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These new trinkets have been inspired from gothic and horror fiction to create a list that better fits the Demiplane of Dread than those listed in the Player's Handbook.
The trinkets are divided into the five broad categories of Eldritch, Occult, Noble, Folk, and Scientific to help the player get the type of trinket that they think fits their character best.
While these trinkets were designed for... [click here for more] |
Dungeon Masters Guild |
$1.00
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CS007
There are many who would like to see Strahd removed once and for all. One wizard has a plan to create an item to weaken the lord of the land but needs help from some adventurers that may (or maynot) want to see strahd destroyed. He sends them a letter but Before he start he must first see if they can find him. no point senting people to their unfortuate desmise.
A level 3-5 adventure in... [click here for more] |
Dungeon Masters Guild |
$0.50
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A Guide to Transylvania is an indispensable accessory for any Masque of the Red Death campaign - or for a campaign for any game system set in the 1890s. This 96-page book contains everything needed to explore the exotic, fear-filled country that is home to Dracula.
Highlights of this volume:
A survey of Transylvania's history and geography;
an overview of the beliefs, practices, crafts, and... [click here for more] |
Wizards of the Coast |
$7.99
|
“The only thing more fragile than glass is a lover's heart.”
—A Vistani Proverb
Decades ago, the fair land of Avonleigh was guarded by an order of paladins known as the Circle. One stormy night, a wizard named Morgoroth came to seek refuge with them.
But, all was not as it seemed! Morogoroth was no mere wizard; he was a necromancer on the run from a knightly brotherhood that had vowed... [click here for more] |
Wizards of the Coast |
$4.99
|
Tales speak of a monstrous creature that lurks in the forests around the small hamlet of Pinewood; dragging hapless victims screaming into the grim grey mists that surround the village each night. As simple as monster hunts go, this one seemed straightforward enough. "Probably a werewolf, or something similar". Captain Price said, reloading his rifle and checking the chamber for silver bullets.... [click here for more] |
Dungeon Masters Guild |
$3.99
|
NOT EVERY TIEFLING IS WICKED... BUT THIS ONE IS!
Use this adventure to introduce
Curse of Strahd to your players
or transport them to
the realm of Ravenloft.
#Map of Barovia included#
Carnival of Synn is a 3rd level adventure designed for 4 to 6 players.
The adventurers are traveling The Long Road, between Triboar and Longsaddle, when they come across... [click here for more] |
Dungeon Masters Guild |
$2.95 $1.95
|
The Creeping Horror is a Lovecraftian-style adventure designed for four 1st level characters and taking them into 2nd level. It is set in the Forgotten Realms and transports the heroes to the nightmare realm of Ravenloft. The hamlet of Darklund is not as it first appears. It is cursed. Its people live the same events over and over. The adventure has substantial role-play and investigation aspects with... [click here for more] |
Dungeon Masters Guild |
$5.00 $3.95
|
Akumanjô Dracula, inspired by the Castlevania games and series, this title includes my favorite magic weapons for dark fantasy, horror or ravenloft oriented campaigns. A total of 7 feats, 4 spells and10 magic items.
The new version includes additional material, featuring the half vistani (a new race) and feats adapted for this kind of games. ... [click here for more] |
Dungeon Masters Guild |
$4.95
|
NOW REVISED: Version 2.0 updates all subclasses based on playtesting and customer feedback, revises warforged subraces as feats for full compatibility with Eberron: Rising from the Last War, adds new spells, and features an entirely new layout.
Alchemical Archetypes: Created & Creators provides new character options... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Ravenloft-inspired character options, for use in Curse of Strahd, or in any game that features dark protagonists.
This is a living document! More will be added to it as time goes on, and the price may jump. Customers who have purchased early this will recieve all future updates for free.
As of 5.18.16:
Races include:
Vistani and the three tasques
Dusk... [click here for more] |
Dungeon Masters Guild |
$5.00
|
UPDATE 2023: A few "quality-of-life" improvements/changes, a new chamber below the catacombs, and a new PNG overlay of the DM Notes. See Update image at the very bottom for a preview.
UPDATE 2020: The Ravenloft battle maps have been "remastered"! Please see the Update Summary image at the bottom of this product description for a synopsis of the many improvements... [click here for more] |
Dungeon Masters Guild |
$10.00
|
High detail jpg colour maps for Castle Ravenloft, the pinacle adventure of the famed Ravenloft realm, ideal for virtual tabletop.
SPECS:
This fileset contains each floor as two seperate files, in each case gridded and ungridded. all saved as highly compressed jpg files, there are 18 files in total, two of each floorset. the largest file is 3.3meg, and the smallest is 240k.
The maps have been... [click here for more] |
Dungeon Masters Guild |
$9.50
|
Time Is Meaningless in Castle Tristenoira Forlorn has long remained hidden in the shadows of notorious Barovia and Kartakass, yet the tiniest domain in the lands of the core is nearly as old as Ravenloft itself. This land is sick with evil, a twisted mockery of the place it once was. It is filled with creatures of despair who were drawn into the demiplane of dread....
Within Castle Tristenoira lies... [click here for more] |
Wizards of the Coast |
$7.99
|
Tortured by Darkness
Whether lured by the Dark Powers or born to a life of darkness, those who devote themselves to the masters of the Land of Mists undergo their own agonizing struggles. Nemeses of good, yet puppets of evil, these beleaguered men and women may rise to greatness or find their way back to the light. In any other world, they would be called anti-heroes. Here, they are... [click here for more] |
Wizards of the Coast |
$9.59
|
Bring Ravenloft to your table with this new Roguish Archetype.
In this new supplement for Ravenloft, you are introduced to the Highway Man a mounted rogue who is both dashing and well-armed
In Roguish Archetype: Highway Man, you meet a Rogue who is skilled a rider and an excellent marksman who does everything with style and daring. Highway Man is a perfect addition to any Ravenloft... [click here for more] |
Dungeon Masters Guild |
$0.50
|
Designed for use by Dungeon Masters and players alike, Champions of the Mists greatly expand upon the role of heroes on the Demiplane of Dread. Inside are many exciting new options:
More than a dozen new characters kits ( such as guardians, Knights of the Shadows, and psychics) designed to give new and existing Ravenloft heroes a flavor all their own.
Complete game statistics for many characters... [click here for more] |
Wizards of the Coast |
$4.99
|
Children of the Night: Revised
Challenge your players with more than 80 new or updated monsters designed for the Ravenloft campaign setting.
This book includes numerous monsters from Ravenloft Monstrous Compendium Volume I&II and Ravenloft Monstrous Compendium Volume III, all updated to 5th Edition rules.
5 Minute Workday Publishing and the Fraternity of... [click here for more] |
Dungeon Masters Guild |
$3.50
|
The Whole Is Greater Than the Sum of the Parts
Within these pages lie the stories of 13 madmen and their singular creations. Some are flesh and blood, others glass or wax, even metal or mist. Whatever their makeup, each has the will to live - and sometimes that means needing to kill. They are more than just golems. They are the Created. And they are ready to make your acquaintance.
Among those lurking... [click here for more] |
Wizards of the Coast |
$4.99 $2.99
|
Behold the Many Faces of Mankind's Darkest Enemy
Twin puncture wounds mark the kiss of the nosferatu. Blood trickles with the slow crawl of despair. A shadow lingers, black against black. Chill mist clings damply to every surface, and the echo of an anguished shriek still hangs in the air.
Children of the Night: Vampires introduces 13 unique and terrifying villains... [click here for more] |
Wizards of the Coast |
$4.99 $2.99
|
Seven Gripping Settings. . . .
Haunted graveyards, manors, and tombs, a bardic library with an unexpected room, ancient catacombs, and an entire town turned to dark terror.
Seven Terrifying Characters. . . .
Deadly and unexpected foes: a vampire who walks in the sun and laughs at clerics, a mummy whose touch turns living flesh to water, and a fearsome host of others: a darkling, a vassalich, a ghost,... [click here for more] |
Wizards of the Coast |
$4.99
|
Newly updated for October 2020!
For the villagers of Barovia, the One Clear Day is an ill omen: the Twelve Nights have begun. The village of Barovia is in a stir, as villagers prepare themselves to face the Visitors, sinister bogeymen who will terrorize the town until only the obediant remain to receive Stradh's gift. Can you survive the Twelve Days of Christmas... in Barovia?
This... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The Mists of Ravenloft lead to G'Henna, land of famine and zealous devotion to Yagno Petrovna, high priest of the Beast-God, Zhakata. In the cities of G'Hanna, worshipers starve themselves to prove their faith; in the Outlands, twisted mongrelmen struggle to survive in a land of unforgiving windstorms and bleak plains. No domain in the Demiplane of Dread has been in greater need of change?and the... [click here for more] |
Wizards of the Coast |
$4.99
|
In 1983, TSR published the module named “Ravenloft” with the module code “I6”. It was written by Tracy and Laura Hickman and illustrated by Clyde Caldwell. This 32-page booklet had two outer folders containing maps by David Sutherland III. It spawned a 1986 sequel, "I10 Ravenloft II: The House on Gryphon Hill"; together, they formed the basis of AD&D 2nd Edition's Ravenloft campaign setting.... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Color Digital Maps for DDAL04-08 The Broken One. This pack includes The Smithy in three quality levels (Low, Standard, and HD).
All maps include grid lines which are aligned to the edges of the map (for easy scaling).
The Standard and Low Definition maps are under 5MB to allow for import into Roll20 Free Edition. The HD map is under 10MB for paid Roll20 Subscription.
You can find my other maps here.... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Color Digital Maps for DDAL04-14 The Dark Lord. This pack includes "Magic Always Has a Price" and "Ruins of Boszórkan Keep" Map in three quality levels.
Magic Always Has a Price has: VTT - 70px/sq HD - 100px/sq UHD - 250px/sq
Ruins of Boszórkan Keep has: SD - 50px/sq VTT - 70px/sq HD - 100px/sq UHD - 250px/sq
All maps include grid lines which are aligned... [click here for more] |
Dungeon Masters Guild |
$2.00
|
I love props. Players always light up when I hand them something to personally examine, especially if I've taken the time to make it feel authentic.
I was disappointed that Curse of Strahd provides handouts for the letters from the Burgomeister and from Strahd, etc., but not for the letter from Strahd that players find in the Death House.
So I set out to create my own. It was especially important... [click here for more] |
Dungeon Masters Guild |
$0.50
|
Elven Tower presents a compilation document of all the content for DMs running Curse of Strahd.
This guide has been very well received by the DMs community. I have gotten great response during the creation of this content.
The guide is 78 pages long and contains hoards of information, guides, suggestions, and general information for DMs running this module.
It comes in a good looking... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Expand or narrow the focus of Curse of Strahd to make it as long or as short as you want!
Three fully detailed player factions: The Dark Powers, the Order of the Silver Dragon, and the Keepers of the Feather!
An extensive NPC index and Dungeon Master Screen inserts!
The Curse of Strahd imperils the player characters at every turn when they enter The Mists and find themselves in the haunted... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The master of Castle Ravenloft is having guests for dinner and you are invited. Better be prepared then. This Player’s Guide offers players advice and additional options for character and backstory creation. It features two new races, the Lycanblooded and the Daywalker, as well as two new backgrounds, the Ancient lineage and Monster Hunter. ... [click here for more] |
Dungeon Masters Guild |
$2.00
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Let's face it: Castle Ravenloft is a labrynthine nightmare to navigate—even for the Dungeon Master. Take out all the vampires and wights, and you've still got an isometric map that's confusing at best, and unnavigable at worst.
The Castle Ravenloft Map Flowchart reduces the map into a single page with arrows and lines showing all connections to the various areas of the castle. It's... [click here for more] |
Dungeon Masters Guild |
$2.00
|
NEW LOWER PRICE!
Gorgeous high-resolution maps for Khazan's Tower.
Bundle Bonus 2: my beautiful, full color, ENTRY DOOR PUZZLE. Updated with detailed new artwork and made slightly less obvious/simple than the puzzle in the book.
Khazan's Tower Artwork Features:
High Resolution full color PDF conveniently formatted for 8.5x11" printing (7 sheets of paper)
Medium... [click here for more] |
Dungeon Masters Guild |
$0.75
|
Boost your Curse of Strahd game with this ELEVEN PAGE adventure continuing the storyline of Lady Wachter in Vallaki.
This PREMIUM EDITION has all the great basics of our first edition, PLUS:
Lady Wachter & Black Pudding Roll20 Tokens!
More Detailed Maps!
Vertical 8.5x11 Format!
Color Version of DMs Playbook!
BLACK AND WHITE version for easy printing!
Elevation... [click here for more] |
Dungeon Masters Guild |
$1.00
|
An expedition from Neverwinter takes a deadly turn when the Mists of Ravenloft ensnare the adventurers! Now trapped, the heroes must undo a change to the fabric of the demiplane itself... and hope their allies can do the same. If any fail, then all will be forever imprisoned in Barovia! This 3 to 4 hour adventure for 1st-level characters was designed as an in-store launch event for the Curse of Strahd... [click here for more] |
Dungeon Masters Guild |
$1.99
|
In the bitter cold of a land mired in eternal winter, hunters take the shape of wolves to better kill their prey. They stalk the snow-filled forests on paws of deadly silence. Powerful and swift, these evil shapechangers roam the land at will, murdering those who oppose them and plundering the weak. At the head of this pack paces the great Black Wolf of the Wood. Is this murderous beast the underling... [click here for more] |
Wizards of the Coast |
$4.99
|
Dark Wish - a horror adventure
Times are dire. The buried are rising from their graves and even the shadows are taking on a life of their own.
Lord Edgar Melenov should never have accepted that gift - the small granite statue. It was no statue, but a living fiend, with a power so potent and terrible that it is reshaping the whole realm – into a nightmare … Now someone must... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Something strange is afoot within the Quivering Forest. So much so that even the elves of Greenhall have left their homes to seek out help from their newfound neighbors. But, their tales of a strange beast are not earning them any favors; especially among the Vistani, whom the elves suspect are to blame for their ills. Return once more to the Quivering Forest and learn the terrifying truth! Part Two... [click here for more] |
Wizards of the Coast |
$2.99
|
The locals are spreading rumors of the emergence of an age-old relic in a remote farming village.
Surely you won’t be the only one to seek it, but can you afford to not be successful in this mission? And why haven’t they claimed it for themselves?
Part Three of Misty Fortunes and Absent Hearts.
A Two-Hour adventure for 1st-4th level characters ... [click here for more] |
Wizards of the Coast |
$2.99
|
A Vistani fortuneteller has called you out by name during the Burgomaster’s private reading. She raved of an army of the dead, a delicate powderbox, and a beautiful yet dangerous woman. Now the Burgomaster wants to know why you’re more important than he is...
Part Four of Misty Fortunes and Absent Hearts.
A Four-Hour adventure for 1st-4th level characters
Also included in the purchase... [click here for more] |
Wizards of the Coast |
$3.99
|
The time has come to venture beyond the village of Orasnau and explore the realm of Barovia.
However, in your travels, you happen across an unusual tribe of people--distrusted denizens of the Demiplane of Dread. Do the Vistani truly possess the ability to see the future, or is it simple parlor tricks and deceit? Part Five of Misty Fortunes and Absent Hearts.
A Two-Hour adventure for 1st-4th level... [click here for more] |
Wizards of the Coast |
$2.99
|
The mists have led you deep into Glumpen Swamp to a den of great evil. Within, the unliving son of an unliving god awaits the peace of death that eternally eludes him. Will you grant him his rest, or realize the part he is to play in things to come?
Part Seven of Misty Fortunes and Absent Hearts.
A Four-Hour adventure for 5th-10th level characters ... [click here for more] |
Wizards of the Coast |
$3.99
|
The village of Orasnau is buried in winter's snows and facing starvation. An unseen beast has ravaged the livestock culled to pay Lord Strahd's tax and the village is thrown into panic and chaos. Can you find the monster and save the village from starvation, or worse?
Part eight of Misty Fortunes and Absent Hearts.
A two-hour adventure for 5th-10th level characters ... [click here for more] |
Wizards of the Coast |
$2.99
|
The people of Orasnau are desperate. The village is on the brink of starvation and has little chance of surviving the harsh winter. Even if they had enough food and supplies, Lord Strahd’s taxes are due, and the ruler of Barovia does not accept excuses as payment. The Burgomaster and others in the village have recently learned of a wealthy estate that might have enough resources to solve both of... [click here for more] |
Wizards of the Coast |
$2.99
|
An expedition to the Amber Temple reveals another major minion of the enemy and uncovers a
secret weapon that may help defeat them. Part Ten of Misty Fortunes and Absent Hearts.
A Four-Hour adventure for 5th-10th level characters ... [click here for more] |
Wizards of the Coast |
$3.99
|
The village of Orasnau is panicked when a group of Bloodhand orcs appear at the edge of the woods. They bring news and an unusual request that reveals a new foe.
Part Eleven of Misty Fortunes and Absent Hearts.
A 4-Hour Adventure for 5th-10th Level Characters ... [click here for more] |
Wizards of the Coast |
$3.99
|
The Bloodhand orcs have a prisoner that may hold the answers to the strange goings on and the key to stopping the enemy.
What can you do to convince them to hand the prisoner over?
Part Twelve of Misty Fortunes and Absent Hearts.
A Two-Hour Adventure for 5th-10th Level Characters ... [click here for more] |
Wizards of the Coast |
$2.99
|
An unknown force is inciting the people and creatures of the idyllic Greenhall to commit horrific acts of murder and carnage.
Can the adventurers quell the towering rage of the rampaging Horseman?
Part Thirteen of Misty Fortunes and Empty Hearts.
A 2-Hour Adventure for 5th-10th Level Characters
Also included in the purchase of this adventure is a version specially converted for use with... [click here for more] |
Wizards of the Coast |
$2.99
|
The enemy is revealed, but time short and if you are not successful in your mission to Mount Baratok, love will never die.
Part fourteen and the finale of Misty Fortunes and Absent Hearts.
A four-hour adventure for 5th-10th level characters ... [click here for more] |
Wizards of the Coast |
$3.99
|
Old hatreds die hard, but sometimes it is necessary to set aside petty, personal disagreements for the greater good. The hag, Jeny Greenteeth, is wise and may prove instrumental in the troubles that lay ahead. Your task will not be easy, however; the dark forces of Barovia have agents everywhere, and eyes from beyond the grave no doubt watch your every move.
Part Six of Misty Fortunes and Absent Hearts.... [click here for more] |
Wizards of the Coast |
$3.99
|
Strange things are afoot in the Moonsea. The factions have called all those willing and able to investigate strange occurrences in the region surrounding Phlan.
Dark whispers and unseen terrors lurk in the misty shadows between this world and someplace much more sinister. Unveil the horrors before it is too late! Part one of Misty Fortunes and Absent Hearts.
Five, 1Hour MiniAdventures for 1st and... [click here for more] |
Wizards of the Coast |
$2.99
|
Welcome to your new and improved player experience in Death House. Included you will find the printable PDF for the four following handouts:
Durst House Deed
Gustav's Will
Windmill Deed
Strahd's Letter
These documents were created in Adobe InDesign, using TypeKit (commercially-licensed) fonts: Amador, Aphrosine, Antiquarian Scribe, P22 Cezanne Pro, and SabbathBlack OT and stock parchment textures.... [click here for more] |
Dungeon Masters Guild |
$0.95
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