I ran a full 28 session campaign of Out of the Abyss for 6 players, and once again Sean has delivered an excellent guide. There is a ton of content in the source campaign book and the guide can really help sort it all out. It can also give a very nice overview of the campaign locales, allowing the DM to appropriately foreshadow / steer the PCs in a way that gives an idea what the party is getting into without needing to read the entire campaign book before starting the campaign.
It also helped tremendously with some of the meatier chapters, such as the large cities by giving the key takeways for the chapters. I don't have a lot of excess time to run campaign prep, and typically I could get by reading the guide + the campaign book chapter. Six players is no joke, and using the guide as a supplement helped me focus more on my PCs character's story arcs and less so making sure I didn't forget some important detail about a location.
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