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CCC-MIND01-01 Lost in Thought $4.99
Average Rating:4.8 / 5
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CCC-MIND01-01 Lost in Thought
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CCC-MIND01-01 Lost in Thought
Publisher: Dungeon Masters Guild
by Aaron N. [Verified Purchaser]
Date Added: 03/05/2019 14:03:46

Part 1 of the Dreamers storyline. Phlan post dragon – another mystery to be solved. This was a nice adventure, with a good blend of role play and combat. Not evenly broken up though – it was 2 hours of role play, then 2 hours of combat. Nice monsters though. I had the opportunity to mess with my players, even though one made 18 saves in the final combat! The challenge here is that by Tier 3, your players are probably rather attached to their characters, and there is a chance in this trilogy to remove players from AL play.



Rating:
[4 of 5 Stars!]
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CCC-MIND01-01 Lost in Thought
Publisher: Dungeon Masters Guild
by Allen S. [Verified Purchaser]
Date Added: 12/20/2018 06:13:46

The amount of detail that Jay put into this module is mind boggling. Accounting for almost anything a party could choose to do, this module is a blast! We ran 4 tables of the module at our shop last week and EVERY table had a different experience. All tables had fun and were challenged with creative scenarios that could involve combat or social ways to avoid. Overall this is a great introduction to the series and we are excited to run the next to parts over the next few weeks.



Rating:
[5 of 5 Stars!]
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CCC-MIND01-01 Lost in Thought
Publisher: Dungeon Masters Guild
by Michael P. [Verified Purchaser]
Date Added: 11/16/2018 13:37:45

I was looking for a level 13/14 module to run for my home campaign and this one caught my eye. I ran it twice for the two groups I DM for regularly. It was a hit for both groups. I think that Jay did an excellent job with the plot and the NPC descriptions. There are enough starter ideas for each that dialogue (there will be lots in this module as it is more role playing heavy) was easy to run.

The fights at the end were appropriately tough and pushed both parties hard.

The master villains are iconic, but they are not in your face and obvious to start, both my groups had to work hard to unravel the mystery.

There are no maps included, but none are really needed. I used some generic maps for the combats (I played via Fantasy Grounds so it was easier than pure theatre of the mind), but that will vary by play group.

Highly recommended and I hope that you enjoy my Fantasy Grounds conversion. I was not paid to do the conversion, I originally did it just to run the module and provided the file so that others could more easily run the module as well.



Rating:
[5 of 5 Stars!]
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CCC-MIND01-01 Lost in Thought
Publisher: Dungeon Masters Guild
by John S. [Verified Purchaser]
Date Added: 10/18/2018 14:39:05

Ran this adventure last night. I have to say that it is an amazing adventure, and now probably my favorite Tier 3! The characters work well, the story flows, and the challenges are not all in combat. We loved it!



Rating:
[5 of 5 Stars!]
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