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Tomb of Annihilation Companion

Tomb of Annihilation Companion


This expansion to the Tomb of Annihilation adventure gives dungeon masters ready-made material to help run certain sections of the adventure with little preparation. This book is written by the author of the best-selling Emirikol’s Guide to Devils, A Guide to Curse of Strahd, A Guide to Storm King’s Thunder, A Guide to Tomb of Annihilation and more....   [click here for more]
Dungeon Masters Guild  $4.99

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Here's To Crime: A Guide to Capers and Heists

Here's To Crime: A Guide to Capers and Heists


"This is, to my mind, one of the best styles of supplement that someone can make for Dungeons and Dragons...great ideas in the supplement that any DM can build on in their campaign. I love rules that give a precise amount of controlled chaos, and 'Here's to Crime' seems to do that well" -Kotaku Your guide to running "Ocean's 11" style capers and heists in 5th Edition D&D! We...   [click here for more]
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Options for Trollskull Manor

Options for Trollskull Manor


So Volo gave you Trollskull Manor. You even had it renovated and first patrons come to taste your ale. But what’s next? This small module is useful for both DMs and players and offers: - simple rules for making deals and earning money - 16 upgrades for the manor and tavern, which provide small game-mechanics benefits - a cool-looking handout: the Deed of Ownership - 40 random events that occur...   [click here for more]
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The House of the Midnight Violet

The House of the Midnight Violet


"This was a great adventure to drop into my ongoing campaign - it hits just the right kinds of horror notes, and has a really interesting story that unfolds at a nice pace." "A well-written adventure through a mansion filled with dark secrets." The House of the Midnight Violet is a 3+ hour standalone adventure designed for 5th Edition.  The print version of the adventure...   [click here for more]
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Solstice Shenanigans: A Wintry One Shot

Solstice Shenanigans: A Wintry One Shot


Solstice Shenanigans Solstice Shenanigans is a festive ~5 hour adventure for a tier 2 party. The Winter Games are in full swing on the demiplane controlled by the powerful archfey lord of winter, Jack Frost. Games and challenges await the players, along with a baker's terrible mistake and a bout of mysteriously disappearing trees! This adventure is designed to work as a short break from a main story...   [click here for more]
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Classic Modules Today: N1 Against the Cult of the Reptile God (5e)

Classic Modules Today: N1 Against the Cult of the Reptile God (5e)


In 1982, TSR published the module named “Against the Cult of the Reptile God” with the module code “N1”. It was written by Douglas Niles and published as a 28-page booklet. The module provides a town as a home base for adventure as had been previously seen in a number of other modules but for the first time introduces a threat within the town itself. In addition it provides a challenging underground...   [click here for more]
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The Contract: Replayable One-Shot for D&D 5e

The Contract: Replayable One-Shot for D&D 5e


A Re-playable One-Shot for 5e where no two games are alike Now a Platinum best seller! The Contract is a re-playable one-shot with more than 1,000 possible combinations. The DM rolls for key plot points like combat encounters and surprise endings; players roll at the beginning of the game for secret objectives that connect their characters to the story....   [click here for more]
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Grammy's Country Apple Pie

Grammy's Country Apple Pie


A kid-friendly adventure for heroes of all ages and experience levels! When the ancient wizard Tyndareus develops a craving for a special treat from his childhood, he will stop at nothing to get his hands on the best apple pie in the whole world. He hires a group of adventurers to seek out the bakery that once produced the wonderful dessert – unfortunately for them, the bakery has long since...   [click here for more]
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Tavern Games

Tavern Games


Everything was going great, until someone decided to test out their loaded dice. In this compendium, you will find mini-games for players to partake in when they are hanging out at their local watering hole. These games can be casual pass-time for the adventurers while they are waiting to get paid for a bounty, or it can be a high stakes game of chance with a potential pay-out of massive amounts of...   [click here for more]
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Labyrinth of Thorns (A Requiem of Wings #2)

Labyrinth of Thorns (A Requiem of Wings #2)


An original one-shot adventure designed for level 4-5 characters. Summary: The city of St. Valentine is home to Dante's Casa di Dolci, a world-renowned bakery — and tucked within the bakery is the entrance to a secret labyrinth, created by a mischievous, merciless god. Every February, an unsuspecting resident from St. Valentine is pulled into the maze. Some return after years spent in the labyrinth,...   [click here for more]
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Encounters in the Savage Cities

Encounters in the Savage Cities


Ever needed to spice up a stay in a city?  Or, ever needed something to fill the gap between sessions when you are missing a player?  Add a little flavor to the adventurers’ city visits with a rampaging mummy, a circus gone wild, a haunted inn, and much, much, more.  You can even use these encounters in Tomb of Annihilation by adding content to Port Nyanzaru, and by using...   [click here for more]
Dungeon Masters Guild  $15.95

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One-Shot: The Shriveled Woman

One-Shot: The Shriveled Woman


The Curious Case of the Drowned Man & the Shriveled Woman About This Adventure In this urban adventure, a party of three to five 3rd-level characters must investigate after jailors find two prisoners mysteriously dead in their shared cell — one of them drowned and the other shriveled to a husk — with no obvious culprit. The priests in a...   [click here for more]
Dungeon Masters Guild  $4.99

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City Encounters

City Encounters


So, your characters are in a city...what now? City Encounters details ten short encounters that you can throw at your party.  The encounters provide a mix of combat, skill and social challenges.  Most can be easily modified for almost any character levels. Encounters include: The Spectator: A porter trips, unleashing a nasty surprise The Garbage Monster: Oops, a deadly wrong turn… Tomino’s...   [click here for more]
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150 Shops, Stalls, and Stores

150 Shops, Stalls, and Stores


"150 Shops, Stalls and Stores" is a DM supplement designed for your RPG Campaign. It is a reference sheet for DMs, designed for simplicity for easy use at the table: it includes the store name, type, and proprietor. This supplement was originally designed for Waterdeep: Dragon Heist, but is location non-specific.  ...   [click here for more]
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Leverage: Waterdeep - "One Hand Washes the Other"

Leverage: Waterdeep - "One Hand Washes the Other"


The chimneys of Trollskull Manor must be repaired before you can open for business. Unfortunately, you don't have the dragons to pay for the guild-licensed work.   Luckily for you, a skilled steeplejack has his own problems that you're uniquely skilled at solving. After being robbed, his wife risks jail if she can't recover the stolen goods before her employer learns of their absence. The steeplejack...   [click here for more]
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Tavern Brawl Builder

Tavern Brawl Builder


Featured in Dragon+ magazine (Issue 21) and reviewed by Comicbook.com, Tribality.com and GeekTyrant.com "Really, this is a stroke of genius. Jean has taken the oldest cliche in the book - the tavern, and the inevitable brawl therein - and turned it into absolute unadulterated, unfettered D&D fun" --Tony Petrecca, author of multiple best-selling titles...   [click here for more]
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Hey, Mister. Can You Help Me?

Hey, Mister. Can You Help Me?


HEY, MISTER. CAN YOU HELP ME? A series of short encounters and story hooks that may cause your party to never trust a child again… Designed for characters of all levels by ALAN TUCKER __________________________________ Follow me on Twitter: @TuckerAuthor For Fantasy and Science Fiction Novels—some for FREE!— check out: www.AlanTucker.net My...   [click here for more]
Dungeon Masters Guild  $1.95

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Jungle Treks

Jungle Treks


Bring Your Jungle Campaign to Life! Six short adventures to supplement your exploration of the jungles of Chult!  These six fun adventures feature interesting challenges highlighting the dangers of the jungle. Each scenario is easy to drop into Tomb of Annihilation or any wilderness campaign.  Includes the following adventures: Tavern Trouble - With a mysterious curse upon...   [click here for more]
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100 Magical Items (and Where to Find Them)

100 Magical Items (and Where to Find Them)


100 Magical Items (and Where to Find Them) takes you around 10 locations common to any game and setting, and provides you with 10 unique, themed items. With a wide range of items which can be used in a huge variety of ways, everyone is sure to find a new favourite for their table in this supplement! Each page has fantastic art and a smooth layout, optimised for viewing on your monitor, tablet, or mobile....   [click here for more]
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Extraordinary Inns & Taverns

Extraordinary Inns & Taverns


“A tavern is a place where madness is sold by the bottle.” - Jonathan Swift Taverns have become something of a cliche in RPGs, and because of this they’re also sadly underutilised. A tavern can be a wonderful place: the heart of a small village or a city district; a welcome respite during a long, arduous journey; a breeding ground of gossip and trouble.  Wouldn't it be nice if you,...   [click here for more]
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Lights Out at the Nightwatch Lighthouse

Lights Out at the Nightwatch Lighthouse


The small coastal town of Pinepass spends its days in relative peace until the nearby lighthouse stops shining. Nobody knows what could be the cause but with reports of one ship already wrecked along the shores it won't be much longer before others follow. Travel across open ocean to reach the Nightwatch Lighthouse and reignite the flames above while also investigating...   [click here for more]
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The Adventure Collection Vol. I

The Adventure Collection Vol. I


The Adventure Collection, Vol. I contains all of the Jeff C. Stevens adventures published in 2016.  You get eight adventures and a cursed item supplement.  In addition, one of the adventures includes over 20 new magic items! Add these adventures as side-quests to your...   [click here for more]
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Urban Archetypes: 30 Urban-Themed Subclasses

Urban Archetypes: 30 Urban-Themed Subclasses


Urban Archetypes has made it to Fantasy Grounds! Grab it here! Urban Archetypes includes 30 urban-themed subclasses and 17 spells (including lovely spells like Conjure Mugger and Lawyer-Up) for any cityscape campaign or character. A summary of each subclass can be found below. Barbarian Path of the Stonefist Brawler. Consumed...   [click here for more]
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Leverage: Waterdeep - "Putting the Cart Before the Horse"

Leverage: Waterdeep - "Putting the Cart Before the Horse"


As more customers trickle into Trollskull Manor, you find that service has become standing room only. After much of the furniture was destroyed while the tavern stood derelict, you discover that you must replace most of your tables, benches and stools. One of your neighbors has worse luck than you — he has a degenerate gambler brother-in-law who is about to lose his livelihood. Luckily for you,...   [click here for more]
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Curse of the Headless Horseman (A Halloween themed adventure)

Curse of the Headless Horseman (A Halloween themed adventure)


An adventure for 5th level characters (Contains suggestions for levels 1st through 4th as well) with Halloween themes for some October fun.  As a side-quest it is designed to be used in just about any world.  The titular Headless Horseman was not designed after the Headless Horseman as previously found in Ravenloft of older editions.  However, the adventure is well suited to work as a Ravenloft...   [click here for more]
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When the Stars Align - A Tome of Foes Adventure

When the Stars Align - A Tome of Foes Adventure


Make a Wish on a Falling Star... Evil is stirring in the tiny village of Akeley - an evil that reaches out to minds that drift through the inky void between the stars. However, not all that comes from the skies comes with malice. A band of rather unusual warriors have are resolved to deal with the infestation before it can spread, though they cannot conquer it alone. Perhaps...   [click here for more]
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The White Scorpions Assassins Guild

The White Scorpions Assassins Guild


"Assassins guilds are a common trope of fantasy RPGs, but I don't often see them fleshed out quite as thoughtfully as this. The White Scorpions are perfect if you have a player who wants to run a good-aligned assassin. There's a lot of good backstory and flavour here, and I love the induction ceremony. The new backgrounds are a nice touch, too." Review by LootTheRoom.uk, on their Best of the...   [click here for more]
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The Boneyard

The Boneyard


Comicbook.com "Another interesting one-shot is 'The Boneyard' by Adam Hancock. Instead of collecting adventurers together for the first time, 'The Boneyard' assumes that the players are members of an old adventuring party that re-unite once a year to remember a fallen friend. However, the graveyard that their friend is buried in was damaged in an earthquake, and now the dead are returning as zombies...   [click here for more]
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Adventure: Reign of the Ice King

Adventure: Reign of the Ice King


Reign of the Ice King is a 10th level Adventure for 4-6 players Icewind Dale; The mad mage Akar Kessell has long been defeated, along with his evil army. Most of the dwarves of clan Battlehammer have migrated east to their ancient home of Mithral Hall after the death of Shimmergloom and her dark-dwarf minions. The Ten Towns valley has prospered over the years but has also seen the leaving of...   [click here for more]
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A Simple Life: a collection of commoner NPCs

A Simple Life: a collection of commoner NPCs


A simple Life A collection of commoner NPCs This relatively simple booklet has a lot of NPCs stat blocks. The work is intendet to those who want to actively differentiate NPCs in a town, and has a lot of examples by race, with a small ammount of lore about the "typical" societes of the core races. The pdf...   [click here for more]
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Grimm Encounters

Grimm Encounters


Grimm Encounters Twelve Horrifying Encounters for your Campaign If you need some horrifying and grotesque encounters for your table, look no further. This supplement is filled with 12 haunting encounters based on classic fairy tales from the Grimm Brothers and their contemporaries. These encounters are perfect for dropping into horror themed games, those set in Ravenloft or the Shadowfell,...   [click here for more]
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20 Pubs & Taverns

20 Pubs & Taverns


**NOW A COPPER BEST SELLER WITH A 4.5 STAR RATING!** The goal of my newest DM supplement is to take as much work out of the typical tavern meetup as possible! In this product you'll find TWENTY handcrafted taverns and pubs, each with its own unique feel based on the quality and region.  For each tavern, you'll be provided the following: Tavern and proprietor name, descriptions, NPCs to encounter,...   [click here for more]
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Urban Encounters: Shops & Houses

Urban Encounters: Shops & Houses


Behind every door is a story just waiting to be told... This book contains 97 pages of original encounters and mini-dungeons set within shops and houses of all sorts. The settings within these pages will take you from the terrifying Vampire's Manse to the fully automated Home of the Future, all the way back around to the vicious Gambling...   [click here for more]
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Map of the Stonehill Inn

Map of the Stonehill Inn


Introduction: These are maps of the Stonehill Inn located in Phandalin for the Lost Mines of Phandelver.  There are four maps: Day with and without a 5 ft grid, and Night with and without a 5ft grid.  The map has no names if you would like to drop it into another location. Also included are the jpegs outside of the pdf for higher quality images. ...   [click here for more]
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Adventure: Dead of Winter

Adventure: Dead of Winter


"Dead of Winter" is a 1st-level adventure which can easily be adjusted to any level It is designed as a side quest for Dungeons & Dragons 5th Edition (but could be converted to other editions with very little effort).  As the adventurers are traveling a lengthy road between destinations, a bitter winter storm blows...   [click here for more]
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56 Miscellaneous Maps

56 Miscellaneous Maps


5e Solo Gamebooks Presents: 56 Miscellaneous Maps.  Here you will find a collection of 56 maps. Contained within this are dungeon maps, wilderness maps, urban maps, large area maps and more.  There is a mixture of battlemaps and larger maps. Many of these maps have been used in our solo adventure products, with great feedback from users.  The maps are a mix of old-school black and white style...   [click here for more]
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Midnight in the City of Brass (Al-Qadim and Forgotten Realms "Digital Sourcebox")

Midnight in the City of Brass (Al-Qadim and Forgotten Realms "Digital Sourcebox")


Genies! Lovers! Monsters! Assassins! Fire! It's all here! "Midnight in the City of Brass is possibly one of the best modules we’ve read, and may be in the running for 'best module of the year'. We are rating it 5 Stars [out of 5] and giving it a Must Have!" - Ryan Langr of Realmwarp Media "The best adventure I've played in years!"...   [click here for more]
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The Stores Handbook

The Stores Handbook


The Stores Handbook from Cawood Publishing, makers of over 30 bestselling 5E products. There are many useful items in the Players Handbook and the Dungeon Master's Guide. This book introduces those items naturally into your game. It is a detailed collection of 56 different stores. There are descriptions of the stores, lists of prices, details about the staff and customers, and more....   [click here for more]
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You need these Maps ! - Stock Pack

You need these Maps ! - Stock Pack


Make your module or product look better with good quality maps, this is a Stock art pack with 19 locations in different illustration variations. There's a total of 50 Image files. Use them commercially or in your own home games. You Need These Maps !!! All illustrations can be previewed in the PDF preview, but all files come in jpg high-resolution format, (individual...   [click here for more]
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The Graveyard Shift

The Graveyard Shift


Reviews for The Graveyard Shift from its initial release on DriveThruRPG "I ran this for my players as a one-shot today and it went great, though my players definiitely took it off the rails to places I didn't expect; still, there's enough information provided in this adventure to help a DM improv if that happens. A++ lauout and formatting as well, and props for including plater-friendly...   [click here for more]
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Festival Guide

Festival Guide


Electrum Bestseller! This supplement provides games, vendors and entertainment that could be used in a small town fair, festival or carnival. You can drop this in any setting. The document includes a festival map and a map of a hedge maze. ...   [click here for more]
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19 Shops & Shopkeepers

19 Shops & Shopkeepers


This collection of 19 creative shops & shopkeepers is here to help make your world come alive with NPC shopkeepers your players will love Let your players enjoy a luxurious bathhouse run by demons, buy secrets from a mausoleum, or deep sea treasures from a half-orc captain and her menagerie of monkeys! Each shop can be the landmark destination of a small town or one of many unique offerings in...   [click here for more]
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Breaker of Chains: An Adventure for Levels 6-8

Breaker of Chains: An Adventure for Levels 6-8


Loot The Room presents Breaker of Chains The shrine on the edge of town has been little more than a landmark for generations – but now eerie runes have begun pulsing across its surface, and rumour has it a dark force is growing. Now the party must investigate the threat, and destroy whatever lurks inside the Hall of Lament once and for all.   The Legend of Zelda...   [click here for more]
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The Beast of Bastion Bay

The Beast of Bastion Bay


Praise for The Beast of Bastion Bay "The adventure itself is compelling, interesting, twisty, and above all, fun! The art and cartography are amazing. At the price point, The Beast of Bastion Bay is one of the best buys on the Guild today! HIGHLY RECOMMENDED!" - Travis L., 5 stars Bastion Bay has become a bustling trade hub under the guidance of the cunning Capa...   [click here for more]
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Days of Blight: An Offering of Innocents

Days of Blight: An Offering of Innocents


An unceasing rain has settled over the hamlet of Holmford and with it a darkness has fallen. Minister Scrim is dead, livestock and crops wither and rot and now a child is missing. Whispers of an old hate returning feed fear and paranoia. All the while the Hornwood looms hiding it’s vile secret. Light must return to Holmford before history repeats and more innocents perish.     Days of Blight...   [click here for more]
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Bundle: The Huntsman's Expanded Subclasses

Bundle: The Huntsman's Expanded Subclasses


This eighty-six page bundle includes all eighty-four of my Homebrew subclasses to date! At present this includes: For Artificers: Armoursmiths are the epitomy of cognitive warfare, such as Tony Stark and Bruce Wayne. Suiting up in technologically advanced suits of armour that greatly enhance their own abilities, Armoursmiths can put out some of the most impressive displays...   [click here for more]
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Finders Keepers

Finders Keepers


How many times have you started a campaign and it dissolved before you reached the top tier? How many builds have you made, all of them assuming reaching level 20, but you have never managed to try them out? Put your regular campaign on hold and see what happens when PCs reach level 20! “Finders Keepers” is an epic Dungeons and Dragons adventure, set in Forgotten Realms and beyond. The stakes...   [click here for more]
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The Library of Biblius

The Library of Biblius


Long before the rise of Waterdeep... Biblius, the Scholar-King, ruled the sword coast with an open hand full of knowledge and love, but even the purest of men can fall prey to an unhealthy obsession. Explore over 20 rooms, each with a unquie backstory and experience. There is much to gain and discover in Biblius’ forgotten library. It is said that before he died, Biblius...   [click here for more]
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The Pirates of Senag Island

The Pirates of Senag Island


An unusual pirate outpost on a small island is causing big trouble for the residents of coastal towns in more ways than one. This adventure is aimed at a party of four characters of level 7-9 and can be inserted in to an existing campaign or run as a one-shot adventure.  Other adventures and resources written by Pete McDonald: Undermountain Stand-alone Part 1: Down the Well: Explore Undermountain...   [click here for more]
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Feldor's Guide to Elturgard - a region gazetteer

Feldor's Guide to Elturgard - a region gazetteer


Feldor's Guide to Elturgard – A region gazetteer Looking for a place to set your up coming adventure? Look no further! Elturgard is a peaceful, god-fearing nation, ruled without incident for nearly 50 years. Rumors that the pot is ready to boil over are greatly exaggerated Written before his death, Feldor Brewbarrel spent his years travelling through Elturgard, documenting the places he visited....   [click here for more]
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