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Player's Companion
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"To say I'm a fan of what MT Black writes and motivates in others would be an understatement, as would simply saying 'He's done it again!' I can speak from experience when I say that working closely with a ton of designers, on a project with no upfront payment, is a daunting task. Yet, the Player's Companion is a superb achievement in page count alone, never mind the ingenuity of many of the features, spells, and equipment. Finally, his crew of designers (which rallies a list of names you should already know) use Chapter 7: Better Gaming to address something we all talk about at length but few ink succinctly and with such vigor. The product gets 5-stars from me and... MT, as always, you continue to amaze and inspire me. Thank you." (Ruty Rutenberg, Guild Adept, Co-Creator & Dungeon Master of Maze Arcana)

"This should be called the Players Handbook 2. It's a magnificent tome of inspiration and awe-inspiring content! As someone who focuses on story more than numbers this book has my mind spinning in wheels - can I leave work and just go play with this book please? The Player's Companion is a masterful work that genuinely expands the narrative options for role-players, experienced and new... it adds to the Dungeons and Dragons arsenal of storytelling like no other... this is a book that Wizards should have released themselves... I love it..!" (Guy Sclanders, Host of the How to be a Great Game Master and Co-founder of RPG Table Finder)

" impressive plethora of player character options from several of the Guild's finest authors... this is a book every Fifth Edition D&D player will want. Check it out!" (Tony Petrecca, author of Amazing Adventures!)

"There is so much I can use in here—I'm building a half-dwarf Janissary as we speak! Ready to kick some ass..." (Mr. Tarrasque Reviews)

Take your game to the next level!

This essential volume is dedicated to the players of Dungeons & Dragons! It contains exciting new options, and will help you make your characters the very best they can be. Whether you are creating a new character or enhancing your current one, this book has something you need! Between the covers you will find:

  • 8 remarkable new races
  • 21 fantastic new feats
  • 24 sensational new subclasses
  • Over 140 superb new spells, covering all schools, levels, and spellcasting classes
  • Over 200 new items of equipment (including trinkets)
  • Over 3500 character names
  • A guide to elementary combat tactics
  • ...and even more!

This book contains nearly 180 pages of content, and every page is crammed with exciting and colorful new options. The Player's Companion is the must-have sequel to the Player's Handbook, and will take your game to the next level!

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Reviews (8)
Discussions (14)
Customer avatar
christopher M February 19, 2018 7:54 pm UTC
Does this supplement have the Scholar Class?
Customer avatar
Aaron M February 03, 2018 10:59 pm UTC
Any chance to get this ported to Fantasy Grounds version? This would be awesome!~
Customer avatar
M.T. B February 04, 2018 8:06 pm UTC
We are considering options for this
Customer avatar
Xander S February 05, 2018 6:36 am UTC
Hi mtg.

I would consider changing my review to 5 stars if some of the classes options were condensed. And anything that may seem like a blatantly powerful effect required a saving throw. I think anti-magic ray which requires an attack roll could also require a saving throw each round for an enemy to shrug it's effects. This way it is still a game changing spell with that puts a timer on the party to finish off that powerful enemy before they break free.

Like i said. Your race section is perfect. And the flavor and mechanics are there, but just how wizards does with their unearthed arcana, I would just sit down with a group of min-max players, and dms and just go over the balance, because like I said:as a player i would love to play these classes, but as in 3.5 territory more than a few of the subclasses will outshine the others, and a few had mechanics that did not make a whole lot of sense. But I totally think that if you guys combed over it a few times you would have a top quality wizards...See more
Customer avatar
M.T. B February 17, 2018 3:04 am UTC
Thanks for your thoughtful feedback, Xander. We are listening carefully to feedback of this nature, and considering our next steps.
Customer avatar
Xander S January 31, 2018 2:41 pm UTC
Posted a review. Forgot to say that I found the race section to be pretty balanced and flavorful
Customer avatar
Robert S January 08, 2018 7:48 pm UTC
Any plans to make this available in within Hero Lab?
Customer avatar
M.T. B January 12, 2018 12:13 am UTC
Unfortunately, we are not able to do this due to licensing.
Customer avatar
Christopher J January 02, 2018 6:51 pm UTC
There's no watermark on my PDF pages, not sure if that's something that needs to be fixed or not.
Customer avatar
M.T. B January 03, 2018 2:09 am UTC
Ah, I think that's ok
Customer avatar
Christopher J January 02, 2018 3:47 pm UTC
Is there a version of this that's printer friendly? I'd like to supply this physically to my players. Otherwise, awesome work!
Customer avatar
M.T. B January 02, 2018 11:54 pm UTC
Thanks Christopher. A couple of people have asked for a more print friendly version. I didn't imagine anyone printing off a work of this size tbh, but I'll look into it
Customer avatar
Christopher J January 03, 2018 5:42 pm UTC
Appreciated! If it's made with Homebrewery, it should be pretty trivial at least :)
Customer avatar
S. B December 31, 2017 2:51 pm UTC
It does look really cool. I too want to know where you got all the great art.
Customer avatar
M.T. B January 01, 2018 12:54 am UTC
The cover was done by Patrick E. Pullen. Most of the rest of it is stock art, much of it freely available on the DMs Guild!
Customer avatar
S. B January 02, 2018 7:56 pm UTC
Cool, great work!
Customer avatar
Dave G December 31, 2017 1:34 am UTC
I have a few questions, if you don't mind me asking.
1) Where do you get that cool art? Comission, or royalty free?
2) How do you break up payments between all contributors?
3) Will this be available in hard cover?
Thanks in advance!
Customer avatar
Chris B January 01, 2018 1:25 pm UTC
Hi Dave, thanks for the questions!

The cover art was done by Patrick E. Pullen, and the rest was stock art (much of it from the art packs that WoTC released here on DMs Guild, I believe).

DMs Guild allows creators uploading work (in this case, M.T. Black) to set up a royalty share, which automatically allocates a % of sales to anybody you like. In this case, all the creators are receiving a % of sales, with DMs Guild handling everything.

At the moment there's no option for hard cover/print on demand through DMs Guild. If that option ever becomes available, we'd absolutely look into releasing this in hard copy - for now, though, it's PDF only.

Thanks again for your interest!
Customer avatar
Dave G January 04, 2018 4:48 pm UTC
Thank you, Chris!
I have one other question -
The font that you use on the cover, how do you create it? What font type is it? I notice a lot of the DM's guild titles have a white font with black borders.
Customer avatar
Chris B January 13, 2018 9:24 pm UTC
I didn't do this cover, so I can't say for sure, but the font that's used on the official WoTC releases (which this one is very similar to, if it isn't the same) is Modesto Condensed, which is available through Adobe Typekit.
Customer avatar
Craig W December 30, 2017 4:25 pm UTC
Any plans to release in Fantasy Grounds?
Customer avatar
M.T. B December 30, 2017 11:37 pm UTC
No solid plans at this point, but we will look into it
Customer avatar
Brett W January 05, 2018 2:05 am UTC
I would buy today with the promise of Fantasy Grounds adaption coming. It looks really good. I was thinking about getting and converting some of the stuff for my own use.
Customer avatar
Nicolas S December 30, 2017 4:16 pm UTC
Hi, im curious about "A guide to elementary combat tactics" chapter, can you tell me something about it?

Customer avatar
Ben F December 30, 2017 10:03 pm UTC
It covers some basic info about party roles, focusing on killing enemies fast, and using as many actions as you can. That whole chapter is geared toward newer players and aims to teach them some basics about playing the game (not the rules... about being a good player and person to play with) and getting the most enjoyment out of it.
Customer avatar
M.T. B December 30, 2017 11:37 pm UTC
Thanks Ben, that was exactly the aim
Customer avatar
Luke R December 30, 2017 12:15 pm UTC
I think some of the feats need to be looked at again. Specifically, Natural Killer, Point Blank Shot and Power Striker.

All of these feats allow you to add your proficiency bonus to damage rolls, but Power Striker is the only one that also has you incur a penalty to hit. Why would anyone pick this over the other two? I'm not sure the other benefits outweigh the difference.

I'm not sure how I feel about adding proficiency bonus to damage rolls, it feels like an attempt to emulate Great Weapon Master and Sharpshooter, but without the specialisation? Could you explain the design intent behind these feats?

Customer avatar
Scott B December 30, 2017 5:05 pm UTC
Hi Luke,

Thank you so much for your interest in the Player’s Companion, and for your feedback! There were several factors involved in my decision to use proficiency bonuses with these feats. First, I wanted to create new and interesting mechanics. I also wanted the mechanics to scale with character level rather than provide static bonuses. Lastly, I wanted the feats to have synergy with existing feats to provide specialization options.

My design approach reflects a dungeon mastering philosophy and style that I have developed over the years. I have always liked the idea of specialization, and of features that improve as characters gain experience. I hope the way I designed these feats meets the overall design goals and provides players with fun and interesting character options.

Again, thank you for the feedback! I value any insights and forward-thinking discussion related to my work. Please consider following my Facebook and Twitter pages if you are interested in learning...See more
Customer avatar
Luke R January 01, 2018 10:11 pm UTC
Hi Scott,

I'm not really sure that these feats actually help provide specialisation. An argument could be made for Point Blank Shot, as it has some strict criteria for when the bonus applies.

Natural Killer though, I feel, is far too good. I think that in any real play scenario, it'll end up becoming a "feat tax" for martial characters, as +2-6 damage per attack is incredibly potent. My understanding is that the design philosophy of feats in 5e is that they should be as good as increasing an ability score by 2. I don't really feel like that is encapsulated for this feat in particular, as a scaling damage bonus is significantly better than an ability score increase!

At least from an optimisation standpoint, +2 damage is arguably of equal value to increasing your attack stat by 2, thus giving you a +1 bonus to attack and damage rolls. However, at higher levels, the value of the feat is significantly more. It's much harder to argue that a +6 damage bonus is of equal...See more
Customer avatar
Vaughan C December 30, 2017 9:24 am UTC
I was scanning through the file when I saw the armour section. Is the Elven chain mail meant to be medium armour as it has an AC formula of 16? Also the Dwarves Half Plate in the heavy armour category has a calculation of 16+ Dex mod (maximum 2). They seem the wrong way round in some way or other. Otherwise the content looks interesting on an initial glance, and you seem to have captured the flavour of the Lore Wizard without the crazy-broken mechanics with your Academic Lore subclass.
Customer avatar
M.T. B December 30, 2017 10:02 am UTC
Ah, you might be right there. The dwarf half-plate should be considered medium. The Elven chain mail should really be considered heavy armor, despite being lighter than some of the medium armor (although looking at the PHB, weight doesn't seem to matter, really). I will make a note for the errata. Thankyou!
Customer avatar
Shane J December 30, 2017 7:02 am UTC
It says Watermarked PDF. For $15 I would expect that the Watermark wouldn't be there... Is it fully visible?

I ask this because I'll want to print it, but don't want to see a watermark...
Customer avatar
Jon-Pierre G December 30, 2017 8:03 am UTC
It literally explains it and shows an example if you look on the right-side info bar and click the (i) next to Watermarked PDF.

It puts your name and a serial number at the bottom of the page.
Customer avatar
December 30, 2017 4:20 am UTC
Any plans for print on demand?
Customer avatar
M.T. B December 30, 2017 4:24 am UTC
We'd love to! The platform doesn't support it at the moment, but we are waiting.
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File Last Updated:
December 29, 2017
This title was added to our catalog on December 29, 2017.