This PDF makes for an excellent addition to your Dungeon Master arsenal. The Dungeon Master's Guide provides helpful additions to making Fortresses and such, but these new rules provide useful and player gratifying mechanics for using and owning strongholds. The prices for each creation and addition you can make to a stronghold are grounded within the rules already set into Dungeons and Dragons, and even if your players don't intend on getting a Guild Hall, religious temple, or noble castle, you as the Dungeon Master can utilize these rules for villages, temples, noble estates, and practically any other building or land that you can imagine. That way, you have direct mechanical benefits to different areas that you set your players in. To me, this is the definitive ruleset I will use for making Strongholds, Temples, and Fortresses for 5th Edition Dungeons and Dragons. I highly recommend it.
Rating: [5 of 5 Stars!] |