This has been a passion work of mine for some time. I am finally able to share what i saw as missing reading trough the game books, and trough play felt was needed around the tabel of iconic paladin options.
This paladin option aims to give new possibilities for the player that wants to fight for freedom and have fun and creativ ways to do so. While at the same time uphold the respnsebilety of such... [click here for more]
"There is much that is unknown to the simple minds of mortals. Creatures and deities so infinitely powerful that they cannot be comprehended by humanoids. Gods and goddesses of the Depths Domain lurk on the fringes of existence, be that in the ocean’s unknown trenches, or the far reaches of the Astral Sea. This domain includes divine entities such as Dendar, Ghauanadaur, Tharizdun, Thassa, Uk’otoa,... [click here for more]
Shapeshifting creatures of celtic folklore, Selkies are seals that have the ability to remove their skin and roam the lands in humanoid form. Unhampered by the necessity of magic to change their shape, selkies are a race unlike any other in D&D. This race allows you to fill multiple roles in your group: in humanoid form you shine through your class, in seal form you are able to support your... [click here for more]
A bit of combat superiority mixed with bit of casting and even some buffs for yourself or allies.
You get something resembling a patron, ways to improve your fighting capabilities and stuff to do with your bonus actions and reactions!!!
As a souler you gain incredible abilities relying on your martial talents and the ferocity of the soul beast. You could have been born with, magically... [click here for more]