Close
Close
Browse Categories
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Artist
jeshields   Remove Search Term
Advanced Search

pixel_trans.gif
pixel_trans.gif
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher    Price  
The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition

The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition


What lies within this book? The Greasemonkey's Handbook is a comprehensive guide to building, piloting and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely compatible with almost any campaign setting, this handbook brings the world of mechs, tanks,...   [click here for more]
Dungeon Masters Guild  $14.95

Add to Dungeon Masters Guild Order  
All The Weapons

All The Weapons


Have you ever opened the Dungeon Master’s Guide looking for interesting magic weapons, only to find swords, swords, and more swords? All The Weapons solves this problem, featuring a total of 228 new magic weapons, covering the entire simple and martial weapons tables detailed in the Player’s Handbook, from clubs and slings to whips and nets! Plus: a bonus category of Handwrap...   [click here for more]
Dungeon Masters Guild  $14.99

Add to Dungeon Masters Guild Order  
Codex of the Infinite Planes

Codex of the Infinite Planes


Codex of the Infinite Planes Multiverse of Wonder and Adventure! Fully bookmarked 369 page PDF! Color interior art! Crack open the Codex of the Infinite Planes and unlock a multiverse of wonder and adventure! Your world is about to get much bigger. Infinitely bigger, specifically! Codex of the Infinite Planes is a Dungeons & Dragons supplement expanding upon the planes of...   [click here for more]
Dungeon Masters Guild  $19.95 $13.97

Add to Dungeon Masters Guild Order  
The Corruption of Skyhorn Lighthouse

The Corruption of Skyhorn Lighthouse


   The tritons have arrested the keeper of Skyhorn Lighthouse for unleashing vile, bug-like abominations into the sea. When a lone triton comes to the characters and asks their help in exonerating the keeper, will the heroes rise to the challenge and confront the dangers lurking in the deep?   The Corruption of Skyhorn Lighthouse is a 5-7 hour adventure...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
The Scholar Class

The Scholar Class


Unlikely heroes though they are, scholars leverage their impressive genius and prestigious educations to overcome challenges that would thwart less prepared adventurers. Whether they’re analyzing an enemy for weaknesses or giving sagacious advice to their allies, a scholar’s keen powers of reasoning and deduction can clutch victory from the jaws of defeat. All scholars specialize in a field of...   [click here for more]
Dungeon Masters Guild  $9.95

Add to Dungeon Masters Guild Order  
Faiths of the Forgotten Realms

Faiths of the Forgotten Realms


Link to the Fantasy Grounds version Dive into the Divine Embark on a divine journey and bring the rich lore of the Faerûnian pantheon to life in your Forgotten Realms campaign! This meticulously crafted guide provides players and Dungeon Masters with everything they need to integrate the 48 gods of Faerûn, as well as the faiths of Corellon and Moradin, into their adventures. Experience...   [click here for more]
Dungeon Masters Guild  $14.99

Add to Dungeon Masters Guild Order  
Monsters of the Infinite Planes

Monsters of the Infinite Planes


Monsters of the Infinite Planes Multiverse of Monsters and Adversaries Fully bookmarked PDF! Color interior art! Crack open the Monsters of the Infinite Planes and unlock a multiverse of monsters and adversaries! Fantasy Grounds version now available! Beyond the Material Plane, the multiverse stretches out in infinite directions with infinite possibilities....   [click here for more]
Dungeon Masters Guild  $14.95 $10.47

Add to Dungeon Masters Guild Order  
Playing Dead

Playing Dead


Playing Dead is a complete ruleset for starting (or continuing) your journey as an undead, including new thematic options for class features, subclasses, spells, magic items, and transcending the limits of undeath itself. A 100-page player’s companion for keeping that favorite character of yours going, even after that unfortunate moment when you forgot to check for traps. In this supplement,...   [click here for more]
Dungeon Masters Guild  $9.95

Add to Dungeon Masters Guild Order  
200 Spelljammer Noncombat Encounters - Random Tables

200 Spelljammer Noncombat Encounters - Random Tables


    200 Non-Combat Encounter Prompts for Spelljammer Tables visible in Previews under the product image.  Non-Combat Encounters for spelljammer adventures and campaigns. Meet merchants trying to sell pets and trinkets, a modron ship or watch dancing earth spirits. View the wonders of Wildspace, scavenge among the asteroids and meet ship captains with woeful tales. Includes d20 tables for...   [click here for more]
Dungeon Masters Guild  $3.00

Add to Dungeon Masters Guild Order  
Alchemical Archetypes: Created & Creators

Alchemical Archetypes: Created & Creators


NOW REVISED: Version 2.0 updates all subclasses based on playtesting and customer feedback, revises warforged subraces as feats for full compatibility with Eberron: Rising from the Last War, adds new spells, and features an entirely new layout.   Alchemical Archetypes: Created & Creators provides new character options...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Wyrms of the Realms: Klauth

Wyrms of the Realms: Klauth


WYRMS OF THE REALMS KLAUTH, "Old Snarl" Dragons are powerful creatures of magic and might. They fill dreams and nightmares alike with splendor, majesty, and the raw force of their personality. Good, evil, and everything inbetween, dragons are the living embodiment of the truly fantastic. A series of articles in Dragon Magazine detailed the Wyrms of the North, giving a profile of the important dragons...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Codex of the Infinite Planes Vol 01 Plane of Fire

Codex of the Infinite Planes Vol 01 Plane of Fire


Codex of the Infinite Planes Volume 1: Plane of Fire The secrets of the Plane of Fire ... revealed at last! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this first volume and learn about one of the most...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Citizens of Saltmarsh

Citizens of Saltmarsh


Explore Saltmarsh like it's 1981 all over again! The original U series of adventures were legendary, so much so that Wizards of the Coast has brought it back with the new Ghosts of Saltmarsh hardcover. Return to where it all began with these 20 pregenerated characters straight out of the original module! Each one has been carefully updated for 5th edition as a playable character using the same rules...   [click here for more]
Dungeon Masters Guild  $2.49

Add to Dungeon Masters Guild Order  
Codex of the Infinite Planes Vol 02 Plane of Water

Codex of the Infinite Planes Vol 02 Plane of Water


Codex of the Infinite Planes Volume 2: Plane of Water The secrets of the Plane of Water... dredged up at last! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this continuing volume and learn about one of the...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Codex of the Infinite Planes Vol 03 Plane of Earth

Codex of the Infinite Planes Vol 03 Plane of Earth


Codex of the Infinite Planes Volume 3: Plane of Earth The secrets of the Plane of Earth... unearthed at last! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this continuing volume and learn about one of the...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
The Five Temples of the Earthmother Part 1: Life and Moon

The Five Temples of the Earthmother Part 1: Life and Moon


Welcome to Alaron and the quest to re-awaken the temples of an ancient god... The Five Temples of the Earthmother is a series of short adventures for Dungeons and Dragons 5th edition. Broken into chapters, which take place on the Island of Alaron in the Moonshae Isles of the Forgotten Realms, each chapter in the series details a different adventure site. Each site is a lost temple...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
A Blademark's Guide to the Last War

A Blademark's Guide to the Last War


Scribed by Tasker d'Sivis from the dictation of a Deneith blademark who wishes to remain anonymous. This guide provides an inside look at some of the various types of men and women, various types of soldiers that the blademark encountered on the battlefields of the Last War, both as allies and as enemies. Each page is chock-full of information for players to use to create characters in tune with the...   [click here for more]
Dungeon Masters Guild  $9.99

Add to Dungeon Masters Guild Order  
The Festival of Faces

The Festival of Faces


The woods give way to farmland and pine-clad foothills with mountains looming in the distance when you first glimpse Phandalin. In the deepening twilight, the town's small neat houses of log and fieldstone come into view. A plume of smoke rises from a bonfire in the town square, visible from the hillside where you stand. Townsfolk have placed lit candles in jack-o'-lanterns carved from pumpkins...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
All The Weapons (Fantasy Grounds)

All The Weapons (Fantasy Grounds)


Have you ever opened the Dungeon Master’s Guide looking for interesting magic weapons, only to find swords, swords, and more swords? All The Weapons solves this problem, featuring a total of 228 new magic weapons, covering the entire simple and martial weapons tables detailed in the Player’s Handbook, from clubs and slings to whips and nets! Plus: a bonus category of Handwrap...   [click here for more]
Dungeon Masters Guild  $9.95

Add to Dungeon Masters Guild Order  
The Buccaneer's Bestiary

The Buccaneer's Bestiary


Avast ye cack-handed deck apes! This be the Dark Caribbean! This 74-page bookmarked supplement provides a host of monsters and NPCs that pirates and scallywags are likely to encounter on their voyages across haunted waters and raucous ports of call. Additionally, detailed encounter tables provide you with a rich swashbuckling milieu and just the right touch of horror and mystery to spice...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Encyclopaedia Formulae Arcana - C

Encyclopaedia Formulae Arcana - C


86 pages - Nearly 400 spells!  Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?" You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either. Look no more! Coming over the course of 2019—and possibly 2020—is ComicBook.com says: "This is an insanely impressive document...a must have" NOW...   [click here for more]
Dungeon Masters Guild  $9.95

Add to Dungeon Masters Guild Order  
Bulette Storm

Bulette Storm


Loot The Room presents Bulette Storm The Harvest Festival has come to Concord, but with it comes danger - a bulette and its calves are here, too, and the storm is coming! Bulette Storm is an adventure for 3rd-5th level parties. This adventure is provided free of charge thanks to the generosity of my supporters on Patreon. This free download contains the following files: A...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Amarune's Adventures: The Shardcaster of Yuirwood

Amarune's Adventures: The Shardcaster of Yuirwood


Amarune's Adventures is a series of short 3-6 hour adventures that explore the various Locations detailed in the best selling Amarune's Almanac series. The Shardcaster of Yuirwood For 4-5 adventurers around 8th-10th level Aglarond, on the southeastern edge of the Sea of Fallen Stars, is a nation of human merchants and ancient elves. The sprawling Yuirwood also houses the greatest population...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
The Corruption of Skyhorn Lighthouse | Roll20

The Corruption of Skyhorn Lighthouse | Roll20


   Own the PDF? Click here for a discount on the Roll20 Version The tritons have arrested the keeper of Skyhorn Lighthouse for unleashing vile, bug-like abominations into the sea. When a lone triton comes to the characters and asks their help in exonerating the keeper, will the heroes rise to the challenge and confront the dangers lurking in the deep  ...   [click here for more]
Dungeon Masters Guild  $7.99

Add to Dungeon Masters Guild Order  
Faiths of the Forgotten Realms (Fantasy Grounds)

Faiths of the Forgotten Realms (Fantasy Grounds)


This is a Fantasy Grounds VTT module, for the PDF - click here. Dive into the divine! Want to add some faithful flair to your Forgotten Realms campaign? Within these pages, you’ll find what you need as a player or Dungeon Master to bring Faerûn’s deities to life. Become a vassal of gods and goddesses with over one hundred archetypes and accompanying spells for each of the main deities of the...   [click here for more]
Dungeon Masters Guild  $24.95

Add to Dungeon Masters Guild Order  
How Malar Stole Midwinter!

How Malar Stole Midwinter!


Explore a new villain option for Waterdeep: Dragon Heist! Victoria Vladikoff is a noble of barely any repute, but she's hiding a deadly secret: she's spent the past several years becoming the undisputed Huntmistress of the followers of the god Malar in Waterdeep. Malar the Beastlord is a god of savagery and evil lycanthropes, and his followers murder kidnapped humanoids in seasonal events...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Calamities & Catastrophes

Calamities & Catastrophes


Calamities & Catastrophes 20 New Traps for Fifth Edition Adventures NOW AVAILABLE FOR FANTASY GROUNDS CLICK THE LOGO (opens in new window) Watch out! There might be traps. Carefully and gingerly make your way through an ancient, dusty ruin, lest your head be separated from your shoulders. Examine a treasure chest’s lock in the most minute detail, looking for a poisoned needle. Feel the pulse...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Symbiosis

Symbiosis


Symbiosis - A 5E Adventure Welcome to Kelora, a village in strife. Lead your players to uncover the source of a mysterious illness in Kelora. Find clues, interrogate locals, explore the village and surrounds. How will they navigate the forces being imposed on the village? Who is behind the mystery and what do they have to gain? Embody a colourful cast of characters, unveil dangerous...   [click here for more]
Dungeon Masters Guild  $5.00

Add to Dungeon Masters Guild Order  
The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition (Fantasy Grounds)

The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  What lies within this module? The Greasemonkey's Handbook is a comprehensive guide to building, piloting, and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely...   [click here for more]
Dungeon Masters Guild  $24.95

Add to Dungeon Masters Guild Order  
Absolute Villainy - Narratively Intriguing Villains

Absolute Villainy - Narratively Intriguing Villains


CREATE NARRATIVELY INTRIGUING VILLAINS THAT CONFOUND, FOIL, AND INTEREST YOUR PLAYERS WITH THIS DIABOLICAL SUPPLEMENT. Absolute Villainy is a comprehensive guide that provides a framework to create villains that better serve the overall narrative of your game, rather than just being bags of hit points waiting at the end of a dungeon.  In this book are four villain...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Encyclopaedia Formulae Arcana - C (Fantasy Grounds)

Encyclopaedia Formulae Arcana - C (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Nearly 400 spells!  Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?" You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either. Look no more! Coming over the course of 2019—and possibly 2020—is...   [click here for more]
Dungeon Masters Guild  $14.95

Add to Dungeon Masters Guild Order  
Playing Dead (Fantasy Grounds)

Playing Dead (Fantasy Grounds)


Playing Dead is a complete ruleset for starting (or continuing) your journey as an undead, including new thematic options for class features, subclasses, spells, magic items, and transcending the limits of undeath itself, now in Fantasy Grounds. A massive player’s companion for keeping that favorite character of yours going, even after that unfortunate moment when you forgot to check...   [click here for more]
Dungeon Masters Guild  $14.95

Add to Dungeon Masters Guild Order  
The Corruption of Skyhorn Lighthouse (Fantasy Grounds)

The Corruption of Skyhorn Lighthouse (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.    Now with Unity     The tritons have arrested the keeper of Skyhorn Lighthouse for unleashing vile, bug-like abominations into the sea. When a lone triton comes to the characters and asks their help in exonerating the keeper, will the heroes rise to the challenge...   [click here for more]
Dungeon Masters Guild  $7.50

Add to Dungeon Masters Guild Order  
Rider Class 5e Supplement

Rider Class 5e Supplement


Throw that sword away and never look back. Now is your chance to fight evil monsters while riding a medieval (or futuristic) looking giant mecha! That's right! Become a rider and bond with your sentient clockwork automaton companion. With enough training and hard work, your automaton will gain the power to ascend and become a large mechanical beast, a fortress ship, or a giant humanoid construct that...   [click here for more]
Dungeon Masters Guild  $3.99

Add to Dungeon Masters Guild Order  
Tome of the Wild Marksman (Fantasy Grounds)

Tome of the Wild Marksman (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Want to be a marksman? Wait no more! Tome of the Wild Marksman is filled with brand new options for you to make your marksman character! Includes: 2 new races: Thorn and Wilden! 11 new subclasses! Including options for Bards, Clerics, Druids, Fighters, Monks, Rangers,...   [click here for more]
Dungeon Masters Guild  $11.95

Add to Dungeon Masters Guild Order  
Tome of the Wild Marksman

Tome of the Wild Marksman


Want to be a marksman? Wait no more! Tome of the Wild Marksman is filled with brand new options for you to make your marksman character! Includes: 2 new races: Thorn and Wilden! 11 new subclasses! Including options for Bards, Clerics, Druids, Fighters, Monks, Rangers, and Rogues! A light revision of the Ranger class, including the archetypes of the Player's...   [click here for more]
Dungeon Masters Guild  $7.95

Add to Dungeon Masters Guild Order  
Accursed Blood

Accursed Blood


Accursed Blood examines a number of effectively permanent curses that can be inflicted upon player characters of virtually any race. Though the story-based reasons for these alterations can vary wildly, from a system perspective they are handled in a similar way: via the mechanic of subraces. Each of the included accursed subraces represents a curse. Accursed subraces can be applied...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Monsters of the Infinite Planes Fantasy Grounds

Monsters of the Infinite Planes Fantasy Grounds


Monsters of the Infinite Planes for Fantasy Grounds Multiverse of Monsters and Adversaries Please note this is the Fantasy Grounds version of the product only. You can find the PDF version here Beyond the Material Plane, the multiverse stretches out in infinite directions with infinite possibilities. It would be foolish to think life didn’t exist in this vast landscape, though that life is most...   [click here for more]
Dungeon Masters Guild  $19.99

Add to Dungeon Masters Guild Order  
Storyteller's Handbook

Storyteller's Handbook


Storyteller's Handbook is a guide for players and DMs alike for collaborative storytelling. If you want to give your campaign or your character a bit more emphasis on roleplaying, narrative, or plot, this is the book for you. Here you will find: Rules for social, travel, investigation, and exploration encounters Easy rules to design adventures, prepare sessions, and stat monsters Creating a character's...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Book of Ki

Book of Ki


Unleash the power of ki in your characters and in your campaign world with new races, items, and abilities for characters of any class drawn from popular eastern culture media. The concept of ki, already used by the monk class in the core rules, is expanded upon and extended to characters of all walks of life. Here are some of the things you will find inside...   [click here for more]
Dungeon Masters Guild  $9.99

Add to Dungeon Masters Guild Order  
Covenant of the Khybermarked (Fantasy Grounds)

Covenant of the Khybermarked (Fantasy Grounds)


Murder is no stranger to Sharn. When suspicions fall upon the wayward scion of a powerful house, the adventurers join a race to reveal the motives behind the madness. Is he the cause of the tragedy that befell his family, or is the tragedy the cause of the grisly turn of events? As the adventurers struggle to track down a killer, they forebodingly unveil a deeper evil driving his seeming madness....   [click here for more]
Dungeon Masters Guild  $22.50

Add to Dungeon Masters Guild Order  
Captain Quin's Logbook: Dwarf Asteroid Miners

Captain Quin's Logbook: Dwarf Asteroid Miners


From the logbook of Captain Quin, these pages presents stats for dwarf asteroid miners, stats and deck plans for the bark, and plot hooks for involving them in Spelljammer adventures and campaigns.  ...   [click here for more]
Dungeon Masters Guild  $0.50

Add to Dungeon Masters Guild Order  
Calamities & Catastrophes (Fantasy Grounds)

Calamities & Catastrophes (Fantasy Grounds)


Calamities & Catastrophes Now available for Fantasy Grounds Unity! 20 New Traps for Fifth Edition Adventures Watch out! There might be traps. Carefully and gingerly make your way through an ancient, dusty ruin, lest your head be separated from your shoulders. Examine a treasure chest’s lock in the most minute detail, looking for a poisoned needle. Feel the pulse of magic in...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Absolute Villainy - Narratively Intriguing Villains (Fantasy Grounds)

Absolute Villainy - Narratively Intriguing Villains (Fantasy Grounds)


Absolute Villainy Now available for Fantasy Grounds Unity! CREATE NARRATIVELY INTRIGUING VILLAINS THAT CONFOUND, FOIL, AND INTEREST YOUR PLAYERS. Absolute Villainy is a comprehensive guide that provides a framework to create villains that better serve the overall narrative of your game, rather than just being bags of hit points waiting at the end of a dungeon. ...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Captain Quin's Logbook: Wildspace Hunting Ship

Captain Quin's Logbook: Wildspace Hunting Ship


From the logbook of Captain Quin, these pages present a wilspace hunting ship with deck plans and descriptions, stats for the captain and crew, and suggestions for using them in Spelljammer adventures and campaigns.  ...   [click here for more]
Dungeon Masters Guild  $0.50

Add to Dungeon Masters Guild Order  
Captain Quin's Logbook: The Ghost Ship

Captain Quin's Logbook: The Ghost Ship


From the logbook of Captain Quin, these pages present stats and deck plans for a galley, suggestions for assembling a crew of undead, and plot hooks for using them in Spelljammer adventures and campaigns.  ...   [click here for more]
Dungeon Masters Guild  $0.50

Add to Dungeon Masters Guild Order  
Ashes of Evensong

Ashes of Evensong


They say the legendary Ashes of Evensong have been found! In the year 689 DR, the song dragon Evensong was incinerated by Kallurous, a red dragon. In the wake of her death, Evensong’s ashes were gathered into a hundred urns by members of the Harpers. Originally intended as mere relics, the urns fell out of the Harpers’ possession when the caravan transporting them was ambushed....   [click here for more]
Dungeon Masters Guild  $5.85

Add to Dungeon Masters Guild Order  
Captain Quin's Logbook: Oni Space Pirate

Captain Quin's Logbook: Oni Space Pirate


From the logbook of Captain Quin, these pages present the deck plan and descriptions for a junk, along with crew stats and plot hooks for the oni and mercenaries who use it to prowl the spacelanes in search of ships to plunder.  ...   [click here for more]
Dungeon Masters Guild  $0.50

Add to Dungeon Masters Guild Order  
En El Momento Equivocado

En El Momento Equivocado


Un preso fue asesinado violentamente en su celda, 24 horas antes de ser ejecutado públicamente. Aunque el Capitán de la Guardia opto por ignorar el incidente, la reina sospecha que alguien quería silenciar al prisionero. Por tal motivo, decide contratar a los aventureros a que investiguen el asesinato. El grupo necesita averiguar quien mato al prisionero y porque quería hablar con la monarca....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Miasmic Mystery

Miasmic Mystery


Attack at the auction house! Countless magic items were stolen in broad daylight, but not a single witness saw the criminal. Follow the clues into the befouled and trap-filled sewers below in order to come face-to-face with a more dangerous foe than you could have ever anticipated...  ...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Displaying 1 to 50 (of 60 items) Result Pages:  1  2  [Next >>] 
Select Page Number