In case you were worried, the usual editing problems are here. (Though this one isn't as hindered by typos as some of the other AL adventures.)
I really had a lot of fun with this one. The first half builds slowly to the really fun (and eerie) dream-reading bit in the burgomaster's home. From there, the set of encounters are a lot of fun (my players had a good time quickly trying to figure out who would tackle which problem). And the mansion at the end is really neat—several rooms, and Isabella's precense in general—made it really creepy.
Some of the earlier material seems forced, though, especially the rumors about the mansion and its background and how to connect them to Glovia. I guess it doesn't matter too much in the end, but unless the party is super curious or thorough, they might not get all of the information that helps them understand the full scope of the situation.
Rating: [4 of 5 Stars!] |