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Raiders of the Lost Tomb: Chult Adventurer’s Guide
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Don't brave the jungles without it!

Ten DM's Guild creators team up to brings you 27 new subclasses, 101 spells, 4 new races and many more subraces, new backgrounds, and more, designed to fit seamlessly into the Tomb of Annihilation storyline and other 5th Edition D&D games set in the Forgotten Realms and beyond. Each new character option includes not just rules, but detailed descriptions and setting material to help you or your players role-play them to the hilt. Click the preview to see the whole table of contents, setting info, and rules for an entire new race, or download the whole book now and find:

  • Two subclasses for every class in the Player's Handbook, plus two for the Artificer, and one for P.B. Publishing's bestselling Hex Witch class, for a total of 27 archetypes, including:
    • Barbarians who channel the primal might of insects and serpents, tomb-raiding bards and rogues, many spellcasters with unique uses for the power of death, clerics of volcanic might, jungle heroes inspired by the great action movies of the 1980's, druids and martial artists wielding the powers of dinosaurs and other creatures of the jungle, wizards who hunt other wizards, artificers who create wonders from salvaged raw materials, blind archer monks, and more 
  • New races including:
    • a dwarf subrace, the Chultan albino; the frog-like grungs (with subraces for each caste/color of their society); the saurian terror of the pterafolk; lycanthrope-blooded shifters (with ten subraces for different bestial legacies), and more
  • Almost 50 pages of new spells, covering all schools and spellcasting classes-- with special attention to harnessing the might of Chult's dinosaurs and the destructive power of volcanoes
  • New feats and warlock eldritch invocations
  • An adventure's primer to Chult's dangers and terrain
  • ...and even more!

This book contains nearly 160 pages of content, each brimming with new options and story ideas inspired by the setting, events, and cinematic pulp atmosphere of Tomb of Annihilation. This must-have companion to the latest D&D hardcover has everything you need to survive Faerûn’s deadliest wilderness and banish the deathly shadows that have fallen across the land once and for all!

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Reviews (5)
Discussions (5)
Customer avatar
Luis A October 12, 2017 5:07 pm UTC
This is awesome! Do y'all have plans for a Fantasy Grounds module release or anything like that?
Customer avatar
Chris D October 12, 2017 2:11 pm UTC
PURCHASER
what were the updates?
Customer avatar
Jeremy F October 14, 2017 9:00 pm UTC
CREATOR
We added a printer friendly version!
Customer avatar
Brian J October 09, 2017 9:54 pm UTC
PURCHASER
Fantastic! Any chance you could put a "print friendly" version up? Love the graphics, but the green background will kill my toner!
Customer avatar
Jeremy F October 10, 2017 7:43 pm UTC
CREATOR
Ask and ye shall receive! Printer-friendly PDF added. Thanks for the suggestion.
Customer avatar
Brian J October 12, 2017 1:13 pm UTC
PURCHASER
Thanks!! I have been reading over this and it is fantastic! Keep up the great work!
Customer avatar
Augusto B October 03, 2017 10:54 pm UTC
If I buy it, may I translate parts of it to Brazilian Portuguese and put it in a Brazilian blog?
I Would Credit it to the authors.
Customer avatar
Jeremy F October 04, 2017 1:07 am UTC
CREATOR
Actually, if you translate parts of it, we can sell it here, and we can share the profits with you!
Customer avatar
Augusto B October 04, 2017 10:24 am UTC
That's great. Please, contact me by facebook at https://www.facebook.com/ballalai
If You like, send me any way for me to contact you guys.
Let's talk about this. I'd love to do that!
Thanks for the opportunity!
Kind regards!
Customer avatar
John B September 24, 2017 11:12 pm UTC
PURCHASER
2 Questions:
1) I'm assuming the artificer variants are for the UA version of the artificer?
2) The sorcerer's "Soulmongers chosen"...how applicable is the class 'after' the destruction of the soulmonger?
Customer avatar
Jeremy F September 24, 2017 11:41 pm UTC
CREATOR
One of the authors here:
1) Yes. Though conceptually they work without too much tweaking for the main "revised" versions of the UA Artificer I see as well.
2) A Soulmonger's Chosen should work fine after the Soulmonger is defeated. If you have read Tomb of Annihilation, you can guess who chose to give this sorcerer their power, but the question is: Why? That sinister purpose is left to the DM. In campaigns set afterwards, I think the original source could be changed to the fellow on the adventure's cover with no mechanical changes, and the character's driving question would still be "Why did this evil entity choose to give me this power?"
Customer avatar
John B September 25, 2017 5:46 pm UTC
PURCHASER
sold! You put out some seriously high quality stuff, Jeremy...surprised WotC hasn't commissioned you yet.
Customer avatar
Tosh L October 04, 2017 5:03 am UTC
Believe me, I'm shocked as well ;D
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158
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File Last Updated:
October 10, 2017
This title was added to our catalog on September 23, 2017.