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The Complete Hag

The Complete Hag


CREATURES AS OLD AS EVIL Hags are as varied and complex as humanoids, but they are, with few exceptions, evil. Inside The Complete Hag you will read about their fears, superstitions, worship, strange creations, rituals and how they use the moon’s power for their own goals. The Complete Hag expands the existing D&D canon to 143 pages of history, lore and inspiration. This work can be used for...   [click here for more]
Dungeon Masters Guild  $14.95

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Curse of the Aldani

Curse of the Aldani


Far from the safety of Port Nyanzaru is the homeland of the cursed aldani people. Known only from legends, the lobsterfolk are descendants of the aldani tribe who invoked the wrath of Ubtao. Now these people hide in the lakes and rivers of the Aldani Basin hidden from civilization. One aldani has discovered means to lift the curse and restore her people’s humanity, but threats within stand to doom...   [click here for more]
Dungeon Masters Guild  $2.95

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Monsters of the Old World

Monsters of the Old World


A collection of creatures inspired by European folklore for 5th edition Dungeons & Dragons Terrible monsters and valorous allies. Mischievous tricksters and sage advisors. Include in your games these new creatures coming directly from the European myths and legends. This book was created by a multi-national team of writers, artists, and editors, originating from...   [click here for more]
Dungeon Masters Guild  $12.95

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DDEX1-06 The Scroll Thief (5e)

DDEX1-06 The Scroll Thief (5e)


The Scroll Thief Scholars Square is a relatively quiet corner of Phlan, but a series of odd thefts have the headmasters of verious schools in the area concerned. The headmasters' pleas for help have gone unanswered by the Black Fist, and the Lord Sage of Phlan decided to reach out to you and your kind to bring those responsible to justice. An introductory adventure for 1st-4th level...   [click here for more]
Wizards of the Coast  $2.99

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Ruins of Mbala - maps and extra content for Tomb of Annihilation

Ruins of Mbala - maps and extra content for Tomb of Annihilation


High above the dense jungles of Chult on a large plateau lies what’s left of the forgotten kingdom Mbala. These decrepit ruins holds dark secrets left uncovered. According to local legend, all that remains of Mbala is Nanny Pu'pu, a witch doctor with ancient magical powers. Old Nanny Pu’pu is secretly a hag who could prove to be an important ally to a group of heroes, or, if they are not useful...   [click here for more]
Dungeon Masters Guild  $3.95

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Secrets of Shilku - maps and extra content for Tomb of Annihilation

Secrets of Shilku - maps and extra content for Tomb of Annihilation


In the southwestern corner of Chult lies a ruined settlement called Shilku. The village has recently been re-inhabited by albino dwarves, fighting to survive in the wilds of Chult. The land is plagued with evil firenewts who bask in the volcanic region. As the dwarves seek to reclaim key locations to their heritage, an unseen force sews malice, giving power to the firenewts' cause.  This supplement...   [click here for more]
Dungeon Masters Guild  $3.95

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Whispers in the Nsi Wastes - maps and extra content for Tomb of Annihilation

Whispers in the Nsi Wastes - maps and extra content for Tomb of Annihilation


Deep in the jungles of Chult lies a blighted swamp land called the Nsi Wastes. The sickness of the land spreads with the passing of every year and has begun to threaten the aarakocra of Kir Sabal. An evil lives in the ruins of Ras Nsi's fortress, which once stood on the backs of a dozen giant undead turtles and has spent the better part of a century sinking into the muck.  This supplement to Tomb...   [click here for more]
Dungeon Masters Guild  $3.95

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Escape from Malar's Throat - maps and extra content for Tomb of Annihilation

Escape from Malar's Throat - maps and extra content for Tomb of Annihilation


Malar's Throat sits precariously outside of the city walls of Port Nyanzaru. The poor living within this slum are under constant threat from floods and the undead denizens of the jungle of Chult. When the undead march upon the city, heroes must rise to protect the living, without falling themselves.  This supplement to Tomb of Annihilation expands on Malar's Throat in Port Nyanzaru. It is...   [click here for more]
Dungeon Masters Guild  $1.99

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Neverember's Guide to Urbanization

Neverember's Guide to Urbanization


Bring your cities to life with this supplement for urban settings Neverember's Guide to Urbanization focuses on urban settings, to make DMs life more easy and players experience more real providing new subclass options, rules, random encounters and tools to run a roleplay sandbox. Inside you'll find: 13 new subclass options for: artificer, bard, cleric,...   [click here for more]
Dungeon Masters Guild  $4.95

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Artifacts of the Old World

Artifacts of the Old World


Experience the Old World once more, in the continuation of the critically acclaimed "Monsters of the Old World". This book was created by a multi-national team of writers, artists, and editors, originating from nearly a dozen different European countries. With this project, they hope to share a bit of their country’s history, lore, and mythology with you for use in...   [click here for more]
Dungeon Masters Guild  $12.95

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DDAL04-13 The Horseman (5e)

DDAL04-13 The Horseman (5e)


An unknown force is inciting the people and creatures of the idyllic Greenhall to commit horrific acts of murder and carnage. Can the adventurers quell the towering rage of the rampaging Horseman? Part Thirteen of Misty Fortunes and Empty Hearts. A 2-Hour Adventure for 5th-10th Level Characters Also included in the purchase of this adventure is a version specially converted for use...   [click here for more]
Wizards of the Coast  $2.99

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DDEX2-02 Embers of Elmwood (5e)

DDEX2-02 Embers of Elmwood (5e)


Embers of Elmwood A derelict raft drifts into Mulmaster’s harbor carrying a young woman. Delirious with hunger, the only words she seems able to speak so far have been “ash and fire.” The only other clue to her identity is an ornate tattoo. Is the woman insane, or is something nefarious at play? An adventure for 1st-4th level characters. DDEX2-2 5E ...   [click here for more]
Wizards of the Coast  $2.99

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DDEX2-14 The Sword of Selfaril (5e)

DDEX2-14 The Sword of Selfaril (5e)


The Sword of Selfaril The fabled sword of Selfaril is told to bestow wisdom and power upon whomever wields it, so naturally its discovery has caused quite a stir in Mulmaster. All of this is complicated when a masked benefactor claims to not only know the truth about the blade, but also how it can be used to benefit the oppressed people of Mulmaster. Can it truly change Mulmaster...   [click here for more]
Wizards of the Coast  $3.99

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Weapons of the Multiverse

Weapons of the Multiverse


Check out the FREE Preview! Weapons of the Multiverse is a collection of weapons from the most evil planes of existence! Unlike the traditional magic items found in the Dungeon Master's Guide, these weapon descriptions include their origin, so that the DMs can be inspired to create their own adventures or simply have an interesting story to tell to...   [click here for more]
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Alcohol & Drugs

Alcohol & Drugs


You can see the preview here  Bring drugs and alcohol back into Dungeons and Dragons through this new version of the supplement, with a complete makeover! 1) Introducing the Intoxicated Condition for Dungeons and Dragons, and how to get there! 2) In Alcohol and Drugs you will find Over 40 examples of: Beer, Champagne, Cider, Liquor, and Wine 3) Rules for Alcoholic Potions 7 Magical and Wondrous...   [click here for more]
Dungeon Masters Guild  $2.95

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The Fall of Cyrog

The Fall of Cyrog


Deep in the Underdark, an elder brain Cyrog has died and been reanimated by the Demon Prince of Undeath, Orcus. Brave adventurers will be called upon to help vanquish this evil. Should they fail, Cyrog and all of his mind flayers will be able to create an army for Orcus to unleash destruction upon the Underdark and the world. In this supplement to Out of the Abyss, your party will explore...   [click here for more]
Dungeon Masters Guild  $2.99

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Book of Challenges: Dungeon Rooms, Puzzles, and Traps (3e)

Book of Challenges: Dungeon Rooms, Puzzles, and Traps (3e)


Danger Around Every Corner and Behind Every Screen! The greatest threat to any adventuring party is a devious Dungeon Master. This book is spring-loaded with ideas, both subtle and sinister, that will ensure every gaming session is appropriately hazardous, including: Over fifty encounters designed to be dropped into any campaign. Scalable scenarios that can be pitted against...   [click here for more]
Wizards of the Coast  $9.99

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Sidekicks of Phandelver

Sidekicks of Phandelver


UPDATE: FANTASY GROUNDS VERSION NOW AVAILABLE! Click Here! Sidekicks of Phandelver is designed to allow small groups of 1 to 3 players to play The Lost Mine of Phandelver. In this product you will find 5 sidekicks (introduced in the Essential Kit) that can join your party during the adventure. Finally you can play D&D with partners,...   [click here for more]
Dungeon Masters Guild  $1.95

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The Tomb of the Dwarven King

The Tomb of the Dwarven King


UPDATE: FANTASY GROUNDS VERSION NOW AVAILABLE! Click Here! The Tomb of the Dwarven King is an adventure for D&D 5th Edition suitable for 3 to 6 characters of 1st level, lasting 1-2 hours. The module provides an introduction to the Lost Mine of Phandelver and includes an introduction to...   [click here for more]
Dungeon Masters Guild  $1.95

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Expedition to Wyvern Tor

Expedition to Wyvern Tor


UPDATE: FANTASY GROUNDS VERSION NOW AVAILABLE! Click Here! Expedition to Wyvern Tor is a Dungeons & Dragons fifth edition adventure for 3rd - 5th level characters. The adventure is an accessory to The Lost Mine of Phandelver, designed to expand a side quest in which the characters must deal with a group of orcs camped at Wyvern...   [click here for more]
Dungeon Masters Guild  $3.95

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DM Notes & Maps Expansion for Dragon Heist (Bundle)

DM Notes & Maps Expansion for Dragon Heist (Bundle)


Expansion & Maps / DM Notes for WOTC adventure Waterdeep: Dragon Heist.  Over 160 man hours of labor went into this project! THIS IS THE ONLY BUNDLE ON DMSGUILD THAT OFFERS DAY/NIGHT, GRID/NO-GRID, DM NOTES, AND ALL THE SEASONS SUCH AS SUMMER, WINTER, ETC. by John W. [Verified Purchaser] Date Added: 03/07/2019 22:42:19 Me and my players absolutly...   [click here for more]
Dungeon Masters Guild  $14.92

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Scientific Secrets of Saltmarsh

Scientific Secrets of Saltmarsh


Scientific Secrets of Saltmarsh This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Ghosts of Saltmarsh campaign or any other aquatic adventure. Each monster is inspired by a fusion of folklore & science and will bring a fresh & engaging...   [click here for more]
Dungeon Masters Guild  $6.95

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Scientific Secrets of Avernus

Scientific Secrets of Avernus


Scientific Secrets of Avernus This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Baldur's Gate: Descent into Avernus campaign or any other infernal adventure. Each monster is inspired by a fusion of folklore & science and will bring a fresh...   [click here for more]
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Dungeons and Dragons and Drugs and Alcohol (Fantasy Grounds)

Dungeons and Dragons and Drugs and Alcohol (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. 1) New Condition: Intoxicated! 2) Intoxication DCs per type of alcohol 3) 11 detailed beers, 4 ciders, 17 wines, 5 champagnes, 14 liquors! 4) Rules for alcoholic potions, with two examples. 5) 7 specific wondrous alcohols. 6) Drug addiction and recovery. 7) 25 drugs from the mundane coca leaf...   [click here for more]
Dungeon Masters Guild  $2.99

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The Fall of Cyrog (Fantasy Grounds)

The Fall of Cyrog (Fantasy Grounds)


Now for Fantasy Grounds! Deep in the Underdark, an elder brain Cyrog has died and been reanimated by the Demon Prince of Undeath, Orcus. Brave adventurers will be called upon to help vanquish this evil. Should they fail, Cyrog and all of his mind flayers will be able to create an army for Orcus to unleash destruction upon the Underdark and the world. In this supplement to Out...   [click here for more]
Dungeon Masters Guild  $2.99

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Allies and Enemies Vol. 1

Allies and Enemies Vol. 1


Looking for some allies to accompany yourparty on an epic journey? Or powerful sorcerers and wizards to bestow legendary weapons upon them? Or perhaps villains with world-ending plots to spin an entire campaign around? This booklet seeks to help you find some of those character inspirations. This booklet contains stat blocks, created with the very valuable RPGTinker, physical descriptions, short...   [click here for more]
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Crypt of the Archmage (5e)

Crypt of the Archmage (5e)


The secret lies inside you all, with which to paint me on the wall. Forge a key of ruby-red, but what will be must then be dead. Crypt of the Archmage is an adventure for Dungeons and Dragons Fifth Edition, designed to mimic the style of Advanced Dungeons and Dragons modules from the 1970s! Enter the dungeonous crypt of the Archmage, battling puzzles,...   [click here for more]
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Rise of the Pumpkin King (Adventure)

Rise of the Pumpkin King (Adventure)


Rise of the Pumpkin King A Halloween themed adventure for characters levels 3rd to 4th, meant for a single 3-6 hours session. The pumpkin-farmers of Goldgrain are in for terror, as in a rather ironic turn of events, their crops rise to harvest them instead. What's causing the pumpkins to become alive and angry? Is it the curse of a long dead witch? Or is it something even more...   [click here for more]
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CCC-RCC-01-01 Flight of the Forgemage

CCC-RCC-01-01 Flight of the Forgemage


Thorin Ironcap has journeyed from his home in Mithral Hall to the Moonsea in search of his missing brother, Thoradin, who was exiled from Mithral Hall for blacksmithing experiments deemed “too risky”. Rumors exist that he is in Melvaunt, and that he had been using the forges in the city before disappearing recently. Thorin needs adventurers to find Thoradin before his experiments cost his...   [click here for more]
Dungeon Masters Guild  $2.99

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The Tomb of the Dwarven King (Fantasy Grounds)

The Tomb of the Dwarven King (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. The Tomb of the Dwarven King is an adventure for D&D 5th Edition suitable for 3 to 6 characters of 1st level, lasting 1-2 hours. The module provides an introduction to the Lost Mine of Phandelver and includes an introduction to one of the main NPCs from that adventure. The adventure can also be played...   [click here for more]
Dungeon Masters Guild  $2.95

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Waterdeep City Streets Pack#1

Waterdeep City Streets Pack#1


Grab this map pack which was inspired by Waterdeep Dragon Heist. All maps are 100% original works and can be used for any city fantasy setting, but were designed with Waterdeep specifically in mind. Each ward is represnted and includes day/night, grid/no-grid, and all the seasons as well: Autumn, Spring, Summer, and Winter! The maps are ideal for VTT software such as Fantasy grounds or Roll20...   [click here for more]
Dungeon Masters Guild  $15.00

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La Tomba del Re

La Tomba del Re


La Tomba del Re è un'avventura per D&D 5a edizione adatta a 3-6 personaggi di 1° livello, della durata di 1-2 ore. Il modulo è pensato per fornire un'introduzione alla Miniera Perduta di Phandelver, tramite un aggancio con uno dei suoi PNG principali. L'avventura può anche essere giocata come one-shot o come introduzione a una campagna creata dal DM. Date un'occhiata anche alle altre mie...   [click here for more]
Dungeon Masters Guild  $1.18 $0.94

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DM Notes & Maps for Trollskull Manor and Inn Waterdeep: Dragon Heist (single)

DM Notes & Maps for Trollskull Manor and Inn Waterdeep: Dragon Heist (single)


Virtual tabletop dungeon maps of the WOTC adventure Waterdeep: Dragon Heist Map T1 Trollskull Manor & Tavern. It's intended for online play, but a hi-res option is included that can be printed out and used on the tabletop. If you;re looking for the entire map pack click on this link: https://www.dmsguild.com/product/269855/DM-Notes--Maps-Expansion-for-Dragon-Heist-Bundle This...   [click here for more]
Dungeon Masters Guild  $2.00

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Armi dal Multiverso

Armi dal Multiverso


Armi dal Multiverso è una collezione di 12 armi magiche provenienti da ogni punto del Multiverso! Ogni arma ha un'origine particolare e una storia, così che i Dungeon Master possano basarci un'avventura o stupire i loro giocatori con una lore avvincente! Consultate l'anteprima o le immagini qui sotto per farvi un'idea: Date un'occhiata anche alle mie avventure: Vuoi...   [click here for more]
Dungeon Masters Guild  $3.00

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Magic Item Shopping - A DMs Resource

Magic Item Shopping - A DMs Resource


Magic Item Shopping - A DMs Resource is packed with 70 Magic Item shops and travelling merchants. Each shop has a name, the name of the shop owner, a shop description, and lists of potential magic items, carefully priced and hand-picked from the 5th edition Dungeon Master's Guide. Using the suggested guidelines in this product, you can allow a limited amount of magic items for sale...   [click here for more]
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La Città dei Morti

La Città dei Morti


La Città dei Morti è un’avventura per D&D 5a edizione giocabile da un gruppo di personaggi di 5° - 10° livello. I PG partiranno da Neverwinter indagando sulla scomparsa di un giovane aristocratico, seguendo le sue tracce fino ad una città maledetta situata sul Piano delle Ombre. Il modulo è incentrato sull'investigazione e sull'interazione...   [click here for more]
Dungeon Masters Guild  $3.48 $2.78

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Scales of Power

Scales of Power


Embark on a journey to the town of Deepwater, Hope. An emerging settlement in Hope, Q'Barra. The mining town is brimming with potential amid the rush for precious dragonshard mining, but all is not well. Tribes of savage 'scales' are robbing and attacking prospectors, tensions are rising and, amongst  the growing unease, The Lords of Dust wish to exploit the situation to free a dangerous demon, trapped...   [click here for more]
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The Red Hand of Doom 5E Conversion Guide and Expanded Map Packs

The Red Hand of Doom 5E Conversion Guide and Expanded Map Packs


NEW! We now have an option for Fnatasy Grounds located on this site:  https://www.dmsguild.com/product/317234/Red-Hand-of-Doom-5e-Conversion-for-Fantasy-Grounds Virtual tabletop dungeon maps of the WOTC adventure  The Red Hand of Doom 5E Conversion guide.  This map pack contains more than just what was originally printed and is an expansion or...   [click here for more]
Dungeon Masters Guild  $20.00

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Expedition to Wyvern Tor (Fantasy Grounds)

Expedition to Wyvern Tor (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Expedition to Wyvern Tor is a Dungeons & Dragons fifth edition adventure for 3rd - 5th level characters. The adventure is an accessory to The Lost Mine of Phandelver, designed to expand a side quest in which the characters must deal with a group of orcs camped at Wyvern Tor. With...   [click here for more]
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50 Magic Items for DND

50 Magic Items for DND


50 new magic items to be used with DND 5E ...   [click here for more]
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Sidekicks of Phandelver (Fantasy Grounds)

Sidekicks of Phandelver (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Sidekicks of Phandelver is designed to allow small groups of 1 to 3 players to play The Lost Mine of Phandelver. In this product you will find 5 sidekicks (introduced in the Essential Kit) that can join your party during the adventure. Finally you can play D&D with partners, friends or children...   [click here for more]
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Food and Drink in Faerun

Food and Drink in Faerun


Fill your inns and taverns with the best the Sword Coast has to offer. This module for Fantasy Grounds provides you with a collection of wine, ale, spirits, bread and cheese from all over the realm. For the PDF, https://www.dmsguild.com/product/177366/Food--Drink-In-Faerun  ...   [click here for more]
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Arcane Mysteries: The Secrets of the Arcanum

Arcane Mysteries: The Secrets of the Arcanum


Do you want to learn some magic? Arcane Mysteries is the first in the Arcanum D&D series of sourcebooks for Dungeons & Dragons 5th edition. An invaluable resource for every Wizard, Warlock, Sorcerer, Bard, Eldritch Knight, and Arcane Trickster, this arcane tome contains 41 arcane class archetypes, 196 eldritch invocations, 142 esoteric feats, 5 mysterious backgrounds, 17 obscure creatures...   [click here for more]
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Necromancer Class for D&D 5e

Necromancer Class for D&D 5e


A Necromancer homebrew class for DND 5e. Included is the Necromancer Spell List and four Necromancer Cults to choose from. Stitch life together to heal your allies. Incorporate the flesh of others into your own to bolster your own powers. Master the powers of rot and decay to destroy your enemies. Learn to empower your undead allies to aid you in your battles. ...   [click here for more]
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Scientific Secrets of Avernus (Fantasy Grounds)

Scientific Secrets of Avernus (Fantasy Grounds)


Now for Fantasy Grounds! Scientific Secrets of Avernus This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Baldur's Gate: Descent into Avernus campaign or any other infernal adventure. Each monster is inspired by a fusion of folklore...   [click here for more]
Dungeon Masters Guild  $5.95

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The Red Hand of Doom 5E Conversion Guide (Guide Only)

The Red Hand of Doom 5E Conversion Guide (Guide Only)


We now have a Fantasy Grounds Option here! https://www.dmsguild.com/product/317234/Red-Hand-of-Doom-5e-Conversion-for-Fantasy-Grounds Conversion guide for red hand of doom module. DOES NOT include the original module, you must purchase that serparately here.  If you wish to purchase the maps AND the guide, please  visit this link: https://www.dmsguild.com/product/266760/The-Red-Hand-of-Doom-5E-Conversion-Guide-and-Expanded-Map-Packs...   [click here for more]
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Io Vi Nomino

Io Vi Nomino


Io Vi Nomino Io Vi Nomino è un supplemento per D&D 5e che fornisce al Dungeon Master una serie di titoli onorifici ottenibili dai quei personaggi che portano a termine epiche imprese e azioni degne di un vero eroe. I titoli onorifici sono simboli di prestigio descritti nel paragrafo "altre ricompense" nel capitolo 7 della Guida del Dungeon Master e questo supplemento...   [click here for more]
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Witch Class for DND 5e

Witch Class for DND 5e


A Witch homebrew class for DND 5e. Included is the Witch Spell List and four Binding Loci to choose from. Bind yourself to a Locus of magic to learn new and powerful abilities. An intelligence based spellcasting class. ...   [click here for more]
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CCC-APL-01-01 It's Not Easy Being Gene

CCC-APL-01-01 It's Not Easy Being Gene


The Applebottom Brothers may have just arrived in the bustling city of Thentia, but novelty draws rumor, lighting imaginations with whispers of miraculous creations in development. Now comes an open invitation to capable adventurers willing to assist them in securing information, rare components, and political favors—before rivals can snatch them up. A light-hearted 4-Hour...   [click here for more]
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Weapons of the Multiverse (Fantasy Grounds)

Weapons of the Multiverse (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here! Weapons of the Multiverse is a collection of weapons from the most evil planes of existence! Unlike the traditional magic items found in the Dungeon Master's Guide, these weapon descriptions include their origin, so that the DMs can be inspired to create their own adventures...   [click here for more]
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