The first part of the Jungle Has Fangs trilogy has Tier 1 (levels 1-4) players back in the spotlight of what I find to be one of the most entertaining features of the the world featured in season 7 of Adventure Leage: the dinosaur races. Players will saddle up and take part in a race that offers much more that what we saw in City on the Edge. Fans of that adventure are sure to enjoy this one.
When it comes to combat, this module sees rather little of it. Players will not find themselves in an actual combat scenario until the end of the module. Combat skills may still find use earlier in the adventure so combat-focused players won't feel completely left out. I would suggest that when the final combat occurs, throw everything you have at the players. They should have plenty of character resources available and you can spice it up by really focusing on the civilian lives that might at risk if the players do not move quickly.
Exploration is an area where this adventure shines. While players will not be actively exploring ruins or solving intricate riddles and puzzle, they will be utilizing a variety of skills to successfully navigate the various sections of the race they are participating in. Just about every character archetype has a chance to shine in this race. Your wilderness characters such as druids and rangers can help with your mounts and those with fast and dexterous hands will have their moment in the spotlight when players start to ride Pteranadons. Tough and strong characters will need to be ready to exert themselves and those that love puzzles will get a chance to do so as well.
The race takes up a large part of the module and this where the DM can really bring the adventure life. Be as descriptive as you can with the race and how the opposing teams are faring. If you are good with voices, going with the "old-time" radio sports caster voice is sure to be a highlight for your players. Another great tip for DMs would be to check and see which players particiapted in the dinosaur race in City on the Edge. Have them brought back as as city favorites for thier previous victory or perhaps for a shot of redemption if they lost that event. Spice it up by making one of the opposing teams the Green Vipers who are out for revenge or to humiliate the players once more.
There is not a great deal of scripted roleplay for players to participate in. You can have some fun with the initial contact at the races by playing up the the fact that the bookie knows little to no Common. However, most of hte roleplay is going to be player driven. Encourage them to descriptive in their actions during and reward daring with gracious amounts of inspirtation. If possible, find ways to bring the crowd to life by having onlookers hold out mugs of water for players to grab from their steeds and splash on their faces.
This is a sold adventure and works as a great way to hook the players into the larger story that makes up the Jungle has Fangs trilogy. It can work as a single adventure but the way it ends so suddenly will leave players asking for more. If you get this adventure, be prepared the second and third ones as players will be hungry to solve the mysteries that they begin to uncover.