This is a great scenario! One of the few scenarios that revolves around mounted/moving combat, which is a refreshing change of pace for players. The players can choose who to support up to the end, so it can play out differently each time you play it, which keeps it interesting for both players/DM's alike. Also it plays pretty quick, which makes it nice if you are playing in public space and on a time crunch (such as a FLGS with a hard close time).
I would note though that this a combat-based scenario, and RP opportunites for players are somewhat light, but you can spice things up with NPC interactions using DM discretion. It is simple to prep, has a straight-forward storyline, and doesn't require tons of maps/minis, etc. I would definitely recommend this scenario as a back-pocket tier-one scenario to run in a pinch on-the-fly, and definitely a must-play if you haven't played'/DM'ed it before. New DM-friendly scenario as well!