TL;DR: The module tried to accomplish too much, and in the end accomplished very little.
"Yay! We finsihed the side quests! That was fun! Oh yeah, what exactly was our main quest again?"
The entire adventure can be summarised as "the missing daughter is with Arameg, get her out", and everything else in the module were just filler content to fill up the 4-hour time slot. The relationship between the plot points were also very, very far-stretched, almost like they were just pieced together for the sake of plot convenience.
The arm with the sword and the signet ring, looking for the man's adventuring journey, seeking out a ship at the bottom of the ocean, cleansing aberration leeches, negotiating with Arameg... These are all fun ideas with a lot of potential on paper, but none of them got the attention they deserved to do those ideas justice.
[2 of 5 Stars!]