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100 Monster Hunts
by Luke W.
Publisher: Dungeon Masters Guild
Date Added: 07/18/2018 12:19:36
100 Monster Hunts Absolutely astounding book! Great adventures for all levels and makes great use of the core rulebooks as well as the new supplements. Locations are named during the quest as well as NPC easy drop into any world. Content that goes from 1 to 20! You could literally make a campaign out of doing monster hunts! Great book highly recommend it to any DM!

Rating:
[5 of 5 Stars!]
A Most Potent Brew - A Basic Rules Adventure
by Scott M.
Publisher: Dungeon Masters Guild
Date Added: 07/18/2018 08:09:55
A Most Potent Brew - A Basic Rules Adventure This is a great module, my players enjoyed it thoroughly, and there was a nice hiding place for hte Big Bad.

Rating:
[5 of 5 Stars!]
Rats of Waterdeep
by Travis C.
Publisher: Dungeon Masters Guild
Date Added: 07/18/2018 07:12:16
Rats of Waterdeep Had the privilege of playing this at a convention in a game run by Will Doyle himself. Great detective novel aesthetic, with a good amount of puzzles and intrigue. My group did seem to latch onto clues and solve the puzzles quite quickly, but we were still left guessing by the third part of the adventure. In any case, be aware that your players progress might be impeded if they get stuck on a puzzle or forget key information they found, so don't hesitate to give them a nudge. I enjoyed that the adventure used some of the wackier aspects of the D&D world, but I recognise they could be jarring to new players. Well worth your time. I can't wait to run it for my players....

Rating:
[5 of 5 Stars!]
CCC-WWC-01 In the Face of Fear
by Matthew P.
Publisher: Dungeon Masters Guild
Date Added: 07/18/2018 07:00:38
CCC-WWC-01 In the Face of Fear Firstly, Id like to call out this scenario for it's superb production values. It's use of art that does not appear stock is to be applauded plus the use of detailed maps (both of encounters and a visual map) is to be commended. I hae not noticed any other scenario to date which has these level of values .. and that includes much bigger producers that SHOULD Secondly, I love the fact that each of the titles in this quadrology has a set purpose. Far too often a trilogy in a CCC series runs foul of a middling middle scenario because it seems the story isnt long enough to keep it going. Not this series. It nails what it intends to do right off the bat. THe central issue of the issues between Torm and Bane are on show and some roleplaying can be used to get the point across (and even some info for characters who worship Torm or Bane) At this point however, I do want to point out an issue I have.. and its not just with this scenario. but occurs in a good chunk of CCCs. From the tone...

Rating:
[4 of 5 Stars!]
The Border Kingdoms: A Forgotten Realms Campaign Supplement
by Matthew P.
Publisher: Dungeon Masters Guild
Date Added: 07/18/2018 06:57:48
The Border Kingdoms: A Forgotten Realms Campaign Supplement If you were not aware , The Border Kingdoms is a little explored area of the Forgotten Realms that has been selected by a gaming convention in the Us, GameholeCon to base new CCC (Convention Created Content) there. This is Gameholecons 'creation' in a sense and is out there for dms and players (its never really clear who its pitched to) to get a better idea of the area. I settled on it being pitched to dms because of the 'insider' information it gives the reader about some events and people. The Border Kingdoms is similar in ways to the Bandit Kingdoms of Greyhawk fame .. and both are lands of petty lords and small areas of control which supposedly change ownership more often than not. Before I go any further, I felt this need to point out this : http://archive.wizards.com/default.asp?x=dnd/archfr/frbk -
That archive was released by Wizards around 2005.. which was the mid point of 3.5 edition of D&D. The reason I point it out is that while reading through this product, I got ...

Rating:
[3 of 5 Stars!]
Kid Friendly Character Sheet
by JAson D.
Publisher: Dungeon Masters Guild
Date Added: 07/18/2018 05:53:20
Kid Friendly Character Sheet One of the best character sheets i've seen. Compact, great for new and old players alike. Great layout, very clean, and comes with inventory and spell sheets. A seperate spell sheet with just spell info would be good, though most people I know have cards for each of their spells.

Rating:
[5 of 5 Stars!]
CCC-QCC2017 Delusions of Grandeur, Dreams of Revenge
by Jasmine L.
Publisher: Dungeon Masters Guild
Date Added: 07/18/2018 05:06:00
CCC-QCC2017 Delusions of Grandeur, Dreams of Revenge I actually value balance pretty highly, and with this one...let's just say it wouldn't surprise me if a party of 5th level characters could mop the floor with most of these combats. The grand unified cult leader at the end is only CR 6, with half a dozen CR 1/8 minions and a single CR 5 elemental. This is a *joke* and it's honestly just sloppy. Even if you always run at Very Strong, the combats are basically unplayable as written. The story and pacing are just okay and don't really make up for it. It's still a fairly linear dungeon crawl, even if there's an NPC with an interesting backstory who joins your party. It does have some "living dungeon" elements that spruce it up a bit, so it could be worse. The concept is fine, but the execution is...not so good....

Rating:
[2 of 5 Stars!]
CCC-GARY01-03: Map and Illustration Pack
by Jasmine L.
Publisher: Dungeon Masters Guild
Date Added: 07/18/2018 04:40:29
CCC-GARY01-03: Map and Illustration Pack There are 31 pages of high-res maps and handouts in this pack and I found them sorely disappointing. * A1 is a handout of the invitation. It reads "You are invited to wit...greatest accomp...ru...please attend...of the greatness...find the whos..." which makes no sense because most of the page is covered up by the picture of the envelope it came in. Evidently you are not intended to read the invitation. At that point, why have a handout at all? * Then there's a handout showing an image of the door handles to the main hall. Why does that even need a handout? Same with the illustration of the eel. Like, yeah, okay, it's literally just an eel, so...we need handouts for that now? * The illustration of the baths is admittedly pretty solid and creates a nice atmosphere (even though the bath scene itself makes zero sense whatsoever, even in context). * Map A.3 is the museum and it's wrong. It doesn't match the description of the room in the module. * Map A.4, the baths, is actually pre...

Rating:
[1 of 5 Stars!]
CCC-SFBAY-04-03 The Ashen Scar
by Jasmine L.
Publisher: Dungeon Masters Guild
Date Added: 07/18/2018 04:13:46
CCC-SFBAY-04-03 The Ashen Scar The combats are challenging. The story is compelling. The players have a reasonable amount of agency. All in all, very nice. This mod doesn't pull its punches. I think it's one of the most dangerous ones I've ever run as a DM, up there with DDAL05-11 and DDAL07-18. That's great if you have experienced players who know their strategies (action economy, kiting, and so on). If your players are less experienced, though, don't be afraid to go a little easy on them. My biggest complaint is that the cutscenes are too long and contain redundant exposition. Dandelion explains a bunch of stuff, then Tal'daynath explains a bunch of stuff, then Dandelion explains a bunch of stuff again. Luckily the story is, like, actually very good and well thought-out, so it's not too bad. I'd actually seriously consider skipping the scene with Tal'daynath and running one of the ambushes instead, though—as cool as the character is, Dandelion can impart most of the same information, and the time spent talki...

Rating:
[4 of 5 Stars!]
{WH} Traders & Merchants! Inventories for 28 different types of merchant, indexed by quality.
by Callum R.
Publisher: Dungeon Masters Guild
Date Added: 07/17/2018 23:04:14
{WH} Traders & Merchants! Inventories for 28 different types of merchant, indexed by quality. This is very good. I was having trouble figuring out what exactly my merchants should have in their inventories, but this helped a lot!

Rating:
[4 of 5 Stars!]
The Book of Dragons for 5th Edition
by Christopher S.
Publisher: Dungeon Masters Guild
Date Added: 07/17/2018 22:18:25
The Book of Dragons for 5th Edition My god is this book a pleasure. I had originally purchased it expecting lots of new dragons but instead was provided the pleasant surprise of finding a new subclass for all of the official classes, new age brackets for dragons, and plenty of great feats for customizing your dragon encounters to add some flare. I would consider this a must buy.

Rating:
[5 of 5 Stars!]
CCC-SALT-01-01 Rumors of Riches
by Jasmine L.
Publisher: Dungeon Masters Guild
Date Added: 07/17/2018 21:59:48
CCC-SALT-01-01 Rumors of Riches It's...fine. I didn't find the plot very compelling (you travel, you have some random encounters, you arrive at your destination, and then you fight some more random dudes), and the layout was a little confusing (lots of pieces are presented out of chronological order, making it tricky to follow and forcing a lot of flipping back and forth). I like that the adventure doesn't necessarily run the same every time—but at the same time, I'd much prefer that be because the adventure allows for lateral thinking and multiple paths to victory, rather than because the adventure gives the DM the option of making the players fight goblins *or* zombies in the totally self-contained random travel encounter. So, like, it's fine, but nothing especially impressive or amazing....

Rating:
[3 of 5 Stars!]
Faiths of the Forgotten Realms
by Matthew P.
Publisher: Dungeon Masters Guild
Date Added: 07/17/2018 21:15:54
Faiths of the Forgotten Realms Faiths and Avatars from Eric L Boyd to this day remains my favorite FR product because of two reasons. The sheer amount of detail and secondly because intrinsically I love the concept of a Pantheon of Deities and their alignment to certain portfolios. Faiths of the Forgotten Realms while not as exhaustive as that and related products, does a very good job of detailing the core Faerunian Pantheon which is itself one of the biggest numbers of any published setting. Of course this is a double edged sword. A large number means any product detailing them is also going to have a significant page counnt. Faiths of the Forgotten Realms however also needs to dedicate some of its hefty page count to 'crunch' or the mechanical aspect... a thing that I was not really truly interested in. What this means is that in the initial section where the God is discussed we get mostly a paragraph and a half initially dedicated to talking about the gods. Each God's followers get a background tabl...

Rating:
[4 of 5 Stars!]
Days of Blight: The Gray Coven
by Dean P.
Publisher: Dungeon Masters Guild
Date Added: 07/17/2018 20:29:30
Days of Blight: The Gray Coven I think when people look back 10 years from now, and start putting together a "best of" DMs Guild adventures, Days of Blight: The Gray Coven will be on the top ten of that list, it's an instant classic. This adventure is a superb sequel to Days of Blight: An Offering of Innocents, filled with wonderful NPCs and a rich setting easily incorporated into your existing campaign world.

Rating:
[5 of 5 Stars!]
A Great Upheaval - a Storm King's Thunder DM's Resource
by Diego A. d. l. R. B.
Publisher: Dungeon Masters Guild
Date Added: 07/17/2018 20:25:36
A Great Upheaval - a Storm King's Thunder DM's Resource Used this to help me run this section, stats and map were very helpful. Fully recommended.

Rating:
[5 of 5 Stars!]
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