from a divine realm – a force that manifests in a sentient, magic weapon carved from holy light. The divine force behind these weapons can offer power to warlocks who form pacts with it. Many Astra Blade warlocks create weapons that emulate... [click here for more] |
Dungeon Masters Guild |
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 The Trials of Sir Surlamund is a journey into the mind of a renowned paladin to try and bring him back from the brink of death.
The quest was written for use with D&D 5th edition and made to fit into any campaign setting of the DM’s choosing. The written element of each location is summarised to allow the DM to create and improvise as needed. The encounters are set up for both a low... [click here for more] |
Dungeon Masters Guild |
$2.97
|
Holding a smoking clump of sage in one hand, and clutching a crude figurine in the other, a human chants life back into a dead child.
Speaking words of calm and magic, an elf crushes a small charm and releases the force of a hurricane to drive a horde of zombies away from the entrance to her village.
Shamans control the elements and comune with powerful spirits in order... [click here for more] |
Dungeon Masters Guild |
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 If you're looking to create a character of the more strange, otherworldly, or mystical variety, these character options are for you.
Aberrant Magic is a sorcerous origin specializing in illusions and time manipulation while dripping with insanity and eldritch flavor.
The Way of the Planar Guardian is another monk subclass with a similar feel to that of the Horizon... [click here for more] |
Dungeon Masters Guild |
$9.95
|
 In this pack, you will find six aquatic characters inspired and created for Dungeons & Dragons campaigns. Whether as a Player Character (PC) or as a Non-Player Character (NPC) that the players encounter on their journey, this pack provides a brand new watery element to the game!
Each character is based on creatures from the D&D 5th edition Monster Manual. They have then been customised ... [click here for more] |
Dungeon Masters Guild |
$2.97
|

Roguish Archetype and Background
Chosen Roguish Archetype
Grapple your foes with a rightious power.
You swore no oath or devoted your life to gain any powers. You act on your own, while some god or celestial entity has chosen you to represent them because they like what you stand for. Harness your own strength and given divine power to hold your foes fast. This strength based rogue focusses on... [click here for more] |
Dungeon Masters Guild |
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While I liked the concept of the Mystic introduced in the Unearthed Arcana by the official Dungeons&Dragons crew, I see a lot of problems in its implementation. Right now, the official playtest is highly unbalanced class with a lot of rough edges in it. It doesn't also adjust well to the psionics history, and most disciplines don't even work properly. Nevertheless, the class has potential I started... [click here for more] |
Dungeon Masters Guild |
FREE
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