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Chronicles of Eberron

Chronicles of Eberron


Join Eberron setting creator Keith Baker for another journey across the realms of Eberron, from the trackless void of the Astral Plane to the unknown depths of the Barren Sea. Chronicles of Eberron takes a deeper dive into Keith’s vision of Eberron, with expanded mechanics and detailed illustrations that bring the world to life. This companion to Exploring Eberron contains lore...   [click here for more]
Dungeon Masters Guild  $27.95

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Monster Manual Expanded (5E)

Monster Manual Expanded (5E)


Getting the PDF? Save up to $19 if you grab the series bundle instead: Grab the Roll20 version here.  “A fantastic resource for DMs that want to keep players on their toes or want stronger or weaker variants of certain monsters.” - Comicbook.com “Monster Manual Expanded does a fantastic job of lovingly recreating monsters that...   [click here for more]
Dungeon Masters Guild  $29.99

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Monster Manual Expanded III (5E)

Monster Manual Expanded III (5E)


Getting the PDF? Save up to $19 if you grab the series bundle instead: "The art in this book is amazing, and in some instances, terrifying! Like some of it is legitimately scary! I'm very excited about it...there's just so much awesome content! It's gonna rise right to the top of the best-sellers list!" - Nerd Immersion. "Easily one of the best products...   [click here for more]
Dungeon Masters Guild  $34.99

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The Shaman

The Shaman


Do you want to be able to maintain Concentration on more than one spell? Check out the Shaman! Written by the author of the Adamantine Best-Selling Monster Manual Expanded series, this 32-page Player's Handbook supplement introduces the Shaman, an exciting new primal class tailored to infuse your campaign with fresh content, this supplement also unveils innovative mechanics to enhance your gameplay...   [click here for more]
Dungeon Masters Guild  $4.99

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Ezmeralda's Guide to Ravenloft

Ezmeralda's Guide to Ravenloft


Ezmerelda's Guide to Ravenloft is a 5e supplement that serves as an expansion to Van Richten's Guide to Ravenloft, including new player options and Domains of Dread. Each of these domains provides you with detailed lore, backgrounds, locations, NPCs, adventure hooks, a map and detailed information on their respective Darklords, including their stat blocks. This beautifully laid-out,...   [click here for more]
Dungeon Masters Guild  $24.99

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Monster Manual Expanded Adventures

Monster Manual Expanded Adventures


Slice through the deadly flora of the Temple of Root and Ruin before your party is turned to mulch. Brave the sands in the Archives of Hazzan Abduil. Uncover the secrets of a mysterious project gone wrong, awakening a clockwork beholder with its eyes on you. Monster Manual Expanded Adventures features a collection of five gripping adventures that will keep your party on the edge of their...   [click here for more]
Dungeon Masters Guild  $9.95

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Monster Manual Expanded III | Roll20 VTT Compendium

Monster Manual Expanded III | Roll20 VTT Compendium


This is the Roll20 VTT Compendium Package (fully integrated into Roll20 and accessible from any browser) of the third book of the Adamantine Best-Selling Monster Manual Expanded series! If you're looking for the PDF/Book version, please click here instead. Monster Manual Expanded III continues what the two previous Adamantine...   [click here for more]
Dungeon Masters Guild  $39.99

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Monster Manual Expanded I | Roll20 VTT Compendium

Monster Manual Expanded I | Roll20 VTT Compendium


NEW ROLL20 COMPENDIUM PRODUCT RELEASE! DRAGONIX'S DEADLY DENIZENS!      This is the Roll20 VTT Compendium Package (fully integrated into Roll20 and accessible from any browser) of the first book of the Adamantine Best-Selling Monster Manual Expanded series! If you're looking for the PDF/Book version, click here instead. Monster Manual Expanded is...   [click here for more]
Dungeon Masters Guild  $39.99

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Monster Manual Expanded Adventures | Roll20

Monster Manual Expanded Adventures | Roll20


This is a Roll20 VTT Module   Grab the PDF Version Here: Slice through the deadly flora of the Temple of Root and Ruin before your party is turned to mulch. Brave the sands in the Archives of Hazzan Abduil. Uncover the secrets of a mysterious project gone wrong, awakening a clockwork beholder with its eyes on you. Monster Manual...   [click here for more]
Dungeon Masters Guild  $11.95

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DM Options: Monster Talents II (5E)

DM Options: Monster Talents II (5E)


DM Options: Monster Talents II is the follow up to the PLATINUM best selling Monster Talents. It contains over 200 pages of monstrous 'talents,' or features you can add to a creature's existing repertoire with the intent of making it a unique or a more challenging encounter. This time the book covers the official follow-up bestiaries Volo's Guide to Monsters and...   [click here for more]
Dungeon Masters Guild  $17.99

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Chronicles of Eberron Roll20

Chronicles of Eberron Roll20


Please note: This title contains the Roll20 VTT package only. For the Chronicles of Eberron PDF and Roll20 BUNDLE, please go here In addition to delving into hidden corners of the world, Chronicles of Eberron provides broad guidance useful for any Eberron campaign. What does the average person from Khorvaire actually know about the Draconic Prophecy? What's the best way...   [click here for more]
Dungeon Masters Guild  $27.95

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Monster Manual Expanded III (5E) (Fantasy Grounds)

Monster Manual Expanded III (5E) (Fantasy Grounds)


Unleash over 300 terrifying new monsters! Monster Manual Expanded III continues what the two previous Adamantine Best-Selling bestiaries have started, providing dungeon masters with additional creature options to help fill their adventures. There are 320 statblocks spread across this module, most of which are archetypes and...   [click here for more]
Dungeon Masters Guild  $44.99

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Ezmeralda's Guide to Ravenloft (Roll20)

Ezmeralda's Guide to Ravenloft (Roll20)


Ezmerelda's Guide to Ravenloft is a 5e supplement that serves as an expansion to Van Richten's Guide to Ravenloft, including new player options and Domains of Dread. Each of these domains provides you with detailed lore, backgrounds, locations, NPCs, adventure hooks, a map and detailed information on their respective Darklords, including their stat blocks. This beautifully laid-out...   [click here for more]
Dungeon Masters Guild  $34.99

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DM Options: Monster Talents II (Fantasy Grounds)

DM Options: Monster Talents II (Fantasy Grounds)


DM Options: Monster Talents II is the follow up to the PLATINUM best selling Monster Talents, now for Fantasy Grounds! It contains a massive number of monstrous 'talents,' or features you can add to a creature's existing repertoire with the intent of making it a unique or a more challenging encounter. This time the book covers the official follow-up bestiaries Volo's Guide to Monsters and Mordenkainen's...   [click here for more]
Dungeon Masters Guild  $19.95

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Subclasses of the Planes

Subclasses of the Planes


12 Exciting and Flavorful New Planar Subclasses for Heroes in the Forgotten Realms "Asking me what my favorite subclass out of these is like asking me to pick my favorite child, its the 5th one (Martial Archetype: Conquest). Each archetype is immensely flavorful and you can really get a sense of the driving forces in the planes in the features and fluff text in each subclass." -...   [click here for more]
Dungeon Masters Guild  $1.99

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Rogue Modrons!

Rogue Modrons!


Play as a Rogue Modron or have a Rogue Modron Sidekick! Based on the new modron-flavored adventure, The Shape of Folly! Rules for Rogue Modrons as a playable race Create a playable rogue modron, either as a monodrone, duodrone, or tridrone!  Three Rogue Modron Sidekicks Using the Sidekick rules from Dragon of Icespire Peak, add these rogue modrons -- a monodrone, a a duodrone, or a tridrone...   [click here for more]
Dungeon Masters Guild  $0.99

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Shape of Folly

Shape of Folly


A Lost Dwarven Mine Reshaped by Malfunctioning Modrons! An four- to six-hour adventure for three to seven 1st to 4th level characters, with tips for higher level play With guidance to set it in the Sword Coast, Undermountain, or your own campaign 32 rooms of mind-bending encounters Three levels, each with beautiful, detailed custom maps A local dwarven family of miners has rediscovered an old family...   [click here for more]
Dungeon Masters Guild  $3.99

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Monster Manual Expanded Adventures (Fantasy Grounds)

Monster Manual Expanded Adventures (Fantasy Grounds)


Monster Manual Expanded Adventures Now available for Fantasy Grounds Unity! Slice through the deadly flora of the Temple of Root and Ruin before your party is turned to mulch. Brave the sands in the Archives of Hazzan Abduil. Uncover the secrets of a mysterious project gone wrong, awakening a clockwork beholder with its eyes on you. Monster Manual Expanded Adventures features a collection...   [click here for more]
Dungeon Masters Guild  $10.95

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Ezmeralda's Guide to Ravenloft (Fantasy Grounds)

Ezmeralda's Guide to Ravenloft (Fantasy Grounds)


Ezmeralda's Guide to Ravenloft Now available for Fantasy Grounds Unity! Ezmerelda's Guide to Ravenloft is a 5e supplement that serves as an expansion to Van Richten's Guide to Ravenloft, including new player options and Domains of Dread. Each of these domains provides you with detailed lore, backgrounds, locations, NPCs, adventure hooks, a map and detailed information on their respective...   [click here for more]
Dungeon Masters Guild  $34.99

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Shape of Folly (Fantasy Grounds)

Shape of Folly (Fantasy Grounds)


A Lost Dwarven Mine Reshaped by Malfunctioning Modrons - now experienced in Fantasy Grounds! An four- to six-hour adventure for three to seven 1st to 4th level characters, with tips for higher level play With guidance to set it in the Sword Coast, Undermountain, or your own campaign 32 rooms of mind-bending encounters Three levels, each with beautiful, detailed custom maps A local dwarven...   [click here for more]
Dungeon Masters Guild  $4.99

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Subclasses of the Planes (Fantasy Grounds)

Subclasses of the Planes (Fantasy Grounds)


Now for Fantasy Grounds 12 Exciting and Flavorful New Planar Subclasses for Heroes in the Forgotten Realms "Asking me what my favorite subclass out of these is like asking me to pick my favorite child, its the 5th one (Martial Archetype: Conquest). Each archetype is immensely flavorful and you can really get a sense of the driving forces in the planes in the features and fluff...   [click here for more]
Dungeon Masters Guild  $1.99

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Rogue Modrons! (Fantasy Grounds)

Rogue Modrons! (Fantasy Grounds)


Play as a Rogue Modron or have a Rogue Modron Sidekick - now for Fantasy Grounds! Based on the new modron-flavored adventure, The Shape of Folly! Rules for Rogue Modrons as a playable race Create a playable rogue modron, either as a monodrone, duodrone, or tridrone!  Three Rogue Modron Sidekicks Using the Sidekick rules from Dragon of Icespire Peak, add these rogue modrons...   [click here for more]
Dungeon Masters Guild  $1.99

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