I liked this adventure. It's duration was as adventised. I really liked that there was in game time pressure on the characters to prevent them from wanting to rest after each encounter. There was some great role playing interacting with the Lizardmen and with the Hags. I also liked the opportunity to give players their secret missions. To complete the Order of the Gauntlet special mission requires the characters to trade with the Hags. I liked the idea of the "Traded with a Hag" story award but I worry that it could be a big problem down the road for the "face" character. The battles towards the end were quite tough although the kobolds on the back of the dragon had almost no effect because they were eliminated with a fireball right away. The kobold beserkers were a big surprise for the players and a hard fight. The return of the dragon led the players to conclude that there was no longer an in-game time constrant so the characters took a long rest. I ruled that the dragon took a long rest as well although the story shows him as only healed to half hit points. The characters took lots of acid damage. The dragon got a cool villain speach at the end and the characters realized that there were still bigger things going on even at this late point in the campaign.
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