Good adventure for preparing low level parties for the jungle. Pt Nyanzaru has a lot of potential that can be missed if a group charges into the jungle early, and the wilderness encounters will likely be too dangerous.
We play on a grid with a full party of 7. The party nearly TPK'd with 4 soulmonger deaths from the thugs/ruffians ambush at the end of the first adventure. They had exhausted many of their abilities in the trap room and encounters beneath the city, and forgotten to rest.
Ziggurat was a memorable combat.
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