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Countess von Zarovich

Countess von Zarovich


Rediscover the land of Barovia under the domain of the terror-inducing Countess Strahd von Zarovich with this supplement filled with advice on running Strahd as a non-male  villain, and featuring unique, original encounters and NPCs to enhance your adventures in Ravenloft. "This reimagined take on one of the most classic Ravenloft villains comes not only with a coherent take on Strahd herself,...   [click here for more]
Dungeon Masters Guild  $9.99

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The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition

The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition


What lies within this book? The Greasemonkey's Handbook is a comprehensive guide to building, piloting and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely compatible with almost any campaign setting, this handbook brings the world of mechs, tanks, cars, carts, and any other...   [click here for more]
Dungeon Masters Guild  $14.95

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Encounters in Barovia

Encounters in Barovia


A bleak, miserable land, the Domain of Dread known as Barovia is filled with countless horrors that oppress the Domain’s soulless inhabitants. Helpless against the Devil Strahd’s tyranny, Barovians eke out a living one day at a time, drowning their miseries in scant quantities of wine. "Zeuch has a phenomenal understanding of what works with and an enhances a setting and campaign. Here...   [click here for more]
Dungeon Masters Guild  $9.99

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Encounters with the Dark Powers

Encounters with the Dark Powers


"There's the unique feature of player characters dying and rising again, but with the features of something quite Barovian. Whether their souls get tainted or their bodies attract bugs, these unique Gothic flavors can help immerse them further into the setting." - Cita A F "Dying in D&D is a big deal. These encounters for beyond life are fantastic, short, and...   [click here for more]
Dungeon Masters Guild  $4.95

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Encounters in Icewind Dale

Encounters in Icewind Dale


[Youtube video from this product at the end of the page] "This is a seriously impressive array of encounters of all shapes and sizes with all manner of ways to approach them. [...] The maps are gorgeous and Zeuch clearly knows what he is doing and has a passion for aesthetic and playable maps, as well as adding their own great creatures and chilly variants...   [click here for more]
Dungeon Masters Guild  $7.99

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Queen's Hoard Expanded

Queen's Hoard Expanded


Written by Gabriel Kerr, Queen's Hoard Expanded is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when playing Hoard of the Dragon Queen. The product also  What's included? A beautifully laid-out 30-page PDF containing stunning artwork and: 20 encounters  1...   [click here for more]
Dungeon Masters Guild  $4.99

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Encounters in Ravenloft

Encounters in Ravenloft


Encounters in Ravenloft is a 5e supplement that provides a series of 10 encounters to  enrich the experience of your players when playing the Ravenloft setting. Whenever appropriate, the encounter will mention some suggested Domains, but the encounters can be run anywhere. Each encounter has detailed maps and most also feature original creatures.   What's included? A...   [click here for more]
Dungeon Masters Guild  $9.99

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Encounters in Chult

Encounters in Chult


Encounters in Chult is a 5e supplement that provides a series of 10 encounters to enrich the experience of your players when playing Tomb of Annihilation. Each encounter has detailed maps and there are 3 additional expanded encounters/statblocks, which aim to improve existing encounters in the module. What's included? A beautifully laid out 28-page PDF...   [click here for more]
Dungeon Masters Guild  $4.99

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Encounters in Castle Ravenloft

Encounters in Castle Ravenloft


Encounters in Castle Ravenloft is a 5e module composed of 12 encounters guaranteed to provide an experience your players and their characters will never forget in the most infamous D&D castle! They range from 6th- to 10th-levels and touch all D&D pillars. Written by Chris Massey, or Twi from Twice Bitten! What's included? An accessible,...   [click here for more]
Dungeon Masters Guild  $4.99

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Deeper Descent into Avernus

Deeper Descent into Avernus


Written by Azzael Ulbrinter, Deeper Descent into Avernus is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when playing Baldur's Gate: Descent into Avernus. Some of the encounters are alternate versions of events presented in the official module and are accompanied by revamped official...   [click here for more]
Dungeon Masters Guild  $7.99

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Encounters in Saltmarsh

Encounters in Saltmarsh


Written by Jack Duncan, Encounters in Saltmatsh is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when playing Ghosts of Saltmarsh. Some of the encounters are alternate versions of events presented in the official module, accompanying revamped, official maps in color for a better VTT experience....   [click here for more]
Dungeon Masters Guild  $7.99

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Van Richten's Pocketbook to Ravenloft

Van Richten's Pocketbook to Ravenloft


Van Richten's Pocketbook to Ravenloft is a 5e supplement that provides players options for Ravenloft and brand new Domains of Dread. Each of these domain provides you with interesting and detailed lore, background, locations, NPCs, adventure hooks, a map and detailed information on the darklords, including their stat blocks.  A beautifully laid out 77-page...   [click here for more]
Dungeon Masters Guild  $9.99

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The Priest, the Witch, and the Lost Temple: An Adventure

The Priest, the Witch, and the Lost Temple: An Adventure


"The story really captures your imagination and the layout is beautiful." - Neal S. "Wow!...I am super impressed, it is laid out beautifully, with detailed explanations and history." - Si. M "[I]t looks amazing! The art and format looks great and looks as professional as an official campaign book." - Steven E. "The writing is both captivating and near perfect, flowing from the pages in a succinct,...   [click here for more]
Dungeon Masters Guild  $5.95

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The Withering of Rothsville

The Withering of Rothsville


The small village of Rothsville is little more than a cluster of buildings built within a tiny vale in the woods. Wisps of mist cling to the tops of the scrawny trees that surround the buildings.  This product provide a short one-shot about infectious vampires—withered vampires—which carrry a deadly plague, contaminating all folks from the little hamlet of Rothsville. You also get a...   [click here for more]
Dungeon Masters Guild  $4.99

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The Korranberg Chronicle: Adventurer's Almanac

The Korranberg Chronicle: Adventurer's Almanac


Get ready for adventure with The Korranberg Chronicle - Adventurer's Almanac! Fully compatible with the Wayfinder's Guide to Eberron, Eberron: Rising from the Last War, and Keith Baker's Exploring Eberron, this massive tome is dedicated to all the Eberron players out there! Find a wealth of options within these pages, including: Subraces, Variant Traits,...   [click here for more]
Dungeon Masters Guild  $12.99

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Van Richten's Guide to Korvidas

Van Richten's Guide to Korvidas


"Korvidas is the perfect DLC companion to Van Richten's Guide to Ravenloft, adding an additional lycanthropy-centric domain of dread with a brooding darklord and several fun story hooks and ideas." - Eric Watson (review) "A guided tour, by Rudolph van Richten himself, of a fascinating expansion realm in Ravenloft. Fight lycanthropes, or choose to join them in staving off extinction at the hands of...   [click here for more]
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Character Secrets: Waterdeep: Dungeon of the Mad Mage

Character Secrets: Waterdeep: Dungeon of the Mad Mage


From the author of the bestselling Dungeon of the Mad Mage Companion: What hidden shames dominate the delvers of the Mad Mage's dungeon? Not every person is an open book and most lives are filled with hidden shames and regrets. Player characters are no different—some players even wish to embrace a checkered past when designing their characters. However, without...   [click here for more]
Dungeon Masters Guild  $2.95

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Twilight at Eventide

Twilight at Eventide


"Very well designed start to a campaign that makes great use early game monsters a lot of players don't typically see. Any one of the three adventures is among the best I've seen on the DM's Guild." - Charles T. "Twilight at Eventide is an excellent collection of adventures to begin a new campaign, as well as to introduce new players to the game." - The Kind GM Review "The well-designed...   [click here for more]
Dungeon Masters Guild  $4.95

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Dark Hexes & Horrible Diseases

Dark Hexes & Horrible Diseases


This D&D 5e supplement will provide you with ways to enhance your Ravenloft games by introducing brand new curses and diseases customized for the Domains of Dread. You can fit them into your game to add additional challenges and lore to your party. Contents A beautifully laid out 23-page PDF containing stunning artwork and: The product provides: 8 diseases 9 curses 2 new statblocks 3 new...   [click here for more]
Dungeon Masters Guild  $4.99

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Barovian Born and Raised

Barovian Born and Raised


Experience Curse of Strahd like never before with Barovian Born and Raised—a grim reimagining of Curse of Strahd in which the country's saviors are not strangers from beyond the Mists, but native Barovians who have had enough. Stand boldly against the Devil Strahd as a human, dusk elf, or even goliath, and bring justice to Castle Ravenloft—or join the countless heroes...   [click here for more]
Dungeon Masters Guild  $7.99

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How Do I Know You?

How Do I Know You?


Ever wanted an easy way to develop relationships between your adventurers quickly, so they are tied more deeply into your campaign? Well, look no further. 'How Do I Know You?' is the perfect way to achieve just that. With 15 tables to roll from (including one for each class), you'll be able to quickly and easily create unique relationships at your next session zero and bring more depth into...   [click here for more]
Dungeon Masters Guild  $3.95

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Otherworldly Patron: The Vestige

Otherworldly Patron: The Vestige


A new warlock patron for the world’s greatest roleplaying game. Some warlocks make deals with entities that are vestiges of dead gods, which are able to use the remnants of their divine power to become a patron to a warlock.  You might have encountered the vestige in a dream, calling out to you to make a dark bargain. Or perhaps you journeyed to an ancient temple dedicated to some forgotten...   [click here for more]
Dungeon Masters Guild  $0.95

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Encounters in Saltmarsh (Fantasy Grounds)

Encounters in Saltmarsh (Fantasy Grounds)


Written by Jack Duncan, Encounters in Saltmarsh is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when playing Ghosts of Saltmarsh. Some of the encounters are alternate versions of events presented in the official module, accompanying revamped, official maps in color for a better VTT experience. Others...   [click here for more]
Dungeon Masters Guild  $7.99 $6.39

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Fiddlebender's Guide to Airships

Fiddlebender's Guide to Airships


Finally Oswald reveals his secrets. Now your party can take to the sky as well.   Oswalt Fiddlebender is nothing if not courageous. Despite the dangers that fill the skies of Toril, he keeps returning to the vast blue and white firmament in his experimental airships. Throughout the long years if his career as a wizard and one of Faerun’s finest engineers Oswald has gathered an impressive...   [click here for more]
Dungeon Masters Guild  $8.00

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Twilight at Eventide (Fantasy Grounds)

Twilight at Eventide (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity "The well-designed anthology of low-level adventures in Twilight at Eventide would make the perfect introduction to a fey-theme campaign." - Eric Watson (RogueWatson) "Very creative storytelling and a good start in the world to get characters through the low levels 1-3. Interesting use of fey creatures in three modular...   [click here for more]
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The Adamantine City of Tarondir (Fantasy Grounds)

The Adamantine City of Tarondir (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity "The included adventure is one of intrigue and secrets, with the surrounding city having a lot of plot hooks and potential for low-level campaigns." - Roll4 Network The Adamantine City of Tarondir is a 5e module that consists of a plug-and-play city-setting accompanied of a...   [click here for more]
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The Mourning Lord

The Mourning Lord


Tell the greatest story no one ever told... A tantalizing tale; in which a bold group of heroes braves the depths of Fort Morninglord, a long forgotten ruin. Therein, their mettle is tested by cruelty, suffering, and no small-measure of mischief. Will their courage -and their stomachs- hold steady? Will they banish the wicked presence that holds dominion here? Can...   [click here for more]
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Encounters in Ravenloft (Fantasy Grounds)

Encounters in Ravenloft (Fantasy Grounds)


Encounters in Ravenloft is a 5e supplement that provides a series of 10 encounters that will enrich the experience of your players when playing the Ravenloft setting. Whenever appropriated, the encounter will mentioned some suggested Domains but they can be run anywhere. Each encounter has detailed maps and most of the encounters also feature brand new creatures,...   [click here for more]
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Watch of Waterdeep

Watch of Waterdeep


Watch of Waterdeep A Waterdeep Classics Sourcebook By Joseph Carriker “Lend me the wit of the Blackstaff, o gods, and where that fails me, give me the patience of a Watchman.” – from “Waterdhavian Sayings,” published 1356 DR, editor unknown The City of Splendors can be a rough place, with adventurers, sailors, criminals, barbarians, and even a smattering of fell beasts walking...   [click here for more]
Dungeon Masters Guild  $2.99

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Van Richten's Guide to Korvidas (Fantasy Grounds)

Van Richten's Guide to Korvidas (Fantasy Grounds)


Van Richten's Guide to Korvidas is now available for Fantasy Grounds "A guided tour, by Rudolph van Richten himself, of a fascinating expansion realm in Ravenloft. Fight lycanthropes, or choose to join them in staving off extinction at the hands of Miro Kulenov. David McDonough has done an exceptional job once again." - Cra S. A small, heavily forested realm, Korvidas is dotted with farms and small...   [click here for more]
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Deeper Descent into Avernus (Fantasy Grounds)

Deeper Descent into Avernus (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Written by Azzael Ulbrinter, Deeper Descent into Avernus is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when playing Baldur's Gate: Descent into Avernus. Some of the encounters are alternate versions of events presented in...   [click here for more]
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Baby's Breath - A Souls and Shells Scenario for The Curse of Strahd

Baby's Breath - A Souls and Shells Scenario for The Curse of Strahd


Baby's Breath - A Souls and Shells Scenario for The Curse of Strahd This scenario explores the implications of Souls and Shells in Barovia, winding down the depraved path of two tragic and dangerous Souls.  Add them to any tavern in your campaign, and watch the not-at-all hilarious hijinks ensue. Also, have a look at our Monster Mod Cards.  They're fun, I promise!  :)...   [click here for more]
Dungeon Masters Guild  $1.00

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Fantastic Familiars

Fantastic Familiars


A spellcaster can be judged by the company they keep. Fantastic Familiars is a sourcebook for the D&D 5e game. It contains a number of variant rules to change the way that familiars are used in your game, along with stats and write-ups for 10 new creatures that can be taken as familiars. Contents include:  Guidelines for using other familiars than those pre-approved...   [click here for more]
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Barovian Born and Raised (Fantasy Grounds)

Barovian Born and Raised (Fantasy Grounds)


Experience Curse of Strahd like never before with Barovia Born and Raised—a grim reimaginining of Curse of Strahd in which the country's saviors are not strangers from beyond the Mists but native Barovians that have had enough. Stand boldly against the Devil Strahd as a human, dusk elf, or even goliath, and bring justice to Castle Ravenloft—or join...   [click here for more]
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Ban'Na

Ban'Na


Just about thirty thousand pounds of bananas! Journey to a forgotten island off of Valenar's coast seeking a relic from ages past- a mysterious item crafted by dirge singers during the reign of the Empire of Dhakaan! Can the adventurers peel back the enigmas of the long-lost island, or will the denizens make a monkey out of them?  Ban'Na is an Eberron...   [click here for more]
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The Tournament of Tokens

The Tournament of Tokens


To celebrate the campaign finale of Halfway to Heroes I am setting this title to FREE. For years the town of Brightbank has held an annual tournament open to the bravest and the brightest. The premise was simple: enter the dungeon and emerge with the most Chips of Valor at the greatest speed. The winners would be granted magical items as well as a bounty of gold. There is a chance of death and a guarantee...   [click here for more]
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The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition (Fantasy Grounds)

The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  What lies within this module? The Greasemonkey's Handbook is a comprehensive guide to building, piloting, and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely...   [click here for more]
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Encontros na Baróvia

Encontros na Baróvia


ENGLISH VERSION HERE Uma terra desolada e miserável, o Domínio do Medo conhecido como Baróvia está cheio de incontáveis horrores que oprimem seus habitantes sem alma. Indefesos contra a tirania do Diabo Strahd, os barovianos sobrevivem um dia por vez, afogando suas mazelas no pouco vinho que há por lá. "Zeuch tem uma compreensão fenomenal do que funciona e melhora o cenário e a campanha....   [click here for more]
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Draconomicon: Gem Dragons

Draconomicon: Gem Dragons


Discover the gem dragons, psionic true dragons that hail from the inner planes! "The gem dragons are a subspecies of true dragon that are rarely encountered on the material plane, preferring as they do to dwell on the inner planes. Enough of their kind have been encountered, however, to definitively establish that they are a subcategory of dragon, like the chromatics and metallics. Like...   [click here for more]
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Ripper Class

Ripper Class


The rain creates a rhythmic melody on the roads of the Ivory Hall district, interrupted only by the footsteps of the rushing city guards. Then they see the body and the guards approach carefully. Another body has been left in the street. Another Gnome, clad in jewels and fine clothes. Another iron coin, stamped with the letter M. Another victim claimed by the Iron Merchant. Serial...   [click here for more]
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Narrative Mass Combat Rules

Narrative Mass Combat Rules


Narrative Mass Combat Rules address the lack of mass combat rules in Dungeons in Dragons without trying to make your session feel like a half-baked table top war game simulator. These rules are elegant, easy to use, and are only two pages long! Did somebody say easy DM prep?! No more cumbersome 30+ page mass combat rules that try to turn Dungeons and Dragons into something it’s not. These rules...   [click here for more]
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Encontros no Castelo Ravenloft

Encontros no Castelo Ravenloft


ENGLISH VERSION HERE Encontros no Castelo Ravenloft é um suplemento da 5e composto por 12 encontros que garantirão uma experiência inequesível ao explorar o castelo mais infame do D&D! Os encontros variam dos níveis 6 a 10, tocando todos os três pilares do D&D. Escrito por Chris Massey, ou Twi do Twice Bitten! A equipe de tradução...   [click here for more]
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The Adamantine City of Tarondir

The Adamantine City of Tarondir


"The included adventure is one of intrigue and secrets, with the surrounding city having a lot of plot hooks and potential for low-level campaigns." - Roll4 Network The Adamantine City of Tarondir is a 5e module that consists of a plug-and-play city setting accompanied by a 4th-level urban adventure. Tarondir...   [click here for more]
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Draconomicon: Dragonbound

Draconomicon: Dragonbound


Protect the world or begin a reign of terror with your dragon companion at your side!  “Up above the clouds, a high elf in thick layers and protective eyewear rides a silver dragon, a message cylinder that will affect the history of nations clipped securely to her belt.   A brass dragon and her human companion plod across the scorched sands of the desert in the direction...   [click here for more]
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The Ancient Relic of Netheril

The Ancient Relic of Netheril


The heroes meet an unusual scholar from Evereska. She seeks an artifact from the Netherese Empire of old that she claims may have survived the Spellplague. This adventure takes the party to the small town of Rasilith in the Anauroch Desert where they will search for a mythal rumored to be buried in the sands within an ancient temple. Designed for a party of 4 or 5 between levels 5 and 10, this adventure...   [click here for more]
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The Awakened Item

The Awakened Item


Have you ever wanted to play a sentient sword or shield? How about a broom? Or perhaps a tea pot, a clock, or a candelabra? Well, be my guest! “A gleaming longsword set atop a pile of treasure deep in the heart of a dungeon suddenly calls out to the adventurers filling their pouches with coin.    A fiddle levitates alongside a cheerful bard. The townsfolk in...   [click here for more]
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The War Wagon

The War Wagon


"A large shipment of adamantine armor and weapons must be delivered to Fort Rosnok in a non-stop journey. This will require special attention and something few could ever imagine: the War Wagon, a heavily armored stagecoach built of oak and reinforced with adamantine hardware." Written by Andy "The Old Goat" Headley, The War Wagon is a 5e adventure...   [click here for more]
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Encontros com os Poderes Sombrios

Encontros com os Poderes Sombrios


ENGLISH VERSION HERE "Há a característica única de personagens do jogador morrendo e ressuscitando, mas com uma pegada bastante Baroviana. Quer suas almas sejam contaminadas ou seus corpos atraiam insetos, essas cenas góticas únicas podem ajudar a envolvê-los ainda mais no cenário." - Cita A F "Morrer em D&D é um negócio sério. Esses encontros além...   [click here for more]
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Birds of Prey

Birds of Prey


Prepare yourselves for an elaborate heist in this winter-themed adventure! 30 years ago, The War for the Silver Marches devestated the region, splitting the realm and devestating several cities. In the wake of Sundabar's recapture at the end of the War, a young drow woman escapes to the Nether Mountains, fleeing the city that slew her parents. Through the winter winds, a duergar finds the drow girl,...   [click here for more]
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Arcane Archetypes: Hedge Wizard

Arcane Archetypes: Hedge Wizard


Learn to cast magic your own way with this new archetype for the Wizard class! "A Hedge Wizard is a magician who cannot access proper tutelage due to a lack of funds or willing teachers. They are entirely self-taught, and often the subject of scorn by their better educated peers. And yet hedge wizards are often brilliant—while they may be reproducing knowledge that is already...   [click here for more]
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