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CCC-GEL-01 Bedlam at the Benefit
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CCC-GEL-01 Bedlam at the Benefit


Some heroes raid dungeons. Some heroes slay dragons. And some heroes raise money for children’s hospitals. Everything is going splendidly for the fundraising gala at the Moonsea Children’s Hospital – until an uninvited guest and his aberrant entourage crash the party!

A two-hour adventure for 1st-4th level characters.

An entertaining adventure that brings together many NPCs from the Moonsea Region. With equal focus on Social, Combat and Exploration encounters, this adventure steers away from the typical 'hack-and-slash' dungeon.

This module was written for a convention centered around the Extra-Life Charity.  As such, all  proceeds will also be donated to the charity.

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Reviews (14)
Discussions (6)
Customer avatar
Jonathan W May 17, 2018 6:42 am UTC
Just played this, and it was fun. Does anyone know if the magic item is actually a permanent magic item. My DM seemed to think it had been errata’d as a non-permanent magic Item. The player handout says permanent. It’s a common magic item from Xanathar’s Guide to Everything.
Customer avatar
Jasmine L May 17, 2018 7:22 am UTC
Permanent just means not consumable, i.e. not a potion, scroll, or ammunition. The item is a permanent magic item. It just doesn't count toward your permanent magic item count.
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Ben A April 27, 2018 6:41 pm UTC
Fun Adventure all round, great for beginners and veterans alike
Customer avatar
Chris P March 18, 2018 8:34 pm UTC
Reading through this, it seems like a great adventure. 15 guests, each with their own quarter-page description of the character and nuances/challenges for when the players hit them up.

Both of the encounters look like they are elaborate enough to really require minis/maps, which isn't necessarily true of all AL encounters. Also, with 15 guests, and elaborate encounters, this looks like it can intentionally (or unintentionally) be stretched out to 3-4 hours.
Customer avatar
Christopher W March 19, 2018 9:29 pm UTC
With 4 or 5 players it can definitely fit into a 2-hour slot, although like you say, it could easily be stretched if desired.

With 6-7 players, though, you're definitely looking at a little over 3 hours unless they skip some interactions in order to 'Assist' their teammates, therefore cutting down the amount of guests they ultimately interact with.
Customer avatar
Chris P June 11, 2018 1:05 am UTC
So I actually ran it finally. Yes, it is probably too long. I don't see how the last fight is supposed to be a quick 20 minutes. You pretty much have to use a battle map, and a boss that can summon 2d4 minions or teleport each round is a recipe for it going long.
Customer avatar
Jacob R March 18, 2018 8:04 pm UTC
Is this Adventurer's League legal?
Customer avatar
Jasmine L March 19, 2018 5:44 am UTC
Customer avatar
Curtis G March 20, 2018 8:51 pm UTC
Yes....Normally if you see anything w/ the CCC code you know that it is Con Created Content specifically sanctioned by AL. The next 3 letters are a code for the Con it was created for.
Customer avatar
Jasmine L March 17, 2018 7:53 am UTC
The PDF appears to lack bookmarks. Would it be possible for them to be added?
Customer avatar
Christopher W March 17, 2018 3:58 pm UTC
I will investigate that and update when I can!
Customer avatar
Curtis G March 16, 2018 10:10 pm UTC
As one of the editors of this module, I have to say it is one of the most creative modules I have ever seen. Waffles has used some extremely innovative social and exploritory interactions to tell a great story. I look forward to collaborating with him on many more adventures.
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File Last Updated:
March 16, 2018
This title was added to our catalog on March 16, 2018.