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Shadows on the Long Road - Adventure
by Benoit d. B.
Publisher: Dungeon Masters Guild
Date Added: 01/19/2017 14:11:48
Shadows on the Long Road - Adventure This is a really well-written dungeon crawl with great imagery. It\'s also well-structure and only requires minimal preparation work.

Rating:
[5 of 5 Stars!]
Shops and Stores
by Jeff I.
Publisher: Dungeon Masters Guild
Date Added: 01/19/2017 09:50:52
Shops and Stores This is going to see a lot of use at my table. \"What do I do with my gold now?\" *hands players these sheets* Well done!

Rating:
[5 of 5 Stars!]
Guildhall - A guide to build your base
by Jeff I.
Publisher: Dungeon Masters Guild
Date Added: 01/19/2017 09:43:01
Guildhall - A guide to build your base I’m writing this review is to help draw attention to it. Everyone’s always wondering what to do with their gold in D&D 5E. Here is a clean, simple easy-to-understand guide to letting PC’s construct , maintain and improve their own guildhall. In just a few pages it gets to the meat of the situation without going into pointless minutia or micromanaging. I am going to print this out and keep it in the back of my DMG to hand to ambitious players. Well done!

Rating:
[5 of 5 Stars!]
The Scarlet Brotherhood (2e)
by Nicola R.
Publisher: Wizards of the Coast
Date Added: 01/19/2017 07:11:01
The Scarlet Brotherhood (2e) The new scans are amazing. The cropping is fine, the maps are there, Bookmarks are present and the quality of the pages is just perfect.

Rating:
[5 of 5 Stars!]
[5th Edition] Monster Statblocks: Phaerimm
by Adolfo R.
Publisher: Dungeon Masters Guild
Date Added: 01/19/2017 07:07:38
[5th Edition] Monster Statblocks: Phaerimm The author captured well this monster essence, and the revised stats (v 2.0) are very well put and 5e-like.

Rating:
[5 of 5 Stars!]
The Night of the Rise - Adventure
by Dan S.
Publisher: Dungeon Masters Guild
Date Added: 01/18/2017 20:09:50
The Night of the Rise - Adventure First, I loved it, and so did my party. However, in critical appraisal, I should mention that when unlocking the chest, the text should probably emphasise that you only need to perform ONE check to disarm the trap, if you find the key on his person. And being a rogue/thief, Giles should definitely have a set of thieve\'s tools on his person, mentioned in the text, and I think passive perception and Insight scores should be included in the combat stats, as well as the Commoner stats for the performers. A few little proofreading things also could be dealt with, but overall, these are little things here and there, and didn\'t trip us up at all. Our experience was a really entertaining one. And NSWF. Our group are able to play different sexes without being too weird about it (and we don\'t do chainmail bikinis, though we had a good laugh about that) and we pretty much just roleplayed our way through it, only fighting the first two bandits and then the leader. We got to have two pla...

Rating:
[5 of 5 Stars!]
The Factol's Manifesto (2e)
by Customer Name Withheld
Publisher: Wizards of the Coast
Date Added: 01/18/2017 18:02:30
The Factol's Manifesto (2e) The Factol\'s Manifesto is a great book expanding upon the main factions of the basic setting. It includes information on the leaders and abilities of the factions (new abilities gained as you move up in a faction) as well as their base of operations and ways of roleplaying a member. Additionally, each faction has a rumours section which can be used as a jump start to further adventures and all in all, the information contained is excellent. However, the scan does need to be redone. Although readable, it is somewhat pixelated in some places. Some of the pages scanned in show the edge of the page as it was torn out of the original book which can be a little distracting, since this is a scan though it is understandable that it was going to look perfect. All in all, I would recommend this product if you want more information on the main factions and can see your way past the imperfections of the scan....

Rating:
[4 of 5 Stars!]
The Tomb of Crossed Words
by Chris B.
Publisher: Dungeon Masters Guild
Date Added: 01/18/2017 17:20:16
The Tomb of Crossed Words In the introduction to this adventure, there’s a suggestion that your party’s first exposure to the Tomb might be through hearing the legend from a bard as they’re travelling. Then I read on, and saw that we were dealing with a labyrinth, and I was sold. This adventure is billed as being as much about your players using their minds as much as their characters using their might, and for that reason it might not be for every group. Plenty of the puzzles found within the Tomb are difficult to decode, and if your group would rather roll for things that try and figure them out themselves, they probably won’t have much fun here. If they do enjoy a good puzzle, though – if you’ve got any obsessive sudoku players, or a Scrabble champion in your group, or something – then they’re going to have a blast here. And, just in case they do get stuck, there’s a really interesting mechanic built into the adventure to allow them to gain a limited number of clues. I won’t say much more about the con...

Rating:
[5 of 5 Stars!]
Fey Creatures: Nymphs, Pixies, and the Jabberwocky
by Chris B.
Publisher: Dungeon Masters Guild
Date Added: 01/18/2017 17:18:04
Fey Creatures: Nymphs, Pixies, and the Jabberwocky D&D has always been a little lacking in fey creatures, and it’s nice to see somewhere attempting to address that. This isn’t just a handful of creatures, either. There are over 20 monsters included here, and that\'s amazing for such a low price. It’s clear a lot of love has gone into this product, and I’m already figuring out how to include some of these in my game (and devastated that it came out after I’d run my group through both a dryad encounter and a load of fungus-filled Underdark caverns). I haven’t had a chance to playtest any of them at the time of writing this, but they appear to be well thought out and the CRs look right, so you shouldn’t find yourself accidentally mudering your party if you decide to throw a Shambling Mold at them. I really liked this, and I think it\'s well worth the asking price....

Rating:
[5 of 5 Stars!]
Letters to the Dungeon Master, article #1
by Chris B.
Publisher: Dungeon Masters Guild
Date Added: 01/18/2017 15:15:06
Letters to the Dungeon Master, article #1 This is a really interesting idea. There are plenty of people playing D&D who aren’t aware of things like blog sites and the D&D subreddits, and bringing the conversations we’re having elsewhere on the web to somewhere as central as DMs Guild is, in my opinion, a great idea. This first article from Jacob Ryan talks about ways in which you can take the gloss and relative safety of the Forgotten Realms and start adapting it to play a game with a little bit more grit and danger, should you want to. Although this is all stuff those of use who have played for years will be aware of, there are a huge amount of new players who aren’t aware of other campaign settings and worlds, and to me this seems like a really good way to introduce them to the idea that the Forgotten Realms isn’t the beginning and end of D&D (and that you don’t need to go as dark as Ravenloft and The Curse of Strahd to run a gritter game). I’m interested to see what Perilous Prints choose to publish for the rest of th...

Rating:
[4 of 5 Stars!]
Character Sheet - MPMB's fully-automated Printer Friendly character generator
by Memo G.
Publisher: Dungeon Masters Guild
Date Added: 01/18/2017 15:13:24
Character Sheet - MPMB's fully-automated Printer Friendly character generator It\'s perfect! I love how the equipment works automatically (Which is always a headache to write down) and the backgrounds traits and all. It\'s amazing how well programmed this sheet is! Keep up the good work!

Rating:
[5 of 5 Stars!]
The Clockwork Queen - Adventure
by Chris B.
Publisher: Dungeon Masters Guild
Date Added: 01/18/2017 15:00:52
The Clockwork Queen - Adventure There’s some really great stuff here. The relationship between the Clockwork Queen and Brynlee Silverthorn is a nice personal rivalry that could provide some great opportunities for a scheming party to engage in some duplicitous roleplaying, and the design of the Queen’s tower is great. I particularly like the wandering guard robot Nimrod, and the tower is packed with great hazards and encounters that will be a real challenge to a group and fit the theme and the story of the Tower perfectly. The monsters presented mostly use stats from exisiting Monster Manual monsters, which means you’ll be able to pick this up and play it without needing to familiarise yourself with new abilities or worry about accidentally killing your party due to poorly designed monsters, and the maps provided are simple and clear....

Rating:
[5 of 5 Stars!]
Perilous Places: The King's Mercy
by Chris B.
Publisher: Dungeon Masters Guild
Date Added: 01/18/2017 14:57:51
Perilous Places: The King's Mercy I knew that this would be right up my alley as soon as I read the title. Dark and moody? Check. Alliteration? Check. Something I can use again and again? Check. Sold. I really love products like Perilous Places. It\'s a toolkit that provides DMs with everything they need to run a one-shot or an extended game in a particular location, which in this case is a prison designed as a torture dungeon. The story of King Omico, the surrounding area, and the madness that infected everything is great, and Baalham does a great job of populating his prison with hazards and encounters that ooze theme. And speaking of theme – let’s talk about the Despair Track, a mechanic included in this product to measure the effect of being in the prison on the party. It’s delightfully Lovecraftian, and should provide you with a great way to keep building the mood of the place and to run a really tense, moody game. It’s also trivially easy to keep track of, which means it won’t get in the way of you running ...

Rating:
[5 of 5 Stars!]
Out of the Abyss DM's Kit & Screen
by Customer Name Withheld
Publisher: Dungeon Masters Guild
Date Added: 01/18/2017 12:55:44
Out of the Abyss DM's Kit & Screen As a stand alone kit for OotA, this product is lacking in the things nessccesary to clarify the confuisons in OotA. Combine this product with \"A Guide to Out of the Abyss\" and you have a great supplement. The indices, adventure summary and charts mesh perfectly with “A Guide to Out of the Abyss’s” detail on each encounter area.

Rating:
[3 of 5 Stars!]
Kraken's Gamble - a Storm King's Thunder Adventure
by Steven J.
Publisher: Dungeon Masters Guild
Date Added: 01/18/2017 11:46:46
Kraken's Gamble - a Storm King's Thunder Adventure This adventure is a great expansion/development for Chapter 3 of Storm King\'s Thunder. It really helps flesh out the Kraken Society\'s role in SKT, which is very under developed. This adventure (while fun in its own right) fills in some important connection to the rest of the campaign for the Kraken Society. The NPCs are a lot of fun (especially Atalia, but I got a lot of fun political intrigue stuff out of the Waterbaron and Lady Rossolio, too). My players loved the gambling mechanics, and we had a great scene during a sava game between a character and Atalia. The monster/NPC cards in the back were very useful. The maps are usable, but very plain compared to some other map publishers out there (e.g., Heroic Maps). Editing seems good. I don\'t remember any issues. I would appreciate being able to search the PDF....

Rating:
[5 of 5 Stars!]
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