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The Noble Art of Jousting

The Noble Art of Jousting


The Noble Art of Jousting. Learn how to run a jousting tournament for fifth edition D&D. Can be used by DMs as a mini-adventure in its own right or as a fun addition to a longer game. Includes full rules, advanced options and stats for opponents. Let the games begin! ...   [click here for more]
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Homebrewed Class - Tinkerer

Homebrewed Class - Tinkerer


Homebrewed Class: Tinkerer Design Notes The following D&D 5E design of the Tinkerer class was created to provide a class that was proficient in building steam-punk type contraptions and a construct. The Tinkerer’s inventions have effects similar to those normally accomplished through...   [click here for more]
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Hartkiller's Horn Story Award Cards

Hartkiller's Horn Story Award Cards


Free swag! Players love it and a tactile reward makes sessions more memorable. Plus, these cards help DMs and Players alike by having legible reference points for what story awards each PC has earned, along with the mechanics involved for the award. Simply have your players write the name of the story award on their character sheet, hand them the card, and they're ready to go! RECOMMENDED INSTRUCTIONS:...   [click here for more]
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Wayfarer Class

Wayfarer Class


Want to create your own creature companion and travel the multiverse together? A woman with dark hair walks silently along a winding path. She is accosted by bandits, but in an instant, a fiendish black hound with fire licking from its lips rushes to her side, with an unbridled fury far surpassing her attackers. The bandit leader shudders for a moment, and then turns to stab...   [click here for more]
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An Intriguing Duo

An Intriguing Duo


In this document you can find a couple of lv10 characters with a common background that brought them to travel together. They fit any setting, so feel free to use them as NPCs or as PCs. Enjoy! ...   [click here for more]
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Races, Classes and where to find them.

Races, Classes and where to find them.


This pdf is a quick refference sheet with all the official classes and races ever released for the 5th edition and where you can find them. All the links included are for publicly legal released files. Please check my other products at http://tinyurl.com/jtshsxz :) :) :) ...   [click here for more]
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Wild Races Reborn

Wild Races Reborn


Three races from the 3rd Edition sourcebook Races of the Wild are given new life in the Forgotten Realms. Features Lore for each races for both players and dungeon masters The vicious servants of Yeenoghu, gnolls The guardians of nature, killoren The avian cliff-dwellers, raptoran A racial feat for raptoran players A...   [click here for more]
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new gods quick reference

new gods quick reference


Here is a quick reference to some of the new gods from McGovern's adventures with some fun facts on who they like/hate and hot the clergy is ...   [click here for more]
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Daily Adventure Map 033

Daily Adventure Map 033


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick. The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal. THIS IS MAP...   [click here for more]
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Cult of the Dragon (2e)

Cult of the Dragon (2e)


No longer can the members of one of the most infamous clandestine organizations in all the Realms lurk in their confortable shadows. No more can these men, women, dragons, dracoliches, and... others... scheme to subjugate all that is good and true while the rest of Faer?n waits unaware. For centuries has the evil secret society founded by the mad mage and Chosen of Mystra, Sammaster, labored secretly-well,...   [click here for more]
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Hail the Heroes (2e)

Hail the Heroes (2e)


Long ago, a great king fell in battle and became an immortal hero. The king's devoted followers built a temple to house his magical shield. Time and dust buried the temple, and the relic was forgotten - until now. Can you win a thrilling race against rival factions to locate the temple? Can you survive the journey through its treacherous halls to gain the shield? Mystara's secret history will be revealed...   [click here for more]
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Monstrous Arcana: The Sea Devils (2e)

Monstrous Arcana: The Sea Devils (2e)


Evil denizens of the depths: the sahuagin. The sahuagin are known by many names. Some call them the Devil Men of the Deep; to others, they are simply the Sea Devils. This deadly race of aquatic beings has remained a mystery to surfacedwellers - until now. This fully illustrated 96-page accessory details the highly organized structure of sahuagin society, offers insight into the workings of the predatory...   [click here for more]
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Night of the Vampire (2e)

Night of the Vampire (2e)


You are cordially invited to a masquerade celebrating the engagement of Lady Laina Vandevic to Lord Iajo Moubotka. Lord Gustav Vandevic welcomes you to his manor for an evening's entertainment. The servants are delighted to make your acquaintance - but watch out for the other guests! Intrigues within intrigues are afoot in Vandevicsny Manor. When a celebration becomes a night of terror, only the most...   [click here for more]
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Wizard's Spell Compendium, Vol. 2 (2e)

Wizard's Spell Compendium, Vol. 2 (2e)


The Ultimate Collection! The Wizard's Spell Compendium is a four-volume series describing every wizard spell for the AD&D game. Spells have been collected from rule books, campaign settings, supplements, adventures, and magazines dating back to 1975. Early entries have been updated to be immediately usable, making this the player's and DM's definitive source for wizard spells. ...   [click here for more]
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Silver March Sentinels Campaign - Part 4 (5E)

Silver March Sentinels Campaign - Part 4 (5E)


The Silver Marchs call for hero's, will your party answer the call? The Silver March Sentinels is a multi part campaign for characters levels 1 and onwards. Set on the North Eastern region of the Swords Coast, this campaign occurs at a time of great unrest for the region. Characters will have to navigate frigid terrain, hostile enemies and the power struggles of multiple factions. This part focuses...   [click here for more]
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Katha - the City of Potential

Katha - the City of Potential


Katha is a fully built city with nearly a hundred NPCs, dozens of shops, and many different factions all vying for power over this growing city. Katha is a growing city-state that can expand (or regress) in any direction depending on the choices of your group. It can easily suit any party of any size or level but is designed for mid-level parties with money to spend. The city will grow (or shrink)...   [click here for more]
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Monstrous Adventurers

Monstrous Adventurers


You want to play a Frost Giant? Just because it fits so well into the straight running Storm King's Thunder™ campaign? With this module you have the tool! • 34 playable monsters are presented, including: Banshee, Darkling, Doppelganger, Frost Giant and Rakshaasa. For the monsters in this book, a combination of race and class is used to adjust the power level to that of normal character...   [click here for more]
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The Three Places

The Three Places


The Three Places: a streamlined rpg Made as a goof for all the Critical Role fans out there! Based on a joke made by Matt Mercer and Sam Riegel on Talks Machina, episode 24 (00:56:17). Print double sided and tri-fold, like a brochure, with the 'Sams' on the back. Thanks to Sam Riegel for the selfies that were the basis for the artwork. Natural 4! Critical hit! ...   [click here for more]
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DDAL06-01 Epic Map pack for A Thousand Tiny Deaths

DDAL06-01 Epic Map pack for A Thousand Tiny Deaths


From the Roadside Encounter from the town of Blasingdell to the Sourscale Warrens located in the Dark Mere. Even after using the maps for the Adventures League game, they are generic enough to use for other campaigns. Included: This map pack includes 3 versions of the Kobold Warrens map. With and without a grid and one with the DM's layer. Also 2 versions of the Roadside Encounter,...   [click here for more]
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Archias Arcanum's Guide to Making Magic Items

Archias Arcanum's Guide to Making Magic Items


How do I make a Wand of Fireballs? What is the process for making a Potion of Healing so the party doesn’t have to keep buying them? Would anybody buy this Umber Hulk blood I’ve collected? This 37-page guide answers these questions and more with 10 new spells, additional items, and over 30 detailed formulas for magic items listed in the Dungeons & Dragons 5E Dungeon Master’s Guide....   [click here for more]
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The Tethered (5e)

The Tethered (5e)


What happens when the soul of the living is transferred into a suit of armor? The tethered. An all new playable race made for 5e. Become Living armor and Destroy your foes, or even possibly fight to bring your flesh and blood body back. The choice is yours. This 3 page playable New race will provide you with everything you need to become a living full plate entity. WARNING This...   [click here for more]
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Gnolls- A simplistic Race format for 5E D&D

Gnolls- A simplistic Race format for 5E D&D


A more peaceful interpretation of the forest-dwelling Gnolls for fifth edition D&D. ...   [click here for more]
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Daily Adventure Map 032

Daily Adventure Map 032


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick. The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal. THIS IS MAP...   [click here for more]
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One Night Amongst the Necromancers

One Night Amongst the Necromancers


An evil cult gathers for one night of dark acts, and on this night a group of brave adventurers enter their hide out. It is a mission of stealth and subterfuge for the dark forces are powerful, and quick thinking is needed to succeed for one night amongst the necromancers. An adventure for 2nd-4th level adventurers. The adventure introduces several new monsters and magic items. Originally from...   [click here for more]
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Kit n' Kaboodle - Crystal of Juiblex pt. 4

Kit n' Kaboodle - Crystal of Juiblex pt. 4


The players, having discovered the dread implications of the Crystal of Juiblex, set out to find the answers they seek. The hermit, Kaboodle, is the one that guided Trylla and in turn he will direct the players towards the crystal. That is, if they can find him. Kit n’ Kaboodle the fourth part of a 6-part adventure series designed to take characters from 1st through 4th level. ...   [click here for more]
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The Haunt (Fantasy Grounds)

The Haunt (Fantasy Grounds)


This is the FANTASY GROUNDS VTT Software version of the PDF. For the PDF itself, click here. --- "My players were afraid to enter a room, but were also excited!" "Solid story!" "My players had a blast and it was a fun adventure to run."..."they all enjoyed the atmosphere of the adventure and commented that the creepy stuff definitely felt...   [click here for more]
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Tinkers' Feats

Tinkers' Feats


These feats provide a way for characters to create advanced equipment using their Tinkers' Tools. ...   [click here for more]
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Onomatology

Onomatology


Onomatology: the study of proper names, their origin and their history. This Fantasy Grounds module is a collection of names for the standard races in the Players Handbook (PHB) to generate random names within a campaign. This module is intended to be used in conjunction with other tools to help create diversity, and enhance the experiences of players and GMs. The Dwarven and Halfing names are...   [click here for more]
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Archfey Warlock Patron: Nathair Sgiathach

Archfey Warlock Patron: Nathair Sgiathach


"What? You’ve never heard of the great Nathair Sgiathach, Winged Serpent of the Fey before? … Can’t say I’m surprised. It’s hard enough to spell my name, let alone remember it." —Nathair Sgiathach These are notes about creating a Warlock Pact with Nathair Sgiathach, or roleplaying him in the Feywild. This is all of the information I could gather...   [click here for more]
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Three unplayable classes

Three unplayable classes


Presenting in this release are three classes that should never be played for various reasons noted bellow. As such this document is completely free, as it is more than likely you will not use it. However, if you want to give me money, which is more than appriciated, please go to one of my other entries and buy those. Leave a review too, to help me improve them. All of them will be updated soon with...   [click here for more]
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Artificer - Self-forged

Artificer - Self-forged


Based on a Paragon path from D&D 4e, this Artificer specialization replaces body parts for mechanical ones to gain greater powers. ...   [click here for more]
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Fortress of Sorrow - Fantasy Stock Pack

Fortress of Sorrow - Fantasy Stock Pack


Elven Tower presents Fantasy Stock Maps. This is a hand drawn map of a Castle with two main levels and a throne room only accesible through teleportation. This is ideal for a lich, vampire or evil wizard lair. Excellent to be a prop given to players. The Illustrations have a resolution of 3912×2744, 300 dpi. Enough to be printed to crisp...   [click here for more]
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Keeping the Faith - Options for Religious Heroes

Keeping the Faith - Options for Religious Heroes


Your gods give you strength! You may be a Cleric, upholding your deity's ideals and caring for your flock - or perhaps you are a Paladin, upholding divine justice! Keeping the Faith presents a new Cleric Domain - the Domain of Theurgy, and a new Paladin Oath - the Oath of Pilgrimage. But why should Clerics and Paladins be the only classes with religious convictions? A new College for Bards, the...   [click here for more]
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Aristobulus's Useful Items

Aristobulus's Useful Items


Practical Household Magic! Not all magic items must be dangerous, or even all that interesting to adventurers. Magic is for everyone, for even the most mundane tasks around the house! That's why Aristobulus's Artificers started making Useful Items - to make your life easier! This is the latest version of our catalog. You're sure to find something herein which will wonder how you ever existed without...   [click here for more]
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The Dungeon Master's Bundle I

The Dungeon Master's Bundle I


The Dungeon Master's Bundle I! Three of our bestselling Dungeon Master Handbooks. 239 pages of practical, inspiring resources for DMs! The Travelers' Handbook is a Platinum bestseller. The Stores Handbook and Inns and Taverns Handbook are Silver bestsellers. Over 40% off! This 77 page book includes: general stores weapons stores armor stores stables magic items stores alchemy...   [click here for more]
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GLD12 Thief CR0-20

GLD12 Thief CR0-20


NPCs build using the Rogue (Thief) character class. ...   [click here for more]
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{OAP} Outlandish Shape Weapons

{OAP} Outlandish Shape Weapons


Outlandish Adventure Productions presents, in celebration for the Sculptor receiving a Copper Best Seller Medal: Outlandish Shape Weapons, three additional Battle Sculpts for OAP's Sculptor Class! Shape of the Chakram - Your shape weapon is a large, bladed ring that you can throw at enemies. If your sculptor is skilled and intelligent enough, you can make complex calculations that...   [click here for more]
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Daughter of the man dragon elf 018

Daughter of the man dragon elf 018


It's been almost a decade since Nim-Aer fought Mono and the Tarrasque in Ravenloft. Some say he died others say he is preparing for another battle. In reality only a few beings really know what has happened to him. One of them is a little girl? But word to some local bandits have put a price on her head will the heroes help her? good for a one shot adventue or start of a campagn ic018 Adventure...   [click here for more]
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Daily Adventure Map 031

Daily Adventure Map 031


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick. The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal. THIS IS MAP...   [click here for more]
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Beasts from the Grave

Beasts from the Grave


The latest in my Beast from... series, Beasts from the Grave includes full writeups of 26 different undead creatures from previous editions of D&D. These include creatures with CRs as low a 1/2 and as high as 19. Creatures include: Allip Arcanian Banedead Bloodhulks Boneclaw...   [click here for more]
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Industrialist - 5e Class

Industrialist - 5e Class


The Industrialist, a class for 5e D&D. Brought to you by Braydon Fiveash. Have you ever wanted to play a non-magical class that feels magical in nature? Well, you've come to the right place! The Industrialist class for 5e D&D was created on that premise. Wizards have their spellbooks and arcana, Druids have the land and their druidic magics, Warlocks have their...   [click here for more]
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Pearlescent Temple

Pearlescent Temple


A 1-2 session adventure for level 6-8 characters. A recent earthquake has brought forth ancient evil from beneath the waves, to terrorize a sleepy coastal town. People are disappearing. The heroes will sail to an ancient, steam powered temple in the ocean. They'll encounter mad fishmen, deadly traps and ancient horrors that slumbered until now. ...   [click here for more]
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We're Almost There!

We're Almost There!


We're Amost There! Does your party require some distractions to make thier next journey more memerable? Well not any more!! We're Almost There is a collection of 15 different encounter ideas created to help make them long trips between quests more exciting and challenging. From competitions to strange carnival tents, these encounters cover combat, problem solving, roleplaying and...   [click here for more]
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Dungeon Master Tools: DnDAL Tales from the Yawning Portal

Dungeon Master Tools: DnDAL Tales from the Yawning Portal


You just finished the adventure, you log all of your rewards and the DM quickly gives you a story award and you scrawl out your notes but miss most of it. Now there is a physical way to remember all of those story awards and sized to fit into the same sleeves you use for your spell cards. Contains Story Awards, Treasure and Downtime Activities for the Following Adventures for the Tales from the Yawning...   [click here for more]
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Beginner's Complete Guide to Druids

Beginner's Complete Guide to Druids


Are you a DM running a game for players who need help leveling up or creating their character? Or are you a new player yourself? Learning to play Dungeons and Dragons by reading the Player's Handbook isn't always easy. The Beginnner's Complete Guides are a series of intuitive, easy-to-digest guides to the twelve D&D classes. They take the class information and features and visually...   [click here for more]
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Daily Adventure Map 027a

Daily Adventure Map 027a


THIS IS THE SAME MAP AS 027 - FOR SOME REASON I CAN'T GET 027 TO APPEAR IN THE MARKETPLACE SO THIS IS A REPLACEMENT ENTRY The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick. The map is annotated with Jimmy's own thoughts outlining his experiences as...   [click here for more]
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Daily Adventure Map 030

Daily Adventure Map 030


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick. The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal. THIS IS MAP...   [click here for more]
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Crypt of Evil

Crypt of Evil


With the braziers lit beneath a sinister statue, you know that what lies beyond the entrance at its feet will be dire. A crypt where shocking events have, or are still taking place. Plenty of areas for interesting story hooks. A deep chasm in the center where the walkway has fallen below. The party will need to find a better way to the end chamber. Included: This map pack includes...   [click here for more]
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The Old Ball Game

The Old Ball Game


An adventure for a party of any level that puts the PCs on a epic quest... to defeat other kingdoms in baseball! Wonderful opportunities abound for PCs to think creatively and apply fantasy skills/abilities to a mundane, familiar situation. Will your PCs strike out or hit a grand slam? This is an adventure I've been working on for some time. It's a pretty unique one and I think it runs really well,...   [click here for more]
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Witch Class (D&D 5e)

Witch Class (D&D 5e)


Created by the forces of nature, the witch has come out to play. This class for fifth edition D&D is based off of the Druid class in the Players Handbook. This focuses a little more on dealing damage and less on being a support character. Think of it as a "Nature Wizard" for people who want to play a different kind of forest lover. Elemental damage and spell attack rolls are your best...   [click here for more]
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