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Greger's Grotto

Greger's Grotto


An Adventure for Levels 1 to 3. Greger’s Grotto is a community of pirates and other criminals, hidden away on a desolate coastline. The players are slaves sold to the Grotto’s owning family and used for manual labour and bloodsport in the arena. In this adventure, the players will need to: survive harsh prison conditions, including the rivalry between prisoner factions: human, orc, goblin and...   [click here for more]
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Pirates

Pirates


To some the call of the open sea is too strong. A yearning to locate undiscovered lands and meet exotic cultures can pull at the core of one’s soul. The sea beckons those that are foolhardy and adventurous to its bosom. However, there are Pirates that will gladly rob and plunder the foolhardy and adventurous. Pirates are hardy sea goers that can be rouges of the sea, mercenary sailors, or develop...   [click here for more]
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Enthos - Adventure Vacation Setting

Enthos - Adventure Vacation Setting


Version 2 now available! New content, more links, easier-to-follow instructions, and the Brassy Casket Tavern map. Set sail for Enthos, a drop-in vacation island full of adventure and relaxation for your characters. Including 2 quests, numerous activities, vivid descriptions, new spells and creatures, and of course, rum. Travel via a portal at sea...   [click here for more]
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Breaking Waves

Breaking Waves


Breaking waves This One Shot Adventure Module contains: The story for a single maritime adventure - ideal for introducing D&D 5e to new players Builds for 2 new monsters and 1 new boss monster Builds for multiple tough NPCs A simple treasure riddle Detailed Maps of the mysterious ship called the "Selandia" A loot table for plundering a passenger ship Multiple social,...   [click here for more]
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Nanfield

Nanfield


Nanfield is an island village of over 50 NPCs with mysteries plaguing both its present and its past.  It contains a unique ecosystem and economy and a ship full of friendly pirates that will invite you by for dinner after accidentally attacking your party. It can be inserted into any campaign as an interlude during a travel montage, as a one-shot encounter, or as the base of future adventures....   [click here for more]
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The Gilded Isle

The Gilded Isle


The rumours of a treasure filled island have resurfaced after years of being nothing but whispers. Perhaps your party stumbles upon the treasure map, or maybe they're given it by a sea-faring individual. However it occurs, adventure awaits on the sea. This adventure is created with level 4 players in mind, but can be adapted for any range of levels. All maps work well with any VTT. Enjoy this aquatic...   [click here for more]
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Distractions and Diversions

Distractions and Diversions


This package is designed to aid you in writing side quests and adventures. It’s a collection of hooks and micro-adventures that can be added simply to your campaign to breathe life into your world. A lot of these have been shared/talked about on reddit(https://www.reddit.com/r/d100/), so bear in mind the following: This is a pay what you want collection, simply formalised. Many of these ideas...   [click here for more]
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Honknado

Honknado


Buckle up, brave adventurers, for I bring you tales of a creature that will set your heart racing and send shivers down your spine—the dreaded Honknado! Picture a fearsome sight, a whirlwind of chaos and feathers that defies explanation. Legends speak of its origins as a mystery, a creature summoned by the very whims of nature itself. Some whisper that these enigmatic beings materialize to guard...   [click here for more]
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Standard Encounters Bundle I

Standard Encounters Bundle I


The Standard Encounters Bundle I! High resolution, Inkarnate-made maps for non-specific settings, both for print and VTT. The STE Bundle I contains the following maps: 1. Tavern 2. Hut in forest 3. River chasm 4. City Watch (with holding cell) 5. Autumn path 6. Winter forest (with stream) 7. Sunny beach 8. Misty forest path 9. Lake (with treasure chest) 10. Jungle path MapRaccoon is a map project...   [click here for more]
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Selkie - A shapeshifting race from Celtic Mythology for use in D&D 5e

Selkie - A shapeshifting race from Celtic Mythology for use in D&D 5e


Shapeshifting creatures of celtic folklore, Selkies are seals that have the ability to remove their skin and roam the lands in humanoid form.  Unhampered by the necessity of magic to change their shape, selkies are a race unlike any other in D&D.  This race allows you to fill multiple roles in your group: in humanoid form you shine through your class, in seal form you are able to support your...   [click here for more]
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Dohwar (Penguinfolk) Player Race

Dohwar (Penguinfolk) Player Race


The Dohwar are a race of penguinfolk known throughout Wildspace and the Astral Sea for being just too dang cute. That...and being incredible merchants and shadowy information brokers. From the pages of Boo's Astral Menagerie, the Dohwar have caught the eyes and hearts of a number of Spelljammers and landlubbers alike. While the entry in Boo's is great, I think...   [click here for more]
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Spicy Encounters Bundle II

Spicy Encounters Bundle II


The Spicy Encounters Bundle II! High resolution, Inkarnate-made maps for non-specific settings, both for print and VTT. The SPE Bundle II contains the following maps: 1. The Riverking's Arena  2. Feywild Marshes 3. Excalibur 4. Lava River 5. Underwater Adventure  6. Mist In The Forest 7. Evil Shrine (Tiamat Adjacent) 8. The Spooktastic Ooze 9. Rooftop Garden (Exotic Plants) 10....   [click here for more]
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Two Page Adventure - Miniature Mariners

Two Page Adventure - Miniature Mariners


Miniature Mariners is a two page adventure that is balanced for four level 3 characters and will take approximately 3 hours to play (excluding random encounters) In this adventure, the party will stumble upon a tiny creature and his construct, shrink to a tiny size, travel to a small coral reef, meet colourful coral folk and might even take down a terrible seadragon.  If you have...   [click here for more]
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Player Stats for Greek Monsters

Player Stats for Greek Monsters


Contains the stats for 5 new Races themed around a Gothic Setting, 3 of which have 2 subraces. Aven, Centaurs, Cyclopses, Minotaurs, and Satyrs. ...   [click here for more]
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Whale of a Fight

Whale of a Fight


Call yourself Ishmael.  Enter the world of Moby Dick, by Herman Melville!  This adventure module follows the crew of the Pequod as they complete their hunt of the legendary White Whale.  Learn a little about the ancient tomes of literature from our own world while enjoying a round of D&D.  Play as the thoughtful Starbuck, the care-free Stubb, the quirky Queequeg, or create your own mate or...   [click here for more]
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Menacing Cave

Menacing Cave


Your players enter a Menacing Cave in search of adventure!   Approximately 8 minutes of tension building ambience and atonal music.  Hear the dampness of the cave through water drop effects, and hear it haunting depth from the deep filling rumbles! Perfect for suspense and a touch of terror! No need to overthink or mix this one, just set it on loop and get back to the adventure! *Update* I've...   [click here for more]
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Spicy Encounters Bundle I

Spicy Encounters Bundle I


The SPICY Encounters Bundle I! High resolution, Inkarnate-made maps for slightly more specific settings, both for print and VTT. The SPE Bundle I contains the following maps: 1. The Riverking's Delta 2. The Hells (with river of blood) 3. The Temple (Selûne-adjacent) 4. Mystical Lakeside Ruins 5. Astral Plane Lair 6. Open Astral Sea 7. The Colosseum 8. Feywild Cotton Candy Mist 9....   [click here for more]
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Depths Domain - A Cleric Subclass

Depths Domain - A Cleric Subclass


"There is much that is unknown to the simple minds of mortals. Creatures and deities so infinitely powerful that they cannot be comprehended by humanoids. Gods and goddesses of the Depths Domain lurk on the fringes of existence, be that in the ocean’s unknown trenches, or the far reaches of the Astral Sea. This domain includes divine entities such as Dendar, Ghauanadaur, Tharizdun, Thassa, Uk’otoa,...   [click here for more]
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Racial Options: Tortun

Racial Options: Tortun


'Aboard turtle-back ships, the Tortun roam the seas. Some search for adventure, some for wealth, some wander without purpose. Whatever the case may be, these tortoise-folk know the sea is their home, and their crew is their family.' With the release of WotC's Tortle Package - upon which the Tortuns are in part based on - I highly recommend checking...   [click here for more]
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The Passage of Doom

The Passage of Doom


The Passage of Doom is a free one encounter preview of Journey Through the Center of the Underdark 2 - The Darklake Strikes Back. Now available - Journey Through the Center of the Underdark 2 - The Darklake Strikes Back contains even more side trek adventures for your Rage of Demons Out of the Abyss or home set Underdark campaign. The Passage of Doom is...   [click here for more]
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Survival Island

Survival Island


  Introduction: The following game was inspired by an animated movie, and I have converted it into the dice rolling fantasy world of Dungeons and Dragons. Character names have been changed to sound more D&D-esq, as well as hide from the players that they are playing an animated movie. (Contains Drinking and Adult Situation (Can be altered for age))   A 6 to 8-hour adventure for...   [click here for more]
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The Missing Misty Mermaid

The Missing Misty Mermaid


Several days ago a storm rolled through the coastal city of Saltmarsh. Following the storm, the crew of The Misty Mermaid has gone missing along with the vessel. Nobody is certain of the ship or crews whereabouts, but the Azure Sea is likely to hold the answer. Can you find the lost fishermen and return them to safety? Can you prove, once and for all, that no danger lying beyond the shoreline is a...   [click here for more]
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We Are All in the Same Boat

We Are All in the Same Boat


Wanting the travel and see the new world of Tarmalune, the voyage becomes more exciting than everyone wants. The crew and adventurers find out how harse the sea can really be.  ...   [click here for more]
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Waters Divine Domain - D&D 5e

Waters Divine Domain - D&D 5e


Waters Divine Domain - a new Domain for D&D 5e Clerics.  Water is a font of life, but also a font of death and devastation. The gods of water are present in every culture and continent, where water itself is present. And where these gods walk, their clerics walk too. They're generous and helpful, kind and gentle, but ready to fight and destroy, drown a life and dry it too.  ...   [click here for more]
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Slave Background

Slave Background


Another background to enhance your gaming! Enjoy this fine product from Here Be Dragons Game Development. More to come soon! ...   [click here for more]
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Druid Circle of Mutation

Druid Circle of Mutation


A druid who believes nature is not strong enough to hold out against civilisation alone and instead seeks to enhance it. ...   [click here for more]
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The Locrian Way: Uncaged Vol. II Conversion Document

The Locrian Way: Uncaged Vol. II Conversion Document


The world of Theros is steeped in magic, mystery and mythology—and it's yours to explore! Taken from the award-winning Uncaged anthology, the heroes take some of their first steps into Theros with this adventure for four to six 3rd level characters. You are headed back to Meletis after a successful adventure at the edge of the world. Driven off course by a devastating storm, you crash land on an...   [click here for more]
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New Race: The Aez

New Race: The Aez


The Aez race (also available as bonus content with the UA Artificer Option: Lifecrafter),  are sentient Oozes well suited to a variety of pursuits. The cool colored Aez are intelligent and capable of emulating the shape and texture of things they've touched due to a sharp memory. The warm colored Aez can swell and stretch their forms to a considerable extent enhancing their capacity for physical...   [click here for more]
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Lizardfolk Monster Set

Lizardfolk Monster Set


Special versions of the staple monsters we have come to love. Ranging between CR 1/2 and CR 4, these new versions are an easy way to spice up encounters in a variety of ways! ...   [click here for more]
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Faiths in the Tides

Faiths in the Tides


Two domains for devotees of the waters! The Ocean cleric is an ascetic warrior, using the strength of the tides to press his foes and control the battlefield. Clerics of the Deep are nefarious acolytes that harness the darkness of the ocean depths to impose fear on his enemies. ...   [click here for more]
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The Elder Temple

The Elder Temple


Descend into the depths of The Elder Temple. This underground fantasy dungeon map is designed to as system agnostic as possible. As a full color work, this will be a great resource for both in-person and online games. While exploring the dense elven forest the adventurers feel the ground beneath them rumble. A sinkhole! The trees, vegetation, and sky all rise above them as the earth...   [click here for more]
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Aquatic Arctic Giant

Aquatic Arctic Giant


The Inupasugjuk is an artic giant from Inuit mythology. I took the idea of this giant and adapted it for DND 5E use as an aquatic arctic giant with a strong resemblance to an orca. This creature is free for your use and feel free to change or adapt whatever you need. I originally planned on including this in Underwater Campaigns but we did not realize it was missing until layout was already completed....   [click here for more]
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Brinehook's Guide to Names

Brinehook's Guide to Names


Ahoy, rafters! I'm Bryndil Brinehook of Topport, and this is my guide to names used in and around the Deep Blue! Printed on premium sharkhide vellum in Summerrise, Brinehook's Guides are your essential handscrolls to exploring the  Eight Seas of the Deep Blue. Available in fine scrollstores near you! With increased trade and cooperation between the cultures of the Deep...   [click here for more]
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Caged Fathoms

Caged Fathoms


Caged Fathoms A zhiguai xiaoshuo encounter for 5th edition d&d Beneath pale moonlight, the creak of a hanging lantern sounds over a still lake. Thick fog blankets the water and spills onto the surrounding shores. Not even the crickets and frogs dare to draw attention, as from somewhere in the fathoms a distant weeping can be heard: a splash and then a cry for help. Is it an ill-omen?...   [click here for more]
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Celestial Salmon: A Bard College of Bards

Celestial Salmon: A Bard College of Bards


Celestial Salmon A Bard College for Bards July's Subclasses #25/31 Follow the Celestial Salmon, a deity created by a group of twelve bards who were unhappy at their smoked fish. This is the twenty-fifth of thirty-one subclasses being released in July! NB: The Celestial Salmon has its tongue firmly in its cheek. Please check with...   [click here for more]
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Cloak of the Kraken

Cloak of the Kraken


Forgotten shipwrecks. Underwater caverns.  Hidden pirate coves. Haunted lighthouses. These are just a few locations where powerful magic items are waiting to be discovered by adventurers brave and bold enough to explore the savage seas and untamed oceans. Inspired by the official Dungeons & Dragons adventure Ghosts of Saltmarsh, this product supplements that content by providing...   [click here for more]
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Crowns & Castles Naval Forces

Crowns & Castles Naval Forces


Add naval power to your Crowns & Castles games. This optional rules supplement includes: 11 ships to fill the ranks of your fleets Airships Fleet interception and supply Naval combat that's fully compatible with the C&C battle system - bring your dragon turtle to fight a cannon-bearing barque Naval trade routes that generate more gold but entice pirates Capture prizes, repair damage, and bombard...   [click here for more]
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Dead Men Tell No Tales

Dead Men Tell No Tales


This is my first adventure that I've written, so any feedback is welcome! On this adventure, you will set sail for numerous islands, rescue the gods from their curse and slay the undead. This title is being updated with NPC sketches at the back! ...   [click here for more]
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Drawfee Monsters: The Zoob and The Besniffler

Drawfee Monsters: The Zoob and The Besniffler


Confuse and amuse your players with two new D&D monsters from the Drawfee channel's Caldwell Tanner, Nathan Yaffe, and Molly Ostertag: the Zoob and the Besniffler! The Zoob is a confused, six-sided beast that might give you a fish or bite your face, you don't know. The Besniffler looked at a Beholder and asked, "What if but nose?" Watch the original video below, or go to drawfee.com...   [click here for more]
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Elemental Merfolk Races

Elemental Merfolk Races


A collection of four elemental merfolk player options awaits! Traveling through the elemental planes, you can find merfolk of the four primary elements. This PDF offers Player Origins for you to try and adventure with. ...   [click here for more]
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Fathoms Below Adaptation Guide

Fathoms Below Adaptation Guide


This is a brief guide on how to integrate Fathoms Below into official campaigns, as well as third-party supplements on DMsGuild.com that are recommended for a campaign set in the Eight Seas. ...   [click here for more]
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Fighter Archetype: Mariner

Fighter Archetype: Mariner


A new fighter class, designed for swashbucklers or any other characters, actually. A fun, diverse class, specialized in various categories. ...   [click here for more]
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Free Sample Map Pack: Elvish Ruins

Free Sample Map Pack: Elvish Ruins


Elvish Ruins Once a temple to a long-forgotten Elvish deity, it is now a crumbling ruin teeming with Underdark creatures. This map packet features an expansive, maze-like structure with additional maps for underwater spelunking (3 unique maps). Try it for free! This free version features the ungridded maps for you to use your imagination while plugging into your campaigns. Love...   [click here for more]
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Ghost Stories of the Sea

Ghost Stories of the Sea


5 Spooky Nautical Adventure Seeds inspired by famous ghost stories of oceanic horror. Two new monsters:  The Blood Blight, a carnivorous plant monster and The Life Drinker, a water-draining leech monster.  1: The Wreck of the Vesta.  A ship full of the dead crashes onto shore, and mysterious killings begin. 2: The Empty Lighthouse.  What happened to the disappeard crew of the Flarahan Isle...   [click here for more]
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Halite v1.3 (Salt People)

Halite v1.3 (Salt People)


Many years ago, a strange creature moved into their sea. It changed the tides and it changed the environment. Nonetheless, the Halite people stuck around. Recently, they have been overfishing, and as a result, they are sending scouts into the surrounding world. Their armor might not be the best, but their weapons certainly are. They leave traces of salt in their enemies wounds, causing immense pain,...   [click here for more]
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Mike's Free Encounter #110: Wooden Crabs

Mike's Free Encounter #110: Wooden Crabs


This is the 110th in an ongoing series aimed at providing the overworked DM with ready-to-run encounters. The PCs encounter the wooden crab, an automaton constructed for war on and under the sea. Will they cook up some splintery crab cakes or feel the pinch-pinch of its claws? It includes a history/background for the encounter, maps, and monster stats. The companion ZIP file contains JPEG versions...   [click here for more]
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Mike's Free Encounter #34: The Bath of Pelthonus

Mike's Free Encounter #34: The Bath of Pelthonus


This is the 34th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs stumble across the ruins of a cursed bathhouse and must clean up the undead haunting the pools. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters.   The...   [click here for more]
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Mike's Free Encounter #38: Sea Tiger Island

Mike's Free Encounter #38: Sea Tiger Island


This is the 38h in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The adventurers travel to an exotic island to face the fangs of the sea tigers. Will they emerge as kings of battle or perish? The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all...   [click here for more]
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Mike's Free Encounter #51: Welg

Mike's Free Encounter #51: Welg


This is the 51st in an ongoing series aimed to provide the overworked DM with ready-to run encounters. After a terrible storm washed an ancient wreck ashore, people have started vanishing from a fishing village. Will the PCs solve the mystery or add to the list of the lost?  It includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG versions...   [click here for more]
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Mike's Free Encounter #78: Mokule(Shipbreaker)

Mike's Free Encounter #78: Mokule(Shipbreaker)


This is the 78th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs encounter a Mokule (shipbreaker). Will they break it or be broken? An ancient sea power, the Chokoban empire, armed its great warships with the Mokule (shipbreaker). A Mokule is a stone construct designed to destroy ships. To this end, its arms are massive blades that can slash through flesh...   [click here for more]
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