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An adventure by Remley Farr and Jeff C. Stevens
This is the PDF version of the module.
If you are looking for the Roll20 VTT - click here.
If you are looking for the Fantasy Grounds VTT - click here.
— Product Overview —
Can you survive the Madhouse of Tasha’s Kiss? Or will you go mad trying?
♦ 3 to 5 hours for four to six characters.
♦ Scalable for 3rd-10th level.
... [click here for more] |
Dungeon Masters Guild |
$6.95
|
Perfect for a Halloween one-shot!
"My players were afraid to enter a room, but were also excited!"
"Solid story!"
"My players had a blast and it was a fun adventure to run."..."they all enjoyed the atmosphere of the adventure and commented that the creepy stuff definitely felt creepy."
"This is truly awesome. Well Done!"
The Haunt
Unlock the secrets and drive back the evil from... [click here for more] |
Dungeon Masters Guild |
$6.95
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UPDATE 2023: A few "quality-of-life" improvements/changes, a new chamber below the catacombs, and a new PNG overlay of the DM Notes. See Update image at the very bottom for a preview.
UPDATE 2020: The Ravenloft battle maps have been "remastered"! Please see the Update Summary image at the bottom of this product description for a synopsis of the many improvements... [click here for more] |
Dungeon Masters Guild |
$10.00
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This supplement is part of Van Richten's Encyclopedia of Darklords & Domains. Get a discount on both Volumes of the encyclopedia by purchasing them as a bundle! Click here!
What is this?
This is a realistic take on the Vampire Strahd Von Zarovich.
I made this file because the CR15 statblock that can be found in the official campaign book of curse of... [click here for more] |
Dungeon Masters Guild |
$1.99
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Let's face it: Castle Ravenloft is a labrynthine nightmare to navigate—even for the Dungeon Master. Take out all the vampires and wights, and you've still got an isometric map that's confusing at best, and unnavigable at worst.
The Castle Ravenloft Map Flowchart reduces the map into a single page with arrows and lines showing all connections to the various areas of the castle. It's... [click here for more] |
Dungeon Masters Guild |
$2.00
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Elven Tower presents a compilation document of all the content for DMs running Curse of Strahd.
This guide has been very well received by the DMs community. I have gotten great response during the creation of this content.
The guide is 78 pages long and contains hoards of information, guides, suggestions, and general information for DMs running this module.
It comes in a good looking... [click here for more] |
Dungeon Masters Guild |
$3.95
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High detail jpg colour maps for Castle Ravenloft, the pinacle adventure of the famed Ravenloft realm, ideal for virtual tabletop.
SPECS:
This fileset contains each floor as two seperate files, in each case gridded and ungridded. all saved as highly compressed jpg files, there are 18 files in total, two of each floorset. the largest file is 3.3meg, and the smallest is 240k.
The maps have been... [click here for more] |
Dungeon Masters Guild |
$9.50
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"Really grand content! Well thought out, well presented, and a fantastic supplement to any campaign... Highly recommended!" -- Critical Role creator Matt Mercer on Ravenloft Archetypes I: Nightmares of Barovia. Ravenloft Archetypes II: The Core Domains Adventurer’s Guide aims to do everything for Ravenloft that the Sword Coast Adventurer’s Guide did... [click here for more] |
Dungeon Masters Guild |
$14.99
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Expand or narrow the focus of Curse of Strahd to make it as long or as short as you want!
Three fully detailed player factions: The Dark Powers, the Order of the Silver Dragon, and the Keepers of the Feather!
An extensive NPC index and Dungeon Master Screen inserts!
The Curse of Strahd imperils the player characters at every turn when they enter The Mists and find themselves in the haunted... [click here for more] |
Dungeon Masters Guild |
$2.95
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Heroes of the Mists: Revised
Move your Curse of Strahd campaign deeper into the Mists of Ravenloft, make your adventurers truly fit the Demiplane of Dread, or tell your own tales in distant domains.
Newly Revised and Updated, this product has been edited and its layout completely redone. The subclasses have been tweaked, art has been added, and the entire... [click here for more] |
Dungeon Masters Guild |
$3.50
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Welcome to the Ravenloft Bestiary. This book contains more than three hundred monsters of all types, sizes and challenge ratings from the Ravenloft™ campaign setting for use with the Dungeons & Dragons™ 5th Edition Rules. With this book, there will be no shortage of monsters in any of your horror campaigns!
The Ravenloft Bestiary contains more than 300... [click here for more] |
Dungeon Masters Guild |
$9.99
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Tales speak of a monstrous creature that lurks in the forests around the small hamlet of Pinewood; dragging hapless victims screaming into the grim grey mists that surround the village each night. As simple as monster hunts go, this one seemed straightforward enough. "Probably a werewolf, or something similar". Captain Price said, reloading his rifle and checking the chamber for silver bullets.... [click here for more] |
Dungeon Masters Guild |
$3.99
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"an inventive adventure that should give a good evening of entertainment for you and your players"
"A fascinating premise for adventure, whioch truly captures the imagination!"
What happens when you are invited to a dinner party at the Karnov Mansion during a full moon? Certainly nothing good. The wonderful dinner party, complete with excellent food, drink,... [click here for more] |
Dungeon Masters Guild |
$4.95
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DOMAIN: BAROVIA
VOLUME ONE: IMMOL [Hearing Secret Harmonies]
Return to the Mists with the Ravenloft Gazetteer.
This addition to the Curse of Strahd module for 5th edition brings back from past editions the village of Immol, mad village of psionic descendants.
The volume contains
The village of Immol, and its citizens, expanded and revised for 5th edition... [click here for more] |
Dungeon Masters Guild |
$1.99
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Boost your Curse of Strahd game with this ELEVEN PAGE adventure continuing the storyline of Lady Wachter in Vallaki.
This PREMIUM EDITION has all the great basics of our first edition, PLUS:
Lady Wachter & Black Pudding Roll20 Tokens!
More Detailed Maps!
Vertical 8.5x11 Format!
Color Version of DMs Playbook!
BLACK AND WHITE version for easy printing!
Elevation... [click here for more] |
Dungeon Masters Guild |
$1.00
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After some delay the follow-up of the CR27 Devil Strahd is here!!
The Devil's Mother, Baba Lysaga is cackling in her flying skull under a blood moon waiting to obliterate anyone mad enough to challenge her son or her! This document contains a cr25 Version of Baba Lysaga, The Devil's Mother and the queen of all Barovian Hags. This is a follow up to "The Real Devil Strahd " CR27. I felt that the... [click here for more] |
Dungeon Masters Guild |
$1.99
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Welcome to your new and improved player experience in Death House. Included you will find the printable PDF for the four following handouts:
Durst House Deed
Gustav's Will
Windmill Deed
Strahd's Letter
These documents were created in Adobe InDesign, using TypeKit (commercially-licensed) fonts: Amador, Aphrosine, Antiquarian Scribe, P22 Cezanne Pro, and SabbathBlack OT and stock parchment textures.... [click here for more] |
Dungeon Masters Guild |
$0.95
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I love props. Players always light up when I hand them something to personally examine, especially if I've taken the time to make it feel authentic.
I was disappointed that Curse of Strahd provides handouts for the letters from the Burgomeister and from Strahd, etc., but not for the letter from Strahd that players find in the Death House.
So I set out to create my own. It was especially important... [click here for more] |
Dungeon Masters Guild |
$0.50
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NOW REVISED: Version 2.0 updates all subclasses based on playtesting and customer feedback, revises warforged subraces as feats for full compatibility with Eberron: Rising from the Last War, adds new spells, and features an entirely new layout.
Alchemical Archetypes: Created & Creators provides new character options... [click here for more] |
Dungeon Masters Guild |
$4.95
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Grimm Encounters Twelve Horrifying Encounters for your Campaign
If you need some horrifying and grotesque encounters for your table, look no further. This supplement is filled with 12 haunting encounters based on classic fairy tales from the Grimm Brothers and their contemporaries. These encounters are perfect for dropping into horror themed games, those set in Ravenloft or the Shadowfell,... [click here for more] |
Dungeon Masters Guild |
$4.95
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A simple hunt for a werewolf, or so we thought. Find its lair and slay the beast. No use for wolfsbane or other superstitions. Silver and magic would win the day. A worthy challenge, but nothing horrific, surely. Yet we never expected what we found in the Graenseskov, and our hubris cost us dearly...
The Beast of Graenseskov is an 80-page bookmarked Ravenloft® adventure... [click here for more] |
Dungeon Masters Guild |
$5.00
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Unleash the true power of the Tarokka Deck!
PRODUCT INFORMATION
This product provides Players and Game Masters with the following for thrilling play:
New rules to expand the use of the Tarokka Deck into your game.
An alternative to the inspiration system using Tarokka cards.
Rules how to implement despair and morale using Tarokka cards.
FEEDBACK: This... [click here for more] |
Dungeon Masters Guild |
$1.00
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Children of the Night: Revised
Challenge your players with more than 80 new or updated monsters designed for the Ravenloft campaign setting.
This book includes numerous monsters from Ravenloft Monstrous Compendium Volume I&II and Ravenloft Monstrous Compendium Volume III, all updated to 5th Edition rules.
5 Minute Workday Publishing and the Fraternity of... [click here for more] |
Dungeon Masters Guild |
$3.50
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Newly updated for October 2020!
For the villagers of Barovia, the One Clear Day is an ill omen: the Twelve Nights have begun. The village of Barovia is in a stir, as villagers prepare themselves to face the Visitors, sinister bogeymen who will terrorize the town until only the obediant remain to receive Stradh's gift. Can you survive the Twelve Days of Christmas... in Barovia?
This... [click here for more] |
Dungeon Masters Guild |
$1.00
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Xanathar's Guide to Barovia: Curse of Strahd Cosmetic Alterations for Xanathar's Spells supplies your DM toolkit with altered spell descriptions befitting the Ravenloft setting. Not only does describing spell effects deepen the immersion your players will feel, but injecting the marks of horror into storytelling is a crucial part of DMing Curse of Strahd.
A few examples:... [click here for more] |
Dungeon Masters Guild |
$0.95
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NEW LOWER PRICE!
Gorgeous high-resolution maps for Khazan's Tower.
Bundle Bonus 2: my beautiful, full color, ENTRY DOOR PUZZLE. Updated with detailed new artwork and made slightly less obvious/simple than the puzzle in the book.
Khazan's Tower Artwork Features:
High Resolution full color PDF conveniently formatted for 8.5x11" printing (7 sheets of paper)
Medium... [click here for more] |
Dungeon Masters Guild |
$0.75
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Gothic Trinket Documents is the latest in a series of Curse of Strahd ephemera documents I'm producing intended to help immerse your players in the gothic world of Ravenloft. Included you will find the printable PDF for the following handouts:
01-02 A picture you drew as a child of your imaginary friend (6 variations on spooky and one Ireena)
13-14 The... [click here for more] |
Dungeon Masters Guild |
$0.95
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This pdf contains 29 spells for your Curse of Strahd/Ravenloft campaign, including several spells of Strahd's own design, as well as spells for combating the Children of the Night.
Includes spells such as:
Augment Undead
Conjure Lesser Undead
Damning Darkness
Ghost Trap
Ground Fog
Induce Lycanthropy
Mimic Mortal
Misty Summons... [click here for more] |
Dungeon Masters Guild |
$0.50
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Ten random encounters set in Barovia. Designed to complement Curse of Strahd campaigns. Includes 10 encounters, 30 adventure hooks, and a new magic item. ... [click here for more] |
Dungeon Masters Guild |
$2.99
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Mordenkainen's Magnificent Statblock is here! Use the Archmage in your campaign now with stats! Maybe your players cured Mordenkainen's madness and he is no longer the "Mad mage of the mountain" or maybe you want to use him with the new book Mordenkainen's tome of foes! What you get:
-A CR23 statblock of Mordenkainen with magic items and treasures!
-3 new Mordenkainen spells! Check my other... [click here for more] |
Dungeon Masters Guild |
$2.00
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This is the Fantasy Grounds VTT version of the module. If you are looking for the PDF - click here.
Includes Unity
An adventure by Remley Farr and Jeff C. Stevens
— Product Overview —
Can you survive the Madhouse of Tasha’s Kiss? Or will you go mad trying?
♦ 3 to 5 hours for four to six characters.
♦ Scalable for 3rd-10th level.
♦ High-resolution maps of the... [click here for more] |
Dungeon Masters Guild |
$10.50
|
In 1983, TSR published the module named “Ravenloft” with the module code “I6”. It was written by Tracy and Laura Hickman and illustrated by Clyde Caldwell. This 32-page booklet had two outer folders containing maps by David Sutherland III. It spawned a 1986 sequel, "I10 Ravenloft II: The House on Gryphon Hill"; together, they formed the basis of AD&D 2nd Edition's Ravenloft campaign setting.... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Welcome to the Gothic Earth Bestiary. This book contains an assortment of monsters for the Ravenloft™ Masque of the Red Death campaign setting for use with the Dungeons & Dragons™ 5th Edition Rules.
The monsters in this book have been converted from previous editions of Dungeons & Dragons. The brute, haunt best, hollow, knight terror, lost boy, river... [click here for more] |
Dungeon Masters Guild |
$1.00
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These 5th edition backgrounds are designed for use in the Ravenloft setting, and the Curse of Strahd campaign or any horror based campaign setting. However, they may be used in any campaign setting, with any character class or race.
The backgrounds contained in this file include:
The Returned: You were dead. Now you are not. That’s all that you know.
Investigator: You have dedicated yourself to... [click here for more] |
Dungeon Masters Guild |
$0.50
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Count Strahd von Zarovich turns from the smoldering fire. He can feel the newest souls led to his domain, as do the Dark Powers. The freshly poured water settles to a gentle ripple in the wide silver bowl. Strahd peers down, his own reflection abscent from the crystal clear water. "Show me. Now." A part of his realm, even the water has no choice but to heed his command, suffused with the near limitless... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Get more out of your tarokka deck with this supplement! Included within...
A table that helps you use the tarokka deck instead of dice as a randomizer for any random table (including encounters and treasure)
A Critical Hit Effects table that is meant to be used with the tarokka deck
A Critical Failure Effects table that is meant to be used with the tarokka deck
A new NPC villain that can be dropped... [click here for more] |
Dungeon Masters Guild |
$0.99
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These new trinkets have been inspired from gothic and horror fiction to create a list that better fits the Demiplane of Dread than those listed in the Player's Handbook.
The trinkets are divided into the five broad categories of Eldritch, Occult, Noble, Folk, and Scientific to help the player get the type of trinket that they think fits their character best.
While these trinkets were designed for... [click here for more] |
Dungeon Masters Guild |
$1.00
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The absence of Strahd and the fading of the Mists of Ravenloft do not utterly cleanse the land. Corruption still abounds in the region of Barovia, even after the defeat of the vampire lord. Barovia without Strahd is a little less dark, and a little less evil, but is still a festering den of supernatural evil. As such, Barovia is somewhat appetizing to various evil entities. With Strahd gone such opportunistic... [click here for more] |
Dungeon Masters Guild |
$2.95
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The following are optional rules for introducing firearms into your 5th Edition D&D games. I wasn’t totally satisfied with what I found that was available so I created my own. This is intended to as “gently” as possible introduce firearms without having it affect the game too much. My intention was to include these in a pre-Victorian, Old World type horror campaign with supernatural and heavy... [click here for more] |
Dungeon Masters Guild |
$0.50
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NOT EVERY TIEFLING IS WICKED... BUT THIS ONE IS!
Use this adventure to introduce
Curse of Strahd to your players
or transport them to
the realm of Ravenloft.
#Map of Barovia included#
Carnival of Synn is a 3rd level adventure designed for 4 to 6 players.
The adventurers are traveling The Long Road, between Triboar and Longsaddle, when they come across... [click here for more] |
Dungeon Masters Guild |
$2.95 $1.95
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A 2 hour Dungeons & Dragons adventure for 3rd-4th level characters!
Village children are disappearing in the dead of night. Are the characters willing to risk their very souls to stop the Night Fiend?
This adventure is a short side quest designed for the Dungeons & Dragons Ravenloft setting and easily merged into Curse of Strahd by Wizards... [click here for more] |
Dungeon Masters Guild |
$1.99
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Bring Ravenloft to your table with this new Roguish Archetype.
In this new supplement for Ravenloft, you are introduced to the Highway Man a mounted rogue who is both dashing and well-armed
In Roguish Archetype: Highway Man, you meet a Rogue who is skilled a rider and an excellent marksman who does everything with style and daring. Highway Man is a perfect addition to any Ravenloft... [click here for more] |
Dungeon Masters Guild |
$0.50
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Obsessive love turned toxic, love that covers everything, love that stick to you forever, love that forgets everything else. This is a tale of such a love affair. You are the next ones to be embroiled in this one-sided love affair that could only take place beyond the Mists.
This 9-15 hours adventure set in Ravenloft is best played with a group of 4-6 characters of level 4-6 (optimized for level 5s).... [click here for more] |
Dungeon Masters Guild |
$5.00
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The Banshee of Barovia is an adventure for four or five characters of 3ed level. The party, already stuck in the demiplane of Barovia, stumble upon the small town of Nolinsky. Quickly - as people start to die - they find out that the mists will not let them leave until they have solved the mystery and put the banshee that is haunting the town to rest. The adventure is broken into three acts starting... [click here for more] |
Dungeon Masters Guild |
$4.99
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This is a fully converted to 5th edition guide to I10 - Ravenloft II: The House on Gryphon Hill. The original quest which you will be also needing can be found here:
/product/178605/I10-Ravenloft-II-The-House-on-Gryphon-Hill-1e?term=ravenloft+I&test_epoch=0
This is a follow up to the original Ravenloft quest that was used to do Curse of Strahd and can be also used to continue... [click here for more] |
Dungeon Masters Guild |
$1.95
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The Creeping Horror is a Lovecraftian-style adventure designed for four 1st level characters and taking them into 2nd level. It is set in the Forgotten Realms and transports the heroes to the nightmare realm of Ravenloft. The hamlet of Darklund is not as it first appears. It is cursed. Its people live the same events over and over. The adventure has substantial role-play and investigation aspects with... [click here for more] |
Dungeon Masters Guild |
$5.00 $3.95
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Optional player races inspired by the Ravenloft Campaign Setting. These are ideal out of the ordinary race options for the Curse of Strahd Campaign. The player character races contained within include: A new elven subrace, the Dusk Elves; and five new human subraces, Garou, Kindred, Mongrelfolk, & Promethean, and a variant human race, the Vistani.
If you would like to check out my other Ravenloft... [click here for more] |
Dungeon Masters Guild |
$0.50
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This is a PDF of Ravenloft Creature Feature. If you are looking for the Fantasy Grounds VTT module – click here.
Welcome to the Ravenloft Creature Feature!
Herein are 10 plot-heavy monsters awaiting a chance to inject some terror to your campaign!
Eight of the monsters are REIMAGINED from earlier editions, not just straight-up conversions. Two are brand new creations!... [click here for more] |
Dungeon Masters Guild |
$1.00
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Are you tired of finding the same boring +1 weapons over and over?
Have even the oathbow or the holy avenger lost their novelty?
Have you ever wished swords weren’t the only interesting magic weapons?
Search no further. The treasures of Toril are in your hands now.
This product contains 12 uncommon, 42 rare, 35 very rare, and 12 legendary... [click here for more] |
Dungeon Masters Guild |
$2.99
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The master of Castle Ravenloft is having guests for dinner and you are invited. Better be prepared then. This Player’s Guide offers players advice and additional options for character and backstory creation. It features two new races, the Lycanblooded and the Daywalker, as well as two new backgrounds, the Ancient lineage and Monster Hunter. ... [click here for more] |
Dungeon Masters Guild |
$2.00
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