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Advanced Arcane Attack Spells for D&D 5e

Advanced Arcane Attack Spells for D&D 5e


"Some adventurers choose to arm themselves for battle using their brute strength or quickness. However, other individuals choose to derive their power from magical sources, be they arcane or divine. The options contained herein expand the repertoire of every casting class in 5th Edition Dungeons and Dragons, with a particular focus on spells with direct application in combat scenarios. These enchantments...   [click here for more]
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Vampire Hunter: A Divine Domain Option for the Cleric Class

Vampire Hunter: A Divine Domain Option for the Cleric Class


The first cleric was designed to counter a vampire character, Sir Fang, who threatened to unbalance a campaign, and inspired by Peter Cushing’s portrayal of Van Helsing in the Hammer Horror series of films. Now you can fully embrace the cleric's gothic origins with the Vampire Hunter domain. Hurl flasks of searing holy water! Wield a crossbow, whip, hammer and wooden stake! Make enemies recoil in...   [click here for more]
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Tome of the Treenest, 5

Tome of the Treenest, 5


Three more spells this time! Today, the spells are all based around the idea of a light wizard. All three are different kinds of radiant beams: Solar Flare calls down beams of intense sunlight to bake enemies, Focus Beam blasts foes with a long-distance attack, and the Twin Beams of Vol'Thima can be used to create fields that can either heal or damage enemies. While they're all intended for wizards,...   [click here for more]
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Tome of the Treenest, 6

Tome of the Treenest, 6


Another week, three more spells. This tome contains three spells designed to be used in melee. Punch, kick, and grapple your way to being a true muscle mage! ...   [click here for more]
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Tome of the Treenest, 7

Tome of the Treenest, 7


Another week, three more spells. This tome contains three spells designed to be used by discerning warlocks. If you picked up the Dragon Turtle Patron, then the spell Steam Bolt from this package is a must-get! ...   [click here for more]
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Sword & Sorcery MAGIC

Sword & Sorcery MAGIC


He thought of Yara, the high priest, who worked strange dooms from his jewelled tower, and the Cimmerian's hair prickled as he remembered a tale told by a drunken page of the court—how Yara had laughed in the face of a hostile prince, and held up a glowing, evil gem before him, and how rays shot blindingly from that unholy jewel, to envelop...   [click here for more]
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Pollen And Profane

Pollen And Profane


A Collection of 10 New Spells for Warlocks and Druids I make new content every saturday on my twitch channel https://www.twitch.tv/zoot_ ...   [click here for more]
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Sposta’s Spellbook Volume 1: Seven Simple Spells

Sposta’s Spellbook Volume 1: Seven Simple Spells


Seven Cantrip--2nd level spells for 5e spellcasters. ...   [click here for more]
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Report: Magic in Mourning

Report: Magic in Mourning


Report: Magic in Mourning is the result of several expeditions funded by Prince Oargev ir'Wynarn of New Cyre. The research was extensive, studying magical spells and items, the Mournland's effect on the planes, and the new (and sometimes hostile) inhabitants of the ruins of Cyre. And while the report addresses many questions, there is only one it answers outright. For the displaced Cyrans,...   [click here for more]
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GUN Mage A Sorcerous Origin

GUN Mage A Sorcerous Origin


Changes: 1.5 Adjusted Full Chromatic Burst additional damage increase spell point cost. Also limited the number of points it could be boosted to a number of times equal to your Charisma modifier. Fixed a few typos. Adjusted some language to better reflect the verbiage in the PHB. NOW AVAILABLE ON FANTASY GROUNDS! GET IT HERE! GUN MAGE The G.U.N Mage is a sorcerous origin, an archetype...   [click here for more]
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The Dark Paladin, a DM's Alternative to the Oathbreaker, and Two New Spells

The Dark Paladin, a DM's Alternative to the Oathbreaker, and Two New Spells


The Dark Paladin offers an alternative path for paladins who fall from grace. A player can choose this option with your approval. When a paladin breaks its oath, sometimes it falls into darkness and becomes a Dark Paladin. A Dark Paladin is not necessarily evil, but it has lost the light of its Sacred Oath. Dark Paladins tap into the darkness within themselves, and can even make it manifest as...   [click here for more]
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The Witch: An Intelligence Casting Class for the Odd Arcane Practitioner

The Witch: An Intelligence Casting Class for the Odd Arcane Practitioner


Sybils of the moon, the witch changes as nature does. Practitioners of harmony, witches seek and use their knowledge much differently than traditional wizards of the arcane. On the cusp of both the druidic and cleric natures, these intelligent and awesome folk listen to the world around them, and respond in kind. Origins One of my players wanted to play a witch for Curse of Strahd, and I...   [click here for more]
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{WH} Codex of Technomancy, additional spells that blend science with the arcane!

{WH} Codex of Technomancy, additional spells that blend science with the arcane!


Eons ago, the birth of magic ushered in a new era for mortals. An era of wonders, of impossible marvels. But still the world must be known, classified, and understood. Where magic holds promise without limits for a select few, the light of science is a beacon of hope to all, a way for the inevitable drumbeat of progress to lift up every mortal that will hear it. What happens, then, when magic and...   [click here for more]
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The Necromancer's Dictionary

The Necromancer's Dictionary


Secrets found in ancient crypts, bodies animated by fungal touch, ghosts stalking through walls and slipping into shadows... wield all of these powers and more with The Necromancer's Dictionary, which brings twelve new subclasses and over forty new spells all themed around undeath, ghosts, and other macabre scenes. If you're a wizard seeking to delve further into necromancy, a monk exploring...   [click here for more]
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The Adventurer's Guide to the Bronze Age

The Adventurer's Guide to the Bronze Age


Within these pages are additional player options for 5th edition that lend an air of the Bronze Age-- great odysseys and high legends.  Included are the following: -a new background and race -5 new subclasses -15 new spells -armor and weapon options New artwork is slated to be added with subsequent updates. ...   [click here for more]
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