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(OLD)Reaper Class(Born of Void)

(OLD)Reaper Class(Born of Void)


-A completely different way of playing -Instead of using the weave use soul energy directly -You are foreign to this world -Be the eater of worlds or a force for change -Killing a creature gives you the chance to touch it and absorb its soul -Custom character sheets included for ease of use -Use soul points to keep track of everything you've consumed -Skirt the edge of balance and be the horror...   [click here for more]
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5e Actions by Class (Reference Sheets)

5e Actions by Class (Reference Sheets)


5E ACTIONS BY CLASS (REFERENCE SHEETS) EACH CLASS IN THE PHB HAS ITS OWN ACTIONS - BONUS ACTIONS - REACTIONS REFERENCE SHEET There are also two versions of the "general" (non-class specific) action sheet. All sheets include combat actions found in the Dungeon Master's Guide.  The purpose of these "action sheets" is to facilitate combat decisions and speed up game play....   [click here for more]
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A Bugfolk's Life

A Bugfolk's Life


Being a race little known by the other civilizations that walk in the Material Plane (maybe the dwarves and the gnomes that live below being the exception), the bugfolk present an interesting opportunity for the player. Coming from the Underdark, the bugfolk have alien customs that make them a different and refreshing option for roleplay. But they also have a unique set of skills that can be exploited...   [click here for more]
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Bard College: College of Errantry

Bard College: College of Errantry


Bards are renowned for their songs, tales, and epic poems regarding knights of valor and courtly romance, and for some the desire to become that protagonist of myth propels them into the College of Errantry. Choose this college if you want to play a bard who... Specializes in two-handed melee weapons. Can wear heavy armor. Has the feel of a classic Arthurian knight. Is skilled in social etiquette...   [click here for more]
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Beginnings

Beginnings


Every adventure has a beginning, and every adventurer does as well. They may be born into a life of adventure, or come from humble origins. Whatever the case, a PCs background can shape who they are and who they become. "Beginnings" offers ten additional backgrounds (and four variants) for players to choose from when creating their characters. Each background comes with a brief description, a selection...   [click here for more]
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Blood of the Oracle: Sorcerer Origin

Blood of the Oracle: Sorcerer Origin


This is a new Sorcerous Origin that focuses on divination magic. All feedback and reviews are extremely helpful and encouraged!! ...   [click here for more]
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Cataphract's Adventurers Guild Supplement

Cataphract's Adventurers Guild Supplement


The Adventurer's Guild supplement is now available as PWYW! Thank you to everyone who supported the module by purchasing it over the last few years. I'm no longer actively updating (new projects come calling!), so I feel it's time to let it stand on its own merits. Given the current climate, I would rather everyone enjoy and share my work for what they think it is worth, and save their...   [click here for more]
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Character Sheet

Character Sheet


Different version of the character sheet with the most common information on the first page for a more comfortable use and more space for character information ...   [click here for more]
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Circle of the Planar Clockwork - Druid Circle

Circle of the Planar Clockwork - Druid Circle


We all know druids are those in tune with nature, but what happens when a druid becomes attuned to the higher nature of the mutliverse?  In the light of the tightly balanced and orchestrated wheel of the planes, is a city really less natural than a forest?  Or a finely tuned clorckwork more contrary to nature than a tree or a stone? To the druids of the Planar Clockwork, chaos is an illusion; it...   [click here for more]
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City Map: Thunder Rock

City Map: Thunder Rock


City of Thunder Rock. Day and Night map. Various versions. ****** Hi! :D Above is a legacy preview. City of Thunder Rock. Day and Night map. Various versions. (v1,2 - 2023 pdf update) Contents - Map Set A .ZIP file containing the THUNDER ROCK city maps. Night and Day. 7 Variants of the Thunder Rock Map, inlcuding: The Main .png map with all the labels, blank...   [click here for more]
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Cloistered Cleric

Cloistered Cleric


Cloistered Cleric is a variant of the Cleric class, designed to play more as an intellectual theologian than as a holy warrior. Cloistered Clerics do not wear armor or wield most weapons, keep their spells in a spellbook, and use Intelligence in place of Wisdom. ...   [click here for more]
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College of Silence

College of Silence


     The College of Silence is considered by some to be the “black sheep” among bard colleges. Where most bards revel in their ability to retell their stories to a captivated audience, or sing at the top of their lungs, bards of the College of Silence have perfected the ability to tell stories and express themselves while making no sound at all, presenting their words through...   [click here for more]
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Colliding Worlds: The Lair of the Dragon

Colliding Worlds: The Lair of the Dragon


Colliding Worlds: The Lair of the Dragon When whole sections of a city get replaced with parts of another more hostile world, a call for adventurers is sent out to step up and become heroes. Right in the middle of a city neighbourhood was replaced by something sinister, and the mage guild of the city sealed it off. But nothing lasts...   [click here for more]
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Conjuration Tables

Conjuration Tables


CONJURATION TABLES FOR 5E CONJURATION SPELLS Includes tables with random creatures for: Conjure Animals Conjure Minor Elementals Conjure Elemental Conjure Woodland Beings Conjure Fey Conjure Celestials Sources used in this document 5E sourcebooks and modules mm : Monster Manual vg : Volo's Guide to Monsters pota:...   [click here for more]
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Crimson Hood

Crimson Hood


Do you have a friend who is interested in playing Dungeons & Dragons but intimidated at the thought of joining an established group? Have you tried and tried to get your significant other to play but they don't want to commit to a 3+ hour session? Crimson Hood was written for these moments. This a bite sized introduction to Dungeons & Dragons, clocking in at just over an hour of play time...   [click here for more]
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Daily Adventure Map 023

Daily Adventure Map 023


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick. The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal. THIS IS MAP...   [click here for more]
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Dark Beginnings

Dark Beginnings


This collection contains new background packages for PCs who may have a darker or less heroic background. Each one is complete with proficiency and equipment packages, features, and traits. They can be used as is, or as inspiration for your character's starting background. Check out my first background bundle, "Beginnings," for more starting background packages. ...   [click here for more]
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Dark Redemption

Dark Redemption


An unexpected encounter leads the PCs to make a choice between less than reputable adversaries, and a possible short sojourn through the Underdark. This side trek is written with Out of the Abyss in mind but can be dropped into any campaign. A 2-hour side trek for 5th-6th level characters. Check out my Gold best selling DM's Guide to the Dragon of Icespire Keep! My silver best selling adventure The...   [click here for more]
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Darkness before Dawn

Darkness before Dawn


The dwarven city of Valhaspar is under siege by an army of demons. Race against the coming dawn to confront the demonic general and attempt to close the gate, or assist the dwarves with a desperate ritual, deal with a dragon, and sink the demon army into the depths of the earth. A 3-hour adventure for characters 12th level and higher that can be run as a stand-alone or in conjunction with material...   [click here for more]
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Drow of House Kent'tar

Drow of House Kent'tar


Drow of House Kent'tar "Lil Alurl Velve Zhah Lil Velkyn Uss" The cutthroat world of the Dark Elves is described with fear amongst the few surface dwellers that have laid eyes upon it and survived to tell the tale. House Kent'tar is a middle tier house in the hierarchy of the great Drow city, striving to gain power and start rising up in...   [click here for more]
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Druid Circle: Circle of the Sky

Druid Circle: Circle of the Sky


Circle of the Sky  (Formerly: Circle of the Birds and the Clouds) Druids of the Circle of the Sky are guardians and scouts of the skies. Their order, as ancient as some of the oldest human empires, gathers on elevated peaks, airships, and the solid clouds and floating cities of cloud giants. Circle features : - Bonus Language (2nd level) - Bird Shape (2nd level) - Circle...   [click here for more]
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El templo de las mil puertas

El templo de las mil puertas


Ubicado en la montaña donde la vida empezó. Se encuentra el Templo de las Mil Puertas, cementerio de los emperadores . Al pie yacen enterrados los miles de cuerpos de los burócratas,en su falda reposan las cientos de almas de los premieres de jade, hombres que dieron forma y seguridad al imperio y en la cima se elevan las tumbas donde reposan los restos de los emperadores de jade, almas dotadas...   [click here for more]
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Fey Folk: Leprechauns, Hybsil, and More

Fey Folk: Leprechauns, Hybsil, and More


This supplement contains a variety of fey, with CR's ranging from 0 to 25, each with unique features and traits to give them a special flavor. Bacchanals: Embodiments of reverly and debauchery, the bacchanals come in two varieties Maenads: (CR 3) Nymphs of the frenzy, whose debauchery spreads to all they meet Bacchae: (0 & 8) Mortals who've been enraptured by the bacchanalia....   [click here for more]
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Flavoring combat: A simple guide for players and DM's

Flavoring combat: A simple guide for players and DM's


 "So you watch as this one orc grunt, rushing forward, takes its battle axe and jams it right into the clavicle of one of the nearby Uruk. Its weapon falls out of its hand. As it looks up, towards you, with a flash in its eyes, *gurgle*, the bolt goes straight into its throat. *gurgle* It begins to bleed out its black dark ichor, before it falls to the ground, not moving."  -Matt Mercer,...   [click here for more]
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Forgotten Frontier's Player Companion

Forgotten Frontier's Player Companion


CREATE HEROES OF FORGOTTEN TALES! This supplement gives you more character race options. This includes: Bullywug Chaun Half-Chaun Kitsune Pukwudgie Thri-Kreen NOTE: This supplement is version 2.0 of the supplement and will continue to improve as it goes along. If you have any concerns regarding Forgotten Frontier's, please leave me a comment below and I will address...   [click here for more]
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Free Men of the Bow

Free Men of the Bow


Robin Hood, Marian, and the Merry Men rob from the rich, give to the poor, and take on the Sheriff of Nottingham in this classically inspired adventure. Plan raids in Sherwood, participate in the archery tournament, and assault the castle. All in a day’s work for the Free Men of the Bow. A 3-hour one-shot adventure for 4th level characters; includes 5 pre-generated merry men and women. ...   [click here for more]
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Good Books: 12 Unusual Books, Magical and Otherwise

Good Books: 12 Unusual Books, Magical and Otherwise


A selection of 12 books from the lost  collection of famed planar explorer Dumfrey Verynon Bohay-Nowell, including The Codex of Inevitable Betrayals, a guidebook for treachery and double-crossing, Old Uncle Bentwhisker, a book of childrens' prose linked to several mysterious disappearances, and The Dialectic Subtleties, an elvish guide to winning...   [click here for more]
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Handout Template - For Magic Items, Potions, Inventory Ect.

Handout Template - For Magic Items, Potions, Inventory Ect.


Give your handouts an intriguing and authentic look! I made this template for the group I play with every week, they simple loved it and we have used it for all of our homebrewed magic items and gear ever since. After seeing the success we have had with these cards, I wanted to share them with you so you can improve your game experience. (Other solutions are so expensive in my opinion.) It’s...   [click here for more]
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Heirs of Plague

Heirs of Plague


Baron du Gaul has chosen his nephew to be his heir, a political move to block the subtle power-mongering of his rivals. There is however the problem of his nephew’s autumnal sleepwalking- not a favorable trait in a suitor destined for high political marriage. Also, how is it that orcs have been living so close to the nephew’s estate for so long without aggression and if it wasn’t they...   [click here for more]
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Hirelings

Hirelings


Hirelings: Nonplayer characters to assist you or act on your behalf in a variety of circumstances. PLEASE READ BEFORE BUYING: This document expands on the brilliant Patreon En5ider article “Hired Hands: Expanded Rules for Hirelings” by David Gibson, which you can obtain on the Patreon website for as little as 1$. You don't need the article to use the hirelings included here, but it is...   [click here for more]
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I Tyrant- 7 new Beholders for 5th Edition D&D

I Tyrant- 7 new Beholders for 5th Edition D&D


A description of seven unique Beholder personalities, each with a few unique abiities and effects. They range from Craggenoth, a beholder who has taken to a life of piracy, to Master Shoolagool, a beholder turned by a Gith missionary to the ways of Zerth. Among these pages you'll be introduced to a two-faced beholder, one whose fey-heavy diet has changed him, one whose madness has spawned it's own...   [click here for more]
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Implement Wizards

Implement Wizards


Implement wizards focus train diligently to master one of the arcane accessories iconic to their profession: the broom, dagger, hat, rod, scrying device, spellbook, staff, and wand. With their mysteries revealed, these implement wizards unlock power undreamt of. This supplement introduces eight new arcane traditions, three magic items and three spells to the Dungeons & Dragons 5th edition game....   [click here for more]
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Integratable Alchemy System for 5E D&D

Integratable Alchemy System for 5E D&D


In vanilla fifth edition D&D there is little to no sense of an alchemy system. Players must substitute immersion for typically a simple nature/arcana check when they want to create a potion. But even then, there is no explanation as to why potion vendors charge so much for potions and why it is so hard to create them. In this packet, a lot of interest has been placed in the monsters of the fantasy...   [click here for more]
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Killer Clowns from Waterdeep

Killer Clowns from Waterdeep


From award-winning screenwriter Dale Zawada Killer Clowns from Waterdeep is an adventure for 4-5 6th level characters and is a fun one-shot or transition adventure between campaigns that runs 3-5 hours. There are traditional encounters to bookend the adventure but the majority leans on role-playing, problem solving, and teamwork. And creepy clowns. Adventure Summary An...   [click here for more]
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M1: Crypt Entrance

M1: Crypt Entrance


M1: Crypt Entrance      The crypt lay undisturbed for centuries. Not only was the approach wrought with peril, but the entrance was sealed off from the rest of the world by a heavy stone slab. Its mysteries lay hidden in the dark...      Only recently has a bold group of adventurers come to the crypt, pushing aside the massive stone to reveal the entrance below. Who knows what...   [click here for more]
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M2: Desert Tomb

M2: Desert Tomb


M2: Desert Tomb      For almost a millenia the tomb lay buried below the sands of the desert. Now the entrance has once again been revealed and the horrors within have broken free.      Who knows what evils await inside, gathering strength to rise up and escape out in to the open air, longing for the day they can once again feast on the living? Who knows what treasures may rest...   [click here for more]
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M3: Dragon's Lair, Complete Set

M3: Dragon's Lair, Complete Set


M3: Dragon's Lair, COMPLETE SET      This is the complete set of the "M3" series of maps depicting a dragon's lair. This includes all four versions of the map - plain (M3-A), swamp (M3-B), lava (M3-C) and ice (M3-D).      This pack includes four separate PDFs (scaled to a 1" grid) for different terrains - swamp, water, lava and ice - and includes high resolution (100 DPI) images of the lair...   [click here for more]
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M3A: Dragon's Lair, Water

M3A: Dragon's Lair, Water


M3-A: Dragon's Lair (Water)      This is a dragon's lair, themed for a standard blue water environment.      This pack includes a PDF (scaled to a 1" grid) and includes a 100 DPI digital image of the lair in full color for use on digital tabletops. ...   [click here for more]
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M3B: Dragon's Lair, Swamp

M3B: Dragon's Lair, Swamp


M3-B: Dragon's Lair (Swamp)      This is a dragon's lair, themed for a swamp environment... perfect for black dragons!      This pack includes a PDF (scaled to a 1" grid) and includes a 100 DPI digital image of the lair in full color for use on digital tabletops. ...   [click here for more]
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M3C: Dragon's Lair, Lava

M3C: Dragon's Lair, Lava


M3-C: Dragon's Lair (Lava)      This is a dragon's lair, themed for a volcanic environment filled with lava... perfect for red dragons!      This pack includes a PDF (scaled to a 1" grid) and includes a 100 DPI digital image of the lair in full color for use on digital tabletops. ...   [click here for more]
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M3D: Dragon's Lair, Ice

M3D: Dragon's Lair, Ice


M3-D: Dragon's Lair (Ice)      This is a dragon's lair, themed for a frozen environment filled with ice... perfect for white dragons!      This pack includes a PDF (scaled to a 1" grid) and includes a 100 DPI digital image of the lair in full color for use on digital tabletops. ...   [click here for more]
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Mage Apprentice : Sidekick Class

Mage Apprentice : Sidekick Class


Every master wishes to pass their teachings on to the next generation, and so the powerful mage takes an apprentice. These students of magic bravely adventure with their mentors to gain knowledge and experience at their side. Even so, an apprentice learns the ways of arcane arts through watching and studying the habits of their mentor as much as casting their own spells.  This sidekick is designed...   [click here for more]
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Magic Items: Fruity Edition

Magic Items: Fruity Edition


It gets a bit boring when the only edible magic items are potions and beans. With this encyclopedia of homebrewed fruits (and berries), you can add a sweet twist to the magic items in your campaign, from the acidic lemon to the giant blueberry, to the strawberry of rot! ...   [click here for more]
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Martial Arms Training Manual (Fantasy Grounds)

Martial Arms Training Manual (Fantasy Grounds)


Announcing the Martial Arms Training Manual, which contains new fighting styles, updated weapon techniques for existing 5th edition weapons and new exotic weapons, now for Fantasy Grounds! Slam, Sunder, Batter and Cleave your foes with this combat enhancement that introduces techniques, a new way to wield weapons and utilize fighting styles. Each weapon and fighting style now has an active...   [click here for more]
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Monster Art: Gnoll

Monster Art: Gnoll


Gnoll art for your products. This piece of art is presented in 4 variations including Black and White and color. Also inculdes a GIF format with no background for ease of adding to existing page designs. When using my art, please credit in the artist section as Patrick E. Pullen    By paying the purchase price, you buy the right to use any of the pieces of art in this package for your projects...   [click here for more]
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New Prestige Classes

New Prestige Classes


This product contains 4 new prestige classes for 5e(using the rules from the prestige classes unearthed arcana). This includes the Biomancer, Puppeteer, Psychomancer, and visionary subclasses. Along with some magic items and stat blocks to use alongside the Prestige Classes. Descriptions of the classes are as follows. Biomancer: Characters are able to use their magic to control their ki, this allows...   [click here for more]
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NEW Race: Thunderborn (Torden)

NEW Race: Thunderborn (Torden)


Historians theorize that the thunderborn were once humans, but had their bloodlines tinted with that of a storm giant or air elemental. Along with their appearance, the torden separate themselves from their human brethren through their overbearing personalities and mastery of engineering and magic. Need a new race to spice up your campaigns or setting? The Thunderborn add a unique and interestingcharacter...   [click here for more]
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Oath of Blood - Paladin Oath

Oath of Blood - Paladin Oath


This oath is for those seeking to play the vampire knight, and by that I don't mean a vampire who is a knight, but a knight who has learned to apply the blood magic of vampires to destroy their enemies and protect their allies. This particular Paladin Oath gains some very powerful healing spells and abilities, as well as amplifying their damage output with necrotic damage.  As such, they are often...   [click here for more]
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Old School Hacks Vol. 2: Player Roles - Campaign Management for Players and DMs

Old School Hacks Vol. 2: Player Roles - Campaign Management for Players and DMs


Advice, variants, and forms for organizing party information! A chapter each for the classic D&D party roles of Caller, Mapper, Timekeeper, Quartermaster, and Rules Coordinator! Tons of ways for players to get more involved in campaign creation, maintenance, and at-the-table play! Old School Hacks Vol. 2: Player Roles is a guide for players and DMs providing advice, options, tools,...   [click here for more]
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Pirates

Pirates


To some the call of the open sea is too strong. A yearning to locate undiscovered lands and meet exotic cultures can pull at the core of one’s soul. The sea beckons those that are foolhardy and adventurous to its bosom. However, there are Pirates that will gladly rob and plunder the foolhardy and adventurous. Pirates are hardy sea goers that can be rouges of the sea, mercenary sailors, or develop...   [click here for more]
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