While it does save a lot of time having to stage all the sounds yourself. Some of the overlap in sounds choices makes for silly scene setting. Unconscious (fitting for a sleep spell) is a good example, the yawning sound makes moest of my players chuckle as the BBEG goes down and dies (Unconscious in the tracker). There are plenty of issues with weapons like the Crossbow naming for example: 'Light Crossbow' vs. 'Crossbow, Light' which is often mixed in statblocks and sheets.
I know some of it is down to the extension that Dulux Oz has made and the sounds belong to Syrinscape, but some of the prestaged sounds as this mods set them out don't feel right and I felt the need to adjust many of them.
Lastly my players felt that some of the spell sound effects were overdramatic for what they were, cantrips shouldnt invoke the Gods to intervene with an orchestral score for example. :)
Rating: [4 of 5 Stars!] |