This adventure marked my debut as a Dungeon Master and it couldn't have gone better. My players avoided all combat, out-worshipped the kobolds at their own game (by throwing all of their gold up in the air and making it rain) and loved every second. I would definitely recommend this as a one-shot, and it would also be perfect to drop into a campaign. For a first-timer, I found the module easy to follow while being flexible enough to accomodate my chaotic crew, and VERY MUCH appreciated the maps that are included.
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