This adventure is AMAZING. A 2-hour module with enough roleplay details that can be easily stretched out to 4 hours (which is what I would recommend, the RP opportunities really are worth the time).
The roleplay encounters are designed in a way that players (or characters) who are into RP will thrive in them, whilst player (or characters) who aren't that interested in RP would not be penalised.
The final combat is thematically appropriate, challenging, AND contained a great plot twist, leaving the players wondering what would happen next. I highly recommed DMs prepare this module as your "emergency T1 module". Both new and old players will enjoy it.
[5 of 5 Stars!]