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Theses are 5 1 hour scenarios that help players familiarise themseves with Chult. Gerat for new players and Dm's alike. Plus side is you can get a tiny baby Velociraptor as a pet in one adventure1
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this is a fun module, but at times the logistics steeing upwere a little daunting. I recommend if you are DMing it to read it at least twice. Very fun for the players
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Very fun to run, but at times can be a little hard fro players. But the players enjoyes this all the way through
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Quite enjoyable. Traps-Traps-Traps!A hawwowing Dungeon crawl
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This is a fun- less combat more roleplaying with the players. Do not get me wrong, there is combat but the challenges are the best part of the adventure!
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This module can be done in 4 hours, but you end up missing or bypassing some parts of the areas. It is hard at times to remeber that everything is Giant scale in relation to the maps.
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this is Part 1 of 2 parts (part 2 being Chelimber's descent). This is a quick 2 hr. module with some versitile creatures. I liked this one better than part 2
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TThis adventure wasn't so bad except that some of the clues and puzzles were a little hard to decipher. But overall everyone that has played it has enjoyed it.
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This was a good two hour adventure to run, EXCEPT the map as well as the flowsheet to follow can be a little confusing. If wanted to, this couls take 3-4 hours if the party roleplays really well
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This was a great 2 hour adveture to play with new players. I did enjoy the fact that there was a little diplomacy that needed to be used and not just hack and slash. I do like to multiple story awards that can be given as well.
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These 1 hr adventures are great for new players as well as DM's. Simple to the point 5 1 hor adventures. it's a great start to the Storm kings Thunder season.
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I enjoyed running the adventure. The problem it seems to me is the players. Most are not good with riddles, The puzle rooms were good, but I wish the maps were a little more descriptive.
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