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The Blackstaff's Book of 1000 Spells

The Blackstaff's Book of 1000 Spells


The Blackstaff’s Book of 1,000 Spells is the largest compilation of 5E spells ever released, over 300 pages, from the creators behind such titles as Elminster's Guide to Magic, the Player's Companion, Faiths of the Forgotten Realms (I and II), and the Ravenloft Archetypes series (which Critical Role creator Matt Mercer praised as "Really...   [click here for more]
Dungeon Masters Guild  $14.95

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The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition

The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition


What lies within this book? The Greasemonkey's Handbook is a comprehensive guide to building, piloting and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely compatible with almost any campaign setting, this handbook brings the world of mechs, tanks, cars, carts, and any other...   [click here for more]
Dungeon Masters Guild  $14.95

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Elminster's Guide to Magic

Elminster's Guide to Magic


“This is an incredible supplement full of clever writing that made me think Ed Greenwood had contributed. Every spellcaster, from wizards to clerics to eldritch knights, needs a copy of this book. Sure, this book has hundreds of balanced, creative, fun, new spells to fill your arsenal and is brimming with magic items both sinister and hilarious, but it also is chock full of story bits. Names...   [click here for more]
Dungeon Masters Guild  $14.95

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The Blackstaff's Warlock Codex

The Blackstaff's Warlock Codex


The Blackstaff’s Warlock Codex is the ultimate collection of 5E warlock subclasses, options, and spells, from the creators of such titles as The Blackstaff’s Book of 1,000 Spells, Elminster's Guide to Magic, the Player's Companion, Faiths of the Forgotten Realms (I and II), and the Ravenloft Archetypes series...   [click here for more]
Dungeon Masters Guild  $6.95

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The Second Black Dawn

The Second Black Dawn


"The FANTASY GROUNDS version is now available!" "This adventure is written in an excellent manner, full of engaging narrative elements and with great care to detail. I find the narrative intertwines perfectly with the combats to create a good balance of story beats, without the presence of empty encounters. Personally, I consider this adventure to be of better quality than...   [click here for more]
Dungeon Masters Guild  $7.95

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To Hell and Back Again

To Hell and Back Again


Play alone or with friends! For characters of 1st to 3rd level. What begins as a simple job for the oddball wizard Shandalar leads to a heart-pounding romp through the fey-haunted Cloakwood and into the fiery depths of Avernus! Do you have what it takes to escape hell? And just how far will you be willing to go to return home...   [click here for more]
Dungeon Masters Guild  $9.95

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Curse of Strahd DM's Kit & Screen

Curse of Strahd DM's Kit & Screen


Expand or narrow the focus of Curse of Strahd to make it as long or as short as you want! Three fully detailed player factions: The Dark Powers, the Order of the Silver Dragon, and the Keepers of the Feather! An extensive NPC index and Dungeon Master Screen inserts! The Curse of Strahd imperils the player characters at every turn when they enter The Mists and find themselves in the haunted...   [click here for more]
Dungeon Masters Guild  $1.00

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The Essentials: Sidekicks Expanded

The Essentials: Sidekicks Expanded


With its latest update, The Essentials: Sidekicks Expanded is bursting with new sidekicks for your 1 on 1 game of D&D. 9 sidekick types, each with their own unique/named sidekicks, complete with backstories, personality traits, and stat-blocks at levels 1, 3, and 5.  Within The Essentials: Sidekicks Expanded you'll find: The Assassin,...   [click here for more]
Dungeon Masters Guild  $4.99

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Multiversatility - Player's Options Pack

Multiversatility - Player's Options Pack


UPDATED: Now with a new race, new subclasses, and new spells! Multiversatility – Player’s Options Pack is, by far, my most daring 5th edition project. It comes as a bundle of nearly all my previous Dungeon Masters Guild works, but also includes new character options specifically...   [click here for more]
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Materials of the Realms

Materials of the Realms


Unique characters often request unique equipment. Be it swords forged from fallen stars, armor crafted from leaves and bark woven by elves, poisons from distant lands or alchemical items for the modern combatant, this book is full of all of these and more. Visit "The Forge" for a variety of new weapons and armors crafted from materials both mundane and exotic. Turn to "The Poisoner's Table" for...   [click here for more]
Dungeon Masters Guild  $1.99

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Dark Sorceries - A 5E Solo Adventure

Dark Sorceries - A 5E Solo Adventure


All conversation abruptly stops as the door to the inn crashes open. A cloaked figure staggers into the room, falling to his knees. The stranger looks human, though his cowl is pulled low, hiding his features from sight. His clothes are covered in frost and fresh snow. “P-please… h-help… m-me...,” a strangled voice pleads from under the hood. Pain and desperation...   [click here for more]
Dungeon Masters Guild  $9.95

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Forgotten Realms Archetypes: Savagery & Shadow

Forgotten Realms Archetypes: Savagery & Shadow


Forgotten Realms Archetypes: Savagery & Shadow presents eleven* new subclasses as well as new races and subraces, complete rules and roleplaying guidance for lycanthrope player characters, new monsters, new feats, setting lore, and more for the Tales of the Yawning Portal storyline and other 5th Edition D&D games set in the Forgotten Realms and...   [click here for more]
Dungeon Masters Guild  $9.95

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La Seconda Alba Nera

La Seconda Alba Nera


"Campagna veramente ottima. la sto giocando con un gruppo di nuovi giocatori e la stiamo trovando molto divertente e accattivante, grazie anche alle atmosfere cupe e dark. Consigliatissima." Omar P. "Un'avventura scritta in maniera ottima ricca di aspetti narrativi e con grande cura per i particolari. Trovo che la storia si intrecci perfettamente con gli scontri in modo da ottenere un...   [click here for more]
Dungeon Masters Guild  $7.95

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{OAP} The Emergent Class

{OAP} The Emergent Class


Outlandish Adventure Productions presents: The Emergent, a highly customizable martial class that lets you put your entire soul into roleplaying. Emergents summon the physical manifestations of their souls, called incarnations, to fight, explore, and roleplay alongside them. An incarnation is an amazing source of utility and additional options for a party, but is a massive risk to the emergent because...   [click here for more]
Dungeon Masters Guild  $4.95

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{OAP} The Justiciar Class

{OAP} The Justiciar Class


Outlandish Adventure Productions presents: The Justiciar, an Intelligence-based half-caster class of magical law and order! Justiciars serve the Arcane Court, an independent, nation-neutral justice system that can be implemented into any campaign setting. Justiciars cultivate a small reservoir of quickly recharging arcane energy they use to cast their spells and summon a Binding Cell, which can...   [click here for more]
Dungeon Masters Guild  $4.95

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Pacts & Patrons (and eldritch invocations!), new class options for the warlock - now with kittens

Pacts & Patrons (and eldritch invocations!), new class options for the warlock - now with kittens


NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack. And here comes the greatest of major updates, for Pacts & Patrons just hit its 250th sale! With new art, minor tweaks, the addition of my previous Familiar Faces work, and many new contents,...   [click here for more]
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{OAP} The Odic Class

{OAP} The Odic Class


Outlandish Adventure Productions presents: The Odic, a Wisdom-based spellcasting class that uses an ancient and dangerous method - sacrificing its life force as its spellcasting resource! Heavily inspired by the magic used by the shamans of Norse mythology, odyllic magic is from a barbaric time long before arcanists discovered the Weave, a time in which the Old Tongue was spoken...   [click here for more]
Dungeon Masters Guild  $4.95

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Ritual Magic (Codex Six of the Enchiridia Mysteria)

Ritual Magic (Codex Six of the Enchiridia Mysteria)


Oh great, the warlock is casting another ritual. While the fighter might get bored and the rogue might wander ahead to do some scouting, the power of rituals cannot be denied. In this collection of 25 new ritual spells of 1st through 9th level, some fresh new takes on what rituals can accomplish stand alongside of the traditional utility and information-gathering rituals are known...   [click here for more]
Dungeon Masters Guild  $2.49

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To Hell and Back Again (Fantasy Grounds)

To Hell and Back Again (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Play alone or with friends! For characters of 1st to 3rd level. What begins as a simple job for the oddball wizard Shandalar leads to a heart-pounding romp through the fey-haunted Cloakwood and into the fiery depths of Avernus! Do you...   [click here for more]
Dungeon Masters Guild  $14.95

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Elemental Cleric Domains - A 5th Edition Cleric Domain Collection

Elemental Cleric Domains - A 5th Edition Cleric Domain Collection


The Elemental Cleric Collection A collection of Clerics based on the natural elements of the world. These domains offer some additional variety for Clerics, allowing you to find that domain which perfectly suits your character. With 82 new spells you will have an arsenal of new spells at your desposal. Earth Domain: A land focused domain that allows one to ally...   [click here for more]
Dungeon Masters Guild  $3.99

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Elminster's Guide to Magic (Fantasy Grounds)

Elminster's Guide to Magic (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the original, Mithril-bestselling PDF, click here. If you want both this FG module AND the PDF, you can buy both with this bundle for just an extra $2.00 (total of $21.95) by clicking here. “This is an incredible supplement full of clever writing that made me think Ed Greenwood had contributed. Every spellcaster, from wizards...   [click here for more]
Dungeon Masters Guild  $19.95

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Elemental Paladin Oaths - A 5th Edition Paladin Oath Collection

Elemental Paladin Oaths - A 5th Edition Paladin Oath Collection


Elemental Paladin Oaths Want a paladin who wields his anger like an inferno? One who is cold and collected? Look no further! These Oaths mix the elements with their emotional counter part to create fun combat and role play moments for your paladin. Oath of the Enduring Stone - Paladins of this order swear to never flee, to endure even the most terrifying threats with stalwart...   [click here for more]
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{B5} Planar - 5e class

{B5} Planar - 5e class


Channel the power of the Multiverse, with the Planar, a class for 5e D&D. Brought to you by B5 Homebrews. If you check out the class and enjoyed it, be sure to leave some feedback or a review! It really helps us! Thank you! Other classes draw their magic from various sources, but few draw their magic from the other planes of existence throughout...   [click here for more]
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The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition (Fantasy Grounds)

The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. What lies within this module? The Greasemonkey's Handbook is a comprehensive guide to building, piloting, and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely compatible with almost...   [click here for more]
Dungeon Masters Guild  $24.95

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The Second Black Dawn (Fantasy Grounds)

The Second Black Dawn (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. "This adventure is written in an excellent manner, full of engaging narrative elements and with great care to detail. I find the narrative intertwines perfectly with the combats to create a good balance of story beats, without the presence of empty encounters. Personally, I consider this adventure...   [click here for more]
Dungeon Masters Guild  $11.95

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{OAP} Path of the Liver Eater - An Outlandish Commission

{OAP} Path of the Liver Eater - An Outlandish Commission


Have you ever admired a foe's strength and power, wanted to be able to harness its abilities for your own ends? When David Adams approached us to commission this ravenous barbarian subclass, his answer to that question was a resounding "YES!" Outlandish Adventure Productions, commissioned by David Adams, presents: The Path of the Liver Eater, a barbarian subclass that harvests...   [click here for more]
Dungeon Masters Guild  $0.95

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Book of Ki

Book of Ki


Unleash the power of ki in your characters and in your campaign world with new races, items, and abilities for characters of any class drawn from popular eastern culture media. The concept of ki, already used by the monk class in the core rules, is expanded upon and extended to characters of all walks of life. Here are some of the things you will find inside...   [click here for more]
Dungeon Masters Guild  $9.99

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From the Fringes, Rare Class and Race Options

From the Fringes, Rare Class and Race Options


Adventurers come from all walks of life but there are some that walk on paths that most could never dream of even discovering. Within this document are a plethora of new archetypes that follow these untrodden paths. This 23-page handbook contains lore and options for creating characters with rare and unheard of abilities and forms. Included are also: 6 New races Catfolk - humanoid felines Coiled...   [click here for more]
Dungeon Masters Guild  $5.00

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Unusual Oaths, new paladin class options

Unusual Oaths, new paladin class options


NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack. NOTE: a new option, the Oath of Warding, was recently included. If you downloaded the previous version, be sure to enjoy the new oath....   [click here for more]
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Red Society - a Collection of Premade Rippers

Red Society - a Collection of Premade Rippers


You are cordially invited to join the Red Society, a secret gathering of men and women of similar interest. You have been watched and your secrets are known to us, that you take lives and do things that few dare speak of. Do not fret, your secrets are ours to keep, but if you wish to converse and join our ranks, come speak with our...   [click here for more]
Dungeon Masters Guild  $2.95

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Elemental Magic (Codex Five of the Enchiridia Mysteria)

Elemental Magic (Codex Five of the Enchiridia Mysteria)


In a world where things are arbitrarily categorized... Welcome to Elemental Magic, Codex Five of the Enchiridia Mysteria! Wield the power of air, earth, fire, and water in this collection that is meant to flesh out thin places in the spell lists while also trying new things (I also found some surprising space to cover basic effects, like setting creatures on fire or summoning rain). Here's...   [click here for more]
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Ritual Magic for Fantasy Grounds (Codex Six of the Enchiridia Mysteria)

Ritual Magic for Fantasy Grounds (Codex Six of the Enchiridia Mysteria)


This is the Fantasy Grounds MOD file version, not the PDF. Oh great, the warlock is casting another ritual. While the fighter might get bored and the rogue might wander ahead to do some scouting, the power of rituals cannot be denied. In this collection of 25 new ritual spells of 1st through 9th level, some fresh new takes on what rituals can accomplish...   [click here for more]
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Eldritch Metamorphosis - Sorcerous Origin

Eldritch Metamorphosis - Sorcerous Origin


The potential to command sorcery is not always given by Fate... Sorcerers carry the ability to cast spells internally. Raw sorcery flows through their veins. Most of the time, this ability is rare and who is granted the ability is decided by chance. In a world where the very fabric of the universe can be manipulated, there are those who seek to control this chance. ...but sometimes taken by those...   [click here for more]
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Bloodlines: A Compilation of 6 Extraordinary Playable Races, 3 Backgrounds, and 25 Titanic Feats

Bloodlines: A Compilation of 6 Extraordinary Playable Races, 3 Backgrounds, and 25 Titanic Feats


From Passion Fueled Flames to The Marks of a Titan This guide includes additional racial options, feats, and backgrounds to help you further your imaginative adventures. With this supplement, you can roleplay a hearty being of pure elemental fire or a boastful, feathered humanoid that inhabits the treetops of an Owling eyrie. The guide includes statistics and lore for two races found in the Monster...   [click here for more]
Dungeon Masters Guild  $3.99

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Crit & Miss (Supplement)

Crit & Miss (Supplement)


Spice up your combat with these critical fumble tables! Slice off an orc's head, cut the wings off of a demon or sever a Kraken's tentacle. This is a critical success and fail supplement for DMs who want to add some extra depth and/or danger to their encounters. It uses several different rulesets to try and accomodate every type of player, from the veterans down to new players....   [click here for more]
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A Feast of Feats

A Feast of Feats


Tired of having to look through three different source books and four different Unearthed Arcana articles for the perfect feat for your new (or learned!) character, only to give up at the immensity of the task? Me too. So I got bored one day and, using the awesome powers of Natural Crit, created some All-in-one packs. This is for feats. It has all the feats in alphabetical order, coming from every...   [click here for more]
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Supplemental Feats

Supplemental Feats


Supplemental Feats offers a few more character options to add story flavor along with functionality. There are 21 new feats to play around with. Please rate my product and if you have any questions please feel free to ask. ...   [click here for more]
Dungeon Masters Guild  $1.00

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Expanded Reincarnation Table

Expanded Reincarnation Table


This is a table of random races that are not inculed in the players handbook for use with the reincarnation spell. Races from Mordenkain's Tome of Foes included. ...   [click here for more]
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Subrace Compendium

Subrace Compendium


NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack. From the ashes of two of my first Guild works here comes the Subrace Compendium, a collection of variants and options for the most common of D&D nonhuman races (dwarf,...   [click here for more]
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Close Quarters Combat Mage

Close Quarters Combat Mage


The Close Quarters Combat Mage is a new arcane tradition that focuses on magical combat in narrow or close quarters, potent damage at close range and forming a Spell Accord with a willing creature allowing them to deliver melee spell attack and touch spells for the wizard. Hope you enjoy. Please Rate. ...   [click here for more]
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Mage Apprentice : Sidekick Class

Mage Apprentice : Sidekick Class


Every master wishes to pass their teachings on to the next generation, and so the powerful mage takes an apprentice. These students of magic bravely adventure with their mentors to gain knowledge and experience at their side. Even so, an apprentice learns the ways of arcane arts through watching and studying the habits of their mentor as much as casting their own spells.  This sidekick is designed...   [click here for more]
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Arcane Tradition: School of Culinary Magic

Arcane Tradition: School of Culinary Magic


This is a player subclass for wizards that allows people to play a chef with a magical leaning. Create marveolus dishes with powerful spells infused into them that can empower your allies or poison your foes. ...   [click here for more]
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Ravnican Archetypes

Ravnican Archetypes


A collection of 10 archetypes inspired by the Guilds of Ravnica: Barbarian - Gruul - the Path of the Burning Tree Bard - Rakdos - the College of Hedonism Cleric - Orzhov - the Commerce Domain Druid - Golgari - the Circle of Life and Death Fighter - Azorius - the Arrester Paladin - Boros - the Oath of Zeal Ranger - Selesnya - the Guardian Conclave Rogue - Dimir - the Infiltrator Sorceror...   [click here for more]
Dungeon Masters Guild  $2.00

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All My Products (Sebastian Baar)

All My Products (Sebastian Baar)


Get three products, including two adventures and one supplement! This bundle includes two adventures and one supplement: Beneath the Surface (an adventure for characters 1-4th level), Birds of Prey (an adventure for characters 5-10th level) and Crit & Miss (a supplement for critical hits and misses). The two adventures can be played consecutively, offering a vague enough...   [click here for more]
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Light Weapon Master Fighter Archetype

Light Weapon Master Fighter Archetype


The light weapon master uses light weapons to devastating effect, inflicting more damage, immobilizing opponents and saving their own skin by “parrying” incoming attacks. On top of that they bring a level of utility to certain light weapons that wasn’t there before. Added 4 new weapons for use. Added 2 magical weapons for use. Hello Folks, came back to this product... and...   [click here for more]
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Wyrmblood Arcane Tradition

Wyrmblood Arcane Tradition


The Wyrmblood wizard is an arcane tradition that enriches their spells with the potent magical powers found in draconic and dragon blood. They can increase damage, alter the radius and range of spells. Later levels they take on slight aspects of the blood they are using. Finally they are able to use the given creation magic of the first dragons to make their own kobold minion. I also included a...   [click here for more]
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MGCCLOP1100 Way of the Arcane Hand

MGCCLOP1100 Way of the Arcane Hand


Not all Monks focus all their attention on spiritual matters. Some prefer to spend their time on more academic pursuits, and the Monks of the Arcane Hand focus on learning abjuration magic to enhance their already formidable martial abilities and use divination magic to replicate the intuitive and esoteric insights that other monks rely upon. ...   [click here for more]
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Ki Poisoner

Ki Poisoner


The Ki Poisoner is a new monk subclass that enhances poisons and uses poisonous strikes during combat. Hope you enjoy, please rate Any questions feel free to ask. ...   [click here for more]
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One-Stop Statblock Spellcaster NPCs

One-Stop Statblock Spellcaster NPCs


Tired of looking up spell after spell when your PCs fight enemy spellcasters? Frustrated with the paucity of spellcaster NPCs in the Monster Manual? Wish you could add more spellcasters to spice up your combat encounters, but reluctant to do so? This resource is for you! Herein you will find 22 low-level spellcasters that can be dropped seamlessly into any combat encounter. Best of all, these...   [click here for more]
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