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D&D Solo Adventure: Tyrant of Zhentil Keep
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D&D Solo Adventure: Tyrant of Zhentil Keep


This is the pdf version. For the Fantasy Grounds module, click here.

5e Solo Gamebooks presents Tyrant of Zhentil Keep by Paul Bimler, a 160+ page solo adventure for Dungeons and Dragons Fifth Edition. This adventure is designed for one 3rd-level PC of any race or class, without a DM. Tyrant of Zhentil Keep continues the narrative of The Death Knight’s Squire (the first solo adventure in this series) but can be played as a standalone also. It follows the story of your PC as they continue their journey across Faerun, a lone adventurer wandering wherever the wind takes them. Eventually, it takes them to Zhentil Keep in the Moonsea Region, a strange city, full of secrets. There they begin a quest which takes place over two books, this being the first one, part 2 being Citadel of the Raven (scheduled for release April 2018).

Tyrant of Zhentil Keep is a mini-sandbox in gamebook form, with multiple sidequests and locations to explore. Everything leads towards a central story arc that becomes clearer as the book progresses. Where Death Knight’s Squire had a clear-cut mission at its core, this adventure is pure exploration at first, similar to how a game with a Dungeon Master might commence. The nature of your quest becomes clearer as you advance, collecting snippets of information and encountering various NPCs and locations. The adventure builds upon The Death Knight's Squire in several ways, introducing new combat sheets, sidequests and even audio sound FX embedded in the PDF!

You have two ways to approach playing this adventure. You could print out the maps booklet and use actual tokens or miniatures (you’ll need access to a printer for this), or you can load individual .png files of the maps (included) into Roll20 or similar applications and place and move tokens on your device. 

Gamebook News called The Death Knight’s Squire “An exciting new interactive format for lovers of fantasy gamebooks and roleplaying.”


I ran through this last night… it was a ton of fun!

Allen D.

The writing (superb), maps, and overall presentation are excellent… for me, any future chapters / modules will be an automatic buy.

Tim C.

It was challenging at points, which as a player of D&D I was looking for… its replayability is great though.

Matthew M.


Tyrant of Zhentil Keep is a fun choose-your-own 5e adventure with tons of variety. As soon as I was finished, I wanted to go through it again to see what I’d missed.

Kristina Chun

There’s something here for everyone. Every class, every playstyle. And you literally can’t do it all in one go. This book provides so many thrilling encounters and intriguing stories that it demands that you replay again and again.

Shayne Rodrigues

Tyrant of Zhentil Keep is part one of a two-part quest, however it is playable as a stand-alone adventure. It can be played as DM + 1, DM +2, dual PC scenario without a DM, and there are rules included for running it as such, and ideas for converting it to a full campaign.

At just under 500 entries, the adventure has numerous possible routes, ensuring high replayability. This is something that has come back repeatedly during playtesting. There are multiple sidequests and encounters throughout the adventure. There are even audio files embedded in the pdf which provide sound fx and ambient backgrounds relevant to the area you are adventuring through!

(NOTE: In order to play audio, you need Adobe Acrobat 10.0 with the latest version of Flash installed. More info HERE).

What really sets this module apart, however, is that it only needs the addition of you, the player, for fun to commence. So what are you waiting for? Pick this badboy up and get D&Ding now!

And keep an eye out for Citadel of the Raven, part 2 of the quest, scheduled for release early March 2018. Please follow 5E Solo Gamebooks if you wish to stay informed of new releases.

The first 5e Solo Gamebook, The Death Knight’s Squire, is also available for purchase at this link.

Our new solo adventuring system Tables Of Doom, containing 2 solo quests is available HERE. 

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Reviews (4)
Discussions (8)
Customer avatar
Timothy Z February 19, 2018 2:03 am UTC
I loved using playing your previous and looking forward to this one. More recently been using Death Knight's Squire to playtest a class :)
Customer avatar
Tylor H January 22, 2018 5:35 am UTC
One thing I would like to see, is the ability to rob more people, my current play through i'm playin a chaotic neutral with a partner who's neutral evil, and there seems to be a good centric vibe about the quest, for example the wand of the elven mage, there was no option to take it for yourself and simply fight the two you were helping
Customer avatar
5E Solo G February 27, 2018 10:11 am UTC
Totally hear you Tylor. You can imagine though that providing that option for characters in every situation increases my entry count exponentially. I hear you about the "good aligned vibe" though. Point taken. I do love Bane. Will try to cater to the dark side a little more in future :)
Customer avatar
Tylor H March 07, 2018 11:30 pm UTC
A recommendation is to at the very least, add in the stat block for those characters, as well as the item stats of possible items they would be carrying, that way if the player decides to pick their pockets, they can find out what items they have on them, or put in which item table in the dmg to reference when pick pocketing targets.
Customer avatar
Norbert D January 17, 2018 8:13 am UTC
Yesterday I bought a second solo play because I loved the first game "Death ...". Unfortunately, I have overlooked that this is the PDF version, but I need a VTT version for fantasygrounds. I hope I can exchange this game! Best regards - Norbert
Customer avatar
Tylor H January 09, 2018 4:32 am UTC
Loved the first adventure, super excited for the second one, great work! I hope you keep it up :)
Customer avatar
Justin G January 02, 2018 3:43 am UTC
@5E Solo G - I think there's a section that could be edited a bit. When transitioning from your first night out to quest, and you finish section 464 -> 479 -> 182. When getting back to this point, I believe based on the text that your intention is that once one quest is completed, it's time to move on to 51. However you don't explicitly state that as you do with other timed sections like during your first day out shopping and exploring the city. Am I correct? BTW really enjoying this one, so far even better than the first one.
Customer avatar
5E Solo G January 05, 2018 6:11 pm UTC
Awesome, thanks for the heads up Justin, and yes you are right. That should go to entry 51 indeed. I'll change the pdf now and reupload. Well spotted!!!
Customer avatar
Connor L December 28, 2017 3:49 pm UTC
Hi, love the idea and played through the first. Just a heads up without giving anything away, option 28 on page 21 doesn't seem to be linking correctly for me, not sure if that is an issue with my pdf reader or if it needs fixing. Only a minor issue, good work either way keep it up :)
Customer avatar
5E Solo G January 05, 2018 6:12 pm UTC
Awesome thanks Connor, will look into it and fix if necessary.
Customer avatar
Jeffery F December 19, 2017 7:49 am UTC
Will there be a Fantasy Grounds conversion of this one as well?
Customer avatar
5E Solo G December 23, 2017 10:30 am UTC
I'm pretty sure there will Jeff. Busy time of year obviously but Rob will be chipping away at the conversion and shouldn't be too far.
Customer avatar
Jodie H December 14, 2017 9:47 pm UTC
Haven't picked up either of these yet due to being broke, but I love the idea of them and hope they continue to be popular. However, I did notice a slight discrepancy on this page. In the first paragraph it says Citadel of the Raven is scheduled for release in March 2018, but at the bottom here it says early February 2018. Might want to fix those so people don't get confused.
Customer avatar
5E Solo G December 15, 2017 6:47 pm UTC
Thanks Jodie!
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File Last Updated:
December 23, 2017
This title was added to our catalog on December 13, 2017.