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Divine Blessings for Faerun
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Divine Blessings for Faerun


The Forgotten Realms are full of gods. Big ones, small ones, itty-bitty weeny ones: each oversees a domain and grants spells to its devout. Over the long years, gods have schemed and murdered each other with abandon, eventually taking a back seat to let mortals drive their own affairs. Lest they be forgotten, however, the gods imbue their power into mortals wherever faith waxes strong. Chauntea brings a full harvest to the devout. Beshaba holds a bridge aloft for just long enough for you to cross safely. Sune takes away her grace, and curses the unfaithful to walk the earth as monsters.

The workings of the divine are everywhere, for those with an eye to see them. Presented within are three mechanics for representing these blessings, usable as you see fit. 

Piety lets you grow strong by walking as an exemplar of a God's innate talents.

Choosing a Favoured God grants mortals Inspiration for acting in accordance with a God's dogma.

And those special few who are Chosen? Well, then things get interesting.


Mother Haggle's Notice Board

The Magic Cow, in which she loses her favourite cow. What larks. [Level 1]
Improbable Fiction, in which peculiar creatures are lost and found. [Level 1]
Pride & Prejudice, in which we learn that it's bad to stand out. [Level 1]
Fairly Inconvenient, in which she gets on the wrong side of the fey. [Level 1-2]
Spooky Sidequests, in which peculiar events turn into nightmarish conclusions. [Level 1-2]
The Wages Of Sin, in which unholy occurrences prove hard to dispel. [Level 1-2]
Ill Met By Moonlight, in which in which the light of the moon shows who you truly are. [Level 1-2]
Bring Me A Dream, in which a witch hunt becomes a sleepover. [Level 3]
Weird Sisters, in which Mother Haggle's daughters need putting to bed. Permanently. [Level 3-5]
Dust and Shadow, in which you get to deal with an ugly old bag. [Level 4-5]
Reflections, in which we didn't realise this was a sad occasion. [Level 5]
Lend Me Your Ear, in which many goblins meet an ugly end. [Level 5]
Tunnel Vision, in which kobolds go kablooie. [Level 5]
Hedge Your Best, in which we learn dragons are bad for business. [Level 5]
What The Devil, in which the devil you know is more dangerous than it appears [Levels 5-6]
The Sandman Is Here - Part One: Overtures, in which an old enemy resurfaces. [Level 5]
The Sandman Is Here - Part Two: Dreams of the Earth, in which new enemies awaken. [Level 6]


Fifth Business - Faction Quests for Faerun
City of Eyes - A setting you'd rather not see.
One Page Woes - Miserable ideas for a rainy day. 

@deathbybadger on twitter

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Reviews (1)
Discussions (2)
Customer avatar
Reece E February 21, 2018 8:02 pm UTC
I love the mechanics and implementation of these. Is there any intent to create some of these for gods of other pantheons? For example, the Dragonlance or Greyhawk deities?
Customer avatar
Oliver C February 22, 2018 10:11 am UTC
I'd love to, though the DMsguild license prohibits authors publishing anything Dragonlance/Greyhawk related at present. We're restricted to the Forgotten Realms/Ravenloft. Personally I love Dragonlance, so if that ever becomes an option, I'll certainly be doing it.
Customer avatar
Reece E February 22, 2018 11:38 pm UTC
Ah, that's a shame. My campaign setting is using the Dragonlance gods, so I was hoping for those. Guess I'll have to use the ones here for inspiration to make something serviceable.
Customer avatar
rippert the adventura . November 12, 2017 4:57 pm UTC
played though with the use of this gods and piety system and really added an extra element to the game, with the struggles of keeping your gods happy to gain boons going to all players and not just the cleric
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File Last Updated:
June 04, 2018
This title was added to our catalog on October 23, 2017.