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Bound in Chains
This One-Shot Adventure Module Contains:
The story for a single adventure
A map for a prison / monastery
Builds for several NPCs
Several prison break story ideas
Five encounter maps for class-specific trials & puzzles
Inspiration for a team-building encounter
The Story
Big cities and organized crime usually go hand in hand. Yet,... [click here for more] |
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On Her Majesty's Pest Control Service
This One Shot Adventure Module contains:
The story for a single adventure
Tips on how to run a introduction session for new TTRPG players
Builds for several new monsters
Build and Background for a NPC
Puzzles and riddles for your party to solve
Maps and ideas for special combat encounters
The Story
Like most large... [click here for more] |
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Warlock Otherworldly Patron: The Demilich
The Demilich; A powerful Lich that has evolved beyond the need for a a physical body. One has granted you powers, and allows you to use them in exchange for your eternal service.
This title includes a Warlock subclass focusing on becoming one with the undead. Gain the power to transform into undead monsters and become ethereal like a ghost.... [click here for more] |
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Scale the Spire
This modular One Shot Adventure Module contains:
The story for a single adventure
Additional rules to create a modular, rogue-like dungeon crawl experience in 5e
18 random events for traversing a magical dungeon
Builds for 21 new monsters and fights
Builds and ideas for 18 new boss battles
Loot-tables for 3 dozen new potions, magical weapons and magical... [click here for more] |
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This title includes a diverse selection of insectoid, and as a bonus, a couple of non-standard fantasy species for use in your existing game, native to Cindh, a continent on a far off moon. While they come with their own lore and inherent drama, you may feel free to adapt them into any world or setting as they are quite at home in nearly any adventure. The bee-like apari make paragon examples of druids... [click here for more] |
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With the Convoker class you can summon spirits to fight with you.
There are 3 subclasses for you to choose from, each with their own purpose to help influence the tide of battle.
Each subclass gets 2 options of summons.
Convokers are half-casters with the ability to trigger more abilities from their summoned familiars.
They are based off one of my favorite video games. ... [click here for more] |
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Dahlia Grimsbane
A level 4 warlock NPC with story hooks
Dahlia Grimsbane made a pact. In exchange for power, she supplies her patron with a steady influx of souls. Years later, the deal doesn’t sound so good anymore. Is her conscience finally catching up with her?…
Ready to use
You look for an NPC to support your players? Dahlia covers your antagonistic warlock needs... [click here for more] |
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Firesky’s Collection of DIVINATION Spells contains the descriptions of 15 new spells from the School of Divination. Spells that will help you see further, enhance your understanding and peer past your enemies defences. These spells serve various classes and range from cantrips to levels 8 spells!
Cantrip: avoidance, minor magic eye
Level 1: detect falsehoods, flaw... [click here for more] |
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Las runas son un lenguaje de la creación, que algunos dioses compartieron con los mortales. Un clérigo de este dominio es el respositario de este conocimiento que mezcla magia, conocimiento y artesanía.
https://twitter.com/MarioJPC on twitter.
Personal blog https://mariojpcsimon.blogspot.com/
... [click here for more] |
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"Dragonwrought kobolds are rare kobolds who are considered as much of a blessing as a curse by their regular kin. They're the strongest pieces of evidence for claim maintained by kobold myths: that the race is directly descended from true dragons. Their draconic ancestry boils under their wiry bodies, making constant changes throughout all of their lives. It is said that some dragonwroughts were... [click here for more] |
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Fichas prontas para personagens de nível 1 que utilizei para introduzir alguns amigos que nunca haviam jogado na aventura Lost Mine of Phandelver
5 personagens diferentes: Clérigo, Guardiã, Ladina, Maga e Paladino. Cada um com a sua própria história e com ganchos para a aventura em questão.
Todos os campos das fichas são editáveis.
As magias preparadas e o ouro não foram marcados... [click here for more] |
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A selection of bandits designed to add a bit of colour, a hook for your players to explore or just a bit of fun for the next band of cut-throats or highwaymen (or women) that you unleash upon your table.
Perfect for adding a bit of life to “...you walk into a room and see 5 bandits, they attack, roll initiative.”
Be sure to keep an eye out for the next instalment of “...with quirks” coming... [click here for more] |
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A selection of Bullywugs have been designed to add some colour, some hooks for your players to explore or just a bit of memorable fun for the next band of hopping-mad frog folk that you unleash upon your table.
Perfect for adding a bit of life to “...you walk into a room and see 5 frog people, they attack, roll initiative.”
Be sure to keep an eye out for the next instalment of “...with... [click here for more] |
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A selection of Goblins have been designed to add some colour, some hooks for your players to explore or just a bit of memorable fun for the next band of green-skinned maniacs that you unleash upon your table.
Perfect for adding a bit of life to “...you walk into a room and see 5 goblins, they attack, roll initiative.”
Be sure to keep an eye out for the next instalment of “...with quirks”... [click here for more] |
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A selection of Kobolds designed to add a bit of colour, a hook for your players to explore or just a bit of fun to the next band of the yipping dragonoids unleashed on your table.
Perfect for adding a bit of life to “...you walk into a room and see 5 Kobolds, they attack, roll initiative.”
Be sure to keep an eye out for the next instalment of “...with quirks” coming to the DM’s Guild... [click here for more] |
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A selection of skeletons have been designed to add a bit of colour, a hook for your players to explore or just a a bit of memorable fun for the next band of creeping undeath that you unleash upon your table.
Perfect for adding a bit of life to “...you walk into a room and see 5 skeletons, they attack, roll initiative.”
Be sure to keep an eye out for the next instalment of “...with quirks”... [click here for more] |
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Herein is the Marksman Class for Fifth Edition Dungeons and Dragons. A supplemental class for use in any system that includes Firearms, the Marksman can round out any adventuring party in need of support or added fire power.
The Marksman class includes four subclasses:
The Agitator - a citizen soldier with the tools of stealth and subversion.
The Armorer - a craftsman with the means to augment and... [click here for more] |
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"Fiery fury, monstrous rage, and something dark deep inside; these are the hallmarks of a Fiendish Vigor Barbarian. Either corrupted by exposure to the lower planes, granted this power by a deal or bargain, or inherited from your ancestors, barbarians of this path can unleash the fiendish rage deep inside them transforming them into weapons of destruction unto themselves."
Claws, striking tails,... [click here for more] |
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Do you find the standard zombies in D&D to be lacking a certain... contagious aspect? Well, look for further — plague zombies are here to fill that niche. Good for casual encounters or a classic global apocalypse, plague zombies bring a few new twists to an old favorite.
Here's what you get:
• 3 new Tier 1 monsters: the plague zombies (types I-III), each with their own style... [click here for more] |
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The Ancestral Guidance archetype focuses on the bond a ranger has with the legends of their past. Ancient long-dead relatives provide guidance in difficult situations, and honoring them brings honor to oneself. The connection with the realm of the dead grants the ranger new abilities, the ancestor helping to protect the ranger from the dangers of the world.
Contact me at: Twitter:... [click here for more] |
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What do I get?
Playable Mimic Rules
Mimic Feats in a structured feat selection tree.
1 Equestrian Mimic NPC statblock
Sure, you’re a nice DM. You want to give your players what they want. But when what they want is to play “Something from the Monster Manual”, then that’s just not practical. Or is it?
We have a suggested price of $0.50 on this title, but we're completely fine with you... [click here for more] |
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A brand new Barbarian subclass. The best offense is a strong defense. The Path of the Shield Bearer Barbarians are those that have chosen the shield as there weapon, protecting themselves as well as their allies from harms way.
This is my first homebrew! Constructive criticism is always appreciated! ... [click here for more] |
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Strike your enemies from afar and take on multiple foes with ease. The Paragon of the Polearm Fighters are those who have mastered their skills with polearms. Those that walk this path can strike from afar, battle multiple foes at once, defend oneself from magic, and continue fighting even when struck down. ... [click here for more] |
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A sword would not fear, so she was not frightened. A sword would not burn, so she stood unscorched. A sword might break, but her soul has grown beyond shattering. ... [click here for more] |
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The document includes 5 Homebrew Otherwordly Patrons: The Aboleth, The Hive, The First Vampire, The Starlord and The Pharaoh.
Every Otherwordly Patron has their own original expanded spell list and subclass features. ... [click here for more] |
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This supplement contains three druid subclasses inspired by iconic Dungeons and Dragons monsters. Druids in the circle of mimics push their shapeshifting abilities to the limit, becoming objects and even weapons. Illusions and speed are the focus of druids who vie to turn into displacer beasts. Ooze druids can turn into liquid and melt their enemies, eventually gaining the ability to turn into a gelatinous... [click here for more] |
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In the far lands of the frozen north a group of everlasting knights keeps order between the beasts and men, protecting those who require help and punishing the wicked who dare to disturb the serenity of the snowy plains. Utilizing the powers of ice and snow, the Cryo Knights fight with the help of magical, Nevermelting Ice which dwells inside of their bodies. Be it a flock of monsters or calamity of... [click here for more] |
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The citizens of Ravnica must deal with challenges unlike those found on any other plane of existence. This world-spanning city is home to unique races, cutting-edge magical research, and ten guilds all vying for control in an inscrutable web of intrigue. It necessarily follows that those denizens must then cultivate an uncommon set of skills.
These sixteen feats are designed to help PCs treat Ravnica... [click here for more] |
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Why should we not wield them like a sword, these humble bones of ours? ... [click here for more] |
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Bearing the embodiment of human grief and sorrow in form of Plagues, a group of hunters lurks in the shadows, seeking and delivering swift justice to Aberrations that lay waste to the mortal realms. Working in groups, the Plague Knights form divisions divided by their skills with blade and mastery over the Plagues, drawing from their essence various magical powers, for a price of becoming bit by bit... [click here for more] |
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Wielding the glyphs of power granted to them by the magic of the planes, the orders of Planar Knights make sure that no realm is left unprotected. Be it forces of chaos or world-threatening calamities, the knights appear in a blink of an eye and do whatever is necessary to end the terror as soon as possible. Once the deed is done, the patient watchers return to their demiplanes, knowing well that their... [click here for more] |
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My third entry to DM's Guild - the Shadow Master Rogue!
Step into (or, out of) the shadows, clone yourself and wreak havoc on the battlefield. With this subclass, you get to manipulate shadows in strange and interesting ways, baffling your opponents. 200 people have downloaded this subclass already!
Any purchases made will go into commissioning artists for future releases. ... [click here for more] |
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Characters have been sent by a trio of noblemen to investigate an underground lair that is said to be haunted by a powerful, now dead, witch called the Blue Lady. The noblemen insist that she has stolen the wealth given to them by the king. The townspeople will starve without it, but as the party explores the dungeon, more and more things stop adding up. This adventure is meant for 3-4 third level... [click here for more] |
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This is simply a classic mini dungeon full of traps! This one shot adventure has 7 key traps listed and described along with a beautifully detailed map. There is everything here for a DM to simply sit down, maybe add a few stats and then get right into the game.
Toby Lancaster at Dark Realm Maps ... [click here for more] |
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Common and Uncommon Weapons
New weapon tables and properties:
- Extra Simple and Martial Weapons - Slim Weapons (high critical chance, low damage) - Exotic Weapons - Double Weapons - Early Firearms
Inspired on 4th Edition weapons and bringing more dynamic options to experienced players or DMs.
Follow us on Instagram ( twodiceybards )... [click here for more] |
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As a cleric parallel to the Arcane Trickster, I present the Divine Agent: a rogue who specializes in doing the bidding of the gods. As a Divine Agent you perform the secret and shady deeds required of you by your chosen diety.
This roguish archetype gives you access to clerical spells, luck, and increased burst damage to augment your sneak attack. Upon reaching 17th level, your diety bestows upon... [click here for more] |
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Homebrew Class for D&D 5E
An unsuspecting man walks through the streets at night, every kind of danger lurking in the shadows of the moon’s dim light. An ambush is made, but who says that the robbers are fools? Six against one, they have both the ground and darkness in their favor.
The poor merchant begins to pray to his gods, just before quick sounds of heavy metal boots can be heard, completely... [click here for more] |
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Classe homebrew para D&D 5E.
Um desavisado anda pela estrada a noite, todo tipo de perigo ronda a escuridão pautada pela parca luz da lua. Uma emboscada é feita. Quem disse que salteadores são idiotas? 6 contra 1, eles tem o terreno e a penumbra a seu favor.
O pobre comerciante já está começando a rezar para seu deus quando um barulho de botas pesadas de metal correndo retira o silêncio... [click here for more] |
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The Warlock who enters into a pact with an Elder Oblex is very different from other Warlocks. From improved spells to new invocations, as well as bodily modifications that allow the Warlock to do things that none other can.
This document details what a Warlock can do after he is infected by an Elder Oblex.
Furthermore, once the Warlock surpasses level 20, they might lose control and become a... [click here for more] |
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For players who want more choice when it comes to their warlock characters. This document comes with two separate warlock patrons, each with a fair variety.
Genie Pact Warlocks are the more martial of the two subclasses. Players must choose from the four main varieties of genies which sets them down a path of development. Genies grant their warlocks abilities that aid them in close quarters combat... [click here for more] |
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This is my revamped version of the Way of the Four Elements Monk. It has been scaled down significantly from the Elemental Traditions Monk class I developed but maintains a lot of the flavor and capabilities.
I haven't had a chance to play-test this product yet so let me know your opinion ... [click here for more] |
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This document offers a new class developed using the monk and elemental manipulation as inspiration. It offers 5 separate classes, each with one associated element, for players to choose from.
When I started this project, I intended to simply develp a better version of the Way of the Four Elements Monk but it took on a life of its own as it went on. I later condensed this whole document down into... [click here for more] |
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The Feaster Class
You are what you eat...
A dwarven warrior smiles as he examines the magic sword, nodding appreciatively. Then he takes a bite out of the blade.
A goliath huntress pulls her arrow from the dragon's corpse, licking the blood from the tip. She can taste the magic within, the fire waiting to roar free from her lips...
Embrace your potential... [click here for more] |
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This treasury of pick-up lines won't give you a Charisma bonus, but it might just get you a d8. Roll for seduction!
Thank you for your interest! If you have any suggestions for new lines to add in version 2, please leave them in the comments. I am currently working on some homebrew items, classes and 2 small modules that I plan to release on here as soon as I complete them! ... [click here for more] |
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Physicians have a passion for making the sick well. That passion may stem from a kind heart or an intellectual drive, but their patients benefit either way. ... [click here for more] |
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Not much is known about the being known as the Profaned. Some claim it is an Eldritch horror encased in radiant light, some say it was a Celestial that was tainted some fiendish touch, and others theorize that it is the embodiment of blind faith. Most tend to depict it as a moth surrounded in fiery light. Regardless of what it truly is, it seeks to spread the knowledge of itself. Warlocks who choose... [click here for more] |
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A new imagining of the 5e Ranger. This is an amalgamation of the clasic Player's Handbook ranger, the revised ranger UA, the player class options UA, and a lot of my own design. In order to make it work with the subclasses, I revamped the Hunter and Beast Master subclasses as well.
Included are also two subclasses of my own design. The first is a Bounty Hunter's Guild that excels in urban gameplay... [click here for more] |
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This is a 5E conversion of the popular 3E adventure module Return to the Temple of Elemental Evil (2001). The original was designed for a party of four 4th-level characters who advance to 14th level by the end of the adventure. Following DMs Guild guidelines, this conversion guide places the adventure in the Forgotten Realms campaign setting, and updates each encounter, monster, and NPC so that the... [click here for more] |
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Classe homebrew para D&D 5E No início de tudo haviam os ancestrais, os criadores, anciões moldadores do que conhecemos. Aqueles que criaram e levaram o conhecimento através das eras, manipularam a magia e por milênios foram considerados divindades. Então veio o homem, e em sua sede de poder e ganância, devastou. Destruiu não somente o ambiente que o rodeia mas também aqueles que o protegiam,... [click here for more] |
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