Maps, advice, & more for Rime of the Frostmaiden: Chapter 2
Icewind Dale: Rime of the Frostmaiden: is a chilly campaign that will take characters from 1st to beyond 10th level, as they face frosty foes, deeply buried dangers, and dark deities while reshaping the fate of Icewind Dale – and perhaps the entire Sword Coast along with it!
This download, which covers Chapter 2 of... [click here for more]
NOW FEATURED ON SPLINTERVERSE! START AT 1:02:57!You Arrive At A Tavern...
These are often the words that open any Dungeons & Dragons campaign, or in some kind of variation: you wake up in a prison cell, you rouse yourself from your sleep on the ship, et cetera et cetera. However, while those five words might initiate your campaign, where do you go from there?... [click here for more]
BLOODIED 5e
Within all beings there is a point - where they reach their darkest and lowest, where the need to push past pain and exhaustion is tantamount. This is where individuals can truly unlock their full potential when their life flashes before your eyes. This...is...Bloodied!
The Bloodied mechanic allows you to reach into your deepest wellspring of energy reserve and push through your injuries... [click here for more]
Bring the Eldritch Terror of the Great Old Ones to your table with this new Sacred Oath.
In this new supplement for Great Old Ones and Elder Evil series, you are introduced to the paladins of the Great Old Ones.
In Oath of the Apocalypse, you meet paladins who seek to implement the plans of the Great Old Ones. You have vowed to let no power in the multiverse stop you in your plan to... [click here for more]
You Arrive at a Tavern
Now for Fantasy Grounds!
You Arrive At A Tavern...
These are often the words that open any Dungeons & Dragons campaign, or in some kind of variation: you wake up in a prison cell, you rouse yourself from your sleep on the ship, et cetera et cetera. However, while those five words might initiate your campaign, where do you go from there?... [click here for more]