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A Botanical Guide to Barovia

A Botanical Guide to Barovia


A Botanical Guide to Barovia is a new supplement for Curse of Strahd or any other campaign. It contains: 25 Plants: 25 plants with poisons, environmental effects, and more 2 New Subclasses: Ranger Subclass - Tree Speaker, Druid Subclass - Circle of Rot 9 Magic Items and Mundane Items: Including the legendary Heart of Barovia,...   [click here for more]
Dungeon Masters Guild  $4.99

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A Light in the Belfry (2e)

A Light in the Belfry (2e)


“The only thing more fragile than glass is a lover's heart.” —A Vistani Proverb Decades ago, the fair land of Avonleigh was guarded by an order of paladins known as the Circle. One stormy night, a wizard named Morgoroth came to seek refuge with them. But, all was not as it seemed! Morogoroth was no mere wizard; he was a necromancer on the run from a knightly brotherhood that had vowed...   [click here for more]
Wizards of the Coast  $4.99

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A Shadow Over Pinewood

A Shadow Over Pinewood


Tales speak of a monstrous creature that lurks in the forests around the small hamlet of Pinewood; dragging hapless victims screaming into the grim  grey mists that surround the village each night. As simple as monster hunts go, this one seemed straightforward enough. "Probably a werewolf, or something similar". Captain Price said, reloading his rifle and checking the chamber for silver  bullets....   [click here for more]
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Abductions in Barncombe

Abductions in Barncombe


A cosmic horror adventure based around the Bluetspur Domain of Dread. Abductions in Barncombe contains: A 2-3 hour mystery adventure revolving around strange disappearances, mysterious sigils, and a secret locked away in a character's own mind. A setting neutral location easy to place in any campaign world, from Faerun to Barovia and beyond. Three quest hooks to get your table right into the action. Helpful...   [click here for more]
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Adventure: The Creeping Horror

Adventure: The Creeping Horror


The Creeping Horror is a Lovecraftian-style adventure designed for four 1st level characters and taking them into 2nd level. It is set in the Forgotten Realms and transports the heroes to the nightmare realm of Ravenloft. The hamlet of Darklund is not as it first appears. It is cursed. Its people live the same events over and over. The adventure has substantial role-play and investigation aspects with...   [click here for more]
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Adventures in Ravenloft

Adventures in Ravenloft


Welcome to Ravenloft! This book contains 5 adventures taking place in different demi-planes of Ravenloft and ranging from levels 3-11.  Whispers in the Wood: Magic and manipulation comes to a head in the fanciful and terrible Dementlieu The Hulking Corpse: War against the undead hordes in the savage ruins of Falkovnia Dr. Schöller's Wife: Face a mad genius in the snowswept landscape of Lamordia The...   [click here for more]
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Adventures in Ravenloft

Adventures in Ravenloft


“I cast Sharknado!”                                                                                                             ~Haravard the Wereshark Included in Adventures in Ravenloft: Introduction on Ravenloft and the Adventures A brief overview...   [click here for more]
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Atop Mount Ghakis - expanded maps and content for Curse of Strahd

Atop Mount Ghakis - expanded maps and content for Curse of Strahd


A strange connection to the early conquests of Count Strahd von Zarovich, the Order of the Silver Dragon, and the wild folk is hidden atop Mount Ghakis. At one of its icy peaks roosts a fearsome roc, known to carry away entire wagons as they attempt to cross the Luna River.  This cold and unforgiving peak towers over Tsolenka Pass, marking the site of horrors committed long ago. The few surviving...   [click here for more]
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Baba Lysaga's Nocturnes and Nightmares

Baba Lysaga's Nocturnes and Nightmares


"My favourite supplements are the ones where my brain runs away with me, creating or solidifying character concepts, or weaving stories about adventuring parties, their dynamics, and adventures. Nocturnes & Nightmares did this in the first chapter." - The Cozy Cauldron "This book is an absolute banquet of dark delights – MORE than enough to gift a new or experienced DM everything they...   [click here for more]
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Bag-napped!!!: a Ravenloft Adventure

Bag-napped!!!: a Ravenloft Adventure


Sometimes life gets in the way, and a player can’t make it to the table, but you still want to run something for the players who can. What better way to do that than by having the missing PC be kidnapped into the mists of Ravenloft. Bag-napped!!!: a Ravenloft Adventure is designed for three to four 10th to 15th level characters. The adventure can be adopted for 4th to 5th level...   [click here for more]
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Barovia Notice Boards | A Curse of Strahd Supplement

Barovia Notice Boards | A Curse of Strahd Supplement


Dark quests for misty lands. Barovia Notice Boards is a supplement with four new quests for a Curse of Strahd campaign. The quests can begin in any settlement, but their destinations are fixed where indicated on the map of Barovia. To run these quests, you need the fifth edition Dungeon Master’s Guide, Player’s Handbook, Monster Manual, and Curse of Strahd...   [click here for more]
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Barovian Folk Tales

Barovian Folk Tales


Could the stories be true? Delve deep into the untamed wilds of the Svalich Woods in search of answers, riches, and madness. Hunt the legendary beasts that stalk the land, or hear the tales told around the tavern's hearth. But for those who wish to discover the truth, only an expedition underneath those accursed boughs can reveal it. Cryptids Barovian Folk Tales contains five new legendary...   [click here for more]
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Behind the Mask

Behind the Mask


Dementlieu. A Dread Domain built on lies and deceit. Everyone here has secrets and to lose your mask is the greatest danger of all. Even the Dread Lady Saidra, hostess of the Grand Masquerade, the Red Death herself, has much to hide and much to lose when a party of adventurers find their way to Port-a-Lucine. Behind the Mask is a 46-page, 5-part adventure through Dementlieu, where the players must...   [click here for more]
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Behind Tser Falls - expanded maps and content for Curse of Strahd

Behind Tser Falls - expanded maps and content for Curse of Strahd


Within the forest, northwest of the dreary town of Vallaki, hunters tell of a deranged wizard who has made his home in the misty mountain ranges of Mount Baratok. Once an accomplished mage, now a disgraced hermit, the Mad Mage of Mount Baratok is the stuff of local Barovian legend. However, unhinged as he may be, his vast power is unquestionable, and he may prove to be a valuable ally to those who...   [click here for more]
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Beneath Old Bonegrinder - expanded maps and content for Curse of Strahd

Beneath Old Bonegrinder - expanded maps and content for Curse of Strahd


In the eternally gloomy landscape of Barovia, a solitary decrepit windmill stands in a bleak field along the Old Svalich Road. Once belonging to the prominent Durst family of the village of Barovia, it has since been repurposed by an unassuming elderly lady named Morgantha and her sisters as a place to bake their famous "dream pastries". As rumors of missing children spread across Barovia, few suspect...   [click here for more]
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Bits and Pieces

Bits and Pieces


In anticipation of the forthcoming Ravenloft campaign setting for 5e. Here is a new module that is non-domain specific. People are flocking to the mountain town of Metzgerstadt in hopes of receiving a medical miracle from the new resident doctor. The doctor has developed a miracle elixir allowing for the transplant and re-animation of fresh tissues. The local Kaplan is suspicious...   [click here for more]
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Captain Snowmane's Guided Cruise Through the Domains of Dread

Captain Snowmane's Guided Cruise Through the Domains of Dread


Welcome to Captain Snowmane's Guided Cruise Through the Domains of Dread! Captain Snowmane—that's me, and I have the distinct... pleasure of trying to keep you alive on this journey. Don't dangle your hands into the water, for Heavens' sake! In some of these Domains, it might grasp back at you... Now, let me give you the brochure pitch of all these wonderfully gruesome and...   [click here for more]
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Castle Amber - An Expansion and 5e Conversion Guide to Dungeon Module X2

Castle Amber - An Expansion and 5e Conversion Guide to Dungeon Module X2


Castle Amber was originally published in 1981 as Dungeon Module X2 for the Dungeons and Dragons Expert Set. Written by Tom Moldvay, it is widely regarded as one of the greatest D&D modules ever written... and it is certainly one of the most bizarre of the classic adventures. The original adventure was designed for 6-10 characters of levels 3 to 6. It was, however, an exceedingly lethal...   [click here for more]
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Castles Forlorn (2e)

Castles Forlorn (2e)


Time Is Meaningless in Castle Tristenoira Forlorn has long remained hidden in the shadows of notorious Barovia and Kartakass, yet the tiniest domain in the lands of the core is nearly as old as Ravenloft itself. This land is sick with evil, a twisted mockery of the place it once was. It is filled with creatures of despair who were drawn into the demiplane of dread.... Within Castle Tristenoira lies...   [click here for more]
Wizards of the Coast  $7.99

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Castles Forlorn - The Gothic Conversion

Castles Forlorn - The Gothic Conversion


Castles Forlorn The Gothic Conversion Requires the AD&D RA3 Ravenloft Adventure Castles Forlorn, to play by Igor Comunale Time Is Meaningless in Castle Tristenoira Forlorn has long remained hidden in the shadows of notorious Barovia and Kartakass, yet the tiniest domain in the lands of the core is nearly as old as Ravenloft itself....   [click here for more]
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Children of the Night: Vampires (2e)

Children of the Night: Vampires (2e)


Behold the Many Faces of Mankind's Darkest Enemy Twin puncture wounds mark the kiss of the nosferatu. Blood trickles with the slow crawl of despair. A shadow lingers, black against black. Chill mist clings damply to every surface, and the echo of an anguished shriek still hangs in the air. Children of the Night: Vampires introduces 13 unique and terrifying villains...   [click here for more]
Wizards of the Coast  $4.99 $2.99

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Chilling Tales (2e)

Chilling Tales (2e)


Seven Gripping Settings. . . . Haunted graveyards, manors, and tombs, a bardic library with an unexpected room, ancient catacombs, and an entire town turned to dark terror. Seven Terrifying Characters. . . . Deadly and unexpected foes: a vampire who walks in the sun and laughs at clerics, a mummy whose touch turns living flesh to water, and a fearsome host of others: a darkling, a vassalich, a ghost,...   [click here for more]
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Circle of Darkness (2e)

Circle of Darkness (2e)


The Mists of Ravenloft lead to G'Henna, land of famine and zealous devotion to Yagno Petrovna, high priest of the Beast-God, Zhakata. In the cities of G'Hanna, worshipers starve themselves to prove their faith; in the Outlands, twisted mongrelmen struggle to survive in a land of unforgiving windstorms and bleak plains. No domain in the Demiplane of Dread has been in greater need of change?and the...   [click here for more]
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Curse of Strahd Companion: The Complete Edition

Curse of Strahd Companion: The Complete Edition


The Curse of Strahd Companion is your comprehensive guide to running 5th Edition's greatest and grimmest campaign. The Companion dives through every chapter of Curse of Strahd and incorporates Wyatt Trull's mithral-bestselling module, The Wedding at Ravenloft as the campaign's climax. The Complete Edition combines all constituent chapters...   [click here for more]
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Curse of Strahd II: Griffon Hill Manor

Curse of Strahd II: Griffon Hill Manor


Waking up in the picturesque village of Mordentshire-by-the-Sea was just the beginning. Your fever seems to have gone. But this only leaves you with more questions. The answers you are assured hide in Griffon Hill Manor, home of Count Strahd von Zarovich. This expansive adventure of mystery, investigation, and the supernatural is best played with a group of 4-6 characters of level 7-12 (optimized...   [click here for more]
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Curse of Strahd: Beneath the Stained Abbey

Curse of Strahd: Beneath the Stained Abbey


Works best with 4 players at level 8 – but very adaptable to parties of varying strengths! Beneath the Stained Abbey is a full adventure expansion built to tie in with the Curse of Strahd campaign setting. That said, it can easily be adapted to any urban setting or castle underdark. It adds a complete adventure which should...   [click here for more]
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Curse of Strahd: Luna Lake

Curse of Strahd: Luna Lake


INLCUDES: Roll20 Tokens for the two main baddies! INCLUDES: Separate map JPGs for Roll20 and printing! INCLUDES: Convenient "less ink" version for printing! HOURS OF FUN EXPLORING AN UNDEAD VILLAGE, TREASURE HUNTING IN BAROVIA! Curse of Strahd: Luna Lake puts a fun, challenging expansion quest in the way of your party of adventurers. A mysterious...   [click here for more]
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Curse of Strahd: Maps of Ravenloft

Curse of Strahd: Maps of Ravenloft


Maps of Castle Ravenloft including access to the Walls and Grounds. These maps can be used alongside the Curse of Strahd: Maps of Barovia package. Maps are designed for use on VTT but can also be printed.  Enjoy! ...   [click here for more]
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Dark Carnival and the Mirrors of Madness: A Multi-table Adventure

Dark Carnival and the Mirrors of Madness: A Multi-table Adventure


Embark on a multi-table adventure that takes you and fellow investigating teams into the Shadowfell Carnival where a quest for Mist talismans leads you deeper into a sinister conspiracy. Tindal the Barker likes to shock guests at the Carnival by boasting that he has no reflection. But somewhere in the dark confines of a hidden mirror lies the disembodied...   [click here for more]
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Dark of the Moon (2e)

Dark of the Moon (2e)


In the bitter cold of a land mired in eternal winter, hunters take the shape of wolves to better kill their prey. They stalk the snow-filled forests on paws of deadly silence. Powerful and swift, these evil shapechangers roam the land at will, murdering those who oppose them and plundering the weak. At the head of this pack paces the great Black Wolf of the Wood. Is this murderous beast the underling...   [click here for more]
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Dark Ritual in the House on the Hill

Dark Ritual in the House on the Hill


In a gloomy manor on top of a lonely hill, an eccentric old man plans to summon a demon.    And he wants the characters around to help.   Will they attempt to stop him, only to have his butler get in the way? Or will they try to make off with his riches before the summoning ritual is complete? And what happens when the torch-wielding mob shows up?  ...   [click here for more]
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DDAL04-02 The Beast (5e)

DDAL04-02 The Beast (5e)


Something strange is afoot within the Quivering Forest. So much so that even the elves of Greenhall have left their homes to seek out help from their newfound neighbors. But, their tales of a strange beast are not earning them any favors; especially among the Vistani, whom the elves suspect are to blame for their ills. Return once more to the Quivering Forest and learn the terrifying truth! Part Two...   [click here for more]
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DDAL04-03 The Executioner (5e)

DDAL04-03 The Executioner (5e)


The locals are spreading rumors of the emergence of an age-old relic in a remote farming village. Surely you won’t be the only one to seek it, but can you afford to not be successful in this mission? And why haven’t they claimed it for themselves? Part Three of Misty Fortunes and Absent Hearts. A Two-Hour adventure for 1st-4th level characters ...   [click here for more]
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DDAL04-04 The Marionette (5e)

DDAL04-04 The Marionette (5e)


A Vistani fortuneteller has called you out by name during the Burgomaster’s private reading. She raved of an army of the dead, a delicate powderbox, and a beautiful yet dangerous woman. Now the Burgomaster wants to know why you’re more important than he is... Part Four of Misty Fortunes and Absent Hearts. A Four-Hour adventure for 1st-4th level characters Also included in the purchase...   [click here for more]
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DDAL04-05 The Seer (5e)

DDAL04-05 The Seer (5e)


The time has come to venture beyond the village of Orasnau and explore the realm of Barovia. However, in your travels, you happen across an unusual tribe of people--distrusted denizens of the Demiplane of Dread. Do the Vistani truly possess the ability to see the future, or is it simple parlor tricks and deceit? Part Five of Misty Fortunes and Absent Hearts. A Two-Hour adventure for 1st-4th level...   [click here for more]
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DDAL04-07 The Innocent (5e)

DDAL04-07 The Innocent (5e)


The mists have led you deep into Glumpen Swamp to a den of great evil. Within, the unliving son of an unliving god awaits the peace of death that eternally eludes him. Will you grant him his rest, or realize the part he is to play in things to come? Part Seven of Misty Fortunes and Absent Hearts. A Four-Hour adventure for 5th-10th level characters ...   [click here for more]
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DDAL04-08 The Broken One (5e)

DDAL04-08 The Broken One (5e)


The village of Orasnau is buried in winter's snows and facing starvation. An unseen beast has ravaged the livestock culled to pay Lord Strahd's tax and the village is thrown into panic and chaos. Can you find the monster and save the village from starvation, or worse? Part eight of Misty Fortunes and Absent Hearts. A two-hour adventure for 5th-10th level characters ...   [click here for more]
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DDAL04-09 The Tempter (5e)

DDAL04-09 The Tempter (5e)


The people of Orasnau are desperate. The village is on the brink of starvation and has little chance of surviving the harsh winter. Even if they had enough food and supplies, Lord Strahd’s taxes are due, and the ruler of Barovia does not accept excuses as payment. The Burgomaster and others in the village have recently learned of a wealthy estate that might have enough resources to solve both of...   [click here for more]
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DDAL04-10 The Artifact (5e)

DDAL04-10 The Artifact (5e)


An expedition to the Amber Temple reveals another major minion of the enemy and uncovers a secret weapon that may help defeat them. Part Ten of Misty Fortunes and Absent Hearts. A Four-Hour adventure for 5th-10th level characters ...   [click here for more]
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DDAL04-11 The Donjon (5e)

DDAL04-11 The Donjon (5e)


The village of Orasnau is panicked when a group of Bloodhand orcs appear at the edge of the woods. They bring news and an unusual request that reveals a new foe. Part Eleven of Misty Fortunes and Absent Hearts. A 4-Hour Adventure for 5th-10th Level Characters ...   [click here for more]
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DDAL04-12 The Raven (5e)

DDAL04-12 The Raven (5e)


The Bloodhand orcs have a prisoner that may hold the answers to the strange goings on and the key to stopping the enemy. What can you do to convince them to hand the prisoner over? Part Twelve of Misty Fortunes and Absent Hearts. A Two-Hour Adventure for 5th-10th Level Characters ...   [click here for more]
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DDAL04-13 The Horseman (5e)

DDAL04-13 The Horseman (5e)


An unknown force is inciting the people and creatures of the idyllic Greenhall to commit horrific acts of murder and carnage. Can the adventurers quell the towering rage of the rampaging Horseman? Part Thirteen of Misty Fortunes and Empty Hearts. A 2-Hour Adventure for 5th-10th Level Characters Also included in the purchase of this adventure is a version specially converted for use with...   [click here for more]
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DDAL04-14 The Darklord (5e)

DDAL04-14 The Darklord (5e)


The enemy is revealed, but time short and if you are not successful in your mission to Mount Baratok, love will never die. Part fourteen and the finale of Misty Fortunes and Absent Hearts. A four-hour adventure for 5th-10th level characters ...   [click here for more]
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DDAL04‐06 The Ghost (5e)

DDAL04‐06 The Ghost (5e)


Old hatreds die hard, but sometimes it is necessary to set aside petty, personal disagreements for the greater good. The hag, Jeny Greenteeth, is wise and may prove instrumental in the troubles that lay ahead. Your task will not be easy, however; the dark forces of Barovia have agents everywhere, and eyes from beyond the grave no doubt watch your every move. Part Six of Misty Fortunes and Absent Hearts....   [click here for more]
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DDAL4-01 Suits of the Mists (5e)

DDAL4-01 Suits of the Mists (5e)


Strange things are afoot in the Moonsea. The factions have called all those willing and able to investigate strange occurrences in the region surrounding Phlan. Dark whispers and unseen terrors lurk in the misty shadows between this world and someplace much more sinister. Unveil the horrors before it is too late! Part one of Misty Fortunes and Absent Hearts. Five, 1Hour MiniAdventures for 1st and...   [click here for more]
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Death Unchained (2e)

Death Unchained (2e)


You have no friends here. What can you do when the Mists deposit you in the city of Lekar? The militia is no better than a gang of sadistic bullies, the citizens are more contagious than a fleet of plague ships, and every foot of public space is covered with corpses of criminals who committed no crime greater than struggling to survive in the oppressive domain of Falkovnia. Danger haunts...   [click here for more]
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Deck of Many Horrors

Deck of Many Horrors


Deck of Many Horrors introduces a new way to use the tarokka deck (or a deck of regular playing cards, if you don’t have one) by providing you with a collection of events, encounters, NPCs, and items optimized for spontaneously generating new situations to invigorate your game. You can use Deck of Many Horrors to spice up a session at any time with a simple draw of a card. Each outcome is designed...   [click here for more]
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Domain of Kraed

Domain of Kraed


The demi-plane of dread holds many domains both charted and mysterious. Kraed is a new domain to explore within the campaign setting of Ravenloft for 5e D&D;. This document details information on localities of the domain and its darklord. The domain is intended to have a flavor inspired by Scotland and Ireland. Included in the pamphlet: 1. Details on the domain and inhabitants. 2. 25 adventure...   [click here for more]
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Doom at Duskgate

Doom at Duskgate


SUPERNATURAL TERROR AND TOMB-RAIDING THRILLS COLLIDE IN THIS ADVENTURE FOR D&D 5E. An ancient crypt on a hillside necropolis. A powerful relic that’s fallen into sinister hands. A missing explorer who’s slowly losing her mind. And a race against time with the fate of an entire village hanging in the balance. Treat your players to a cinematic, undead-infested dungeon...   [click here for more]
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Dread Metrol: Into the Mists - An Eberron / Ravenloft Crossover

Dread Metrol: Into the Mists - An Eberron / Ravenloft Crossover


Join Eberron setting creator Keith Baker for a journey through the Mists and into the domain of Dread Metrol. Explore one of the greatest cities of Khorvaire—a city now besieged by nightmares. In this book, Keith creates a bridge between the settings of Eberron and Ravenloft. Trapped in an endless war, Metrol has become a harsh realm where familiar elements take dark turns. In this besieged...   [click here for more]
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