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Stat Blocks: Creatures (CR 0 - 1)

Stat Blocks: Creatures (CR 0 - 1)


This resource is similar to the appendices found in the 5e Monster Manual. These stat blocks represent many different creatures that can inhabit low level campaigns. Stat blocks are available for: Shadow Cat, Giant Mantis, Stingray, Arcana Moth, Porcupine, and many more! 18 different creature stat blocks are included in this 6 page bundle. Aside from statistics, each block also includes a short...   [click here for more]
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Paladin Oath: Oath of the Dawnseeker

Paladin Oath: Oath of the Dawnseeker


This is a Paladin Oath for 5th Edition Dungeon and Dragons. Its a Archtype that adds some additional support and focuses on defence. I'd appreciate all feedback. ...   [click here for more]
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Cleric Ability Sheet, Death Domain

Cleric Ability Sheet, Death Domain


This is a cheat sheet for Death Cleric abilities including the actual Cleric class abilities. Please excuse shorthand and typos, but this will be the one of a series of these word documents that are printable to use for DM's and players alike. Once they have all been uploaded we will upload one large document with all of them for those who don't want an individual document for each class and its archetypes,...   [click here for more]
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Cleric Ability Sheet, Arcane Domain

Cleric Ability Sheet, Arcane Domain


This is a cheat sheet for Arcane Cleric abilities including the actual Cleric class abilities. Please excuse shorthand and typos, but this will be the one of a series of these word documents that are printable to use for DM's and players alike. Once they have all been uploaded we will upload one large document with all of them for those who don't want an individual document for each class and its archetypes,...   [click here for more]
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Cleric Ability Sheet, War Domain

Cleric Ability Sheet, War Domain


This is a cheat sheet for War Cleric abilities including the actual Cleric class abilities. Please excuse shorthand and typos, but this will be the one of a series of these word documents that are printable to use for DM's and players alike. Once they have all been uploaded we will upload one large document with all of them for those who don't want an individual document for each class and its archetypes,...   [click here for more]
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Cleric Ability Sheet, Trickery Domain

Cleric Ability Sheet, Trickery Domain


This is a cheat sheet for Trickery Cleric abilities including the actual Cleric class abilities. Please excuse shorthand and typos, but this will be the one of a series of these word documents that are printable to use for DM's and players alike. Once they have all been uploaded we will upload one large document with all of them for those who don't want an individual document for each class and its...   [click here for more]
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Cleric Ability Sheet, Knowledge Domain

Cleric Ability Sheet, Knowledge Domain


This is a cheat sheet for Knowledge Cleric abilities including the actual Cleric class abilities. Please excuse shorthand and typos, but this will be the one of a series of these word documents that are printable to use for DM's and players alike. Once they have all been uploaded we will upload one large document with all of them for those who don't want an individual document for each class and its...   [click here for more]
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Cleric Abillty Sheet, Tempest Domain

Cleric Abillty Sheet, Tempest Domain


This is a cheat sheet for Tempest Cleric abilities including the actual cleric class abilities. Please excuse shorthand and typos, but this will be one of a series of these word documents that are printable to use for DM's and players alike. Once they have all been uploaded we will upload one large document with all of them for those who don't want an individual document for each class and its archetypes,...   [click here for more]
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DM's Kit: Well Dressed Minotaur

DM's Kit: Well Dressed Minotaur


DM’s Kit: Well Dressed Minotaur It’s been ten years since Ransom Krawlity began dabbling in the worship of the worm god Kyuss and disappeared from his Baldur Gate’s mansion of Krawlity House. The PCs have been asked to investigate his former associates — and see if they have information on the famed occultist’s whereabouts. But what...   [click here for more]
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Kobold Chaos- Marky P's modern classics

Kobold Chaos- Marky P's modern classics


Do you miss the good old days, where an entire adventure took up just one session, and could be slotted in to a campaign at any time you choose? Well, they're back. Marky P's modern classics are creating classic-like adventures for 5th edition, designed to take up a single session. In this module, your 1st level characters go into a once-abandoned mine and take on an insane Kobold priest, possibly...   [click here for more]
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Witches 5e

Witches 5e


“Each of my sisters was called forth from her village as a child to be initiated into our coven. A few like myself, are hand chosen by the Oracle the day we’re born. Many lies have been written about us, but few facts. If you’ll indulge an old women, I’d like to share what it’s really like to be a witch. This may take a spell, can I bring you some tea?”  ...   [click here for more]
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ART011 Male Human Bard

ART011 Male Human Bard


The DM's ART PACK ART011 Stock Art pack provides 4 high quality images for your DM's Guild Projects. All images are US Letter sized, high resolution 300dpi (commercial print ready size) PNG images with transparency. These images are yours to modify and use in your publications. Please do not distribute the images or resell them as an artwork only product. Please specify Matthew Richmond...   [click here for more]
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The Artificer: Alchemist Remix

The Artificer: Alchemist Remix


This is a rework of WoTC's official 5e Artificer UA - specifically focusing on the Alchemist subclass. The UA had some things I liked...and a lot of things that had me scratching my head. It was all over the place and poorly thought out. In the official UA, you eventually unlocked 7 formulas and there were only 7 (lacklustre and weirdly specialized) options - no real decisions or tradeoffs, just...   [click here for more]
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The Acrobat

The Acrobat


The Acrobat is an archetype of the Rogue. The idea came from the classical acrobat of the D&D cartoon, but the mechanics are quite different. I am using a system similar to the maneuvers of the Battle Master, called Stunts. This version contains 14 stunts, but I plan on adding more in the distant future, as long as I come up with ideas, or receive suggestions. I hope you enjoy, and I also hope...   [click here for more]
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College of Mime - Bardic College Option

College of Mime - Bardic College Option


The College of Mime is a new Bardic college available at 3rd level. The mime calls upon the magic of the silent performance, replacing the bard's raucus song with an eerie combination of dance and acting. As you follow this path, you will master the movements of your own form and forge constructs from the fabric of your own mind. All artwork used under the Public Domain (CC0) liscence....   [click here for more]
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Dragon's Breath Tavern - Adventure

Dragon's Breath Tavern - Adventure


*Spoiler Alert* The preview shows the DM's adventure maps. It’s been a long few days of travel and the adventurers are tired of eating rations and sleeping on the ground. The road opens to a small town with an inviting tavern. The smells of grilling meat and ale fill their nostrils and the sounds of laughter and music float out the tavern’s door. Unlucky for the adventurers,...   [click here for more]
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Cataphract's Adventurers Guild Supplement

Cataphract's Adventurers Guild Supplement


Adventurers often choose to band together to create a legitimate agency for their lifestyle. Guilds offer members a variety of perks and services, in exchange for a cut of profits, and the odd job or two. This module is a guide for creating and managing a guild campaign. It offers players interesting opportunities to augment and expand their normal game. There are rules for establishing your guild,...   [click here for more]
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Dogmas & Portfolios

Dogmas & Portfolios


DOGMAS & PORTFOLIOS (VARIANT DOMAIN SPELL OPTIONS) Domain spell options for clerics based on their deity! Forgotten Realms deities may grant domain spells based on their portfolio. At the player’s option, a variant domain spell can replace a regular domain spell. The new domain spell becomes part of the cleric’s spell list, and the replaced domain spell is no longer...   [click here for more]
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Beasts by Size Reference sheet

Beasts by Size Reference sheet


A handy reference sheet for Druids to use with Conjure Animals or Wildshape. This sheet sorts the beasts by their Size and included the Name, Size, and Page number but there is another version of this sheet which sorts the beasts by their CR which can be found here: /product/205772/Beasts-by-CR-Reference-sheet?src=newest_community&filters=0_0_45383_0_0_0_0_0 I also find that using these sheets...   [click here for more]
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Beasts by CR Reference sheet

Beasts by CR Reference sheet


A handy reference sheet for Druids to use with Conjure Animals or Wildshape. This sheet sorts the beasts by their CR and included the Name, Size, and Page number but there is another version of this sheet which sorts the beasts by their Size which can be found here: /product/205774/Beasts-by-Size-Reference-sheet?src=newest_community&filters=0_0_45383_0_0_0_0_0 I also find that using these...   [click here for more]
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Monk Tradition: Way of the Grappler

Monk Tradition: Way of the Grappler


Many martial arts focus on grappling instead of striking. This Tradition allows you to play a monk focused on grappling. Grab your opponents, slam them into ground and choke them out. ...   [click here for more]
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FMQ1 City of Gold (2e)

FMQ1 City of Gold (2e)


Somewhere in the True World, to the north of the lands you know, lies the City of Gold: Michaca. It is a city of legend, of fable, and of wonder. The journey is hard, and the perils are many; you know, however, that the rewards will far outshine any treasure you have ever seen. This supplement for the Maztica Campaign setting is a new type of product: a combination adventure and accessory. In this...   [click here for more]
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IM1 The Immortal Storm (Basic)

IM1 The Immortal Storm (Basic)


"The storm-stuff is not matter as we know it, and beyond Immortal control," the Hierarch sighs, "I fear we are doomed." It appeared only a few weeks ago — a swirling gray mass of incalculable size. And in its center, an eye. A humanoid eye. Now the storm threatens the very era of Immortal rule. The growing maelstrom emits a message to the Hierarchs. But what does it...   [click here for more]
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Kidnapped (2e)

Kidnapped (2e)


Ruthless kidnappers have abducted the eight-year-old son of Reverend Judge Hykros Allumen, Ravens Bluff's reigning high priest of Tyr. You have been entrusted with the task of delivering the ransom--500,000 gp worth of platinum, magic, and jewels. Can you see it safely past all the greedy bandits trying to intercept you and take the treasure for themselves? And if you do, can you trust the kidnappers...   [click here for more]
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LC3 Night Watch in the Living City (2e)

LC3 Night Watch in the Living City (2e)


Situated where the Fire River flows into the Sea of Fallen Stars, Ravens Bluff is a bustling port and trade center. Residents and frequent visitors to Ravens Bluff often boast that the city is the brightest spot on the Dragon Reach, but even the proudest citizen thinks twice about taking to the streets when the Veil, a thick, cold fog, rolls in. The veil turns the city's vigorous docks into a gloomy...   [click here for more]
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Revenge of the Giants (4e)

Revenge of the Giants (4e)


Earth giants, frost giants, fire giants... when the giants strike out to raid and destroy the civilized lands, it becomes apparent that something much larger and more dangerous lurks in the background. A group of adventurers must locate the spark that has ignited this spreading fire and find a way to snuff it out before it engulfs the world. Revenge of the Giants is a super-length adventure that...   [click here for more]
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Beneath the Ruins of Firestone Keep - Adventure

Beneath the Ruins of Firestone Keep - Adventure


"One hell of an adventure!" "A very fun adventure... very satisfying... Well done!" "The group had a great time!" "...very versatile for longer play as well as a fun one-shot" "We loved it. This is a very strong adventure module and it can be used as a perfect starting point in a long campaign." Lord Blackmoor's son has been kidnapped, and...   [click here for more]
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The Cult of Alunir

The Cult of Alunir


A homebrew campaign that takes place a century after the defeat of the Ashlings by the Five Heroes of Legend. Conflict seems imminent in the human lands and with kindgoms competing for power and resources, small towns have begun to grow rapidly. The booming farm town of Rosewood has called for aid with protecting its people after numerous kidnappings and bandits have run rampant. Rumor of a cult...   [click here for more]
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The Pact Master - A Warlock Prestige Class - 5th Edition

The Pact Master - A Warlock Prestige Class - 5th Edition


This prestige class is meant to enhance the flavor of a pure Warlock by allowing the player to choose a path for their Warlock that leads to more magical power - at a great cost. The Pact Master can drain his soul to boost is casting ability beyond what a normal Warlock is capable of! ...   [click here for more]
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Champions of Darkness (3e)

Champions of Darkness (3e)


Tortured by Darkness Whether lured by the Dark Powers or born to a life of darkness, those who devote themselves to the masters of the Land of Mists undergo their own agonizing struggles. Nemeses of good, yet puppets of evil, these beleaguered men and women may rise to greatness or find their way back to the light. In any other world, they would be called anti-heroes. Here, they...   [click here for more]
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Magic Items for Rogues

Magic Items for Rogues


Rogues appreciate magic items more than most, whether for the comfort and wealth they can bring, or because they can make it simpler to infiltrate and escape, or to have a trick up a sleeve to gain an advantage at a moment's notice. Here are 22 new magic items designed just for the skulker in the party. Also introducing 5 new weapons meant to fill out the rogue's weapon selection. If you...   [click here for more]
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2 New 5e Warlock Pacts - True Faith and Guardian - 5th Edition

2 New 5e Warlock Pacts - True Faith and Guardian - 5th Edition


I've found that playing a pure Warlock seems to taper off at higher levels and everyone I've played with feels forced to multi-class Warlocks. I've made these 2 pact options that will incentivize (and make viable) playing a pure Warlock. The Pact of True Faith commits a Warlock to their patron, but rewards them with incredible spellcasting power and flexibility! The Pact of the Guardian transforms...   [click here for more]
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DMA #4: Complete Starter Village

DMA #4: Complete Starter Village


“New DMs as well as Veterans will appreciate this Time saving Module! It is a great way to start an open world campaign!” -The DM’s Critic The Village of Watchtower This DMs Toolkit is a complete starter village for your campaign. It is 47 pages full of NPCs, Adventure Locations, Maps, Handouts, Story Ideas, encounters and more....   [click here for more]
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Cleric Ability Sheet, Light Domain

Cleric Ability Sheet, Light Domain


This is a cheat sheet for Light Cleric abilities including the actual cleric class abilities. Please excuse shorthand and typos, but this will be one of a series of these word documents that are printable to use for DM's and players alike. Once they have all been uploaded we will upload one large document with all of them for those who don't want an individual document for each class and its archetypes,...   [click here for more]
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Cleric Ability Sheet, Nature Domain

Cleric Ability Sheet, Nature Domain


This is a cheat sheet for Nature Cleric abilities including the actual cleric class abilities. Please excuse shorthand and typos, but this will be one of a series of these word documents that are printable to use for DM's and players alike. Once they have all been uploaded we will upload one large document with all of them for those who don't want an individual document for each class and its archetypes,...   [click here for more]
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Cleric Ability Sheet, Life Domain

Cleric Ability Sheet, Life Domain


This is a cheat sheet for Life Cleric abilities including the actual cleric class abilities. Please excuse shorthand and typos, but this will be one of a series of these word documents that are printable to use for DM's and players alike. Once they have all been uploaded we will upload one large document with all of them for those who don't want an individual document for each class and its archetypes,...   [click here for more]
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Cleric Abilities, Life Domain

Cleric Abilities, Life Domain


This is a cheat sheet for Life Cleric abilities including the actual cleric class abilities. Please excuse shorthand and typos, but this will be one of a series of these word documents that are printable to use for DM's and players alike. Once they have all been uploaded we will upload one large document with all of them for those who don't want an individual document for each class and its archetypes,...   [click here for more]
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Beneath the Surface (with Supplements)

Beneath the Surface (with Supplements)


The fate of Velen’s Reach is in your hands! Located in the south of the Sword Coast, a small town was built to serve as a research outpost in order to procure and analyze the rumored magical artifacts buried in the numerous islands in the Nelanther Isles. However, in the town of Velen’s Reach, nothing is as it seems. Between rumors of corruption within the council, sightings...   [click here for more]
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Ryan's Crafting Rules for FG

Ryan's Crafting Rules for FG


All material herein has been accumulated from other great minds in order to make a crafting module for Fantasy Grounds for my own campaign that suits my needs. It is not meant to be used for profit. Ryan Hagan has done an excellent job with creating working rules. I put those rules into practice in tables and stories for use in Fantasy Grounds. Agmar Donations for material should go to...   [click here for more]
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5e Playable Race: The Warforged

5e Playable Race: The Warforged


The Warforged are a race of mechanical soldiers originating from Eberron; however, your Dungeon Master may allow them in other settings. In general, 5e adaptations of the Warforged can be seen as mostly overpowered. This should fix the main issues with it, and balance the race once and for all, though of course, that's all up to your judgement. This PDF contains only the...   [click here for more]
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Bloodlines & Birthrights

Bloodlines & Birthrights


Bloodlines & Birthrights is a collection of human variants and half-races for use with Dungeons and Dragons Fifth Edition Humans are one of the most well traveled and prolific races in the multiverse. As such, they interact with various races on a regular basis, forming frindships, rivalries, romantic entanglements, and marriages of political convenience. Bloodlines & Birthrights...   [click here for more]
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The Fae

The Fae


A new Race for 5e, the Fae are magical beings that inhabit forests and caves, glowing brightly, and filled with mischief. Fae creatures are some of the most reclusive, and difficult to find beings in the multiverse. They are small and quick-witted, and they often bring both joy and mischief with them wherever they go. Even the Dark Faeries of the deep dwarven caves have a great respect for the...   [click here for more]
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Gifts of the Faerunian Pantheon

Gifts of the Faerunian Pantheon


This supplement is intended to provide a wide range of options for both DMs and players who wish to make the rich religion of the Forgotten Realms a larger part of their campaign. It includes content for the 48 listed gods of the primary Faerunian Pantheon in the Sword Coast Adventurer's Guide, plus Bahamut and Tiamat! This includes: 100 new cantrips 150 new magic items 600 quests and plot hooks ...   [click here for more]
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2e Style 5e Character Sheet

2e Style 5e Character Sheet


Custom 2-page character sheet in the Style of the official 2e Revised sheet. I made this sheet because I was unhappy with other 2e-style sheets I'd found online. I'm not pretending this is the most complete sheet, but it is the most accurate to the original style. This is mostly a Nostalgia project. ...   [click here for more]
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D&D 5e Alternative Character Options (Archetypes)

D&D 5e Alternative Character Options (Archetypes)


Are you frustrated with key aspects of some of the 2 or 3 choices of character options (archetypes) in the core rules? None of your player ever consider playing the Eldritch Knight, Arcane Trickster, or Path of the Berserker? Do you dread when a player chooses Wild Magic for a sorcerer? Are you and your players tired of the murderous Assassin as the only choice for combat-oriented rogues? Do you and...   [click here for more]
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The Villain's Handbook: The Dragon

The Villain's Handbook: The Dragon


A true villain doesn't sit back and wait for evil to happen, and neither should you! The Villain's Handbook series will detail a master villain, and provide plot and adventure ideas for you to use. The dragon is an iconic monster that comes in many varieties. Inside you'll find plots that any dragon can work on to challenge your players, as well as the stats for a terrifying Primordial Dragon of...   [click here for more]
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From the Fringes, Rare Class and Race Options

From the Fringes, Rare Class and Race Options


Adventurers come from all walks of life but there are some that walk on paths that most could never dream of even discovering. Within this document are a plethora of new archetypes that follow these untrodden paths. This 23-page handbook contains lore and options for creating characters with rare and unheard of abilities and forms. Included are also: 6 New races Catfolk - humanoid felines Coiled...   [click here for more]
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Alternate Multiclassing Option for 5e

Alternate Multiclassing Option for 5e


This is a document detailing an alternate option for multiclassing in fifth edition. Using this option allows characters to reach level 20 in up to 3 classes. DMs looking to allow players to create very powerful characters will be interested in this. If you have suggestions please rate and leave your comments. ...   [click here for more]
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These Helmets Are Both Magical And Cursed

These Helmets Are Both Magical And Cursed


THESE HELMETS ARE BOTH MAGICAL AND CURSED Magic Items can give any adventurer a leg up, but they might lose their heads over these mysterious items. Don't let you game go on with bland magic items. Throw some fun into the game with these imaginative head pieces. ...   [click here for more]
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Guide to GOBLINS!

Guide to GOBLINS!


Unleash your inner GOBLIN! For a long time the bigger races have looked down upon the common goblin with comtempt and hatred. Goblins have been abused, enslaved and killed. No longer, my goblin brethren! Now is the time of the uprising! All hail the Goblin revolution! This document includes everything you need to play goblins as player characters. It gives you...   [click here for more]
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